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236 lines
7.3 KiB
236 lines
7.3 KiB
/*****************************************************************/
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/** Microsoft Windows 4.00 **/
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/** Copyright (C) Microsoft Corp., 1994-1995 **/
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/*****************************************************************/
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/* NWAPI95.H -- Originally NWAPI32.H, renamed due to name conflict.
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* common header file NW32 API DLL
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*
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* History:
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*
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* 12/14/94 vlads Created
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* 12/28/94 vlads Added debugging macros
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*
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*/
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//#define STRICT // codework: get strict Windows compilation working
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#pragma
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//#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#define DEFINE_INTERNAL_PREFIXES 1
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#include <msnwdef.h>
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#include <msnwapi.h>
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#include <string.h>
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#include <netlib.h>
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#pragma warning(disable : 4200) // Zero sized array
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#include <nwnet.h>
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#include <npassert.h>
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#include <vxdcall.h>
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#include <ifs32api.h>
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#include <msnwerr.h>
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#pragma warning(default : 4200)
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//
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#define SPN_SET(bits,ch) bits[(ch)/8] |= (1<<((ch) & 7))
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#define SPN_TEST(bits,ch) (bits[(ch)/8] & (1<<((ch) & 7)))
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// Null strings are quite often taken to be either a NULL pointer or a zero
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#define IS_EMPTY_STRING(pch) ( !pch || !*(pch) )
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// Macros to validate parameters:
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// IS_BAD_BUFFER validates that a buffer is good for writing into.
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// lpBuf can be NULL, in which case the buffer is not valid.
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// lpdwSize must be a valid pointer, but can point to a value of
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// 0 (i.e. a null buffer), in which case the buffer is valid.
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#define IS_BAD_BUFFER(lpBuf,lpdwSize) (IsBadReadPtr(lpdwSize, sizeof(LPDWORD)) || IsBadWritePtr(lpBuf, *lpdwSize))
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// IS_BAD_STRING validates that a valid NULL terminated string is at
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// the specified address. Unlike IsBadStringPtr, no limitation is placed
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// upon the string length.
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#define IS_BAD_STRING(lpString) (IsBadStringPtr(lpString, 0xffffffff))
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#define SEG_INSTANCE ".instance"
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#define SEG_SHARED ".data"
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#define SEG_CODE ".text"
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//
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// Macros to define process local storage:
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//
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#define BEGIN_INSTANCED_DATA data_seg(SEG_INSTANCE,"INSTANCE")
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#define END_INSTANCED_DATA data_seg()
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#define BEGIN_SHARED_DATA data_seg(SEG_SHARED,"SHARED")
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#define END_SHARED_DATA data_seg()
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#define BEGIN_READONLY_DATA data_seg(SEG_CODE,"CODE")
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#define END_READONLY_DATA data_seg()
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void NW32_EnterCriticalSection(void);
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void NW32_LeaveCriticalSection(void);
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#ifdef DEBUG
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extern BOOL g_fCritical;
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#endif
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#define ENTERCRITICAL NW32_EnterCriticalSection();
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#define LEAVECRITICAL NW32_LeaveCriticalSection();
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#define ASSERTCRITICAL Assert(g_fCritical);
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/*
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* External variables reference
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*
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*/
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extern BOOL g_fThunkLayerPresent; // Is thunk layer successfully loaded
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extern BOOL g_fIfsmgrOpened; // -- IFSMGR -----
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extern BOOL g_fSvrOpened ; // -- NWSERVER ---
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extern BOOL g_fNSCLOpened; // -- NSCL -------
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extern HANDLE g_hRedirDevice ; // Handle of device for NWREDIR
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extern HANDLE g_hIfsmgrDevice; // -- IFSMGR
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extern HANDLE g_hSvrDevice ; // -- NWSERVER
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extern HANDLE g_hNSCLDevice; // -- NSCL
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extern HANDLE g_hmtxNW32; // Initialization time mutex
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extern HANDLE g_hmodThisDll; // Instance handle for DLL executable
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extern CHAR szLocalComputer[];
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extern HINSTANCE g_hInst16;
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/*
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extern "C" BOOL g_fNWCallsLayerPresent; // Accessed from asm modules
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extern "C" BOOL g_fDRVLayerPresent; // Is thunk layer successfully loaded
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extern "C" BOOL g_fRedirAvailable ; // Is NWREDIR Ioctl entry point available
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extern "C" BOOL g_fRedirVLMAvailable ;
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*/
