Source code of Windows XP (NT5)
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/*++
Copyright (c) 1990-1999 Microsoft Corporation, All Rights Reserved
Module Name:
DATA.c
++*/
#include <windows.h>
#include <regstr.h>
#include <immdev.h>
#include "imeattr.h"
#include "imedefs.h"
#pragma data_seg("INSTDATA")
HINSTANCE hInst = NULL;
#if defined(UNIIME)
INSTDATAG sInstG = {0};
#endif
#if !defined(UNIIME)
LPIMEL lpImeL = NULL; // per instance pointer to &sImeL
INSTDATAL sInstL = {0};
LPINSTDATAL lpInstL = NULL;
#endif
#pragma data_seg()
#if !defined(MINIIME)
IMEG sImeG;
#endif
#if !defined(UNIIME)
IMEL sImeL;
#endif
#if !defined(MINIIME)
#if !defined(ROMANIME)
int iDx[3 * CANDPERPAGE];
#endif
#if !defined(ROMANIME)
const TCHAR szDigit[] = TEXT("01234567890");
#endif
#if !defined(ROMANIME)
// convert char to upper case
const BYTE bUpper[] = {
// 0x20 - 0x27
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
// 0x28 - 0x2F
0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
// 0x30 - 0x37
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
// 0x38 - 0x3F
0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
// 0x40 - 0x47
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
// 0x48 - 0x4F
0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
// 0x50 - 0x57
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
// 0x58 - 0x5F
0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
// ` a b c d e f g
'`', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
// h i j k l m n o
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
// p q r s t u v w
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
// x y z { | } ~
'X', 'Y', 'Z', '{', '|', '}', '~'
};
const WORD fMask[] = { // offset of bitfield
0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080,
0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000, 0x8000
};
const TCHAR szRegNearCaret[] = TEXT("Control Panel\\Input Method");
const TCHAR szPhrasePtr[] = TEXT("Phrase Prediction Pointer");
const TCHAR szPhraseDic[] = TEXT("Phrase Prediction Dictionary");
const TCHAR szPara[] = TEXT("Parallel Distance");
const TCHAR szPerp[] = TEXT("Perpendicular Distance");
const TCHAR szParaTol[] = TEXT("Parallel Tolerance");
const TCHAR szPerpTol[] = TEXT("Perpendicular Tolerance");
// 0
// |
// Parallel Dist should on x, Penpendicular Dist should on y
// LofFontHi also need to be considered as the distance
// *-----------+
// 1 * LogFontHi | |
// +-----------+
// 1 * LogFontWi
// 900 1 * LogFontWi
// +------------+
// -1 * LogFontHi | |
// *------------+
// Parallel Dist should on y, Penpendicular Dist should on x
// LofFontHi also need be considered as distance
// -
// 1800
// |
// Parallel Dist should on (- x), Penpendicular Dist should on y
// LofFontHi do not need be considered as distance
// *------------+
// 1 * LogFontHi | |
// +------------+
// 1 * LogFontWi
// 2700
// _
// Parallel Dist should on (- y), Penpendicular Dist should on (- x)
// LofFontHi also need to be considered as the distance
// +------------*
// 1 * LogFontHi | |
// +------------+
// -1 * LogFontWi
// decide UI offset base on escapement
const NEARCARET ncUIEsc[] = {
// LogFontX LogFontY ParaX PerpX ParaY PerpY
