Source code of Windows XP (NT5)
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/*==========================================================================
*
* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
*
* File: dllinit.c
* Content: DDRAW.DLL initialization
*
***************************************************************************/
/*
* unfortunately we have to break our pre-compiled headers to get our
* GUIDS defined...
*/
#define INITGUID
#include "ddrawpr.h"
#include <initguid.h>
#ifdef WINNT
#undef IUnknown
#include <objbase.h>
#include "aclapi.h"
#endif
HANDLE hWindowListMutex; //=(HANDLE)0;
#define WINDOWLISTMUTEXNAME "DDrawWindowListMutex"
#define INITCSWINDLIST() \
hWindowListMutex = CreateMutex(NULL,FALSE,WINDOWLISTMUTEXNAME);
#define FINIWINDLIST() CloseHandle(hWindowListMutex);
HINSTANCE g_hModule=0;
/*
* Winnt specific global statics
*/
BYTE szDeviceWndClass[] = "DirectDrawDeviceWnd";
/*
* This mutex is owned by the exclusive mode owner
*/
HANDLE hExclusiveModeMutex=0;
HANDLE hCheckExclusiveModeMutex=0;
#define EXCLUSIVE_MODE_MUTEX_NAME "__DDrawExclMode__"
#define CHECK_EXCLUSIVE_MODE_MUTEX_NAME "__DDrawCheckExclMode__"
//#endif
/*
* Win95 specific global statics
*/
#ifdef WIN95
LPVOID lpWin16Lock;
static CRITICAL_SECTION csInit = {0};
CRITICAL_SECTION csWindowList;
CRITICAL_SECTION csDriverObjectList;
#endif
extern BOOL APIENTRY D3DDllMain(HMODULE hModule,
DWORD dwReason,
LPVOID lpvReserved);
extern void CPixel__Cleanup();
#undef DPF_MODNAME
#define DPF_MODNAME "DllMain"
/*
* DllMain
*/
BOOL WINAPI
DllMain(HINSTANCE hmod, DWORD dwReason, LPVOID lpvReserved)
{
DWORD pid;
BOOL didhelp;
pid = GetCurrentProcessId();
switch(dwReason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hmod);
DPFINIT();
// Create the DirectDraw csect
DPF(4, "====> ENTER: DLLMAIN(%08lx): Process Attach: %08lx, tid=%08lx", DllMain,
pid, GetCurrentThreadId());
/*
* This must be the first time.
*/
INITCSWINDLIST();
g_hModule = hmod;
//Let's grant the world MUTEX_ALL_ACCESS.... (bugs 210604, 30170, 194290, 194355)
{
#ifdef WINNT
SECURITY_ATTRIBUTES sa;
SID_IDENTIFIER_AUTHORITY sia = SECURITY_WORLD_SID_AUTHORITY;
PSID adminSid = 0;
ULONG cbAcl;
PACL acl=0;
PSECURITY_DESCRIPTOR pSD;
BYTE buffer[SECURITY_DESCRIPTOR_MIN_LENGTH];
BOOL bSecurityGooSucceeded = FALSE;
//Granny's old fashioned LocalAlloc:
BYTE Buffer1[256];
BYTE Buffer2[16];
// Create the SID for world
cbAcl = GetSidLengthRequired(1);
if (cbAcl < sizeof(Buffer2))
{
adminSid = (PSID) Buffer2;
InitializeSid(
adminSid,
&sia,
1
);
*GetSidSubAuthority(adminSid, 0) = SECURITY_WORLD_RID;
// Create an ACL giving World all access.
cbAcl = sizeof(ACL) +
(sizeof(ACCESS_ALLOWED_ACE) - sizeof(DWORD)) +
GetLengthSid(adminSid);
if (cbAcl < sizeof(Buffer1))
{
acl = (PACL)&Buffer1;
if (InitializeAcl(
acl,
cbAcl,
ACL_REVISION
))
{
if (AddAccessAllowedAce(
acl,
ACL_REVISION,
SYNCHRONIZE|MUTANT_QUERY_STATE|DELETE|READ_CONTROL, //|WRITE_OWNER|WRITE_DAC,
adminSid
))
{
// Create a security descriptor with the above ACL.
