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135 lines
4.1 KiB
135 lines
4.1 KiB
// unicode.h - Unicode functions that work on all 32-bit Window platform
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#pragma once
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#ifndef __UNICODE_H__
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#define __UNICODE_H__
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// C/C++ differences
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#ifndef INLINE
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#ifdef __cplusplus
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#define INLINE inline
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#else
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#define INLINE __inline
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#endif
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#endif
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#define CP_UNICODE 1200 // Unicode
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#define IN_RANGE(v, r1, r2) ((r1) <= (v) && (v) <= (r2))
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//====================
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// From VS6 minar.h
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//====================
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class CBufImpl
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{
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private:
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BYTE * m_pData;
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int m_cb;
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HRESULT _SetByteSize (int cb);
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public:
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CBufImpl() : m_pData(NULL), m_cb(0) {}
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~CBufImpl() { Clear(); }
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void Clear ();
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HRESULT SetByteSize (int cb);
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HRESULT SetByteSizeShrink (int cb);
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int GetByteSize () { return m_cb; }
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BYTE * ByteData () { return m_pData; }
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};
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inline HRESULT CBufImpl::SetByteSize (int cb)
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{
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if (cb <= m_cb)
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return S_OK;
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return _SetByteSize(cb);
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}
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//---------------------------------------------------------------
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template <class T> class CMinimalArray : public CBufImpl
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{
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public:
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HRESULT SetSize (int cel) { return SetByteSize(cel*sizeof(T)); }
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HRESULT SetSizeShrink (int cel) { return SetByteSizeShrink(cel*sizeof(T)); }
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int Size () { return GetByteSize()/sizeof(T); }
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operator T* () { return (T*)ByteData(); }
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T* GetData () { return (T*)ByteData(); }
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};
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//====================
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// From VS6 intlutil.h
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//====================
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/////////////////////////////////////////////////////////////////
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// GetDefaultFont - Get default monospaced font for a codepage
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//
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// IN cp Codepage -- usually result of GetACP().
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// IN plf Address of uninitialized LOGFONT structure.
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// OUT plf Fully initialized LOGFONT struct.
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//
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void GetDefaultFont(UINT cp, LOGFONT * plf, BYTE *pbySize);
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BOOL IsStringDisplayable(const char *pszString, UINT codepage);
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/////////////////////////////////////////////////////////////////
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// locale/codepage mappings
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//
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#define LCIDCP_CURRENT (2)
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#define LCIDCP_GUESSED (1)
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#define LCIDCP_UNKNOWN (0)
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int WINAPI LCIDFromCodePage(UINT cp, LCID * plcid);
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UINT WINAPI CodePageFromLCID(LCID lcid);
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UINT WINAPI CodepageFromCharset(BYTE cs);
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BOOL WINAPI IsSupportedFontCodePage(UINT cp);
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BOOL WINAPI IsDbcsGdi ();
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BOOL WINAPI IsWin95OrLess ();
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BOOL WINAPI IsNT ();
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BOOL WINAPI WideAPIHack ();
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UINT WINAPI GetFontCodePage (HDC hdc);
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BOOL IntlGetTextExtentPoint32W (HDC hdc, LPCWSTR lpString, int cbString, LPSIZE lpSize, UINT *pCP = NULL);
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BOOL IntlExtTextOutW (HDC hdc, int X, int Y, UINT fuOptions, CONST RECT *lprc, LPCWSTR lpString, UINT cbCount, CONST INT *lpDx, UINT *pCP = NULL);
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BOOL IntlTextOutW(HDC hdc, int nXStart, int nYStart, LPCWSTR lpString, int cbString, UINT *pCP = NULL);
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BOOL IntlGetTextExtentExPointW(HDC hdc, LPCWSTR lpString, int cbString, int nMaxExtent, LPINT lpnFit, LPINT alpDx, LPSIZE lpSize, UINT *pCP = NULL);
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BOOL HxAppendMenu(HMENU hMenu, UINT uFlags, UINT uIDNewItem, LPCTSTR lpNewItem);
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BOOL HxSetWindowText(HWND hWnd, LPCTSTR lpString);
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BOOL IntlExtTextOut( HDC hdc, int X, int Y, UINT fuOptions, CONST RECT *lprc, LPCWSTR lpString, UINT cbCount, CONST INT *lpDx, UINT* pCP );
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inline BOOL IntlTextOutW (HDC hdc, int nXStart, int nYStart, LPCWSTR lpString, int cch, UINT *pCP)
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{
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// WARNING: this is not completely generic.
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// This does work for the ways we use TextOut.
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return IntlExtTextOutW(hdc, nXStart, nYStart, 0, NULL, lpString, cch, NULL, pCP);
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}
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inline BOOL IsImeLanguage(LANGID wLang)
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{
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wLang = PRIMARYLANGID(wLang);
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if (LANG_NEUTRAL == wLang) return FALSE;
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if (LANG_ENGLISH == wLang) return FALSE;
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if (LANG_JAPANESE == wLang) return TRUE;
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if (LANG_KOREAN == wLang) return TRUE;
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if (LANG_CHINESE == wLang) return TRUE;
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return FALSE;
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}
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inline BOOL IsImeCharSet(BYTE charset)
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{
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if (ANSI_CHARSET == charset) return FALSE;
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if (SHIFTJIS_CHARSET == charset) return TRUE;
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if (GB2312_CHARSET == charset) return TRUE;
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if (CHINESEBIG5_CHARSET == charset) return TRUE;
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if (HANGEUL_CHARSET == charset) return TRUE;
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if (JOHAB_CHARSET == charset) return TRUE;
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return FALSE;
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}
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#endif // __UNICODE_H__
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