{ 0, 1, 1, 0, 0, 1}, // 0
{ 1, 0, 0, 1, 1, 0}, // 900
{ 0, 0, -1, 0, 0, 1}, // 1800
{-1, 0, 0, -1, -1, 0} // 2700
};
// decide input rectangle base on escapement
const POINT ptInputEsc[] = {
// LogFontWi LogFontHi
{1, 1}, // 0
{1, -1}, // 900
{1, 1}, // 1800
{-1, 1} // 2700
};
// decide another UI offset base on escapement
const NEARCARET ncAltUIEsc[] = {
// LogFontX LogFontY ParaX PerpX ParaY PerpY
{ 0, 0, 1, 0, 0, -1}, // 0
{ 0, 0, 0, -1, 1, 0}, // 900
{ 0, 0, -1, 0, 0, -1}, // 1800
{ 0, 0, 0, 1, -1, 0} // 2700
};
// decide another input rectangle base on escapement
const POINT ptAltInputEsc[] = {
// LogFontWi LogFontHi
{1, -1}, // 0
{-1, -1}, // 900
{1, -1}, // 1800
{1, 1} // 2700
};
#if defined(PHON)
const TCHAR szRegReadLayout[] = TEXT("Keyboard Mapping");
#endif
const TCHAR szRegRevKL[] = TEXT("Reverse Layout");
const TCHAR szRegUserDic[] = TEXT("User Dictionary");
#endif
// per user setting for
const TCHAR szRegAppUser[] = REGSTR_PATH_SETUP;
const TCHAR szRegModeConfig[] = TEXT("Mode Configuration");
// all shift keys are not for typing reading characters
const BYTE bChar2VirtKey[] = {
// ' ' ! " # $ % & '
0, 0, 0, 0, 0, 0, 0, VK_OEM_QUOTE,
// ( ) * + , - . /
0, 0, 0, 0, VK_OEM_COMMA, VK_OEM_MINUS, VK_OEM_PERIOD, VK_OEM_SLASH,
// 0 1 2 3 4 5 6 7
'0', '1', '2', '3', '4', '5', '6', '7',
// 8 9 : ; < = > ?
'8', '9', 0, VK_OEM_SEMICLN, 0, VK_OEM_EQUAL, 0, 0,
// @ A B C D E F G
0, 'A', 'B', 'C', 'D', 'E', 'F', 'G',
// H I J K L M N O
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
// P Q R S T U V W
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
// X Y Z [ \ ] ^ _
'X', 'Y', 'Z', VK_OEM_LBRACKET, VK_OEM_BSLASH, VK_OEM_RBRACKET, 0, 0
// ' a b c
, VK_OEM_3, 0, 0, 0
// For Dayi, the above VK_OEM_3 for ROAD input,
// For Other IMEs, it is for EURO symbol input.
};
#if defined(PHON)
// this table will convert key of other layout to the standard layout
// '!' for invalid key
const BYTE bStandardLayout[READ_LAYOUTS][0x41] = {
{
// ' ' ! " # $ % & '
' ', '!', '!', '!', '!', '!', '!', '!',
// ( ) * + , - . /
'!', '!', '!', '!', ',', '-', '.', '/',
// 0 1 2 3 4 5 6 7
'0', '1', '2', '3', '4', '5', '6', '7',
// 8 9 : ; < = > ?
'8', '9', '!', ';', '<', '!', '>', '?',
// @ A B C D E F G
'!', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
// H I J K L M N O
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
// P Q R S T U V W
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
// X Y Z [ \ ] ^ _ `
'X', 'Y', 'Z', '!', '!', '!', '!', '!', '`'
}
, {
// ' ' ! " # $ % & '
' ', '!', '!', '!', '!', '!', '!', 'H',
// ( ) * + , - . /
'!', '!', '!', '!', '5', '/', 'T', 'G',
// 0 1 2 3 4 5 6 7
';', '7', '6', '3', '4', '!', '!', 'F',
// 8 9 : ; < = > ?
'0', 'P', '!', 'Y', '<', '-', '>', '?',
// @ A B C D E F G
'!', '8', '1', 'V', '2', 'U', 'Z', 'R',
// H I J K L M N O
'C', '9', 'B', 'D', 'X', 'A', 'S', 'I',
// P Q R S T U V W
'Q', 'O', 'K', 'N', 'W', 'M', 'E', ',',
// X Y Z [ \ ] ^ _ `
'J', '.', 'L', '!', '!', '!', '!', '!', '`'
}
, {
// ' ' ! " # $ % & '
' ', '!', '!', '!', '!', '!', '!', '!',
// ( ) * + , - . /
'!', '!', '!', '!', '3', 'C', '4', '7',
// 0 1 2 3 4 5 6 7
'D', '1', 'Q', 'A', 'Z', '2', 'W', 'S',
// 8 9 : ; < = > ?
