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486 lines
15 KiB
486 lines
15 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1999 - 1999
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//
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// File: collect.h
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//
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//--------------------------------------------------------------------------
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//*********************************************************************************************************************************************
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//
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// File: collect.h
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// Author: Donald Drake
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// Purpose: Defines classes to support titles, collections, locations and folders
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#ifndef _COLLECT_H
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#define _COLLECT_H
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#undef CLASS_IMPORT_EXPORT
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#ifdef HHCTRL // define this only when building the HHCtrl DLL
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#define CLASS_IMPORT_EXPORT /**/
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#else
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#ifdef HHSETUP // define this only when building the HHSetup DLL
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#define CLASS_IMPORT_EXPORT __declspec( dllexport )
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#else
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#define CLASS_IMPORT_EXPORT __declspec( dllimport )
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#endif
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#endif
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#ifndef HHCTRL
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#undef COUNT
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#define COUNT(x)
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#undef MI_COUNT
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#define MI_COUNT(x)
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#undef SI_COUNT
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#define SI_COUNT(x)
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#undef MI2_COUNT
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#define MI2_COUNT(x)
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#undef AUTO_CLASS_COUNT_CHECK
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#define AUTO_CLASS_COUNT_CHECK(x)
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#undef CHECK_CLASS_COUNT
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#define CHECK_CLASS_COUNT(x)
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#undef DUMP_CLASS_COUNT
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#define DUMP_CLASS_COUNT(x)
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#endif
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#ifdef HHCTRL
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#include "parserhh.h"
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#else
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#include "parser.h"
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#endif
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#define F_MSDN 0x0001
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#define F_TITLELOCAL 0x0002
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#define F_INDEXLOCAL 0x0004
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#define ENGLANGID 1033
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#define MAX_LEVELS 100
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typedef struct LocationHistory {
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CHAR * SampleLocation;
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CHAR * FileName;
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CHAR * IndexFileName;
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CHAR * QueryFileName;
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CHAR * LocationId;
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DWORD CollectionNumber;
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DWORD Version;
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DWORD LastPromptedVersion;
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BOOL bSupportsMerge;
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LocationHistory *pNext;
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CHAR * QueryLocation;
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} LOCATIONHISTORY;
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DWORD CLASS_IMPORT_EXPORT AllocSetValue(const CHAR *value, CHAR **dest);
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// forward declarations
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class CLocation;
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class CTitle;
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class CCollection;
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class CFolder;
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class CSlotLookupTable;
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class CExTitle;
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class CColList;
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typedef struct ListItem {
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void *pItem;
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ListItem *Next;
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} LISTITEM;
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class CLASS_IMPORT_EXPORT CPointerList {
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private:
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LISTITEM *m_pHead;
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public:
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CPointerList()
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{
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m_pHead = NULL;
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}
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~CPointerList();
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void RemoveAll();
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LISTITEM *Add(void *);
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LISTITEM *First();
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LISTITEM *Next(LISTITEM *p) { return p->Next; }
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};
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#ifdef HHCTRL // define this only when building the HHCtrl DLL
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//
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// <mc>
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// This lookup table will facilitate a quick translation of a "slot" number into a CFolder* as well as a
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// HASH value into a CFolder*. This will be done using two DWORDS per CFolder object, one for the HASH value
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// and one for the CFolder*. After ALL the CFolders for a given collection have been created and this lookup
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// table is fully populated the SortAndAssignSlots() member will be called. This will sort the table by HASH
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// value and will assign the slot values back to the CFolders according to the sorted order. This will make
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// slot --> CFolder* lookup a simple array index and will also allow us to use a bsearch for the
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// HASH --> CFolder* lookup. Note that only leaf level CFolders have useful hash values, for the non leaf
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// CFolders we will assign a hash of -1, these items in the table will then appear at the end of the table
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// and will not interfear with a bsearch operation when translating a hash into a pSLT.
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// </mc>
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//
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class CSlotLookupTable
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{
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public:
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CSlotLookupTable();
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~CSlotLookupTable();
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static int FASTCALL ltqs_callback(const void *elem1, const void *elem2);
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void AddValue(CFolder* pFolder);
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void SortAndAssignSlots(void);
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CFolder* HashToCFolder(HASH hash);
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CFolder* SlotToCFolder(DWORD dwSlot)
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{
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if ( dwSlot > 0 && dwSlot <= m_uiTotalCnt ) // Slot 0 reserved for error case.
