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76 lines
3.0 KiB
76 lines
3.0 KiB
/*==========================================================================;
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*
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* Copyright (C) 1994-1998 Microsoft Corporation. All Rights Reserved.
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*
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* File: ddheap.h
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* Content: Heap manager header file
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* History:
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* Date By Reason
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* ==== == ======
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* 03-Feb-98 DrewB Split from ddrawpr.h for user/kernel portability.
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*
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***************************************************************************/
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#ifndef __DDHEAP_INCLUDED__
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#define __DDHEAP_INCLUDED__
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#include "dmemmgr.h"
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#ifndef VIDMEMONLY
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BOOL linVidMemInit( LPVMEMHEAP pvmh, FLATPTR start, FLATPTR end );
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void linVidMemFini( LPVMEMHEAP pvmh );
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void linVidMemFree( LPVMEMHEAP pvmh, FLATPTR ptr );
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FLATPTR linVidMemAlloc( LPVMEMHEAP pvmh, DWORD xsize, DWORD ysize,
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LPDWORD lpdwSize, LPSURFACEALIGNMENT lpAlignment,
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LPLONG lpNewPitch );
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DWORD linVidMemAmountAllocated( LPVMEMHEAP pvmh );
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DWORD linVidMemAmountFree( LPVMEMHEAP pvmh );
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DWORD linVidMemLargestFree( LPVMEMHEAP pvmh );
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BOOL rectVidMemInit( LPVMEMHEAP pvmh, FLATPTR start, DWORD width, DWORD height,
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DWORD stride );
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void rectVidMemFini( LPVMEMHEAP pvmh );
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FLATPTR rectVidMemAlloc( LPVMEMHEAP pvmh, DWORD cxThis, DWORD cyThis,
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LPDWORD lpdwSize, LPSURFACEALIGNMENT lpAlignment );
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void rectVidMemFree( LPVMEMHEAP pvmh, FLATPTR ptr );
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DWORD rectVidMemAmountAllocated( LPVMEMHEAP pvmh );
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DWORD rectVidMemAmountFree( LPVMEMHEAP pvmh );
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BOOL IsDifferentPixelFormat( LPDDPIXELFORMAT pdpf1, LPDDPIXELFORMAT pdpf2 );
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#define DDHA_SKIPRECTANGULARHEAPS 0x0001
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#define DDHA_ALLOWNONLOCALMEMORY 0x0002
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#define DDHA_ALLOWNONLOCALTEXTURES 0x0004
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#define DDHA_USEALTCAPS 0x0008
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FLATPTR DdHeapAlloc( DWORD dwNumHeaps,
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LPVIDMEM pvmHeaps,
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HANDLE hdev,
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LPVIDMEMINFO lpVidMemInfo,
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DWORD dwWidth,
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DWORD dwHeight,
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LPDDRAWI_DDRAWSURFACE_LCL lpSurfaceLcl,
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DWORD dwFlags,
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LPVIDMEM *ppvmHeap,
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LPLONG plNewPitch,
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LPDWORD pdwNewCaps,
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LPDWORD pdwSize);
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LPVMEMHEAP WINAPI HeapVidMemInit( LPVIDMEM lpVidMem, DWORD pitch, HANDLE hdev,
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LPHEAPALIGNMENT phad);
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void WINAPI HeapVidMemFini( LPVIDMEM lpVidMem, HANDLE hdev );
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FLATPTR WINAPI HeapVidMemAlloc( LPVIDMEM lpVidMem, DWORD x, DWORD y,
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HANDLE hdev, LPSURFACEALIGNMENT lpAlignment,
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LPLONG lpNewPitch, LPDWORD pdwSize );
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#endif // VIDMEMONLY
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LPVMEMHEAP WINAPI VidMemInit( DWORD flags, FLATPTR start, FLATPTR end_or_width,
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DWORD height, DWORD pitch );
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void WINAPI VidMemFini( LPVMEMHEAP pvmh );
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DWORD WINAPI VidMemAmountFree( LPVMEMHEAP pvmh );
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DWORD WINAPI VidMemAmountAllocated( LPVMEMHEAP pvmh );
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DWORD WINAPI VidMemLargestFree( LPVMEMHEAP pvmh );
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#endif // __DDHEAP_INCLUDED__
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