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338 lines
6.9 KiB
338 lines
6.9 KiB
/*++
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Copyright (c) 1997 Microsoft Corporation
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Module Name:
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lock.h
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Abstract:
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Portable synronization primitive class ( between Win9x and NT)
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Win9x does not
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Author:
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Vlad Sadovsky (vlads) 02-Jan-1997
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Environment:
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User Mode - Win32
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Revision History:
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02-Jan-1997 VladS created
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--*/
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# ifndef _LOCK_H_
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# define _LOCK_H_
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/************************************************************
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* Include Headers
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************************************************************/
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# ifdef _cplusplus
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extern "C" {
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# endif // _cplusplus
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# ifdef _cplusplus
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}; // extern "C"
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# endif // _cplusplus
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#ifndef DBG_REQUIRE
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#define DBG_REQUIRE REQUIRE
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#endif
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#ifndef RTL_RESOURCE
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//
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// Shared resource function definitions. It is declared in NTRTL , but not in windows SDK header files
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//
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typedef struct _RTL_RESOURCE {
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//
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// The following field controls entering and exiting the critical
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// section for the resource
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//
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RTL_CRITICAL_SECTION CriticalSection;
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//
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// The following four fields indicate the number of both shared or
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// exclusive waiters
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//
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HANDLE SharedSemaphore;
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ULONG NumberOfWaitingShared;
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HANDLE ExclusiveSemaphore;
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ULONG NumberOfWaitingExclusive;
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//
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// The following indicates the current state of the resource
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//
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// <0 the resource is acquired for exclusive access with the
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// absolute value indicating the number of recursive accesses
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// to the resource
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//
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// 0 the resource is available
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//
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// >0 the resource is acquired for shared access with the
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// value indicating the number of shared accesses to the resource
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//
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LONG NumberOfActive;
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HANDLE ExclusiveOwnerThread;
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ULONG Flags; // See RTL_RESOURCE_FLAG_ equates below.
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PVOID DebugInfo;
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} RTL_RESOURCE, *PRTL_RESOURCE;
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#define RTL_RESOURCE_FLAG_LONG_TERM ((ULONG) 0x00000001)
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#endif // RTL_RESOURCE
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/************************************************************
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* Type Definitions
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************************************************************/
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# ifdef _cplusplus
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extern "C" {
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# endif // _cplusplus
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BOOL
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InitializeResource(
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IN PRTL_RESOURCE Resource
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);
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BOOL
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AcquireResourceShared(
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IN PRTL_RESOURCE Resource,
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IN BOOL Wait
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);
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BOOL
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AcquireResourceExclusive(
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IN PRTL_RESOURCE Resource,
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IN BOOL Wait
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);
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BOOL
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ReleaseResource(
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IN PRTL_RESOURCE Resource
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);
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BOOL
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ConvertSharedToExclusive(
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IN PRTL_RESOURCE Resource
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);
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BOOL
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ConvertExclusiveToShared(
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IN PRTL_RESOURCE Resource
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);
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VOID
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DeleteResource (
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IN PRTL_RESOURCE Resource
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);
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# ifdef _cplusplus
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}; // extern "C"
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# endif // _cplusplus
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///////////////////////////////////////////////////////////////////////
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//
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// Simple RTL_RESOURCE Wrapper class
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//
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//////////////////////////////////////////////////////////////////////
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enum SYNC_LOCK_TYPE
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{
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SYNC_LOCK_READ = 0, // Take the lock for read only
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SYNC_LOCK_WRITE // Take the lock for write
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};
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enum SYNC_CONV_TYPE
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{
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SYNC_CONV_READ = 0, // Convert the lock from write to read
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SYNC_CONV_WRITE // Convert the lock from read to write
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};
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class SYNC_RESOURCE
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{
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friend class TAKE_SYNC_RESOURCE;
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public:
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SYNC_RESOURCE()
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{ InitializeResource( &_rtlres ); }
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~SYNC_RESOURCE()
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{ DeleteResource( &_rtlres ); }
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void Lock( enum SYNC_LOCK_TYPE type )
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{ if ( type == SYNC_LOCK_READ ) {
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DBG_REQUIRE( AcquireResourceShared( &_rtlres, TRUE ) );
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} else {
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DBG_REQUIRE( AcquireResourceExclusive( &_rtlres, TRUE ));
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}
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}
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void Convert( enum SYNC_CONV_TYPE type )
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{ if ( type == SYNC_CONV_READ ) {
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DBG_REQUIRE( ConvertExclusiveToShared( &_rtlres ));
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} else {
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DBG_REQUIRE( ConvertSharedToExclusive( &_rtlres ));
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}
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}
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void Unlock( VOID )
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{ DBG_REQUIRE( ReleaseResource( &_rtlres )); }
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private:
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RTL_RESOURCE _rtlres;
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};
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///////////////////////////////////////////////////////////////////
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// Instantiate one of these classes in a block of code
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// when you want that block of code to be protected
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// against re-entrancy.
