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927 lines
24 KiB
927 lines
24 KiB
/*==========================================================================;
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*
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* Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved.
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*
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* File: wsock2.c
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* Content: DirectPlay Winsock 2 SP support. Called from dpsp.c.
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* History:
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* Date By Reason
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* ==== == ======
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* 7/11//97 andyco created it
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* 2/13/98 aarono added async support.
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* 4/6/98 aarono mapped WSAECONNRESET to DPERR_CONNECTIONLOST
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* 6/6/98 aarono B#27187 fix ref counting on send blocks in sync error case
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* 7/9/99 aarono Cleaning up GetLastError misuse, must call right away,
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* before calling anything else, including DPF.
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**************************************************************************/
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// this module is for async connections and sends
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// only used w/ TCP:IP - IPX is dgram only, so we don't bother...
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// currently only used as the reply thread proc for async replies. see dpsp.c::sp_reply
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#define INCL_WINSOCK_API_TYPEDEFS 1 // includes winsock 2 fn proto's, for getprocaddress
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#include <winsock2.h>
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#include "dpsp.h"
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#undef DPF_MODNAME
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#define DPF_MODNAME "AsyncSendThreadProc"
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extern HINSTANCE hWS2; // dynaload the ws2_32.dll, so if it's not installed
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// (e.g. win 95 gold) we still load
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// prototypes for our dynaload fn's
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LPFN_WSAWAITFORMULTIPLEEVENTS g_WSAWaitForMultipleEvents;
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LPFN_WSASEND g_WSASend;
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LPFN_WSASENDTO g_WSASendTo;
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LPFN_WSACLOSEEVENT g_WSACloseEvent;
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LPFN_WSACREATEEVENT g_WSACreateEvent;
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LPFN_WSAENUMNETWORKEVENTS g_WSAEnumNetworkEvents;
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LPFN_WSAEVENTSELECT g_WSAEventSelect;
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LPFN_GETSOCKOPT g_getsockopt;
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// attempt to load the winsock 2 dll, and get our proc addresses from it
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HRESULT InitWinsock2()
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{
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// load winsock library
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hWS2 = LoadLibrary("ws2_32.dll");
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if (!hWS2)
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{
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DPF(0,"Could not load ws2_32.dll\n");
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// reset our winsock 2 global
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goto LOADLIBRARYFAILED;
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}
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// get pointers to the entry points we need
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g_WSAWaitForMultipleEvents = (LPFN_WSAWAITFORMULTIPLEEVENTS)GetProcAddress(hWS2, "WSAWaitForMultipleEvents");
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if(!g_WSAWaitForMultipleEvents) goto GETPROCADDRESSFAILED;
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g_WSASend = (LPFN_WSASEND)GetProcAddress(hWS2, "WSASend");
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if (!g_WSASend) goto GETPROCADDRESSFAILED;
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g_WSASendTo = (LPFN_WSASENDTO)GetProcAddress(hWS2, "WSASendTo");
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if (!g_WSASendTo) goto GETPROCADDRESSFAILED;
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g_WSAEventSelect = ( LPFN_WSAEVENTSELECT )GetProcAddress(hWS2, "WSAEventSelect");
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if (!g_WSAEventSelect) goto GETPROCADDRESSFAILED;
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g_WSAEnumNetworkEvents = (LPFN_WSAENUMNETWORKEVENTS)GetProcAddress(hWS2, "WSAEnumNetworkEvents");
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if (!g_WSAEnumNetworkEvents) goto GETPROCADDRESSFAILED;
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g_WSACreateEvent = (LPFN_WSACREATEEVENT)GetProcAddress(hWS2, "WSACreateEvent");
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if (!g_WSACreateEvent) goto GETPROCADDRESSFAILED;
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g_WSACloseEvent = (LPFN_WSACLOSEEVENT)GetProcAddress(hWS2, "WSACloseEvent");
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if (!g_WSACloseEvent) goto GETPROCADDRESSFAILED;
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g_getsockopt = (LPFN_GETSOCKOPT)GetProcAddress(hWS2, "getsockopt");
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if (!g_getsockopt) goto GETPROCADDRESSFAILED;
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return DP_OK;
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GETPROCADDRESSFAILED:
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DPF(0,"Could not find required Winsock entry point");
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FreeLibrary(hWS2);
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hWS2 = NULL;
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// fall through
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LOADLIBRARYFAILED:
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g_WSAEventSelect = NULL;
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g_WSAEnumNetworkEvents = NULL;
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g_WSACreateEvent = NULL;
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g_WSACloseEvent = NULL;
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return DPERR_UNAVAILABLE;
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} // InitWinsock2
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// remove the reply node from the list
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void DeleteReplyNode(LPGLOBALDATA pgd,LPREPLYLIST prd, BOOL bKillSocket)
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{
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LPREPLYLIST prdPrev;
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ENTER_DPSP();
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// 1st, remove prd from the list
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// is it the root?
