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282 lines
8.0 KiB
282 lines
8.0 KiB
/*==========================================================================
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*
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* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
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*
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* File: dllinit.c
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* Content: DDRAW.DLL initialization
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*
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***************************************************************************/
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/*
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* unfortunately we have to break our pre-compiled headers to get our
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* GUIDS defined...
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*/
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#define INITGUID
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#include "ddrawpr.h"
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#include <initguid.h>
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#ifdef WINNT
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#undef IUnknown
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#include <objbase.h>
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#include "aclapi.h"
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#endif
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HANDLE hWindowListMutex; //=(HANDLE)0;
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#define WINDOWLISTMUTEXNAME "DDrawWindowListMutex"
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#define INITCSWINDLIST() \
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hWindowListMutex = CreateMutex(NULL,FALSE,WINDOWLISTMUTEXNAME);
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#define FINIWINDLIST() CloseHandle(hWindowListMutex);
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HINSTANCE g_hModule=0;
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/*
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* Winnt specific global statics
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*/
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BYTE szDeviceWndClass[] = "DirectDrawDeviceWnd";
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/*
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* This mutex is owned by the exclusive mode owner
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*/
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HANDLE hExclusiveModeMutex=0;
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HANDLE hCheckExclusiveModeMutex=0;
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#define EXCLUSIVE_MODE_MUTEX_NAME "__DDrawExclMode__"
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#define CHECK_EXCLUSIVE_MODE_MUTEX_NAME "__DDrawCheckExclMode__"
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//#endif
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/*
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* Win95 specific global statics
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*/
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#ifdef WIN95
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LPVOID lpWin16Lock;
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static CRITICAL_SECTION csInit = {0};
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CRITICAL_SECTION csWindowList;
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CRITICAL_SECTION csDriverObjectList;
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#endif
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extern BOOL APIENTRY D3DDllMain(HMODULE hModule,
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DWORD dwReason,
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LPVOID lpvReserved);
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extern void CPixel__Cleanup();
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#undef DPF_MODNAME
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#define DPF_MODNAME "DllMain"
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/*
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* DllMain
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*/
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BOOL WINAPI
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DllMain(HINSTANCE hmod, DWORD dwReason, LPVOID lpvReserved)
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{
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DWORD pid;
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BOOL didhelp;
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pid = GetCurrentProcessId();
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switch(dwReason)
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{
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(hmod);
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DPFINIT();
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// Create the DirectDraw csect
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DPF(4, "====> ENTER: DLLMAIN(%08lx): Process Attach: %08lx, tid=%08lx", DllMain,
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pid, GetCurrentThreadId());
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/*
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* This must be the first time.
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*/
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INITCSWINDLIST();
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g_hModule = hmod;
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//Let's grant the world MUTEX_ALL_ACCESS.... (bugs 210604, 30170, 194290, 194355)
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{
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#ifdef WINNT
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SECURITY_ATTRIBUTES sa;
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SID_IDENTIFIER_AUTHORITY sia = SECURITY_WORLD_SID_AUTHORITY;
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PSID adminSid = 0;
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ULONG cbAcl;
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PACL acl=0;
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PSECURITY_DESCRIPTOR pSD;
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BYTE buffer[SECURITY_DESCRIPTOR_MIN_LENGTH];
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BOOL bSecurityGooSucceeded = FALSE;
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//Granny's old fashioned LocalAlloc:
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BYTE Buffer1[256];
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BYTE Buffer2[16];
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// Create the SID for world
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cbAcl = GetSidLengthRequired(1);
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if (cbAcl < sizeof(Buffer2))
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{
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adminSid = (PSID) Buffer2;
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InitializeSid(
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adminSid,
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&sia,
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1
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);
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*GetSidSubAuthority(adminSid, 0) = SECURITY_WORLD_RID;
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// Create an ACL giving World all access.
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cbAcl = sizeof(ACL) +
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(sizeof(ACCESS_ALLOWED_ACE) - sizeof(DWORD)) +
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GetLengthSid(adminSid);
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if (cbAcl < sizeof(Buffer1))
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{
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acl = (PACL)&Buffer1;
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if (InitializeAcl(
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acl,
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cbAcl,
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ACL_REVISION
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))
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{
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if (AddAccessAllowedAce(
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acl,
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ACL_REVISION,
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SYNCHRONIZE|MUTANT_QUERY_STATE|DELETE|READ_CONTROL, //|WRITE_OWNER|WRITE_DAC,
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adminSid
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))
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{
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// Create a security descriptor with the above ACL.
