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180 lines
5.4 KiB
180 lines
5.4 KiB
// Copyright (C) 1996-1997 Microsoft Corporation. All rights reserved.
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// helper routines for our COleControl implementation
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#include "header.h"
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#include "internet.h"
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#include "CtlHelp.H"
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#include <windowsx.h>
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#ifndef _DEBUG
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#undef THIS_FILE
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static const char THIS_FILE[] = __FILE__;
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#endif
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// define this here, since it's the only guid we really need to define in the
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// framework -- the user control defines all other interesting guids.
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static const GUID IID_IControlPrv =
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{ 0xd97180, 0xfcf7, 0x11ce, { 0xa0, 0x9e, 0x0, 0xaa, 0x0, 0x62, 0xbe, 0x57 } };
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// this table is used for copying data around, and persisting properties.
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// basically, it contains the size of a given data type
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const BYTE g_rgcbDataTypeSize[] = {
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0, // VT_EMPTY= 0,
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0, // VT_NULL= 1,
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sizeof(short), // VT_I2= 2,
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sizeof(long), // VT_I4 = 3,
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sizeof(float), // VT_R4 = 4,
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sizeof(double), // VT_R8= 5,
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sizeof(CURRENCY), // VT_CY= 6,
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sizeof(DATE), // VT_DATE = 7,
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sizeof(BSTR), // VT_BSTR = 8,
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sizeof(IDispatch *), // VT_DISPATCH = 9,
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sizeof(SCODE), // VT_ERROR = 10,
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sizeof(VARIANT_BOOL), // VT_BOOL = 11,
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sizeof(VARIANT), // VT_VARIANT= 12,
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sizeof(IUnknown *), // VT_UNKNOWN= 13,
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};
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const BYTE g_rgcbPromotedDataTypeSize[] = {
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0, // VT_EMPTY= 0,
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0, // VT_NULL= 1,
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sizeof(int ), // VT_I2= 2,
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sizeof(long), // VT_I4 = 3,
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sizeof(double), // VT_R4 = 4,
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sizeof(double), // VT_R8= 5,
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sizeof(CURRENCY), // VT_CY= 6,
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sizeof(DATE), // VT_DATE = 7,
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sizeof(BSTR), // VT_BSTR = 8,
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sizeof(IDispatch *), // VT_DISPATCH = 9,
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sizeof(SCODE), // VT_ERROR = 10,
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sizeof(int), // VT_BOOL = 11,
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sizeof(VARIANT), // VT_VARIANT= 12,
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sizeof(IUnknown *), // VT_UNKNOWN= 13,
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};
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//=--------------------------------------------------------------------------=
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// _SpecialKeyState
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//=--------------------------------------------------------------------------=
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// returns a short with some information on which of the SHIFT, ALT, and CTRL
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// keys are set.
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//
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// Output:
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// short - bit 0 is shift, bit 1 is ctrl, bit 2 is ALT.
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short _SpecialKeyState()
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{
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// don't appear to be able to reduce number of calls to GetKeyState
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//
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BOOL bShift = (GetKeyState(VK_SHIFT) < 0);
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BOOL bCtrl = (GetKeyState(VK_CONTROL) < 0);
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BOOL bAlt = (GetKeyState(VK_MENU) < 0);
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return (short)(bShift + (bCtrl << 1) + (bAlt << 2));
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}
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//=--------------------------------------------------------------------------=
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// CopyAndAddRefObject
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//=--------------------------------------------------------------------------=
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// copies an object pointer, and then addref's the object.
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//
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// Parameters:
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// void * - [in] dest.
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// const void * - [in] src
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// DWORD - [in] size, ignored, since it's always 4
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void WINAPI CopyAndAddRefObject(void *pDest, const void *pSource, DWORD dwSize)
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{
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ASSERT_COMMENT(pDest && pSource, "Bogus Pointer(s) passed into CopyAndAddRefObject!!!!");
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*((IUnknown **)pDest) = *((IUnknown **)pSource);
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ADDREF_OBJECT(*((IUnknown **)pDest));
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return;
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}
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//=--------------------------------------------------------------------------=
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// CopyOleVerb [helper]
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//=--------------------------------------------------------------------------=
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// copies an OLEVERB structure. used in CStandardEnum
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//
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// Parameters:
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// void * - [out] where to copy to
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// const void * - [in] where to copy from
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// DWORD - [in] bytes to copy
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void WINAPI CopyOleVerb(void *pvDest, const void *pvSrc, DWORD cbCopy)
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{
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VERBINFO * pVerbDest = (VERBINFO *) pvDest;
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const VERBINFO * pVerbSrc = (const VERBINFO *) pvSrc;
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*pVerbDest = *pVerbSrc;
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((OLEVERB *)pVerbDest)->lpszVerbName = OLESTRFROMRESID((WORD)((VERBINFO *)pvSrc)->idVerbName);
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}
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//=--------------------------------------------------------------------------=
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// ControlFromUnknown [helper, callable]
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//=--------------------------------------------------------------------------=
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// given an unknown, get the COleControl pointer for it.
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//
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// Parameters:
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// IUnknown * - [in]
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COleControl *ControlFromUnknown(IUnknown *pUnk)
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{
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COleControl *pCtl = NULL;
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if (!pUnk) return NULL;
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pUnk->QueryInterface(IID_IControlPrv, (void **)&pCtl);
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return pCtl;
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}
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// in case the user doesn't want our default window proc, we support
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// letting them specify one themselves. this is defined in their main ipserver
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// file.
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extern WNDPROC g_ParkingWindowProc;
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//=--------------------------------------------------------------------------=
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// GetParkingWindow
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//=--------------------------------------------------------------------------=
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// creates the global parking window that we'll use to parent things, or
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// returns the already existing one
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//
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// Output:
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// HWND - our parking window
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HWND GetParkingWindow(void)
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{
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WNDCLASS wndclass;
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// crit sect this creation for apartment threading support.
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// EnterCriticalSection(&g_CriticalSection);
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if (g_hwndParking)
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goto CleanUp;
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ZeroMemory(&wndclass, sizeof(wndclass));
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wndclass.lpfnWndProc = (g_ParkingWindowProc) ? g_ParkingWindowProc : DefWindowProc;
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wndclass.hInstance = _Module.GetModuleInstance();
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wndclass.lpszClassName = "CtlFrameWork_Parking";
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if (!RegisterClass(&wndclass)) {
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FAIL("Couldn't Register Parking Window Class!");
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goto CleanUp;
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}
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g_hwndParking = CreateWindow("CtlFrameWork_Parking", NULL, WS_POPUP, 0, 0, 0, 0, NULL, NULL, _Module.GetModuleInstance(), NULL);
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if (g_hwndParking != NULL)
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++g_cLocks;
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ASSERT_COMMENT(g_hwndParking, "Couldn't Create Global parking window!!");
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CleanUp:
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// LeaveCriticalSection(&g_CriticalSection);
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return g_hwndParking;
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}
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