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if (prd == pgd->pReplyList) pgd->pReplyList = pgd->pReplyList->pNextReply;
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else
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{
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BOOL bFound = FALSE;
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// it's not the root - take it out of the middle
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prdPrev = pgd->pReplyList;
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while (prdPrev && !bFound)
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{
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if (prdPrev->pNextReply == prd)
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{
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prdPrev->pNextReply = prd->pNextReply;
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bFound = TRUE;
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}
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else
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{
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prdPrev = prdPrev->pNextReply;
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}
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} // while
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ASSERT(bFound);
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} // not the root
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// now clean up prd
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// nuke the socket
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if (bKillSocket)
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KillSocket(prd->sSocket,TRUE,FALSE);
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// free up the node
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if (prd->lpMessage) MemFree(prd->lpMessage);
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MemFree(prd);
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LEAVE_DPSP();
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return ;
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} // DeleteReplyNode
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/*
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** AsyncConnectAndSend
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*
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* CALLED BY: AsyncSendThreadProc
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*
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* DESCRIPTION:
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*
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* if necessary, creates a non-blocking socket, and initiates a connection
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* to address specified in prd
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* once connection has been completed, does a synchronous (blocking) send and
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* removes prd from the global list
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*/
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HRESULT AsyncConnectAndSend(LPGLOBALDATA pgd,LPREPLYLIST prd)
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{
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UINT err;
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HRESULT hr;
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UINT addrlen = sizeof(SOCKADDR);
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BOOL bConnectionExists = FALSE;
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BOOL bKillConnection = TRUE;
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if (INVALID_SOCKET == prd->sSocket)
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{
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u_long lNonBlock = 1; // passed to ioctlsocket to make socket non-blocking
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DPID dpidPlayer=0;
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#ifdef FULLDUPLEX_SUPPORT
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// if client wants us to reuse a connection, it would have indicated so and the connection
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// would have been added to our send list by now. See if it exists.
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// TODO - we don't want to search the list everytime - find a better way
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bConnectionExists = FindSocketInBag(pgd, &prd->sockaddr, &prd->sSocket, &dpidPlayer);
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#endif // FULLDUPLEX_SUPPORT
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if (!bConnectionExists)
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{
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SOCKET sSocket;
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// socket didn't exist in our send list, let's send it on a new temporary connection
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DEBUGPRINTADDR(9,"Sending aync reply on a new connection to - ", &(prd->sockaddr));
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// need to get the new socket
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hr = CreateSocket(pgd,&sSocket,SOCK_STREAM,0,INADDR_ANY,&err,FALSE);
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if (FAILED(hr))
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{
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DPF(0,"create async socket failed - err = %d\n",err);
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return hr;
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}
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prd->sSocket = sSocket;
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// set socket to non-blocking
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err = ioctlsocket(prd->sSocket,FIONBIO,&lNonBlock);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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DPF(0,"could not set non-blocking mode on socket err = %d!",err);
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DPF(0,"will revert to synchronous behavior. bummer");
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}
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// now, start the connect
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SetReturnAddress(prd->lpMessage,pgd->sSystemStreamSocket);
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err = connect(prd->sSocket,&prd->sockaddr,addrlen);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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if (WSAEWOULDBLOCK == err)
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{
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// this is expected. the operation needs time to complete.
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// select will tell us when the socket is good to go.
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return DP_OK;
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}
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// else it's a real error!
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DPF(0,"async reply - connect failed - error = %d\n",err);
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DEBUGPRINTADDR(0,"async reply - connect failed - addr = ",(LPSOCKADDR)&(prd->sockaddr));
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goto CLEANUP_EXIT;
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}
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}
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else
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{
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// we found our connection, let's reuse it
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// set it to non-blocking
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DEBUGPRINTADDR(9,"Sending async reply on an existing connection to - ", &(prd->sockaddr));
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err = ioctlsocket(prd->sSocket,FIONBIO,&lNonBlock);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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DPF(0,"could not set non-blocking mode on socket err = %d!",err);
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DPF(0,"will revert to synchronous behavior. bummer");
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}
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// once we have a player id, the session has started. let's hold on to the connection
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// we have and reuse it for the rest of the session
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if (dpidPlayer) bKillConnection = FALSE;
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} // FindSocketInBag
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} // INVALID_SOCKET
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// once we get here, we should have a connected socket ready to send!
