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947 lines
24 KiB
947 lines
24 KiB
/*==========================================================================
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*
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* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
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*
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* File: winsock.c
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* Content: windows socket support for dpsp
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* History:
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* Date By Reason
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* ==== == ======
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* 3/15/96 andyco created it
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* 4/12/96 andyco got rid of dpmess.h! use DPlay_ instead of message macros
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* 4/18/96 andyco added multihomed support, started ipx
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* 4/25/96 andyco messages now have blobs (sockaddr's) instead of dwReserveds
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* 5/31/96 andyco all non-system players share a socket (gsStream and
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* gsDGramSocket).
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* 7/18/96 andyco added dphelp for server socket
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* 8/1/96 andyco no retry on connect failure
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* 8/15/96 andyco local + remote data - killthread
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* 8/30/96 andyco clean it up b4 you shut it down! added globaldata.
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* 9/4/96 andyco took out bye_bye message
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* 12/18/96 andyco de-threading - use a fixed # of prealloced threads.
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* cruised the enum socket / thread - use the system
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* socket / thread instead
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* 3/17/97 kipo rewrote server dialog code to not use global variable
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* to return the address and to return any errors getting
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* the address, especially DPERR_USERCANCEL
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* 5/12/97 kipo the server address string is now stored in the globals
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* at SPInit and resolved when you do EnumSessions so we
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* will return any errors at that time instead of popping
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* the dialog again. Fixes bug #5866
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* 11/19/97 myronth Changed LB_SETCURSEL to CB_SETCURSEL (#12711)
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* 01/27/98 sohaim added firewall support.
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* 02/13/98 aarono added async support.
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* 2/18/98 a-peterz Comment byte order for address and port params (CreateSocket)
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* 6/19/98 aarono turned on keepalive on reliable sockets. If we
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* don't do this we can hang if the send target crashes
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* while in a low buffer (i.e. no buffer) state.
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* 7/9/99 aarono Cleaning up GetLastError misuse, must call right away,
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* before calling anything else, including DPF.
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***************************************************************************/
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#include "dpsp.h"
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// backlog for listen() api. no constant in winsock, so we ask for the moon
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#define LISTEN_BACKLOG 60
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// how long to wait, in ms, til we abort a blocking WinSock connect() call
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#define CONNECT_WATCHER_TIMEOUT 15000
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/*
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** CreateSocket
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*
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* CALLED BY: all over
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*
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* PARAMETERS:
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* pgd - pointer to a global data
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* psock - new socket. return value.
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* type - stream or datagram
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* port - what port we bind to (host byte order)
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* address - what address to use (net byte order)
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* *perr - set to the last socket error if fn fails
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* bInRange - use reserved range of ports
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*
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* DESCRIPTION:
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* creates a new socket. binds to port specified, at the address specified
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*
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* RETURNS: DP_OK or E_FAIL. if E_FAIL, *perr is set with socket error code (see winsock.h)
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*
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*/
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HRESULT FAR PASCAL CreateSocket(LPGLOBALDATA pgd,SOCKET * psock,INT type,WORD wApplicationPort,ULONG address,
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SOCKERR * perr,BOOL bInRange)
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{
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SOCKET sNew;
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SOCKADDR sockAddr;
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int bTrue = TRUE;
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int protocol = 0;
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BOOL bBroadcast = FALSE;
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WORD wPort;
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BOOL bBound = FALSE;
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*psock = INVALID_SOCKET; // in case we bail
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// Create the socket.
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if (AF_IPX == pgd->AddressFamily)
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{
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// set up protocol for ipx
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if (SOCK_STREAM == type)
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{
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protocol = NSPROTO_SPXII;
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}
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else protocol = NSPROTO_IPX;
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}
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sNew = socket( pgd->AddressFamily, type, protocol);
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if (INVALID_SOCKET == sNew)
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{
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// no cleanup needed, just bail
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*perr = WSAGetLastError();
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return E_FAIL;
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}
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// try to bind an address to the socket.