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return m_pSLT[dwSlot].pCFolder;
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else
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return NULL;
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}
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private:
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struct _slt
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{
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HASH hash;
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CFolder* pCFolder;
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};
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struct _slt* m_pSLT;
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unsigned m_uiTotalAllocated;
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unsigned m_uiTotalCnt;
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unsigned m_uiHashCnt;
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};
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#endif
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class CLASS_IMPORT_EXPORT CFolder SI_COUNT(CFolder)
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{
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private:
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CHAR *Title; // name of the folder
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WCHAR *pwcTitle;
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DWORD Order;
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LANGID LangId;
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DWORD dwSlot;
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CExTitle* pExTitle;
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CFolder *pNext, *pKid, *pParent;
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//
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// This DWORD value is being added to support .CHM level subsetting.
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//
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WORD iLevel;
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WORD f_Filter: 1; // render into filter LB.
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WORD f_Available: 1; // render into Available LB.
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WORD f_F_Open: 1; // Expanded or closed ?
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WORD f_A_Open: 1; // Expanded or closed ?
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WORD f_HasHash: 1; // Does Node have a prefix hash ?
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WORD f_IsOrphan: 1; // Is this node an orphane ?
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WORD f_IsVisable: 1; // Indicates membership in the currently selected TOC subset.
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public:
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CFolder();
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~CFolder();
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BOOL bIsVisable() { return (BOOL)f_IsVisable; }
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void SetTitle(const CHAR *);
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void SetTitle(const WCHAR *);
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void SetExTitlePtr(CExTitle* pTitle);
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CHAR *GetTitle() { return Title; }
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const WCHAR *GetTitleW();
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void SetLanguage(LANGID Id) { LangId = Id; }
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LANGID GetLanguage() { return LangId; }
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void SetOrder(DWORD);
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DWORD GetOrder();
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// Returns the next sibling folder given a folder entry
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CFolder * GetNextFolder();
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void SetNextFolder(CFolder *p) { pNext = p; }
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// Returns the first child of a given folder if it exists
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CFolder * GetFirstChildFolder();
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void SetFirstChildFolder(CFolder *p) { pKid = p; }
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// Add a new folder as child of a given folder
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CFolder * AddChildFolder(const CHAR *szName, DWORD Order, DWORD *pError, LANGID LangId = ENGLANGID);
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CFolder * AddChildFolder(const WCHAR *szName, DWORD Order, DWORD *pError, LANGID LangId = ENGLANGID);
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DWORD AddChildFolder(CFolder *newFolder);
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void SetParent(CFolder *p) { pParent = p; }
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CFolder * GetParent() { return pParent; }
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friend class CSlotLookupTable;
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friend class CDefineSS;
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friend class CStructuralSubset;
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};
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class CLASS_IMPORT_EXPORT CCollection SI_COUNT(CCollection)
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{
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public:
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CCollection();
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~CCollection();
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void ConfirmTitles() { m_bConfirmTitles = TRUE; }
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void SetSampleLocation(const CHAR *);
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CHAR *GetSampleLocation();
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void SetMasterCHM(const CHAR *szName, LANGID Lang);
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BOOL GetMasterCHM(CHAR ** szName, LANGID *Lang);
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// Opens and loads the contents of the file into data structures
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DWORD Open(const CHAR * FileName);
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void SetSampleLocation(const WCHAR *);
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const WCHAR *GetSampleLocationW();
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void SetMasterCHM(const WCHAR *szName, LANGID Lang);
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BOOL GetMasterCHM(WCHAR ** szName, LANGID *Lang);
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// Opens and loads the contents of the file into data structures
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DWORD Open(const WCHAR * FileName);
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// Saves any changes made to the internal data structures to the file.
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DWORD Save();
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DWORD Close();
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void AddRef() { m_dwRef++; }
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DWORD GetVersion() { return m_dwVersion; }
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void SetVersion(DWORD dw) { m_dwVersion = dw; }
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// navigating the collection
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// Returns the first folder in the collection
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CFolder * GetRootFolder() { return m_pRootFolder; }
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CFolder * GetVisableRootFolder() { return m_pRootFolder->GetFirstChildFolder(); } // Returns the visable root.
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// Returns the first title
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CTitle * GetFirstTitle();
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// Locates a title based on id
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CTitle * FindTitle(const CHAR * Id, LANGID LangId = ENGLANGID);
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CTitle * FindTitle(const WCHAR * Id, LANGID LangId = ENGLANGID);
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// Try multiple LangIds, before failing.
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#ifdef HHCTRL
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CTitle * FindTitleNonExact(const CHAR * Id, LANGID LangId) ;
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#endif // #ifdef HHCTRL
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// Returns the first location
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CLocation* FirstLocation();
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// Finds a location based on a name
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CLocation * FindLocation(const CHAR * Name, UINT* puiVolumeOrder = NULL );
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// collection entry management
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CColList * FindCollection(CHAR *szFileName);
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CColList * AddCollection();
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void RemoveCollectionEntry(CHAR *szFileName);
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//Adds a new folder to the top level of the table of contents, with the given name and order and returns a pointer to that folder object. A return of NULL indicates a failure and pDWORD will be populated with one of above DWORD codes.