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err = 0;
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// keep spitting bits at the socket until we finish or get an error
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while ((prd->dwBytesLeft != 0) && (SOCKET_ERROR != err))
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{
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err = send(prd->sSocket,prd->pbSend,prd->dwBytesLeft,0);
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if (SOCKET_ERROR != err)
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{
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// some bytes went out on the wire
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prd->dwBytesLeft -= err; // we just sent err bytes
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prd->pbSend += err; // advance our send buffer by err bytes
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}
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}
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// now, we've either finished the send, or we have an error
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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if (WSAEWOULDBLOCK == err)
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{
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// this means we couldn't send any bytes w/o blocking
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// that's ok. we'll let select tell us when it's ready to not block
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return DP_OK;
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}
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// else it's a real eror!
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// any other error, we give up and clean up this reply
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DPF(0,"async send - send failed - error = %d\n",err);
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DEBUGPRINTADDR(0,"async send - send failed - addr = ",(LPSOCKADDR)&(prd->sockaddr));
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}
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else ASSERT(0 == prd->dwBytesLeft); // if it's not an error, we better have sent it all
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// fall through
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CLEANUP_EXIT:
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if (bConnectionExists && bKillConnection)
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{
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// close the connection after we're done
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RemoveSocketFromReceiveList(pgd,prd->sSocket);
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RemoveSocketFromBag(pgd,prd->sSocket);
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// so DeleteReplyNode won't try to kill socket again
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prd->sSocket = INVALID_SOCKET;
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}
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// remove the node from the list
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DeleteReplyNode(pgd,prd,bKillConnection);
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return DP_OK;
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} // AsyncConnectAndSend
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// walk the reply list, tell winsock to watch any of the nodes which has a valid socket
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// (i.e. has a connection or send pending)
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HRESULT DoEventSelect(LPGLOBALDATA pgd,WSAEVENT hSelectEvent)
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{
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UINT err;
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LPREPLYLIST prd;
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ENTER_DPSP();
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prd = pgd->pReplyList;
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while (prd)
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{
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if (INVALID_SOCKET != prd->sSocket)
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{
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// have winscok tell us when anything good (connection complete, ready to write more data)
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// happens on this socket
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err = g_WSAEventSelect(prd->sSocket,hSelectEvent,FD_WRITE | FD_CONNECT);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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DPF(0,"could not do event select ! err = %d!",err);
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// keep trying...
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}
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} // invalid_socket
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prd = prd->pNextReply;
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}
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LEAVE_DPSP();
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return DP_OK;
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} // DoEventSelect
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// wsaeventselect woke us up. one or more of our sockets had something happen
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// (e.g. connect completed, send ready for more data, etc.)
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// walk the reply list, find nodes who need to be serviced
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void ServiceReplyList(LPGLOBALDATA pgd,WSAEVENT hEvent)
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{
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UINT err;
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LPREPLYLIST prd,prdNext;
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WSANETWORKEVENTS WSANetEvents;
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ENTER_DPSP();
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Top:
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prd = pgd->pReplyList;
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while (prd)
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{
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// save this now - asyncconnectandsend could destroy prd
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prdNext = prd->pNextReply;
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if (INVALID_SOCKET != prd->sSocket)
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{
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// go ask winsock if this socket had anything intersting happen
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err = g_WSAEnumNetworkEvents(prd->sSocket,NULL,&WSANetEvents);
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if (SOCKET_ERROR == err)
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{
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err = WSAGetLastError();
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DPF(0,"could not enum events!! err = %d!",err);
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// keep trying...
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}
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else
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{
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BOOL bError=FALSE;
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// no error - go see what we got
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if ((WSANetEvents.lNetworkEvents & FD_CONNECT) || (WSANetEvents.lNetworkEvents & FD_WRITE))
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{
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// was there an error?
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if (WSANetEvents.iErrorCode[FD_CONNECT_BIT])
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{
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// we got a connect error!
