Source code of Windows XP (NT5)
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/*++
Copyright (c) 1997 Microsoft Corporation
Module Name:
props.h
Abstract:
This module contains the definition of the property search class
Author:
Keith Lau ([email protected])
Revision History:
keithlau 07/05/97 created
--*/
#ifndef _PROPS_H_
#define _PROPS_H_
// Define a generic accessor function to access properties
typedef HRESULT (*GET_ACCESSOR_FUNCTION)( LPSTR pszName,
LPVOID pContext,
LPVOID pCacheData,
LPVOID pvBuffer,
LPDWORD pdwBufferLen);
typedef HRESULT (*SET_ACCESSOR_FUNCTION)( LPSTR pszName,
LPVOID pCacheData,
LPVOID pvBuffer,
DWORD dwBufferLen,
DWORD ptPropertyType);
typedef HRESULT (*COMMIT_ACCESSOR_FUNCTION)(LPSTR pszName,
LPVOID pContext,
LPVOID pCacheData);
typedef HRESULT (*INVALIDATE_ACCESSOR_FUNCTION)(LPSTR pszName,
LPVOID pCacheData,
DWORD ptPropertyType);
// Define the property item structure. We can hash this if
// we want in the future
typedef struct _PROPERTY_ITEM
{
LPSTR pszName;
DWORD ptBaseType;
DWORD fAccess;
DWORD dwIndex;
GET_ACCESSOR_FUNCTION pfnGetAccessor;
SET_ACCESSOR_FUNCTION pfnSetAccessor;
COMMIT_ACCESSOR_FUNCTION pfnCommitAccessor;
INVALIDATE_ACCESSOR_FUNCTION pfnInvalidateAccessor;
} PROPERTY_ITEM, *LPPROPERTY_ITEM;
typedef struct _PROPERTY_DATA
{
LPVOID pContext;
LPVOID pCacheData;
} PROPERTY_DATA, *LPPROPERTY_DATA;
// Define a property context
typedef struct _PROP_CTXT
{
LPPROPERTY_ITEM pItem;
BOOL fIsWideStr;
LPSTR pszDefaultPropertyName;
} PROP_CTXT, *LPPROP_CTXT;
// Define a generic structure to define a set of properties
typedef struct _PTABLE
{
LPPROPERTY_ITEM pProperties; // Actual property table
LPPROPERTY_DATA pPropertyData; // Prop data
DWORD dwProperties; // Count
BOOL fIsSorted; // Sorted prop table?
} PTABLE, *LPPTABLE;
// =================================================================
// Generic cache class
//
class CGenericCache
{
public:
CGenericCache(LPVOID pvDefaultContext) {}
~CGenericCache() {}
virtual LPPROPERTY_DATA GetCacheBlock() = 0;
};
// =================================================================
// Generic property table
//
class CGenericPTable
{
public:
CGenericPTable(CGenericCache *pCache) {}
~CGenericPTable() {}
virtual LPPTABLE GetPTable() = 0;
};
// =================================================================
// Definition of an in-house string structure
//
typedef struct _STRING_ATTR
{
LPSTR pszValue;
DWORD dwMaxLen;
} STRING_ATTR, *LPSTRING_ATTR;
// Enumerated types representing type of access on property
typedef enum _PROPERTY_ACCESS
{
PA_READ = 1,
PA_WRITE = 2,
PA_READ_WRITE = 3
} _PROPERTY_ACCESS;
// Enumerated types representing property types
typedef enum _PROPERTY_TYPES
{
PT_NONE = 0,
PT_STRING,
PT_DWORD,
PT_INTERFACE,
PT_DEFAULT,
PT_MAXPT
} PROPERTY_TYPES;
// =================================================================
// Definition of an in-house string class, this is used for caching
//
class CPropertyValueString
{
public:
CPropertyValueString()
{
m_pszValue = NULL;
m_dwLength = 0;
m_dwMaxLen = 0;
m_fChanged = FALSE;
}
~CPropertyValueString()
{
if (m_pszValue)
LocalFree(m_pszValue);
m_pszValue = NULL;
}
// Overload the assignment to abstract the implementation
const CPropertyValueString& operator=(LPSTR szValue);
// Users can call copy if they desire to
BOOL Copy(LPSTR pszSrc, DWORD dwLength /* Optional */);
void Invalidate()
{
if (m_pszValue)
LocalFree(m_pszValue);
m_pszValue = NULL;
m_fChanged = FALSE;
}
// We make these directly accessible
LPSTR m_pszValue;
DWORD m_dwLength;
