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112 lines
3.3 KiB
112 lines
3.3 KiB
!IF 0
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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Author:
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Bruce Mansfield (brucema) 01-Jun-1995
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!ENDIF
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#
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# The MAJORCOMP and MINORCOMP variables are defined
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# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
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# cross compiling to provide unique filenames in a flat namespace.
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#
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MAJORCOMP=cairole
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MINORCOMP=dbgexts
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#
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# The TARGETNAME variable is defined by the developer. It is the name of
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# the target (component) that is being built by this makefile. It
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# should NOT include any path or file extension information.
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#
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TARGETNAME=oleexts
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DLLBASE=0x7a000000
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#
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# The TARGETPATH and TARGETTYPE variables are defined by the developer.
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# The first specifies where the target is to be build. The second specifies
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# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
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# BOOTPGM). UMAPPL_NOLIB is used when you're only building user-mode
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# apps and don't need to build a library.
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#
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TARGETPATH=obj
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# Pick one of the following and delete the others
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TARGETTYPE=DYNLINK
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DLLDEF= ..\ole.def
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#
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# The TARGETLIBS specifies additional libraries to link with you target
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# image. Each library path specification should contain an asterisk (*)
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# where the machine specific subdirectory name should go.
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#
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UMTYPE=console
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USE_MSVCRT=1
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LINKLIBS= $(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\crtdll.lib \
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$(SDK_LIB_PATH)\uuid.lib
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#
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple directory paths with single
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# semicolons. Relative path specifications are okay.
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#
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INCLUDES=..\;..\..\common\daytona;..\..\ih;..\..\com\inc;..\..\com\objact;..\..\dcom\idl\daytona;..\..\com\rot;..\..\com\dcomrem;..\..\..\dcomidl\obj
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#
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# The SOURCES variable is defined by the developer. It is a list of all the
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# source files for this component. Each source file should be on a separate
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# line using the line continuation character. This will minimize merge
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# conflicts if two developers adding source files to the same component.
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#
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SOURCES= \
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..\oleexts.cxx \
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..\ddllcach.cxx \
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..\drot.cxx \
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..\dvtbl.cxx \
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..\derror.cxx \
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..\dfileext.cxx \
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..\dfilepat.cxx \
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..\dpsclsid.cxx \
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..\dstdid.cxx \
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..\dchannel.cxx \
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..\dinfolvl.cxx \
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..\dmoniker.cxx \
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..\dtreatas.cxx \
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..\dclsinfo.cxx \
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..\dclscach.cxx \
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..\util.cxx \
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..\doxid.cxx \
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..\dipid.cxx \
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..\ole.rc
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C_DEFINES= -DNT -DWINNT \
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$(C_DEFINES)
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