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DPF(0,"async reply - WSANetEvents - connect failed - error = %d\n",
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WSANetEvents.iErrorCode[FD_CONNECT_BIT]);
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DEBUGPRINTADDR(0,"async reply - connect failed - addr = ",
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(LPSOCKADDR)&(prd->sockaddr));
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RemovePendingAsyncSends(pgd, prd->dwPlayerTo);
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goto Top;
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}
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if (WSANetEvents.iErrorCode[FD_WRITE_BIT])
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{
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// we got a send error!
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DPF(0,"async reply - WSANetEvents - send failed - error = %d\n",
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WSANetEvents.iErrorCode[FD_WRITE_BIT]);
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DEBUGPRINTADDR(0,"async reply - send failed - addr = ",
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(LPSOCKADDR)&(prd->sockaddr));
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RemovePendingAsyncSends(pgd, prd->dwPlayerTo);
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goto Top;
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}
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// note - we try + send even if there was an error. seems like it's worth a shot...
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// go try + send
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AsyncConnectAndSend(pgd,prd);
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}
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}
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} // invalid_socket
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else
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{
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// it it's an invalid socket, we need to init our connect and send
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AsyncConnectAndSend(pgd,prd);
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}
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prd = prdNext;
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}
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LEAVE_DPSP();
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return ;
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} // ServiceReplyList
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// this thread works on doing async sends
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DWORD WINAPI AsyncSendThreadProc(LPVOID pvCast)
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{
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HRESULT hr=DP_OK;
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LPGLOBALDATA pgd = (LPGLOBALDATA) pvCast;
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HANDLE hHandleList[3];
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DWORD rc;
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WSAEVENT hSelectEvent; // event used by WSASelectEvent
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DPF(9,"Entered AsyncSendThreadProc\n");
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|
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// get the event 4 selectevent
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hSelectEvent = g_WSACreateEvent();
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|
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if (WSA_INVALID_EVENT == hSelectEvent)
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{
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rc = WSAGetLastError();
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DPF(0,"could not create winsock event - rc = %d\n",rc);
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ExitThread(0);
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return 0;
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}
|
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hHandleList[0] = hSelectEvent;
|
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hHandleList[1] = pgd->hReplyEvent;
|
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// This extra handle is here because of a Windows 95 bug. Windows
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// will occasionally miss when it walks the handle table, causing
|
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// my thread to wait on the wrong handles. By putting a guaranteed
|
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// invalid handle at the end of our array, the kernel will do a
|
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// forced re-walk of the handle table and find the correct handles.
|
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hHandleList[2] = INVALID_HANDLE_VALUE;
|
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|
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while (1)
|
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{
|
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// tell winsock to watch all of our reply nodes. it will set our event
|
|
// when something cool happens...
|
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DoEventSelect(pgd,hSelectEvent);
|
|
|
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// wait on our event. when it's set, we either split, or empty the reply list
|
|
rc = WaitForMultipleObjectsEx(2,hHandleList,FALSE,INFINITE,TRUE);
|
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if ((DWORD)-1 == rc)
|
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{
|
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DWORD dwError = GetLastError();
|
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// rut roh! errror on the wait
|
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DPF(0,"!!!!! error on WaitForMultipleObjects -- async reply bailing -- dwError = %d",dwError);
|
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goto CLEANUP_EXIT;
|
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|
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}
|
|
|
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if (rc == WAIT_OBJECT_0) // a-josbor: need to reset this manual event
|
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{
|
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ResetEvent(hSelectEvent);
|
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}
|
|
|
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// ok. someone woke us up. it could be 1. shutdown, or 2. one
|
|
// of our sockets needs attention (i.e. a connect completed), or 3. someone
|
|
// put a new reply node on the list
|
|
|
|
// shutdown?