DWORD m_dwMaxLen;
BOOL m_fChanged;
};
// =================================================================
// Definition of an in-house DWORD class, this is used for caching
//
class CPropertyValueDWORD
{
public:
CPropertyValueDWORD()
{
m_dwValue = 0;
m_fInit = FALSE;
m_fChanged = TRUE;
m_punkScratch = NULL;
}
~CPropertyValueDWORD()
{
if (m_fInit && m_punkScratch)
m_punkScratch->Release();
m_punkScratch = NULL;
}
// Overload the assignment to abstract the implementation
const CPropertyValueDWORD& operator=(DWORD dwValue)
{
m_dwValue = dwValue;
m_fInit = TRUE;
m_fChanged = TRUE;
return(*this);
}
void Invalidate()
{
if (m_fInit && m_punkScratch)
m_punkScratch->Release();
m_punkScratch = NULL;
m_fInit = FALSE;
m_fChanged = FALSE;
}
// We make these directly accessible
DWORD m_dwValue;
BOOL m_fInit;
BOOL m_fChanged;
IUnknown *m_punkScratch; // HACK: for interfaces only
};
// Size of default scratch buffer
#define DEFAULT_SCRATCH_BUFFER_SIZE 1024
// =================================================================
// class for searching properties
//
class CPropertyTable
{
public:
CPropertyTable()
{
// Set up the default scratch pad
m_szBuffer = m_rgcBuffer;
m_cBuffer = DEFAULT_SCRATCH_BUFFER_SIZE;
}
BOOL Init(LPPROPERTY_ITEM pProperties,
LPPROPERTY_DATA pData,
DWORD dwcProperties,
LPVOID pvDefaultContext,
BOOL fIsSorted = FALSE)
{
m_pProperties = pProperties;
m_pData = pData;
m_dwProperties = dwcProperties;
m_fIsSorted = fIsSorted;
// Set up default context for properties
for (DWORD i = 0; i < dwcProperties; i++)
m_pData[i].pContext = pvDefaultContext;
return(TRUE);
}
~CPropertyTable()
{
// Wipe out members
m_pProperties = NULL;
m_dwProperties = 0;
// Free the scratch buffer, if not equal to default
if (m_szBuffer != m_rgcBuffer)
{
LocalFree((HLOCAL)m_szBuffer);
}
}
// Method to get the property type given the property name
HRESULT GetPropertyType(LPCSTR szPropertyName,
LPDWORD pptPropertyType,
LPPROP_CTXT pPropertyContext);
HRESULT GetPropertyType(LPCWSTR wszPropertyName,
LPDWORD pptPropertyType,
LPPROP_CTXT pPropertyContext);
// Method to retrieve the associated property item
HRESULT GetProperty(LPPROP_CTXT pPropertyContext,
LPVOID pvBuffer,
LPDWORD pdwBufferLen);
// Method to set the associated property item
HRESULT SetProperty(LPCSTR szPropertyName,
LPVOID pvBuffer,
DWORD dwBufferLen,
DWORD ptPropertyType);
HRESULT SetProperty(LPCWSTR wszPropertyName,
LPVOID pvBuffer,
DWORD dwBufferLen,
DWORD ptPropertyType);
// Method to commit all changes. This must be called or
// all the changes will be lost
HRESULT CommitChanges();
// Method to rollback changes to the initial state or the
// state after the last commit, whichever is more recent
HRESULT Invalidate();
private:
// Method to obtain a scratch buffer of the desired size,
// will allocate new one if insufficient. Size in bytes.
LPVOID GetScratchBuffer(DWORD dwSizeDesired);
// Method to search the property table and return the associated
// property item, if found
LPPROPERTY_ITEM SearchForProperty(LPCSTR szPropertyName);
// Pointer to property table and count of items
LPPROPERTY_ITEM m_pProperties;
LPPROPERTY_DATA m_pData;
DWORD m_dwProperties;
// TRUE if the table of properties is sorted, will use
// binary search if so. Otherwise, a linear scan is performed
BOOL m_fIsSorted;
// Default scratch buffer, used for wide string to LPSTR
// conversion
CHAR m_rgcBuffer[DEFAULT_SCRATCH_BUFFER_SIZE];
// Pointer to current scratch buffer, will be freed by
// destructor if not equal to m_rgcBuffer
LPSTR m_szBuffer;
DWORD m_cBuffer;
};
#endif