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// set up the sockaddr
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memset(&sockAddr,0,sizeof(sockAddr));
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switch (pgd->AddressFamily)
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{
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case AF_INET:
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{
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if ((SOCK_STREAM == type))
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{
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BOOL bTrue = TRUE;
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UINT err;
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// turn ON keepalive
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if (SOCKET_ERROR == setsockopt(sNew, SOL_SOCKET, SO_KEEPALIVE, (CHAR FAR *)&bTrue, sizeof(bTrue)))
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{
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err = WSAGetLastError();
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DPF(0,"Failed to turn ON keepalive - continue : err = %d\n",err);
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}
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ASSERT(bTrue);
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// turn off nagling
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if(pgd->dwSessionFlags & DPSESSION_OPTIMIZELATENCY)
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{
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DPF(5, "Turning nagling off on socket");
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if (SOCKET_ERROR == setsockopt(sNew, IPPROTO_TCP, TCP_NODELAY, (CHAR FAR *)&bTrue, sizeof(bTrue)))
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{
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err = WSAGetLastError();
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DPF(0,"Failed to turn off naggling - continue : err = %d\n",err);
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}
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}
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}
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((SOCKADDR_IN *)&sockAddr)->sin_family = PF_INET;
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((SOCKADDR_IN *)&sockAddr)->sin_addr.s_addr = address;
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((SOCKADDR_IN *)&sockAddr)->sin_port = htons(wApplicationPort);
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if (bInRange && !wApplicationPort)
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{
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USHORT rndoffset;
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DPF(5, "Application didn't specify a port - using dplay range");
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rndoffset=(USHORT)(GetTickCount()%DPSP_NUM_PORTS);
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wPort = DPSP_MIN_PORT+rndoffset;
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do
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{
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DPF(5, "Trying to bind to port %d",wPort);
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((SOCKADDR_IN *)&sockAddr)->sin_port = htons(wPort);
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// do the bind
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if( SOCKET_ERROR != bind( sNew, (LPSOCKADDR)&sockAddr, sizeof(sockAddr) ) )
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{
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bBound = TRUE;
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DPF(5, "Successfully bound to port %d", wPort);
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}
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else
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{
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if(++wPort > DPSP_MAX_PORT){
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wPort=DPSP_MIN_PORT;
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}
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}
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}
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while (!bBound && (wPort != DPSP_MIN_PORT+rndoffset));
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}
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}
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break;
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case AF_IPX:
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{
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((SOCKADDR_IPX *)&sockAddr)->sa_family = (SHORT)pgd->AddressFamily;
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((SOCKADDR_IPX *)&sockAddr)->sa_socket = wApplicationPort;
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// nodenum?
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memset(&(((SOCKADDR_IPX *)&sockAddr)->sa_nodenum),0,6);
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}
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break;
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default:
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ASSERT(FALSE);
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break;
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} // switch
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// do the bind
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if( !bBound && (SOCKET_ERROR == bind( sNew, (LPSOCKADDR)&sockAddr, sizeof(sockAddr))) )
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{
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goto ERROR_EXIT;
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}
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// success!
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*psock = sNew;
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DEBUGPRINTSOCK(9,"created a new socket (bound) - ",psock);
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return DP_OK;
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ERROR_EXIT:
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// clean up and bail
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*perr = WSAGetLastError();
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DPF(0,"create socket failed- err = %d\n",*perr);
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closesocket(sNew);
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return E_FAIL;
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} // CreateSocket
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#undef DPF_MODNAME
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#define DPF_MODNAME "KillSocket"
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HRESULT KillSocket(SOCKET sSocket,BOOL fStream,BOOL fHard)
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{
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UINT err;
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if (INVALID_SOCKET == sSocket)
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{
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return E_FAIL;
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}
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if (!fStream)
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{
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if (SOCKET_ERROR == closesocket(sSocket))
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{
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err = WSAGetLastError();
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DPF(0,"killsocket - dgram close err = %d\n",err);
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return E_FAIL;
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}
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}
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else
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{
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LINGER Linger;
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if (fHard)
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{
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Linger.l_onoff=TRUE; // turn linger on
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Linger.l_linger=0; // nice small time out
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if( SOCKET_ERROR == setsockopt( sSocket,SOL_SOCKET,SO_LINGER,(char FAR *)&Linger,
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sizeof(Linger) ) )
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{
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err = WSAGetLastError();
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DPF(0,"killsocket - stream setopt err = %d\n",err);
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}
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}
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if (SOCKET_ERROR == shutdown(sSocket,2))
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{
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// this may well fail, if e.g. no one is using this socket right now...