|
|
if (pgd->bShutdown)
|
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{
|
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goto CLEANUP_EXIT;
|
|
}
|
|
|
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DPF(8,"In AsyncSendThreadProc, servicing event %d\n", rc - WAIT_OBJECT_0);
|
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|
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// otherwise, it must be a socket in need or a new replynode
|
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ServiceReplyList(pgd,hSelectEvent);
|
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} // 1
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|
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CLEANUP_EXIT:
|
|
|
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ENTER_DPSP();
|
|
|
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// cleanout reply list
|
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while (pgd->pReplyList) DeleteReplyNode(pgd,pgd->pReplyList,TRUE);
|
|
|
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CloseHandle(pgd->hReplyEvent);
|
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pgd->hReplyEvent = 0;
|
|
|
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LEAVE_DPSP();
|
|
|
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g_WSACloseEvent(hSelectEvent);
|
|
|
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DPF(6,"replythreadproc exit");
|
|
|
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return 0;
|
|
|
|
} // AsyncSendThreadProc
|
|
|
|
|
|
HRESULT GetMaxUdpBufferSize(SOCKET socket, UINT * piMaxUdpDg)
|
|
{
|
|
INT iBufferSize;
|
|
INT err;
|
|
|
|
ASSERT(piMaxUdpDg);
|
|
|
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iBufferSize = sizeof(UINT);
|
|
err = g_getsockopt(socket, SOL_SOCKET, SO_MAX_MSG_SIZE, (LPBYTE)piMaxUdpDg, &iBufferSize);
|
|
if (SOCKET_ERROR == err)
|
|
{
|
|
DPF(0,"getsockopt for SO_MAX_MSG_SIZE returned err = %d", WSAGetLastError());
|
|
return DPERR_UNAVAILABLE;
|
|
}
|
|
|
|
return DP_OK;
|
|
}
|
|
|
|
#ifdef SENDEX
|
|
|
|
DWORD wsaoDecRef(LPSENDINFO pSendInfo)
|
|
{
|
|
#define pgd (pSendInfo->pgd)
|
|
|
|
DWORD count;
|
|
#ifdef DEBUG
|
|
EnterCriticalSection(&pgd->csSendEx);
|
|
count=(--pSendInfo->RefCount);
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
#else
|
|
count=InterlockedDecrement(&pSendInfo->RefCount);
|
|
#endif
|
|
|
|
if(!count){
|
|
|
|
EnterCriticalSection(&pgd->csSendEx);
|
|
|
|
Delete(&pSendInfo->PendingSendQ);
|
|
pgd->dwBytesPending -= pSendInfo->dwMessageSize;
|
|
pgd->dwMessagesPending -= 1;
|
|
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
|
|
DPF(9,"RefCount 0 pSendInfo %x , SC context %x, status=%x \n",pSendInfo, pSendInfo->dwUserContext,pSendInfo->Status);
|
|
|
|
if(pSendInfo->dwSendFlags & DPSEND_ASYNC){
|
|
pSendInfo->lpISP->lpVtbl->SendComplete(pSendInfo->lpISP,(LPVOID)pSendInfo->dwUserContext,pSendInfo->Status);
|
|
}
|
|
|
|
pgd->pSendInfoPool->Release(pgd->pSendInfoPool, pSendInfo);
|
|
} else {
|
|
DPF(9,"wsaoDecRef pSendInfo %x, Refcount= %d\n",pSendInfo,pSendInfo->RefCount);
|
|
}
|
|
|
|
if(count& 0x80000000){
|
|
DEBUG_BREAK();
|
|
}
|
|
|
|
return count;
|
|
|
|
#undef pgd
|
|
}
|
|
|
|
|
|
void CALLBACK SendComplete(
|
|
DWORD dwError,
|
|
DWORD cbTransferred,
|
|
LPWSAOVERLAPPED lpOverlapped,
|
|
DWORD dwFlags
|
|
)
|
|
{
|
|
LPSENDINFO lpSendInfo=(LPSENDINFO)CONTAINING_RECORD(lpOverlapped,SENDINFO,wsao);
|
|
|
|
DPF(9,"DPWSOCK:SendComplete, lpSendInfo %x\n",lpSendInfo);
|
|
|
|
if(dwError){
|
|
DPF(0,"DPWSOCK: send completion error, dwError=x%x\n",dwError);
|
|
lpSendInfo->Status=DPERR_GENERIC;
|
|
}
|
|
|
|
wsaoDecRef(lpSendInfo);
|
|
}
|
|
|
|
HRESULT DoSend(LPGLOBALDATA pgd, LPSENDINFO pSendInfo)
|
|
{
|
|
#define fAsync (pSendInfo->dwSendFlags & DPSEND_ASYNC)
|
|
|
|
DWORD dwBytesSent;
|
|
UINT err;
|
|
HRESULT hr;
|
|
|
|
if(pSendInfo->dwFlags & SI_RELIABLE){
|
|
|
|
// Reliable Send
|
|
DPF(9,"WSASend, pSendInfo %x\n",pSendInfo);
|
|
|
|
// send the message
|
|
err = g_WSASend(pSendInfo->sSocket,
|
|
(LPWSABUF)&pSendInfo->SendArray[pSendInfo->iFirstBuf],
|
|
pSendInfo->cBuffers,
|
|
&dwBytesSent,
|
|
0, /*flags*/
|
|
(fAsync)?(&pSendInfo->wsao):NULL,
|
|
(fAsync)?(SendComplete):NULL);
|
|
|
|
if(!err){
|
|
DPF(9,"WSASend, sent synchronously, pSendInfo %x\n",pSendInfo);
|
|
wsaoDecRef(pSendInfo);
|
|
hr=DP_OK;
|
|
} else {
|
|
|
|
if (SOCKET_ERROR == err)
|
|
{
|
|
|
|
err = WSAGetLastError();
|
|
|
|
if(err==WSA_IO_PENDING){
|
|
hr=DPERR_PENDING;
|
|
wsaoDecRef(pSendInfo);
|
|
DPF(9,"ASYNC SEND Pending pSendInfo %x\n",pSendInfo);
|
|
} else {
|
|
if(err==WSAECONNRESET){
|
|
hr=DPERR_CONNECTIONLOST;
|
|
} else {
|
|
hr=DPERR_GENERIC;
|
|
}
|
|
if(fAsync){
|
|
// Got an error, need to dump 2 refs.
