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89 lines
1.6 KiB
89 lines
1.6 KiB
###############################################################################
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#
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# global.mk
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#
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# Establishes global settings for the entire project. Included by
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# every directory that builds something.
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#
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# GLROOT should be defined as the root path of the project before
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# including this file.
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#
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###############################################################################
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MAJORCOMP = opengl
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MINORCOMP = $(TARGETNAME)
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#
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# Define global flags.
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#
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# _GDI32_ - Disables direct imports for calls.
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#
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C_DEFINES = $(C_DEFINES)\
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-DDIRECT3D_VERSION=0x700 \
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-D_GDI32_
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# ATTENTION - The following are necessary for legacy reasons and should
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# be purged from the sources
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C_DEFINES = $(C_DEFINES)\
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-DNT\
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-D_CLIENTSIDE_\
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-DGL_METAFILE\
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-D_MCD_
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#
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# Global include paths.
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#
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INCLUDES = \
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$(GLROOT)\inc;\
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$(GLROOT)\server\inc;\
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$(GLROOT)\server\generic\$(_OBJ_DIR)\$(TARGET_DIRECTORY);\
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$(GLROOT)\mcd\inc;\
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$(PROJECT_INC_PATH);\
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$(PROJECT_ROOT)\inc\ddraw;\
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$(WINDOWS_INC_PATH);\
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$(MULTIMEDIA_INC_PATH);\
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$(DDK_INC_PATH);\
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#
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# Define global Windows 95 build settings.
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#
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!IFDEF OPENGL_95
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C_DEFINES = $(C_DEFINES) -D_WIN95_
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ASM_DEFINES = $(ASM_DEFINES) /D_WIN95_=1
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UMTYPE = windows
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!ENDIF
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#
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# Define global Windows NT build settings.
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#
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!IFNDEF OPENGL_95
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C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
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!endif
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#
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# Use DLL runtimes.
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#
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USE_CRTDLL = 1
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#
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# Default to -W3 and force -WX.
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#
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!IFNDEF MSC_WARNING_LEVEL
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MSC_WARNING_LEVEL = -W3
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!ENDIF
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MSC_WARNING_LEVEL = $(MSC_WARNING_LEVEL) -WX
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#
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# Default optimization.
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#
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!IFNDEF MSC_OPTIMIZATION
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MSC_OPTIMIZATION = /Oxs
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!ENDIF
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