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pSD = (PSECURITY_DESCRIPTOR)buffer;
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if (InitializeSecurityDescriptor(pSD, SECURITY_DESCRIPTOR_REVISION))
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{
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if (SetSecurityDescriptorDacl(pSD, TRUE, acl, FALSE))
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{
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// Fill in the SECURITY_ATTRIBUTES struct.
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sa.nLength = sizeof(sa);
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sa.lpSecurityDescriptor = pSD;
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sa.bInheritHandle = TRUE;
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bSecurityGooSucceeded = TRUE;
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}
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}
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}
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}
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}
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}
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#endif
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DDASSERT(0 == hExclusiveModeMutex);
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hExclusiveModeMutex = CreateMutex(
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#ifdef WINNT
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bSecurityGooSucceeded ? &sa :
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#endif
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NULL, //use default access if security goo failed.
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FALSE,
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EXCLUSIVE_MODE_MUTEX_NAME );
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#ifdef WINNT
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if (0 == hExclusiveModeMutex)
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{
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hExclusiveModeMutex = OpenMutex(
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SYNCHRONIZE|DELETE, // access flag
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FALSE, // inherit flag
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EXCLUSIVE_MODE_MUTEX_NAME // pointer to mutex-object name
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);
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}
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#endif
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if (hExclusiveModeMutex == 0)
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{
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DPF_ERR("Could not create exclusive mode mutex. exiting");
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return FALSE;
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}
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DDASSERT(0 == hCheckExclusiveModeMutex);
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hCheckExclusiveModeMutex = CreateMutex(
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#ifdef WINNT
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bSecurityGooSucceeded ? &sa :
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#endif
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NULL, //use default access if security goo failed.
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FALSE,
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CHECK_EXCLUSIVE_MODE_MUTEX_NAME );
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#ifdef WINNT
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if (0 == hCheckExclusiveModeMutex)
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{
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hCheckExclusiveModeMutex = OpenMutex(
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SYNCHRONIZE|DELETE, // access flag
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FALSE, // inherit flag
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CHECK_EXCLUSIVE_MODE_MUTEX_NAME // pointer to mutex-object name
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);
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}
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#endif
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if (hCheckExclusiveModeMutex == 0)
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{
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DPF_ERR("Could not create exclusive mode check mutex. exiting");
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CloseHandle(hExclusiveModeMutex);
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return FALSE;
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}
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}
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if (!MemInit())
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{
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DPF(0,"LEAVING, COULD NOT MemInit");
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CloseHandle(hExclusiveModeMutex);
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CloseHandle(hCheckExclusiveModeMutex);
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return FALSE;
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}
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// Do whatever it takes for D3D (mostly PSGP stuff)
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D3DDllMain(g_hModule, dwReason, lpvReserved);
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DPF(4, "====> EXIT: DLLMAIN(%08lx): Process Attach: %08lx", DllMain,
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pid);
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break;
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case DLL_PROCESS_DETACH:
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DPF(4, "====> ENTER: DLLMAIN(%08lx): Process Detach %08lx, tid=%08lx",
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DllMain, pid, GetCurrentThreadId());
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// Cleanup registry in CPixel
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CPixel__Cleanup();
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/*
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* disconnect from thunk, even if other cleanup code commented out...
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*/
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MemFini();
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DDASSERT(0 != hExclusiveModeMutex);
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CloseHandle(hCheckExclusiveModeMutex);
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CloseHandle(hExclusiveModeMutex);
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FINIWINDLIST();
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// Do whatever it takes for D3D (mostly PSGP stuff)
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D3DDllMain(g_hModule, dwReason, lpvReserved);
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DPF(4, "====> EXIT: DLLMAIN(%08lx): Process Detach %08lx",
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DllMain, pid);
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break;
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/*
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* we don't ever want to see thread attach/detach
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*/
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#ifdef DEBUG
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case DLL_THREAD_ATTACH:
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DPF(4, "THREAD_ATTACH");
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break;
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case DLL_THREAD_DETACH:
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DPF(4,"THREAD_DETACH");
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break;
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#endif
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default:
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break;
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}
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return TRUE;
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} /* DllMain */
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