|
|
pSendInfo->RefCount=1;
|
|
pSendInfo->Status=hr;
|
|
}
|
|
wsaoDecRef(pSendInfo);
|
|
// we got a socket from the bag. send failed,
|
|
// so we're cruising it from the bag
|
|
DPF(0,"send error - err = %d\n",err);
|
|
DPF(4,"send failed - removing socket from bag");
|
|
RemovePlayerFromSocketBag(pgd,pSendInfo->idTo);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
// Datagram Send
|
|
DEBUGPRINTADDR(5,"unreliable send - sending to ",&pSendInfo->sockaddr);
|
|
// send the message
|
|
err = g_WSASendTo(pSendInfo->sSocket,
|
|
(LPWSABUF)&pSendInfo->SendArray[pSendInfo->iFirstBuf],
|
|
pSendInfo->cBuffers,
|
|
&dwBytesSent,
|
|
0, /*flags*/
|
|
(LPSOCKADDR)&pSendInfo->sockaddr,
|
|
sizeof(SOCKADDR),
|
|
(fAsync)?(&pSendInfo->wsao):NULL,
|
|
(fAsync)?(SendComplete):NULL);
|
|
|
|
|
|
if(!err){
|
|
hr=DP_OK;
|
|
wsaoDecRef(pSendInfo);
|
|
} else {
|
|
if (SOCKET_ERROR == err)
|
|
{
|
|
err = WSAGetLastError();
|
|
|
|
if(err==WSA_IO_PENDING){
|
|
hr=DPERR_PENDING;
|
|
wsaoDecRef(pSendInfo);
|
|
} else {
|
|
hr=DPERR_GENERIC;
|
|
if(fAsync){
|
|
// some error, force completion.
|
|
pSendInfo->RefCount=1;
|
|
pSendInfo->Status=DPERR_GENERIC;
|
|
}
|
|
wsaoDecRef(pSendInfo);
|
|
DPF(0,"send error - err = %d\n",err);
|
|
}
|
|
} else {
|
|
DEBUG_BREAK();// SHOULD NEVER HAPPEN
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
return hr;
|
|
|
|
#undef fAsync
|
|
}
|
|
|
|
// Alert thread provides a thread for send completions to run on.
|
|
|
|
DWORD WINAPI SPSendThread(LPVOID lpv)
|
|
{
|
|
LPGLOBALDATA pgd=(LPGLOBALDATA) lpv;
|
|
LPSENDINFO pSendInfo;
|
|
|
|
DWORD rcWait=WAIT_IO_COMPLETION;
|
|
BILINK *pBilink;
|
|
BOOL bSent;
|
|
|
|
pgd->BogusHandle=INVALID_HANDLE_VALUE; // workaround win95 wait for multiple bug.