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// the error would be wsaenotconn
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err = WSAGetLastError();
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DPF(5,"killsocket - stream shutdown err = %d\n",err);
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}
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if (SOCKET_ERROR == closesocket(sSocket))
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{
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err = WSAGetLastError();
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DPF(0,"killsocket - stream close err = %d\n",err);
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return E_FAIL;
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}
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}
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return DP_OK;
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}// KillSocket
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#undef DPF_MODNAME
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#define DPF_MODNAME "CreateAndInitStreamSocket"
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// set up a stream socket to receive connections
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// used w/ the gGlobalData.sStreamAcceptSocket
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HRESULT CreateAndInitStreamSocket(LPGLOBALDATA pgd)
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{
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HRESULT hr;
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UINT err;
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LINGER Linger;
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hr = CreateSocket(pgd,&(pgd->sSystemStreamSocket),SOCK_STREAM,pgd->wApplicationPort,INADDR_ANY,&err,TRUE);
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if (FAILED(hr))
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{
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DPF(0,"init listen socket failed - err = %d\n",err);
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return hr ;
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}
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// set up socket w/ max listening connections
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err = listen(pgd->sSystemStreamSocket,LISTEN_BACKLOG);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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DPF(0,"init listen socket / listen error - err = %d\n",err);
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return E_FAIL ;
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}
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// set for hard disconnect
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Linger.l_onoff=1;
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Linger.l_linger=0;
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if( SOCKET_ERROR == setsockopt( pgd->sSystemStreamSocket,SOL_SOCKET,SO_LINGER,
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(char FAR *)&Linger,sizeof(Linger) ) )
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{
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err = WSAGetLastError();
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DPF(0,"Delete service socket - stream setopt err = %d\n",err);
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}
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DEBUGPRINTSOCK(1,"enum - listening on",&(pgd->sSystemStreamSocket));
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return DP_OK;
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} // CreateAndInitStreamSocket
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#undef DPF_MODNAME
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#define DPF_MODNAME "SPConnect"
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// connect socket to sockaddr
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HRESULT SPConnect(SOCKET* psSocket, LPSOCKADDR psockaddr,UINT addrlen, BOOL bOutBoundOnly)
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{
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UINT err;
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HRESULT hr = DP_OK;
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DWORD dwLastError;
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u_long lNonBlock = 1; // passed to ioctlsocket to make socket non-blocking
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u_long lBlock = 0; // passed to ioctlsocket to make socket blocking again
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fd_set fd_setConnect;
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fd_set fd_setExcept;
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TIMEVAL timevalConnect;
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err=ioctlsocket(*psSocket, FIONBIO, &lNonBlock); // make socket non-blocking
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if(SOCKET_ERROR == err){
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dwLastError=WSAGetLastError();
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DPF(0,"sp - failed to set socket %d to non-blocking mode err= %d\n", *psSocket, dwLastError);
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return DPERR_CONNECTIONLOST;
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}
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// Start the socket connecting.
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err = connect(*psSocket,psockaddr,addrlen);
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if(SOCKET_ERROR == err) {
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dwLastError=WSAGetLastError();
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if(dwLastError != WSAEWOULDBLOCK){
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DPF(0,"sp - connect failed err= %d\n", dwLastError);
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return DPERR_CONNECTIONLOST;
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}
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// we are going to wait for either the connect to succeed (socket to be writeable)
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// or the connect to fail (except fdset bit to be set). So we init an FDSET with
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// the socket that is connecting and wait.
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FD_ZERO(&fd_setConnect);
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FD_SET(*psSocket, &fd_setConnect);
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FD_ZERO(&fd_setExcept);
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FD_SET(*psSocket, &fd_setExcept);
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timevalConnect.tv_sec=0;
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timevalConnect.tv_usec=CONNECT_WATCHER_TIMEOUT*1000; //msec -> usec
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err = select(0, NULL, &fd_setConnect, &fd_setExcept, &timevalConnect);
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// err is the number of sockets with activity or 0 for timeout
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// or SOCKET_ERROR for error
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if(SOCKET_ERROR == err) {
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dwLastError=WSAGetLastError();
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DPF(0,"sp - connect failed err= %d\n", dwLastError);
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return DPERR_CONNECTIONLOST;
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} else if (0==err){
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// timed out
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DPF(0,"Connect timed out on socket %d\n",*psSocket);
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return DPERR_CONNECTIONLOST;
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}
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|
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// Now see if the connect succeeded or the connect got an exception
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if(!(FD_ISSET(*psSocket, &fd_setConnect))){
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DPF(0,"Connect did not succeed on socket %d\n",*psSocket);
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return DPERR_CONNECTIONLOST;
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}
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if(FD_ISSET(*psSocket,&fd_setExcept)){
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DPF(0,"Got exception on socket %d during connect\n",*psSocket);
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return DPERR_CONNECTIONLOST;
|
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}
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}
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err=ioctlsocket(*psSocket, FIONBIO, &lBlock); // make socket blocking again
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DEBUGPRINTSOCK(9,"successfully connected socket - ", psSocket);
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if (bOutBoundOnly)
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{
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DEBUGPRINTADDR(5, "Sending reuse connection message to - ",psockaddr);
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// tell receiver to reuse connection
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hr = SendReuseConnectionMessage(*psSocket);
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}
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return hr;
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|
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} //SPConnect
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#undef DPF_MODNAME
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#define DPF_MODNAME "SetPlayerAddress"
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// we've created a socket for a player. store its address in the players
|
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// spplayerdata struct.
