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49 lines
1.2 KiB
49 lines
1.2 KiB
#include <windows.h>
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#define VER_ANSICP
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#define DX_VER_FILETYPE VFT_DLL
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#define DX_VER_FILESUBTYPE VFT2_UNKNOWN
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#define DX_VER_FILEDESCRIPTIONSTR "Microsoft Direct3D"
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#ifdef DBG
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#define DX_VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTIONSTR " Debug"
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#else
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#define DX_VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTIONSTR
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#endif
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#define DX_VER_INTERNALNAME_STR "D3DRef8.dll"
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#define DX_VER_ORIGINALFILENAME_STR DX_VER_INTERNALNAME_STR
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#ifdef WIN95
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#ifdef DBG
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#undef DEBUG
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#define DEBUG
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#endif
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#include "verinfo.h"
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#define VERSIONTYPE DX_VER_FILETYPE
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#define VERSIONSUBTYPE DX_VER_FILESUBTYPE
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#define VERSIONDESCRIPTION DX_VER_FILEDESCRIPTION_STR "\0"
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#define VERSIONNAME DX_VER_INTERNALNAME_STR "\0"
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#include "verinfo.ver"
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#else //winnt:
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#include <ntverp.h>
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#define VER_FILETYPE DX_VER_FILETYPE
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#define VER_FILESUBTYPE DX_VER_FILESUBTYPE
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#define VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTION_STR
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#define VER_INTERNALNAME_STR DX_VER_INTERNALNAME_STR
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#define VER_ORIGINALFILENAME_STR DX_VER_ORIGINALFILENAME_STR
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#include "common.ver"
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#endif
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