|
|
|
|
while(!pgd->bStopSendThread){
|
|
rcWait=g_WSAWaitForMultipleEvents(1,&pgd->hSendWait,FALSE,INFINITE,TRUE);
|
|
#ifdef DEBUG
|
|
if(rcWait==WAIT_IO_COMPLETION){
|
|
DPF(9,"ooooh, IO completion\n");
|
|
}
|
|
#endif
|
|
|
|
do {
|
|
bSent = FALSE;
|
|
|
|
EnterCriticalSection(&pgd->csSendEx);
|
|
|
|
pBilink=pgd->ReadyToSendQ.next;
|
|
|
|
if(pBilink != &pgd->ReadyToSendQ){
|
|
Delete(pBilink);
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
pSendInfo=CONTAINING_RECORD(pBilink, SENDINFO, ReadyToSendQ);
|
|
DoSend(pgd, pSendInfo);
|
|
bSent=TRUE;
|
|
} else {
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
}
|
|
} while (bSent);
|
|
}
|
|
|
|
pgd->bSendThreadRunning=FALSE;
|
|
|
|
return FALSE;
|
|
|
|
#undef hWait
|
|
}
|
|
|
|
|
|
|
|
|
|
void QueueForSend(LPGLOBALDATA pgd,LPSENDINFO pSendInfo)
|
|
{
|
|
EnterCriticalSection(&pgd->csSendEx);
|
|
InsertBefore(&pSendInfo->ReadyToSendQ,&pgd->ReadyToSendQ);
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
|
|
SetEvent(pgd->hSendWait);
|
|
}
|
|
|
|
// some common code for InternalReliableSendEx and UnreliableSendEx
|
|
VOID CommonInitForSend(LPGLOBALDATA pgd,LPDPSP_SENDEXDATA psd,LPSENDINFO pSendInfo)
|
|
{
|
|
|
|
pSendInfo->dwMessageSize= psd->dwMessageSize;
|
|
pSendInfo->dwUserContext= (DWORD_PTR)psd->lpDPContext;
|
|
pSendInfo->RefCount = 2; // one for completion, 1 for this routine
|
|
pSendInfo->pgd = pgd;
|
|
pSendInfo->lpISP = psd->lpISP;
|
|
pSendInfo->Status = DP_OK;
|
|
pSendInfo->idTo = psd->idPlayerTo;
|
|
pSendInfo->idFrom = psd->idPlayerFrom;
|
|
pSendInfo->dwSendFlags = psd->dwFlags;
|
|
|
|
if(psd->lpdwSPMsgID){
|
|
*psd->lpdwSPMsgID=0;
|
|
}
|
|
|
|
EnterCriticalSection(&pgd->csSendEx);
|
|
|
|
InsertBefore(&pSendInfo->PendingSendQ,&pgd->PendingSendQ);
|
|
pgd->dwBytesPending += psd->dwMessageSize;
|
|
pgd->dwMessagesPending += 1;
|
|
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
}
|
|
|
|
VOID UnpendSendInfo(LPGLOBALDATA pgd, LPSENDINFO pSendInfo)
|
|
{
|
|
EnterCriticalSection(&pgd->csSendEx);
|
|
Delete(&pSendInfo->PendingSendQ);
|
|
pgd->dwBytesPending -= pSendInfo->dwMessageSize;
|
|
pgd->dwMessagesPending -= 1;
|
|
LeaveCriticalSection(&pgd->csSendEx);
|
|
}
|
|
|
|
HRESULT InternalReliableSendEx(LPGLOBALDATA pgd, LPDPSP_SENDEXDATA psd, LPSENDINFO pSendInfo, SOCKADDR *lpSockAddr)
|
|
{
|
|
HRESULT hr;
|
|
SOCKET sSocket = INVALID_SOCKET;
|
|
BOOL fCreate=FALSE;
|
|
|
|
// see if we have a connection already
|
|
hr = GetSocketFromBag(pgd,&sSocket,psd->idPlayerTo,lpSockAddr);
|
|
|
|
if(hr != DP_OK){
|
|
hr=DPERR_GENERIC;
|
|
return hr;
|
|
}
|
|
|
|
CommonInitForSend(pgd,psd,pSendInfo); // puts 2 refs on send.