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HRESULT SetPlayerAddress(LPGLOBALDATA pgd,LPSPPLAYERDATA ppd,SOCKET sSocket,BOOL fStream)
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{
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SOCKADDR sockaddr;
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UINT err;
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int iAddrLen = sizeof(SOCKADDR);
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err = getsockname(sSocket,&sockaddr,&iAddrLen);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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DPF(0,"setplayeraddress - getsockname - err = %d\n",err);
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closesocket(sSocket);
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return E_FAIL;
|
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}
|
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|
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if (fStream)
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{
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switch (pgd->AddressFamily)
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{
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case AF_INET:
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STREAM_PSOCKADDR(ppd)->sa_family = AF_INET;
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IP_STREAM_PORT(ppd) = ((SOCKADDR_IN * )&sockaddr)->sin_port;
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// we don't know the address of the local player (multihomed!)
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IP_STREAM_ADDR(ppd) = 0;
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break;
|
|
|
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case AF_IPX:
|
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{
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SOCKADDR_IPX * pipx = (SOCKADDR_IPX * )STREAM_PSOCKADDR(ppd);
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|
|
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pipx->sa_family = AF_IPX;
|
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pipx->sa_socket = ((SOCKADDR_IPX*)&sockaddr)->sa_socket;
|
|
memset(pipx->sa_nodenum,0,6);
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break;
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|
|
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}
|
|
|
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default:
|
|
ASSERT(FALSE);
|
|
}
|
|
} // stream
|
|
else
|
|
{
|
|
switch (pgd->AddressFamily)
|
|
{
|
|
case AF_INET:
|
|
DGRAM_PSOCKADDR(ppd)->sa_family = AF_INET;
|
|
IP_DGRAM_PORT(ppd) = ((SOCKADDR_IN *)&sockaddr)->sin_port;
|
|
// we don't know the address of the local player (multihomed!)
|
|
IP_DGRAM_ADDR(ppd) = 0;
|
|
break;
|
|
|
|
case AF_IPX:
|
|
{
|
|
SOCKADDR_IPX * pipx = (SOCKADDR_IPX * )DGRAM_PSOCKADDR(ppd);
|
|
|
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pipx->sa_family = AF_IPX;
|
|
pipx->sa_socket = ((SOCKADDR_IPX*)&sockaddr)->sa_socket;
|
|
memset(pipx->sa_nodenum,0,6);
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
ASSERT(FALSE);
|
|
}
|
|
|
|
} // dgram
|
|
|
|
return DP_OK;
|
|
} // SetPlayerAddress
|
|
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "CreatePlayerSocket"
|
|
|
|
// called by CreatePlayerDgramSocket
|
|
// bind to our well known port for ipx
|
|
HRESULT GetIPXNameServerSocket(LPGLOBALDATA pgd)
|
|
{
|
|
BOOL bTrue = TRUE;
|
|
SOCKET sSocket;
|
|
HRESULT hr;
|
|
UINT err;
|
|
|
|
// if there already was a receive thread, we need to kill
|
|
// the socket, and remember the thread, so at shutdown we
|
|
// can make sure it's gone. note - we can't wait for it to
|
|
// leave now, since dplay hasn't dropped its locks, and
|
|
// the thread may be blocked on dplay
|
|
if (pgd->hDGramReceiveThread)
|
|
{
|
|
// it's ipx, and we're deleting the system player
|
|
// we need to get rid of the system sockets, so that if we recreate as
|
|
// nameserver we can bind to a specific port...