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CFolder * AddFolder(const CHAR * szName, DWORD Order, DWORD *pDWORD, LANGID LangId = ENGLANGID);
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DWORD DeleteFolder(CFolder *);
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//Adds a title based on the provided information.
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//A return of NULL indicates a failure and pDWORD will be
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//populated with one of above DWORD codes. Note: you must add or
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//find a CLocation object or pass null to indication no location is in
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// use (local file).
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CTitle * AddTitle(const CHAR * Id, const CHAR * FileName, const CHAR * IndexFile,
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const CHAR * Query, const CHAR *SampleLocation, LANGID Lang,
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UINT uiFlags, CLocation *pLocation, DWORD *pDWORD,
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BOOL bSupportsMerge = FALSE, const CHAR *QueryLocation = NULL);
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// Adds location based on the given information. A return of NULL indicates a failure and pDWORD will be populated with one of above DWORD codes.
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CLocation * AddLocation(const CHAR * Title, const CHAR * Path, const CHAR * Id, const CHAR * Volume, DWORD *pDWORD);
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CLocation * FindLocation(const WCHAR * Name, UINT* puiVolumeOrder = NULL );
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CFolder * AddFolder(const WCHAR * szName, DWORD Order, DWORD *pDWORD, LANGID LangId = ENGLANGID);
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CTitle * AddTitle(const WCHAR * Id, const WCHAR * FileName,
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const WCHAR * IndexFile, const WCHAR * Query,
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const WCHAR *SampleLocation, LANGID Lang, UINT uiFlags,
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CLocation *pLocation, DWORD *pDWORD,
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BOOL bSupportsMerge = FALSE, const WCHAR *QueryLocation = NULL);
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CLocation * AddLocation(const WCHAR * Title, const WCHAR * Path, const WCHAR * Id, const WCHAR * Volume, DWORD *pDWORD);
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DWORD RemoveCollection(BOOL bRemoveLocalFiles = FALSE);
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DWORD GetRefTitleCount() { return m_dwTitleRefCount; }
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// Merges the currently installed titles for the collection into the specified filename (path determined internally)
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BOOL MergeKeywords(CHAR * pwzFilename );
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BOOL MergeKeywords(WCHAR * pwzFilename );
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DWORD GetColNo() { return m_dwColNo; }
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PCSTR GetCollectionFileName(void) { return m_szFileName; }
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const WCHAR *GetCollectionFileNameW(void);
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BOOL IsDirty() { return m_bDirty;}
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void IncrementRefTitleCount() { m_dwTitleRefCount++; }
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void DecrementRefTitleCount() { m_dwTitleRefCount--; }
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void Dirty() { m_bDirty = TRUE; }
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LANGID GetLangId(const CHAR *FileName);
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LANGID GetLangId(const WCHAR *FileName);
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private: // functions
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DWORD AddRefedTitle(CFolder *pFolder);
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// removing objects
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DWORD DeleteTitle(CTitle *);
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void DeleteLocalFiles(LOCATIONHISTORY *pHist, CTitle *pTitle);
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DWORD DeleteLocation(CLocation *);
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DWORD CheckTitleRef(const CHAR *pId, const LANGID Lang);
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DWORD CheckTitleRef(const WCHAR *pId, const LANGID Lang);
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DWORD ParseFile(const CHAR *FileName);
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DWORD HandleCollection(CParseXML *parser, CHAR *sz);
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DWORD HandleCollectionEntry(CParseXML *parser, CHAR *sz);
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DWORD HandleFolder(CParseXML *parser, CHAR *token);
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DWORD HandleLocation(CParseXML *parser, CHAR *token);
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DWORD HandleTitle(CParseXML *parser, CHAR *token);
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void DeleteChildren(CFolder **p);
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void DeleteFolders(CFolder **p);
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BOOL WriteFolders(CFolder **p);
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BOOL WriteFolder(CFolder **p);
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DWORD AllocCopyValue(CParseXML *parser, CHAR *token, CHAR **dest);
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CTitle *NewTitle();
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CLocation *NewLocation();
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private:
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BOOL m_bRemoveLocalFiles;
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BOOL m_bRemoved;
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DWORD Release();
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CHAR * m_szFileName;
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WCHAR * m_pwcFileName;
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CHAR * m_szMasterCHM;
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WCHAR * m_pwcMasterCHM;
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CHAR * m_szSampleLocation;
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WCHAR * m_pwcSampleLocation;
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LANGID m_MasterLangId;
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CTitle * m_pFirstTitle;
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CTitle * m_pTitleTail;
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CLocation * m_pFirstLocation;
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CLocation * m_pLocationTail;
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CFolder *m_pRootFolder;
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DWORD m_locationnum;
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CFIFOString m_Strings;
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CFolder *m_pParents[MAX_LEVELS];
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DWORD m_dwCurLevel;
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DWORD m_dwLastLevel;
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DWORD m_dwNextColNo;
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DWORD m_dwColNo;
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DWORD m_dwTitleRefCount;
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BOOL m_bConfirmTitles;
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DWORD m_dwRef;
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DWORD m_dwVersion;
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HANDLE m_fh;
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BOOL m_bDirty;
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CColList *m_pColListHead;
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CColList *m_pColListTail;
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public:
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CPointerList m_RefTitles;