|
|
pSendInfo->dwFlags = SI_RELIABLE;
|
|
pSendInfo->sSocket = sSocket;
|
|
pSendInfo->iFirstBuf = 0;
|
|
pSendInfo->cBuffers = psd->cBuffers+1;
|
|
|
|
if(psd->dwFlags & DPSEND_ASYNC){
|
|
QueueForSend(pgd,pSendInfo);
|
|
hr=DPERR_PENDING;
|
|
} else {
|
|
hr=DoSend(pgd,pSendInfo);
|
|
if(hr==DP_OK || hr==DPERR_PENDING){
|
|
wsaoDecRef(pSendInfo);
|
|
} else {
|
|
// error,
|
|
UnpendSendInfo(pgd, pSendInfo);
|
|
}
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
HRESULT UnreliableSendEx(LPDPSP_SENDEXDATA psd, LPSENDINFO pSendInfo)
|
|
{
|
|
SOCKADDR sockaddr;
|
|
INT iAddrLen = sizeof(sockaddr);
|
|
HRESULT hr=DP_OK;
|
|
UINT err;
|
|
DWORD dwSize = sizeof(SPPLAYERDATA);
|
|
LPSPPLAYERDATA ppdTo;
|
|
DWORD dwDataSize = sizeof(GLOBALDATA);
|
|
LPGLOBALDATA pgd;
|
|
|
|
BOOL bSendHeader;
|
|
|
|
// get the global data
|
|
hr =psd->lpISP->lpVtbl->GetSPData(psd->lpISP,(LPVOID *)&pgd,&dwDataSize,DPGET_LOCAL);
|
|
if (FAILED(hr) || (dwDataSize != sizeof(GLOBALDATA) ))
|
|
{
|
|
DPF_ERR("couldn't get SP data from DirectPlay - failing");
|
|
return E_FAIL;
|
|
}
|
|
|
|
if (pgd->iMaxUdpDg && (psd->dwMessageSize >= pgd->iMaxUdpDg))
|
|
{
|
|
return DPERR_SENDTOOBIG;
|
|
}
|
|
|
|
if (INVALID_SOCKET == pgd->sUnreliableSocket)
|
|
{
|
|
hr = CreateSocket(pgd,&(pgd->sUnreliableSocket),SOCK_DGRAM,0,INADDR_ANY,&err,FALSE);
|
|
if (FAILED(hr))
|
|
{
|
|
DPF(0,"create unreliable send socket failed - err = %d\n",err);
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
// get to address
|
|
if (0 == psd->idPlayerTo)
|
|
{
|
|
sockaddr = pgd->saddrNS;
|
|
}
|
|
else
|
|
{
|
|
hr = psd->lpISP->lpVtbl->GetSPPlayerData(psd->lpISP,psd->idPlayerTo,&ppdTo,&dwSize,DPGET_REMOTE);
|
|
if (FAILED(hr))
|
|
{
|
|
ASSERT(FALSE);
|
|
return hr;
|
|
}
|
|
|
|
sockaddr = *(DGRAM_PSOCKADDR(ppdTo));
|
|
}
|
|
|
|
// put the token + size on front of the mesage
|
|
SetMessageHeader((LPVOID)(pSendInfo->SendArray[0].buf),psd->dwMessageSize+sizeof(MESSAGEHEADER),TOKEN);
|
|
bSendHeader=TRUE;
|
|
|
|
if (psd->bSystemMessage)
|
|
{
|
|
SetReturnAddress(pSendInfo->SendArray[0].buf,SERVICE_SOCKET(pgd));
|
|
} // reply
|
|
else
|
|
{
|
|
// see if we can send this message w/ no header
|
|
// if the message is smaller than a dword, or, if it's a valid sp header (fooling us
|
|
// on the other end, don't send any header
|
|
if ( !((psd->dwMessageSize >= sizeof(DWORD)) && !(VALID_SP_MESSAGE(pSendInfo->SendArray[0].buf))) )
|
|
{
|
|
bSendHeader=FALSE;
|
|
}
|
|
}
|
|
|
|
CommonInitForSend(pgd,psd,pSendInfo);
|
|
pSendInfo->dwFlags = SI_DATAGRAM;
|
|
pSendInfo->sSocket = pgd->sUnreliableSocket;
|
|
pSendInfo->sockaddr = sockaddr;
|
|
|
|
if(bSendHeader){
|
|
pSendInfo->iFirstBuf=0;
|
|
pSendInfo->cBuffers =psd->cBuffers+1;
|
|
} else {
|
|
pSendInfo->iFirstBuf=1;
|
|
pSendInfo->cBuffers=psd->cBuffers;
|
|
}
|
|
|
|
if(psd->dwFlags & DPSEND_ASYNC){
|
|
QueueForSend(pgd,pSendInfo);
|
|
hr=DPERR_PENDING;
|
|
} else {
|
|
hr=DoSend(pgd,pSendInfo);
|
|
if(hr==DP_OK || hr==DPERR_PENDING){
|
|
wsaoDecRef(pSendInfo);
|
|
} else {
|
|
UnpendSendInfo(pgd, pSendInfo);
|
|
}
|
|
}
|
|
|
|
return hr;
|
|
|
|
} // UnreliableSendEx
|
|
|
|
#endif //SendEx
|