mirror of https://github.com/tongzx/nt5src
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
389 lines
12 KiB
389 lines
12 KiB
|
|
#ifndef __DXGINT_H__
|
|
#define __DXGINT_H__
|
|
|
|
// COM interface stuff to allow functions such as CoCreateInstance and the like
|
|
|
|
#include <unknwn.h>
|
|
|
|
#include "d3d8p.h"
|
|
#include "d3d8ddi.h"
|
|
#include "enum.hpp"
|
|
|
|
// Forward decls
|
|
class CResource;
|
|
class CResourceManager;
|
|
class CBaseTexture;
|
|
class CBaseSurface;
|
|
class CSwapChain;
|
|
class CEnum;
|
|
|
|
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "CBaseDevice"
|
|
|
|
class CBaseDevice : public CLockOwner, public IDirect3DDevice8
|
|
{
|
|
public:
|
|
// IUnknown methods
|
|
STDMETHODIMP QueryInterface(REFIID, LPVOID FAR*); // 0
|
|
STDMETHODIMP_(ULONG) AddRef(void); // 1
|
|
STDMETHODIMP_(ULONG) Release(void); // 2
|
|
|
|
// IDirectGraphicsDevice methods
|
|
STDMETHODIMP TestCooperativeLevel(); // 3
|
|
STDMETHODIMP_(UINT) GetAvailableTextureMem(void); // 4
|
|
|
|
// ResourceManagerDiscardBytes is declared in d3di.hpp = 5
|
|
|
|
STDMETHODIMP GetDirect3D(LPDIRECT3D8 *pD3D8); // 6
|
|
STDMETHODIMP GetDeviceCaps(D3DCAPS8 *pCaps); // 7
|
|
STDMETHODIMP GetDisplayMode(D3DDISPLAYMODE *pMode); // 8
|
|
STDMETHODIMP GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *pParameters); // 9
|
|
|
|
STDMETHODIMP SetCursorProperties(
|
|
UINT xHotSpot,UINT yHotSpot,
|
|
IDirect3DSurface8 *pCursorBitmap); // 10
|
|
STDMETHODIMP_(void) SetCursorPosition(UINT xScreenSpace,UINT yScreenSpace,DWORD Flags); // 11
|
|
STDMETHODIMP_(INT) ShowCursor(BOOL bShow); // 12
|
|
|
|
// Swap Chain stuff
|
|
STDMETHODIMP CreateAdditionalSwapChain(
|
|
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
|
IDirect3DSwapChain8 **pSwapChain); // 13
|
|
|
|
STDMETHODIMP Reset( D3DPRESENT_PARAMETERS *pPresentationParameters); // 14
|
|
|
|
STDMETHODIMP Present( CONST RECT *pSourceRect,
|
|
CONST RECT *pDestRect,
|
|
HWND hTargetWindow,
|
|
CONST RGNDATA *pDestinationRegion); // 15
|
|
STDMETHODIMP GetBackBuffer(UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer); // 16
|
|
STDMETHODIMP GetRasterStatus(D3DRASTER_STATUS *pRasterStatus); // 17
|
|
|
|
STDMETHODIMP_(void) SetGammaRamp(DWORD dwFlags, CONST D3DGAMMARAMP *pRamp); // 18
|
|
STDMETHODIMP_(void) GetGammaRamp(D3DGAMMARAMP *pRamp); // 19
|
|
|
|
STDMETHODIMP CreateTexture(UINT cpWidth,UINT cpHeight,UINT cLevels,DWORD dwUsage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8 **ppTexture); // 20
|
|
STDMETHODIMP CreateVolumeTexture(UINT cpWidth,UINT cpHeight,UINT cpDepth,UINT cLevels,DWORD dwUsage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 **ppVolumeTexture); // 21
|
|
STDMETHODIMP CreateCubeTexture(UINT cpEdge,UINT cLevels,DWORD dwUsage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8 **ppCubeTexture); // 22
|
|
STDMETHODIMP CreateVertexBuffer(UINT cbLength,DWORD Usage,DWORD dwFVF,D3DPOOL Pool,IDirect3DVertexBuffer8 **ppVertexBuffer); // 23