pSD = (PSECURITY_DESCRIPTOR)buffer;
if (InitializeSecurityDescriptor(pSD, SECURITY_DESCRIPTOR_REVISION))
{
if (SetSecurityDescriptorDacl(pSD, TRUE, acl, FALSE))
{
// Fill in the SECURITY_ATTRIBUTES struct.
sa.nLength = sizeof(sa);
sa.lpSecurityDescriptor = pSD;
sa.bInheritHandle = TRUE;
bSecurityGooSucceeded = TRUE;
}
}
}
}
}
}
#endif
DDASSERT(0 == hExclusiveModeMutex);
hExclusiveModeMutex = CreateMutex(
#ifdef WINNT
bSecurityGooSucceeded ? &sa :
#endif
NULL, //use default access if security goo failed.
FALSE,
EXCLUSIVE_MODE_MUTEX_NAME );
#ifdef WINNT
if (0 == hExclusiveModeMutex)
{
hExclusiveModeMutex = OpenMutex(
SYNCHRONIZE|DELETE, // access flag
FALSE, // inherit flag
EXCLUSIVE_MODE_MUTEX_NAME // pointer to mutex-object name
);
}
#endif
if (hExclusiveModeMutex == 0)
{
DPF_ERR("Could not create exclusive mode mutex. exiting");
return FALSE;
}
DDASSERT(0 == hCheckExclusiveModeMutex);
hCheckExclusiveModeMutex = CreateMutex(
#ifdef WINNT
bSecurityGooSucceeded ? &sa :
#endif
NULL, //use default access if security goo failed.
FALSE,
CHECK_EXCLUSIVE_MODE_MUTEX_NAME );
#ifdef WINNT
if (0 == hCheckExclusiveModeMutex)
{
hCheckExclusiveModeMutex = OpenMutex(
SYNCHRONIZE|DELETE, // access flag
FALSE, // inherit flag
CHECK_EXCLUSIVE_MODE_MUTEX_NAME // pointer to mutex-object name
);
}
#endif
if (hCheckExclusiveModeMutex == 0)
{
DPF_ERR("Could not create exclusive mode check mutex. exiting");
CloseHandle(hExclusiveModeMutex);
return FALSE;
}
}
if (!MemInit())
{
DPF(0,"LEAVING, COULD NOT MemInit");
CloseHandle(hExclusiveModeMutex);
CloseHandle(hCheckExclusiveModeMutex);
return FALSE;
}
// Do whatever it takes for D3D (mostly PSGP stuff)
D3DDllMain(g_hModule, dwReason, lpvReserved);
DPF(4, "====> EXIT: DLLMAIN(%08lx): Process Attach: %08lx", DllMain,
pid);
break;
case DLL_PROCESS_DETACH:
DPF(4, "====> ENTER: DLLMAIN(%08lx): Process Detach %08lx, tid=%08lx",
DllMain, pid, GetCurrentThreadId());
// Cleanup registry in CPixel
CPixel__Cleanup();
/*
* disconnect from thunk, even if other cleanup code commented out...
*/
MemFini();
DDASSERT(0 != hExclusiveModeMutex);
CloseHandle(hCheckExclusiveModeMutex);
CloseHandle(hExclusiveModeMutex);
FINIWINDLIST();
// Do whatever it takes for D3D (mostly PSGP stuff)
D3DDllMain(g_hModule, dwReason, lpvReserved);
DPF(4, "====> EXIT: DLLMAIN(%08lx): Process Detach %08lx",
DllMain, pid);
break;
/*
* we don't ever want to see thread attach/detach
*/
#ifdef DEBUG
case DLL_THREAD_ATTACH:
DPF(4, "THREAD_ATTACH");
break;
case DLL_THREAD_DETACH:
DPF(4,"THREAD_DETACH");
break;
#endif
default:
break;
}
return TRUE;
} /* DllMain */