|
|
// ipx only uses datagram, so we only stop those...kill the socket
|
|
ASSERT(INVALID_SOCKET != pgd->sSystemDGramSocket);
|
|
KillSocket(pgd->sSystemDGramSocket,FALSE,TRUE);
|
|
pgd->sSystemDGramSocket = INVALID_SOCKET;
|
|
|
|
// remember the old thread - we'll need to make sure it's gone when we
|
|
// shut down
|
|
pgd->hIPXSpareThread = pgd->hDGramReceiveThread;
|
|
pgd->hDGramReceiveThread = NULL;
|
|
}
|
|
|
|
DPF(2,"ipx - creating name server dgram socket\n");
|
|
|
|
// use name server port
|
|
hr = CreateSocket(pgd,&sSocket,SOCK_DGRAM,SERVER_DGRAM_PORT,INADDR_ANY,&err,FALSE);
|
|
if (FAILED(hr))
|
|
{
|
|
DPF(0,"IPX - DPLAY SERVER SOCKET IS ALREADY IN USE. PLEASE SHUTDOWN ANY");
|
|
DPF(0,"OTHER NETWORK APPLICATIONS AND TRY AGAIN");
|
|
// boned!
|
|
return DPERR_CANNOTCREATESERVER;
|
|
}
|
|
|
|
if( SOCKET_ERROR == setsockopt( sSocket,SOL_SOCKET,SO_BROADCAST,(char FAR *)&bTrue,
|
|
sizeof(bTrue) ) )
|
|
{
|
|
err = WSAGetLastError();
|
|
DPF(0,"create - could not set broadcast err = %d\n",err);
|
|
// keep trying
|
|
}
|
|
|
|
DEBUGPRINTSOCK(2,"name server dgram socket (bound) - ",&sSocket);
|
|
|
|
pgd->sSystemDGramSocket = sSocket;
|
|
|
|
return DP_OK;
|
|
|
|
} // GetIPXNameServerSocket
|
|
|
|
HRESULT CreatePlayerDgramSocket(LPGLOBALDATA pgd,LPSPPLAYERDATA ppd,DWORD dwFlags)
|
|
{
|
|
HRESULT hr=DP_OK;
|
|
UINT err;
|
|
SOCKET sSocket;
|
|
|
|
if ( (AF_IPX == pgd->AddressFamily) && (dwFlags & DPLAYI_PLAYER_NAMESRVR))
|
|
{
|
|
//
|
|
// AF_INET uses ddhelp to bind the nameserver to a specific port
|
|
// (SERVER_DGRAM_PORT). AF_IPX binds to that port here.
|
|
hr = GetIPXNameServerSocket(pgd);
|
|
if (FAILED(hr))
|
|
{
|
|
return hr;
|
|
}
|
|
// store this for setting player address below
|
|
sSocket = pgd->sSystemDGramSocket;
|
|
}
|
|
else if (dwFlags & DPLAYI_PLAYER_SYSPLAYER)
|
|
{
|
|
if (INVALID_SOCKET == pgd->sSystemDGramSocket)
|
|
{
|
|
|
|
hr = CreateSocket(pgd,&sSocket,SOCK_DGRAM,pgd->wApplicationPort,INADDR_ANY,&err,TRUE);
|
|
if (FAILED(hr))
|
|
{
|
|
DPF(0,"create sysplayer dgram socket failed - err = %d\n",err);
|
|
return hr;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
if (dwFlags & DPLAYI_PLAYER_NAMESRVR)
|
|
{
|
|
DEBUGPRINTSOCK(2,"name server dgram socket - ",&sSocket);
|
|
}
|
|
#endif // DEBUG
|
|
|
|
pgd->sSystemDGramSocket = sSocket;
|
|
}
|
|
else
|
|
{
|
|
// store this for setting player address below
|
|
sSocket = pgd->sSystemDGramSocket;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
ASSERT(INVALID_SOCKET != pgd->sSystemDGramSocket);
|
|
sSocket = pgd->sSystemDGramSocket;
|
|
}
|
|
|
|
// store the ip + port w/ the player...
