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63 lines
2.9 KiB
63 lines
2.9 KiB
/*
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* (c) Copyright 1993, Silicon Graphics, Inc.
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* ALL RIGHTS RESERVED
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* Permission to use, copy, modify, and distribute this software for
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* any purpose and without fee is hereby granted, provided that the above
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* copyright notice appear in all copies and that both the copyright notice
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* and this permission notice appear in supporting documentation, and that
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* the name of Silicon Graphics, Inc. not be used in advertising
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* or publicity pertaining to distribution of the software without specific,
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* written prior permission.
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*
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* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* US Government Users Restricted Rights
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* Use, duplication, or disclosure by the Government is subject to
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* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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* (c)(1)(ii) of the Rights in Technical Data and Computer Software
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* clause at DFARS 252.227-7013 and/or in similar or successor
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* clauses in the FAR or the DOD or NASA FAR Supplement.
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* Unpublished-- rights reserved under the copyright laws of the
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* United States. Contractor/manufacturer is Silicon Graphics,
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* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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*
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* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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*/
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void error(char *);
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void diff3(GLdouble [3], GLdouble [3], GLdouble [3]);
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void add3(GLdouble [3], GLdouble [3], GLdouble [3]);
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void scalarmult(GLdouble, GLdouble [3], GLdouble [3]);
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GLdouble dot3(GLdouble [3], GLdouble [3]);
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GLdouble length3(GLdouble [3]);
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GLdouble dist3(GLdouble [3], GLdouble [3]);
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void copy3(GLdouble [3], GLdouble [3]);
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void crossprod(GLdouble [3], GLdouble [3], GLdouble [3]);
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void normalize(GLdouble [3]);
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void print3(GLdouble [3]);
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void printmat3(GLdouble [3][3]);
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void identifymat3(GLdouble [3][3]);
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void copymat3(GLdouble *, GLdouble *);
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void xformvec3(GLdouble [3], GLdouble [3][3], GLdouble [3]);
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void m_resetmatrixstack();
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void m_xformpt(GLdouble [3], GLdouble [3], GLdouble [3], GLdouble [3]);
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void m_xformptonly(GLdouble [3], GLdouble [3]);
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void m_pushmatrix();
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void m_popmatrix();
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void m_shear(GLdouble, GLdouble, GLdouble);
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void m_translate(GLdouble, GLdouble, GLdouble);
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void m_scale(GLdouble, GLdouble, GLdouble);
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void m_rotate(GLdouble, char);
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