|
|
STDMETHODIMP CreateIndexBuffer(UINT cbLength,DWORD dwUsage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8 **ppIndexBuffer); // 24
|
|
|
|
STDMETHODIMP CreateRenderTarget(UINT cpWidth,UINT cpHeight,D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, BOOL Lockable, IDirect3DSurface8 **ppSurface); // 25
|
|
STDMETHODIMP CreateDepthStencilSurface(UINT cpWidth,UINT cpHeight,D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, IDirect3DSurface8 **ppSurface); // 26
|
|
STDMETHODIMP CreateImageSurface(UINT cpWidth,UINT cpHeight,D3DFORMAT Format, IDirect3DSurface8 **ppSurface); // 27
|
|
|
|
STDMETHODIMP CopyRects(IDirect3DSurface8 *pSourceSurface, CONST RECT *pSourceRectsArray,UINT cRects,IDirect3DSurface8 *pDestinationSurface, CONST POINT *pDestPointsArray); // 28
|
|
STDMETHODIMP UpdateTexture(IDirect3DBaseTexture8 *pSourceTexture,IDirect3DBaseTexture8 *pDestinationTexture); // 29
|
|
STDMETHODIMP GetFrontBuffer(IDirect3DSurface8 *pDestSurface); // 30
|
|
|
|
// Constructor/deconstructor
|
|
CBaseDevice();
|
|
virtual ~CBaseDevice();
|
|
HRESULT Init(
|
|
PD3D8_DEVICEDATA pDeviceData,
|
|
D3DDEVTYPE DeviceType,
|
|
HWND hwndFocusWindow,
|
|
DWORD dwBehaviorFlags,
|
|
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
|
UINT AdapterIndex,
|
|
CEnum* Parent);
|
|
|
|
PD3D8_CALLBACKS GetHalCallbacks(void)
|
|
{
|
|
return &m_DeviceData.Callbacks;
|
|
} // GetHalCallbacks
|
|
|
|
// Get a handle for the device; used for kernel calls
|
|
HANDLE GetHandle(void) const
|
|
{
|
|
return m_DeviceData.hDD;
|
|
} // GetHandle
|
|
|
|
BOOL CanTexBlt(void) const
|
|
{
|
|
if (GetDeviceType() == D3DDEVTYPE_SW ||
|
|
GetDeviceType() == D3DDEVTYPE_REF)
|
|
{
|
|
// TexBlt is not supported for software
|
|
// devices
|
|
return FALSE;
|
|
}
|
|
// DX7 and above
|
|
return (m_ddiType >= D3DDDITYPE_DX7);
|
|
} // CanTexBlt
|
|
|
|
BOOL CanBufBlt(void) const
|
|
{
|
|
if (GetDeviceType() == D3DDEVTYPE_SW ||
|
|
GetDeviceType() == D3DDEVTYPE_REF)
|
|
{
|
|
// BufBlt is not supported for software
|
|
// devices
|
|
return FALSE;
|
|
}
|
|
// DX8 and above
|
|
return (m_ddiType >= D3DDDITYPE_DX8);
|
|
} // CanBufBlt
|
|
|
|
BOOL CanDriverManageResource(void) const
|
|
{
|
|
if (m_dwBehaviorFlags & D3DCREATE_DISABLE_DRIVER_MANAGEMENT)
|
|
{
|
|
return FALSE;
|
|
}
|
|
else if (GetD3DCaps()->Caps2 & DDCAPS2_CANMANAGERESOURCE)
|
|
{
|
|
DDASSERT(m_ddiType >= D3DDDITYPE_DX8);
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
return FALSE;
|
|
}
|
|
} // CanDriverManage
|
|
|
|
D3DDDITYPE GetDDIType(void) const
|
|
{
|
|
return m_ddiType;
|
|
} // GetDDIType
|
|
|
|
const D3D8_DRIVERCAPS* GetCoreCaps() const
|
|
{
|
|
return &m_DeviceData.DriverData;
|
|
} // GetCoreCaps
|
|
|
|
const D3DCAPS8* GetD3DCaps() const
|
|
{
|
|
return &m_DeviceData.DriverData.D3DCaps;
|
|
} // GetD3DCaps
|
|
|
|
D3DDISPLAYMODE* GetModeTable() const
|
|
{
|
|