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BOOL m_bFailNoFile;
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BOOL m_bAllFilesDeleted;
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};
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class CColList
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{
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private:
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DWORD m_dwColNo;
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CHAR * m_szFileName;
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CColList *m_pNext;
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public:
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CColList();
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~CColList();
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void SetColNo(DWORD dw) { m_dwColNo = dw; }
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void SetFileName(CHAR *szFileName);
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DWORD GetColNo() { return m_dwColNo; }
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CHAR *GetFileName() { return m_szFileName; }
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CColList *GetNext() { return m_pNext; }
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void SetNext(CColList *p) { m_pNext = p; }
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};
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class CLASS_IMPORT_EXPORT CTitle SI_COUNT(CTitle)
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{
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private:
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CHAR * Id; // Title identifier
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WCHAR *pwcId;
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LANGID Language; // language identifier
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CTitle *NextTitle; // pointer to the next title
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public:
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LOCATIONHISTORY *m_pHead, *m_pTail;
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void SetId(const CHAR *);
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void SetId(const WCHAR *);
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void SetLanguage(LANGID);
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CHAR * GetId();
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const WCHAR * GetIdW();
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LANGID GetLanguage();
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LOCATIONHISTORY *GetLocation(DWORD Index);
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CTitle* GetNextTitle();
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~CTitle();
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CTitle();
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LOCATIONHISTORY *NewLocationHistory();
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DWORD AddLocationHistory(DWORD ColNo, const CHAR *FileName, const CHAR *IndexFile, const CHAR *Query, const CLocation *pLocation, const CHAR *Sample, const CHAR *QueryLocation, BOOL bSupportsMerge);
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DWORD AddLocationHistory(DWORD ColNo, const WCHAR *FileName, const WCHAR *IndexFile, const WCHAR *Query, const CLocation *pLocation, const WCHAR *Sample, const WCHAR *QueryLocation, BOOL bSupportsMerge);
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void SetNextTitle(CTitle *p) { NextTitle = p; }
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};
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class CLASS_IMPORT_EXPORT CLocation SI_COUNT(CLocation)
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{
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private:
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CHAR * Id;
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CHAR * Title; // Friendly name for the title
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CHAR * Path; // location of the device
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CHAR * Volume;
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WCHAR * pwcId;
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WCHAR * pwcTitle; // Friendly name for the title
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WCHAR * pwcPath; // location of the device
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WCHAR * pwcVolume;
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CLocation *NextLocation; // pointer to the next location if it exists
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public:
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DWORD m_ColNum;
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CLocation()
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{
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Id = NULL;
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Title = NULL;
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Path = NULL;
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Volume = NULL;
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NextLocation = NULL;
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pwcId = NULL;
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pwcTitle = NULL;
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pwcPath = NULL;
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pwcVolume = NULL;
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}
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~CLocation()
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{
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if (Id)
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delete Id;
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if (Title)
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delete Title;
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if (Path)
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delete Path;
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if (Volume)
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delete Volume;
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if (pwcId)
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delete pwcId;
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if (pwcTitle)
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delete pwcTitle;
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if (pwcPath)
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delete pwcPath;
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if (pwcVolume)
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delete pwcVolume;
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}
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void SetNextLocation(CLocation *p) { NextLocation = p; }
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void SetId(const CHAR *);
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void SetTitle(const CHAR *);
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void SetPath(const CHAR *);
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void SetVolume(const CHAR *);
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CHAR * GetId() const;
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CHAR * GetTitle();
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CHAR * GetPath();
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CHAR * GetVolume();
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void SetId(const WCHAR *);
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void SetTitle(const WCHAR *);
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void SetPath(const WCHAR *);
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void SetVolume(const WCHAR *);
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const WCHAR * GetIdW();
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const WCHAR * GetTitleW();
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const WCHAR * GetPathW();
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const WCHAR * GetVolumeW();
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// Returns the next location
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CLocation *GetNextLocation();
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};
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#endif
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