|
|
hr = SetPlayerAddress(pgd,ppd,sSocket,FALSE);
|
|
|
|
|
|
return hr;
|
|
} // CreatePlayerDgramSocket
|
|
|
|
HRESULT CreatePlayerStreamSocket(LPGLOBALDATA pgd,LPSPPLAYERDATA ppd,DWORD dwFlags)
|
|
{
|
|
SOCKET sSocket;
|
|
HRESULT hr=DP_OK;
|
|
UINT err;
|
|
BOOL bListen = TRUE; // set if we created socket, + need to set it's listen
|
|
|
|
if (dwFlags & DPLAYI_PLAYER_SYSPLAYER)
|
|
{
|
|
if (INVALID_SOCKET == pgd->sSystemStreamSocket)
|
|
{
|
|
hr = CreateSocket(pgd,&sSocket,SOCK_STREAM,pgd->wApplicationPort,INADDR_ANY,&err,TRUE);
|
|
if (FAILED(hr))
|
|
{
|
|
DPF(0,"create player stream socket failed - err = %d\n",err);
|
|
return hr;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
if (dwFlags & DPLAYI_PLAYER_NAMESRVR)
|
|
{
|
|
DEBUGPRINTSOCK(2,"name server stream socket - ",&sSocket);
|
|
}
|
|
#endif // DEBUG
|
|
|
|
pgd->sSystemStreamSocket = sSocket;
|
|
}
|
|
else
|
|
{
|
|
sSocket = pgd->sSystemStreamSocket;
|
|
bListen = FALSE;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
ASSERT (INVALID_SOCKET != pgd->sSystemStreamSocket);
|
|
sSocket = pgd->sSystemStreamSocket;
|
|
bListen = FALSE;
|
|
}
|
|
|
|
if (bListen)
|
|
{
|
|
// set up socket to receive connections
|
|
err = listen(sSocket,LISTEN_BACKLOG);
|
|
if (SOCKET_ERROR == err)
|
|
{
|
|
err = WSAGetLastError();
|
|
ASSERT(FALSE);
|
|
DPF(0,"ACK! stream socket listen failed - err = %d\n",err);
|
|
// keep trying
|
|
}
|
|
}
|
|
|
|
hr = SetPlayerAddress(pgd,ppd,sSocket,TRUE);
|
|
return hr;
|
|
|
|
} // CreatePlayerStreamSocket
|
|
|
|
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "PokeAddr"
|
|
|
|
|
|
// poke an ip addr into a message blob
|
|
void IP_SetAddr(LPVOID pmsg,SOCKADDR_IN * paddrSrc)
|
|
{
|
|
LPSOCKADDR_IN paddrDest; // tempo variable, makes casting less ugly
|
|
LPMESSAGEHEADER phead;
|
|
|
|
phead = (LPMESSAGEHEADER)pmsg;
|
|
// todo - validate header
|
|
|
|
// leave the port intact, copy over the ip addr
|
|
paddrDest = (SOCKADDR_IN *)&(phead->sockaddr);
|
|
// poke the new ip addr into the message header
|
|
paddrDest->sin_addr.s_addr = paddrSrc->sin_addr.s_addr;
|
|
|
|
return;
|
|
|
|
} // IP_SetAddr
|
|
|
|
// get an ip addr from a message blob
|
|
void IP_GetAddr(SOCKADDR_IN * paddrDest,SOCKADDR_IN * paddrSrc)
|
|
{
|
|
// leave the port intact, copy over the nodenum
|
|
if (0 == paddrDest->sin_addr.s_addr)
|
|
{
|
|
DPF(2,"remote player - setting address!! = %s\n",inet_ntoa(paddrSrc->sin_addr));
|
|
paddrDest->sin_addr.s_addr = paddrSrc->sin_addr.s_addr;
|
|
}
|
|
|
|
return;
|
|
|
|
} // IP_GetAddr
|
|
|
|
// poke the ipx nodenumber / a message
|
|
void IPX_SetNodenum(LPVOID pmsg,SOCKADDR_IPX * paddrSrc)
|
|
{
|
|
LPSOCKADDR_IPX paddrDest; // tempo variable, makes casting less ugly
|
|
LPMESSAGEHEADER phead;
|
|
|
|
phead = (LPMESSAGEHEADER)pmsg;
|
|
// todo - validate header
|
|
|
|
// leave the port intact, copy over the nodenum
|
|
paddrDest = (SOCKADDR_IPX *)&(phead->sockaddr);
|
|
memcpy(paddrDest->sa_nodenum,paddrSrc->sa_nodenum,6);
|
|
|
|
return;
|
|
|
|
} // IPX_SetNodenum
|
|
|
|
// reconstruct the nodenum from the msg
|
|