return m_pD3DClass->GetModeTable(m_AdapterIndex);
|
|
} // GetModeTable
|
|
|
|
VOID* GetInitFunction() const
|
|
{
|
|
if (m_DeviceType == D3DDEVTYPE_SW)
|
|
{
|
|
return m_pD3DClass->GetInitFunction();
|
|
}
|
|
return NULL;
|
|
} // GetModeTable
|
|
|
|
const DWORD GetNumModes() const
|
|
{
|
|
return m_pD3DClass->GetNumModes(m_AdapterIndex);
|
|
} // GetNumModes
|
|
|
|
D3D8_DEVICEDATA* GetDeviceData()
|
|
{
|
|
return &m_DeviceData;
|
|
} // GetDeviceData
|
|
|
|
CBaseSurface *ZBuffer() const
|
|
{
|
|
return m_pZBuffer;
|
|
} // ZBuffer
|
|
|
|
CBaseSurface *RenderTarget() const
|
|
{
|
|
return m_pRenderTarget;
|
|
} // RenderTarget
|
|
|
|
void UpdateRenderTarget(CBaseSurface *pRenderTarget, CBaseSurface *pZStencil);
|
|
|
|
CResourceManager* ResourceManager() const
|
|
{
|
|
// return the ResourceManager
|
|
return m_pResourceManager;
|
|
} // ResourceManager
|
|
|
|
CEnum * Enum() const
|
|
{
|
|
// return the enumerator that created us
|
|
return m_pD3DClass;
|
|
} // Enum
|
|
|
|
// Internal version of CopyRects (no parameter validation)
|
|
HRESULT InternalCopyRects(CBaseSurface *pSourceSurface,
|
|
CONST RECT *pSourceRectsArray,
|
|
UINT cRects,
|
|
CBaseSurface *pDestinationSurface,
|
|
CONST POINT *pDestPointsArray);
|
|
|
|
// Internal function for format validation
|
|
HRESULT CheckDeviceFormat(DWORD Usage,
|
|
D3DRESOURCETYPE RType,
|
|
D3DFORMAT CheckFormat)
|
|
{
|
|
return Enum()->CheckDeviceFormat(AdapterIndex(),
|
|
GetDeviceType(),
|
|
DisplayFormat(),
|
|
Usage,
|
|
RType,
|
|
CheckFormat);
|
|
} // CheckDeviceFormats
|
|
|
|
|
|
HRESULT CheckDepthStencilMatch(D3DFORMAT RTFormat, D3DFORMAT DSFormat)
|
|
{
|
|
return Enum()->CheckDepthStencilMatch(AdapterIndex(),
|
|
GetDeviceType(),
|
|
DisplayFormat(),
|
|
RTFormat,
|
|
DSFormat);
|
|
} // CheckDepthStencilMatch
|
|
|
|
// Internal function for multi-sample validation
|
|
HRESULT CheckDeviceMultiSampleType(D3DFORMAT RenderTargetFormat,
|
|
BOOL Windowed,
|
|
D3DMULTISAMPLE_TYPE MultiSampleType)
|
|
{
|
|
return Enum()->CheckDeviceMultiSampleType(
|
|
AdapterIndex(),
|
|
GetDeviceType(),
|
|
RenderTargetFormat,
|
|
Windowed,
|
|
MultiSampleType);
|
|
} // CheckDeviceMultiSampleType
|
|
|
|
D3DFORMAT MapDepthStencilFormat(D3DFORMAT Format) const
|
|
{
|
|
return Enum()->MapDepthStencilFormat(
|
|
AdapterIndex(),
|
|
GetDeviceType(),
|
|
Format);
|
|
} // MapDepthStencilFormat
|
|
|
|
UINT DisplayWidth() const { return m_DeviceData.DriverData.DisplayWidth; }
|
|
UINT DisplayHeight() const { return m_DeviceData.DriverData.DisplayHeight; }
|
|
D3DFORMAT DisplayFormat() const { return m_DeviceData.DriverData.DisplayFormatWithoutAlpha; }
|
|
UINT DisplayRate() const { return m_DeviceData.DriverData.DisplayFrequency; }
|
|
D3DDEVTYPE GetDeviceType() const
|
|
{
|
|
// Check this value is correct; pure types shouldn't happen
|
|
// and other values are wrong. Users of this method
|
|
// assume that these three are the only possible values.
