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164 lines
4.2 KiB
164 lines
4.2 KiB
/*
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* (c) Copyright 1993, Silicon Graphics, Inc.
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* ALL RIGHTS RESERVED
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* Permission to use, copy, modify, and distribute this software for
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* any purpose and without fee is hereby granted, provided that the above
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* copyright notice appear in all copies and that both the copyright notice
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* and this permission notice appear in supporting documentation, and that
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* the name of Silicon Graphics, Inc. not be used in advertising
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* or publicity pertaining to distribution of the software without specific,
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* written prior permission.
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*
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* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* US Government Users Restricted Rights
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* Use, duplication, or disclosure by the Government is subject to
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* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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* (c)(1)(ii) of the Rights in Technical Data and Computer Software
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* clause at DFARS 252.227-7013 and/or in similar or successor
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* clauses in the FAR or the DOD or NASA FAR Supplement.
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* Unpublished-- rights reserved under the copyright laws of the
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* United States. Contractor/manufacturer is Silicon Graphics,
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* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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*
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* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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*/
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#include <windows.h>
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#include <math.h>
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#include <stdio.h>
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#include <GL/gl.h>
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#include "3d.h"
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#define static
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#define STACKDEPTH 10
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typedef struct {
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GLdouble mat[4][4];
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GLdouble norm[3][3];
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} mat_t;
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static mat_t matstack[STACKDEPTH] = {
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{{{1.0, 0.0, 0.0, 0.0},
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{0.0, 1.0, 0.0, 0.0},
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{0.0, 0.0, 1.0, 0.0},
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{0.0, 0.0, 0.0, 1.0}},
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{{1.0, 0.0, 0.0},
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{0.0, 1.0, 0.0},
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{0.0, 0.0, 1.0}}}
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};
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static int identitymat = 1;
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static int mattop = 0;
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void m_xformpt(GLdouble pin[3], GLdouble pout[3],
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GLdouble nin[3], GLdouble nout[3])
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{
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int i;
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GLdouble ptemp[3], ntemp[3];
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mat_t *m = &matstack[mattop];
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if (identitymat) {
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for (i = 0; i < 3; i++) {
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pout[i] = pin[i];
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nout[i] = nin[i];
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}
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return;
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}
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for (i = 0; i < 3; i++) {
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ptemp[i] = pin[0]*m->mat[0][i] +
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pin[1]*m->mat[1][i] +
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pin[2]*m->mat[2][i] +
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m->mat[3][i];
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ntemp[i] = nin[0]*m->norm[0][i] +
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nin[1]*m->norm[1][i] +
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nin[2]*m->norm[2][i];
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}
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for (i = 0; i < 3; i++) {
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pout[i] = ptemp[i];
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nout[i] = ntemp[i];
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}
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normalize(nout);
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}
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void m_xformptonly(GLdouble pin[3], GLdouble pout[3])
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{
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int i;
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GLdouble ptemp[3];
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mat_t *m = &matstack[mattop];
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if (identitymat) {
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for (i = 0; i < 3; i++) {
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pout[i] = pin[i];
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}
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return;
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}
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for (i = 0; i < 3; i++) {
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ptemp[i] = pin[0]*m->mat[0][i] +
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pin[1]*m->mat[1][i] +
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pin[2]*m->mat[2][i] +
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m->mat[3][i];
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}
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for (i = 0; i < 3; i++) {
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pout[i] = ptemp[i];
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}
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}
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void m_pushmatrix(void)
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{
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if (mattop < STACKDEPTH-1) {
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matstack[mattop+1] = matstack[mattop];
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mattop++;
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} else
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error("m_pushmatrix: stack overflow\n");
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}
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void m_popmatrix(void)
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{
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if (mattop > 0)
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mattop--;
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else
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error("m_popmatrix: stack underflow\n");
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}
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void m_translate(GLdouble x, GLdouble y, GLdouble z)
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{
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int i;
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mat_t *m = &matstack[mattop];
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identitymat = 0;
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for (i = 0; i < 4; i++)
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m->mat[3][i] = x*m->mat[0][i] +
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y*m->mat[1][i] +
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z*m->mat[2][i] +
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m->mat[3][i];
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}
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void m_scale(GLdouble x, GLdouble y, GLdouble z)
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{
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int i;
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mat_t *m = &matstack[mattop];
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identitymat = 0;
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for (i = 0; i < 3; i++) {
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m->mat[0][i] *= x;
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m->mat[1][i] *= y;
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m->mat[2][i] *= z;
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}
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for (i = 0; i < 3; i++) {
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m->norm[0][i] /= x;
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m->norm[1][i] /= y;
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m->norm[2][i] /= z;
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}
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}
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