void IPX_GetNodenum(SOCKADDR_IPX * paddrDest,SOCKADDR_IPX * paddrSrc)
|
|
{
|
|
char sa_nodenum_zero[6];
|
|
|
|
memset(sa_nodenum_zero,0,6);
|
|
|
|
// if the nodenum is zero, set it
|
|
if (0 == memcmp(paddrDest->sa_nodenum,sa_nodenum_zero,6))
|
|
{
|
|
DEBUGPRINTADDR(4,"IPX - setting remote player nodenum",(SOCKADDR *)paddrSrc);
|
|
// leave the port intact, copy over the nodenum
|
|
memcpy(paddrDest->sa_nodenum,paddrSrc->sa_nodenum,6);
|
|
}
|
|
return;
|
|
} // IPX_GetNodenum
|
|
|
|
// store the port of the socket w/ the message, so the receiving end
|
|
// can reconstruct the address to reply to
|
|
HRESULT SetReturnAddress(LPVOID pmsg,SOCKET sSocket)
|
|
{
|
|
SOCKADDR sockaddr;
|
|
INT addrlen=sizeof(SOCKADDR);
|
|
LPMESSAGEHEADER phead;
|
|
UINT err;
|
|
|
|
// find out what port gGlobalData.sEnumSocket is on
|
|
err = getsockname(sSocket,(LPSOCKADDR)&sockaddr,&addrlen);
|
|
if (SOCKET_ERROR == err)
|
|
{
|
|
err = WSAGetLastError();
|
|
DPF(0,"could not get socket name - err = %d\n",err);
|
|
return DP_OK;
|
|
}
|
|
|
|
DEBUGPRINTADDR(9,"setting return address = ",&sockaddr);
|
|
|
|
phead = (LPMESSAGEHEADER)pmsg;
|
|
// todo - validate header
|
|
|
|
phead->sockaddr = sockaddr;
|
|
|
|
return DP_OK;
|
|
|
|
} // SetReturnAddress
|
|
|
|
// code below all called by GetServerAddress. For IP, prompts user for ip address
|
|
// for name server.
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "GetAddress"
|
|
// get the ip address from the pBuffer passed in by a user
|
|
// can either be a real ip, or a hostname
|
|
// called after the user fills out our dialog box
|
|
HRESULT GetAddress(ULONG * puAddress,char *pBuffer,int cch)
|
|
{
|
|
UINT uiAddr;
|
|
UINT err;
|
|
PHOSTENT phostent;
|
|
IN_ADDR hostaddr;
|
|
|
|
if ( (0 == cch) || (!pBuffer) || (0 == strlen(pBuffer)) )
|
|
{
|
|
*puAddress = INADDR_BROADCAST;
|
|
return (DP_OK);
|
|
}
|
|
|
|
// try inet_addr first
|
|
uiAddr = inet_addr(pBuffer);
|
|
|
|
if(0 == uiAddr) // fix bug where "" buffer passed in.
|
|
{
|
|
*puAddress = INADDR_BROADCAST;
|
|
return (DP_OK);
|
|
}
|
|
|
|
if (INADDR_NONE != uiAddr)
|
|
{
|
|
// found it
|
|
*puAddress = uiAddr;
|
|
return (DP_OK);
|
|
}
|
|
|
|
// try hostbyname
|
|
phostent = gethostbyname(pBuffer);
|
|
if (NULL == phostent )
|
|
{
|
|
err = WSAGetLastError();
|
|
DPF(0,"could not get host address - err = %d\n",err);
|
|
return (DPERR_INVALIDPARAM);
|
|
}
|
|
memcpy(&hostaddr,phostent->h_addr,sizeof(hostaddr));
|
|
DPF(1,"name server address = %s \n",inet_ntoa(hostaddr));
|
|
*puAddress = hostaddr.s_addr;
|
|
|
|
return (DP_OK);
|
|
} // GetAddress
|
|
|
|
// put up a dialog asking for a network address
|
|
// call get address to convert user specified address to network usable address
|
|
// called by GetServerAddress
|
|
INT_PTR CALLBACK DlgServer(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
HWND hWndCtl;
|
|
char pBuffer[ADDR_BUFFER_SIZE];
|
|
UINT cch;
|
|
ULONG *lpuEnumAddress;
|
|
HRESULT hr;
|
|
|
|
switch (msg)
|
|
{
|
|
case WM_INITDIALOG:
|
|
// set focus on edit box
|
|
hWndCtl = GetDlgItem(hDlg, IDC_EDIT1);
|
|
if (hWndCtl == NULL)
|
|
{
|