'X', 'E', '!', 'L', '<', '!', '>', '?',
// @ A B C D E F G
'!', 'U', '/', 'P', 'M', 'V', '8', 'I',
// H I J K L M N O
'K', 'Y', ',', '9', 'O', '6', '-', 'H',
// P Q R S T U V W
'N', 'R', '5', 'J', 'T', 'B', ';', 'F',
// X Y Z [ \ ] ^ _ `
'0', 'G', '.', '!', '!', '!', '!', '!', '`'
}
, {
// ' ' ! " # $ % & '
' ', '!', '!', '!', '!', '!', '!', 'M',
// ( ) * + , - . /
'!', '!', '!', '!', ',', 'U', '.', '/',
// 0 1 2 3 4 5 6 7
'0', '7', '1', '2', '!', '!', '5', '!',
// 8 9 : ; < = > ?
'8', '9', '!', ';', '<', '-', '>', '?',
// @ A B C D E F G
'!', '3', 'V', 'X', 'S', 'W', 'D', 'F',
// H I J K L M N O
'G', 'I', 'H', 'K', 'L', 'N', 'B', 'O',
// P Q R S T U V W
'P', '6', 'E', 'A', 'R', 'Y', 'C', 'Q',
// X Y Z [ \ ] ^ _ `
'Z', 'T', '4', 'J', '!', '!', '!', '!', '`'
}
};
// the index (position) of bo, po, mo, and fo.
// only 0 to 3 is a valid value
const char cIndexTable[] = {
// ' ' ! " # $ % & '
3, -1, -1, -1, -1, -1, -1, -1,
// ( ) * + , - . /
-1, -1, -1, -1, 2, 2, 2, 2,
// 0 1 2 3 4 5 6 7
2, 0, 0, 3, 3, 0, 3, 3,
// 8 9 : ; < = > ?
2, 2, -1, 2, -1, -1, -1, -1,
// @ A B C D E F G
-1, 0, 0, 0, 0, 0, 0, 0,
// H I J K L M N O
0, 2, 1, 2, 2, 1, 0, 2,
// P Q R S T U V W
2, 0, 0, 0, 0, 1, 0, 0,
// X Y Z [ \ ] ^ _ `
0, 0, 0, -1, -1, -1, -1, -1, -1
};
// convert sequence code to index [position]
const char cSeq2IndexTbl[] = {
// 0 1 2 3 4 5 6 7
-1, 0, 0, 0, 0, 0, 0, 0,
// 8 9 10 11 12 13 14 15
0, 0, 0, 0, 0, 0, 0, 0,
// 16 17 18 19 20 21 22 23
0, 0, 0, 0, 0, 0, 1, 1,
// 24 25 26 27 28 29 30 31
1, 2, 2, 2, 2, 2, 2, 2,
// 32 33 34 35 36 37 38 39
2, 2, 2, 2, 2, 2, 3, 3,
// 40 41 42
3, 3, 3
};
#endif // defined(PHON)
#ifdef UNICODE
#if defined(PHON) || defined(DAYI)
const BYTE bValidFirstHex[] = {
// 0 1 2 3 4 5 6 7 8 9, A B C D E F
0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1
};
const BYTE bInverseEncode[] = {
// 0 1 2 3 4 5 6 7
0x3, 0x4, 0x5, 0x0, 0x1, 0x2, 0xA, 0xB,
// 8 9, A B C D E F
0xC, 0xD, 0x6, 0x7, 0x8, 0x9, 0xF, 0xE
};
#endif
#endif
#endif // !defined(MINIIME)