Source code of Windows XP (NT5)
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58 lines
2.3 KiB

/*==========================================================================;
*
* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
*
* File: d3dexcept.h
* Content: Exception support
*
***************************************************************************/
#ifndef __D3DEXCEPT_H__
#define __D3DEXCEPT_H__
#include <string.h>
#define D3D_THROW( hResult, string ) \
{ \
char s[_MAX_PATH]; \
_snprintf(s, _MAX_PATH, "*** Exception in %s Line: %d", __FILE__, \
__LINE__); \
D3D_ERR(s); \
if (strcmp(string,"") != 0) \
{ \
D3D_ERR(string); \
} \
throw hResult; \
}
#define D3D_THROW_LINE( hResult, string, line, file) \
{ \
char s[_MAX_PATH]; \
_snprintf(s, _MAX_PATH, "*** Exception in %s Line: %d", file, \
line); \
D3D_ERR(s); \
D3D_ERR(string); \
throw hResult; \
}
#define D3D_THROW_FAIL(string) D3D_THROW(D3DERR_INVALIDCALL, string)
#define D3D_CATCH catch( HRESULT e ) { return e; }
#define D3D_TRY try
class CD3DException
{
public:
CD3DException(HRESULT res, char *msg, int LineNumber, char* file)
{
error = res;
strcpy(message, msg);
strcpy(this->file, file);
line = LineNumber;
}
char message[128];
char file[_MAX_PATH];
HRESULT error;
int line;
void DebugString();
void Popup();
};
#endif // __D3DEXCEPT_H__