|
EndDialog(hDlg, FALSE);
|
|
return(TRUE);
|
|
}
|
|
SetFocus(hWndCtl);
|
|
SendMessage(hWndCtl, CB_SETCURSEL, 0, 0);
|
|
|
|
// save pointer to enum address with the window
|
|
SetWindowLongPtr(hDlg, DWLP_USER, (LONG) lParam);
|
|
return(FALSE);
|
|
|
|
|
|
case WM_COMMAND:
|
|
switch(LOWORD(wParam))
|
|
{
|
|
case IDOK:
|
|
// get text entered in control
|
|
cch = GetDlgItemText(hDlg, IDC_EDIT1, pBuffer, ADDR_BUFFER_SIZE);
|
|
|
|
// get pointer to return address in
|
|
lpuEnumAddress = (ULONG *) GetWindowLongPtr(hDlg, DWLP_USER);
|
|
|
|
// convert string to enum address
|
|
hr = GetAddress(lpuEnumAddress,pBuffer,cch);
|
|
if (FAILED(hr))
|
|
EndDialog(hDlg, hr);
|
|
else
|
|
EndDialog(hDlg, TRUE);
|
|
return(TRUE);
|
|
|
|
case IDCANCEL:
|
|
EndDialog(hDlg, FALSE);
|
|
return(TRUE);
|
|
}
|
|
break;
|
|
}
|
|
return (FALSE);
|
|
} // DlgServer
|
|
|
|
/*
|
|
** GetServerAddress
|
|
*
|
|
* CALLED BY: EnumSessions
|
|
*
|
|
* DESCRIPTION: launches the select network address dialog
|
|
*
|
|
* RETURNS: ip address (sockaddr.sin_addr.s_addr)
|
|
*
|
|
*/
|
|
HRESULT ServerDialog(ULONG *lpuEnumAddress)
|
|
{
|
|
HWND hwnd;
|
|
INT_PTR iResult;
|
|
HRESULT hr;
|
|
|
|
// we have a valid enum address
|
|
if (*lpuEnumAddress)
|
|
return (DP_OK);
|
|
|
|
// use the fg window as our parent, since a ddraw app may be full screen
|
|
// exclusive
|
|
hwnd = GetForegroundWindow();
|
|
|
|
iResult = DialogBoxParam(ghInstance, MAKEINTRESOURCE(IDD_SELECTSERVER), hwnd,
|
|
DlgServer, (LPARAM) lpuEnumAddress);
|
|
if (iResult == -1)
|
|
{
|
|
DPF_ERR("GetServerAddress - dialog failed");
|
|
hr = DPERR_GENERIC;
|
|
}
|
|
else if (iResult < 0)
|
|
{
|
|
DPF(0, "GetServerAddress - dialog failed: %08X", iResult);
|
|
hr = (HRESULT) iResult;
|
|
}
|
|
else if (iResult == 0)
|
|
{
|
|
hr = DPERR_USERCANCEL;
|
|
}
|
|
else
|
|
{
|
|
hr = DP_OK;
|
|
}
|
|
|
|
return (hr);
|
|
|
|
} //ServerDialog
|
|
|
|
// called by enumsessions - find out where server is...
|
|
HRESULT GetServerAddress(LPGLOBALDATA pgd,LPSOCKADDR psockaddr)
|
|
{
|
|
HRESULT hr;
|
|
|
|
if (AF_IPX == pgd->AddressFamily)
|
|
{
|
|
((LPSOCKADDR_IPX)psockaddr)->sa_family = AF_IPX;
|
|
((LPSOCKADDR_IPX)psockaddr)->sa_socket = SERVER_DGRAM_PORT;
|
|
memset(&(((LPSOCKADDR_IPX)psockaddr)->sa_nodenum),0xff,sizeof(((LPSOCKADDR_IPX)psockaddr)->sa_nodenum));
|
|
|
|
hr = DP_OK;
|
|
}
|
|
else
|
|
{
|
|
if (pgd->bHaveServerAddress)
|
|
{
|
|
// use enum address passed to SPInit
|
|
hr = GetAddress(&pgd->uEnumAddress,pgd->szServerAddress,strlen(pgd->szServerAddress));
|
|
}
|
|
else
|
|
{
|
|
// ask user for enum address
|
|
hr = ServerDialog(&pgd->uEnumAddress);
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
// setup winsock to enum this address
|
|
((LPSOCKADDR_IN)psockaddr)->sin_family = AF_INET;
|
|
((LPSOCKADDR_IN)psockaddr)->sin_addr.s_addr = pgd->uEnumAddress;
|
|
// see byte-order comment in dpsp.h for this constant
|
|
((LPSOCKADDR_IN)psockaddr)->sin_port = SERVER_DGRAM_PORT;
|
|
}
|
|
else
|
|
{
|
|
DPF(0, "Invalid server address: 0x%08lx", hr);
|
|
}
|
|
}
|
|
|
|
return (hr);
|
|
} // GetServerAddress
|