|
|
DDASSERT(m_DeviceType == D3DDEVTYPE_REF ||
|
|
m_DeviceType == D3DDEVTYPE_SW ||
|
|
m_DeviceType == D3DDEVTYPE_HAL);
|
|
|
|
return m_DeviceType;
|
|
}
|
|
HWND FocusWindow()
|
|
{
|
|
return m_hwndFocusWindow;
|
|
} // FocusWindow
|
|
|
|
CSwapChain* SwapChain() const
|
|
{
|
|
DDASSERT(m_pSwapChain);
|
|
return m_pSwapChain;
|
|
}
|
|
D3DDISPLAYMODE DesktopMode() const
|
|
{
|
|
return m_DesktopMode;
|
|
}
|
|
UINT AdapterIndex() const
|
|
{
|
|
return m_AdapterIndex;
|
|
}
|
|
DWORD BehaviorFlags() const
|
|
{
|
|
return m_dwBehaviorFlags;
|
|
}
|
|
void ResetZStencil()
|
|
{
|
|
m_pAutoZStencil = NULL;
|
|
}
|
|
CBaseSurface* GetZStencil() const
|
|
{
|
|
return m_pAutoZStencil;
|
|
}
|
|
|
|
void EnableVidmemVBs()
|
|
{
|
|
m_DeviceData.DriverData.D3DCaps.DevCaps |= (D3DDEVCAPS_HWVERTEXBUFFER);
|
|
}
|
|
|
|
void DisableVidmemVBs()
|
|
{
|
|
m_DeviceData.DriverData.D3DCaps.DevCaps &= ~(D3DDEVCAPS_HWVERTEXBUFFER);
|
|
}
|
|
|
|
BOOL DriverSupportsVidmemVBs() const
|
|
{
|
|
return (GetD3DCaps()->DevCaps & D3DDEVCAPS_HWVERTEXBUFFER);
|
|
}
|
|
|
|
BOOL DriverSupportsVidmemIBs() const
|
|
{
|
|
return (GetD3DCaps()->DevCaps & D3DDEVCAPS_HWINDEXBUFFER);
|
|
}
|
|
|
|
BOOL VBFailOversDisabled() const
|
|
{
|
|
return m_bVBFailOversDisabled;
|
|
}
|
|
|
|
CResource* GetResourceList() const
|
|
{
|
|
return m_pResourceList;
|
|
}
|
|
|
|
void SetResourceList(CResource *pRes)
|
|
{
|
|
m_pResourceList = pRes;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
// debugging helper
|
|
UINT RefCount() const
|
|
{
|
|
return m_cRef;
|
|
} // RefCount
|
|
#endif // DEBUG
|
|
|
|
|
|
protected:
|
|
// This is the section for access to things that
|
|
// the derived versions of the base device need.
|
|
|
|
D3DDDITYPE m_ddiType;
|
|
|
|
|
|
private:
|
|
// We mark "main" as a friend so that gensym can
|
|
// access everything it wants to
|
|
friend int main(void);
|
|
|
|
DWORD m_cRef;
|
|
BOOL m_fullscreen; // should be a flag?
|
|
BOOL m_bVBFailOversDisabled;
|
|
|
|
CResource *m_pResourceList;
|
|
CResourceManager *m_pResourceManager;
|
|
|
|
D3D8_DEVICEDATA m_DeviceData;
|
|
HWND m_hwndFocusWindow;
|
|
DWORD m_dwBehaviorFlags;
|
|
DWORD m_dwOriginalBehaviorFlags;
|
|
|
|
|
|
CBaseSurface *m_pZBuffer;
|
|
CSwapChain *m_pSwapChain;
|
|
CBaseSurface *m_pRenderTarget;
|
|
CBaseSurface *m_pAutoZStencil;
|
|
|
|
D3DDEVTYPE m_DeviceType;
|
|
UINT m_AdapterIndex;
|
|
CEnum *m_pD3DClass;
|
|
|
|
D3DDISPLAYMODE m_DesktopMode;
|
|
};
|
|
|
|
|
|
#endif // define __DXGINT_H__
|