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/*
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* Functions prototypes
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*
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*/
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/*
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// We need to do that because allocator for our classes is using out heap management
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void * _cdecl operator new(unsigned int size);
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void _cdecl operator delete(void *ptr);
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*/
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//extern "C"
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extern HANDLE ConvertToGlobalHandle(HANDLE);
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BOOL WINAPI NWRedirInitializeAPI(VOID);
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UINT WINAPI NWRedirCallAPI(BYTE bConnectionID,win32apireq *ReqSet);
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BYTE WINAPI InterlockedSet(volatile BYTE *pByte);
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#ifdef __cplusplus
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extern "C" { /* Assume C declarations for C++ */
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#endif /* __cplusplus */
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WORD WINAPI NWWordSwap(WORD wIn);
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DWORD WINAPI NWLongSwap(DWORD dwIn);
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WORD _cdecl WordSwap(WORD wIn);
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DWORD _cdecl LongSwap(DWORD lIn);
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//
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// Buffer descriptor used for request and reply buffer fragments in the NCP RequestReply call
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//
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typedef struct {
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char *address;
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unsigned short length;
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} BUF_DESC;
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void __stdcall IFSMGR_W32_Int21(pwin32apireq preq);
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NW_STATUS NWRedirVLMAPI(DWORD vlmFunction,win32apireq *pReqSet);
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NW_STATUS VLM_NCPRequest(
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NWCONN_HANDLE hConn,
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UCHAR func,
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UINT reqCount, BUF_DESC *reqList,
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UINT replyCount, BUF_DESC *replyList);
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NW_STATUS WINAPI
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NDSRequest(NWCONN_HANDLE hConn, UINT verb, PVOID reqBuf,int reqLen, PVOID replyBuf, int *replyLen);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#ifdef DEBUG
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// convert generic Netware status code to error message
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extern const char *ErrorMsg(long err);
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#endif
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#define memcpyW(x,y,z) memcpy(x,y,(z)*sizeof(WCHAR))
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#define memmoveW(x,y,z) memmove(x,y,(z)*sizeof(WCHAR))
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#define UnicodeToAnsi(u,a) WideCharToMultiByte(CP_ACP,0,u,-1,a,MAX_NDS_NAME_CHARS,0,0)
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#define UnicodeToAnsiBuff(u,a,l) WideCharToMultiByte(CP_ACP,0,u,l,a,2*l,0,0)
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#define AnsiToUnicode(a,u) MultiByteToWideChar(CP_ACP,0,a,-1,u,MAX_NDS_NAME_CHARS)
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// roundup to multiple of 4
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#define ROUNDUP4(x) (((x)+3)&(~3))
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// NW VLM IDs
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#define CONN_VLM 0x10
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#define MSNW_VLM 0x1f // private
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#define TRAN_VLM 0x20
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#define IPX_VLM 0x21
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#define TCP_VLM 0x22
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#define NWP_VLM 0x30
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#define BINDERY_VLM 0x31
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#define NDS_VLM 0x32
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#define REDIR_VLM 0x40
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#define PRINT_VLM 0x42
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#define GEN_VLM 0x43
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#define NETX_VLM 0x50
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// parameter numbers for Connection Entry fields
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#define CEI_ERROR 0 // Flag resettable
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#define CEI_NET_TYPE 1 // Word
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#define CEI_PERM 2 // Flag resettable
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#define CEI_AUTH 3 // Flag
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#define CEI_PBURST 4 // Flag
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#define CEI_CHANGING 5 // Flag resettable
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#define CEI_NEEDS_MAXIO 6 // Flag resettable
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#define CEI_PBURST_RESET 7 // Flag resettable
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#define CEI_VERSION 8 // Word
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#define CEI_REF_COUNT 9 // Word
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#define CEI_DIST_TIME 10 // Word
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#define CEI_MAX_IO 11 // Word
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#define CEI_NCP_SEQ 12 // Byte
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#define CEI_CONN_NUM 13 // Word
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#define CEI_ORDER_NUM 14 // Byte
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#define CEI_TRAN_TYPE 15 // Word
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#define CEI_NCPREQ_TYPE 16 // Word
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#define CEI_TRAN_BUF 17 // Buffer
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#define CEI_BCAST 18 // Flag resettable
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#define CEI_LIP 19 // Word
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#define CEI_SECURITY 20 // Byte
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#define CEI_RES_COUNT 21 // Word (lo = hard, high = soft)
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#define CEI_LOCKED 22 // Flag resettable
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//
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// Resource strings
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//
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#define IDS_RTDLL_NOT_LOADED 10
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#define IDS_TITLE_ERROR 11
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