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// The Take() and Release() functions should rarely be necessary,
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// and must be used in matched pairs with Release() called first.
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///////////////////////////////////////////////////////////////////
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class TAKE_SYNC_RESOURCE
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{
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private:
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SYNC_RESOURCE& _syncres;
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public:
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void Take(void) { _syncres.Lock(SYNC_LOCK_WRITE); }
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void Release(void) { _syncres.Unlock(); }
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TAKE_SYNC_RESOURCE(SYNC_RESOURCE& syncres) : _syncres(syncres) { Take(); }
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~TAKE_SYNC_RESOURCE() { Release(); }
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};
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//
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// Auto critical section clss
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//
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class CRIT_SECT
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{
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public:
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BOOL Lock()
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{
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if (m_bInitialized) {
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EnterCriticalSection(&m_sec);
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return TRUE;
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}
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return FALSE;
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}
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void Unlock()
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{
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LeaveCriticalSection(&m_sec);
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}
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CRIT_SECT()
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{
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m_bInitialized = FALSE;
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__try {
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#ifdef UNICODE
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if(InitializeCriticalSectionAndSpinCount(&m_sec, MINLONG)) {
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#else
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InitializeCriticalSection(&m_sec); {
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#endif
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m_bInitialized = TRUE;
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER) {
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}
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}
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~CRIT_SECT()
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{
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if (m_bInitialized) {
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DeleteCriticalSection(&m_sec);
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m_bInitialized = FALSE;
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}
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}
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BOOL IsInitialized() {return m_bInitialized;}
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CRITICAL_SECTION m_sec;
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BOOL m_bInitialized;
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};
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class TAKE_CRIT_SECT
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{
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private:
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CRIT_SECT& _syncres;
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BOOL m_bLocked;
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public:
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inline TAKE_CRIT_SECT(CRIT_SECT& syncres) : _syncres(syncres), m_bLocked(FALSE) { m_bLocked = _syncres.Lock(); }
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inline ~TAKE_CRIT_SECT() { if (m_bLocked) {_syncres.Unlock(); m_bLocked = FALSE;}; }
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};
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//
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// Auto mutex class
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//
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class MUTEX_OBJ
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{
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private:
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HANDLE m_hMutex;
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public:
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BOOL inline IsValid(VOID) {return (m_hMutex!=INVALID_HANDLE_VALUE);}
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void Lock() { ::WaitForSingleObject(m_hMutex, INFINITE); }
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void Unlock() { ::ReleaseMutex(m_hMutex); }
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MUTEX_OBJ(LPCTSTR pszName) {
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m_hMutex = ::CreateMutex(NULL,
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FALSE,
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pszName
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);
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}
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~MUTEX_OBJ() {CloseHandle(m_hMutex);m_hMutex = INVALID_HANDLE_VALUE;}
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};
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class TAKE_MUTEX
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{
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private:
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HANDLE const m_hMutex;
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public:
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void Take(void) { ::WaitForSingleObject(m_hMutex, INFINITE); }
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void Release(void) { ::ReleaseMutex(m_hMutex); }
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TAKE_MUTEX(HANDLE hMutex) : m_hMutex(hMutex) { Take(); }
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~TAKE_MUTEX() { Release(); }
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};
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class TAKE_MUTEX_OBJ
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{
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private:
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MUTEX_OBJ& _syncres;
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public:
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inline TAKE_MUTEX_OBJ(MUTEX_OBJ& syncres) : _syncres(syncres) { _syncres.Lock(); }
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inline ~TAKE_MUTEX_OBJ() { _syncres.Unlock(); }
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};
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# endif // _LOCK_H_
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