mirror of https://github.com/tongzx/nt5src
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
650 lines
21 KiB
650 lines
21 KiB
/******************************Module*Header*******************************\
|
|
* Module Name: ssdib.c
|
|
*
|
|
* Operations on .bmp files
|
|
*
|
|
* Copyright (c) 1995 Microsoft Corporation
|
|
*
|
|
\**************************************************************************/
|
|
|
|
#include <windows.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "mtk.h"
|
|
#include "texture.hxx"
|
|
|
|
#define BFT_BITMAP 0x4d42 // 'BM' -- indicates structure is BITMAPFILEHEADER
|
|
|
|
// struct BITMAPFILEHEADER {
|
|
// WORD bfType
|
|
// DWORD bfSize
|
|
// WORD bfReserved1
|
|
// WORD bfReserved2
|
|
// DWORD bfOffBits
|
|
// }
|
|
#define OFFSET_bfType 0
|
|
#define OFFSET_bfSize 2
|
|
#define OFFSET_bfReserved1 6
|
|
#define OFFSET_bfReserved2 8
|
|
#define OFFSET_bfOffBits 10
|
|
#define SIZEOF_BITMAPFILEHEADER 14
|
|
|
|
// Read a WORD-aligned DWORD. Needed because BITMAPFILEHEADER has
|
|
// WORD-alignment.
|
|
#define READDWORD(pv) ( (DWORD)((PWORD)(pv))[0] \
|
|
| ((DWORD)((PWORD)(pv))[1] << 16) ) \
|
|
|
|
// Computes the number of BYTES needed to contain n number of bits.
|
|
#define BITS2BYTES(n) ( ((n) + 7) >> 3 )
|
|
|
|
/****************************************************************************
|
|
* *
|
|
* FUNCTION : DibNumColors(VOID FAR * pv) *
|
|
* *
|
|
* PURPOSE : Determines the number of colors in the DIB by looking at *
|
|
* the BitCount filed in the info block. *
|
|
* *
|
|
* RETURNS : The number of colors in the DIB. *
|
|
* *
|
|
* Stolen from SDK ShowDIB example. *
|
|
****************************************************************************/
|
|
|
|
static WORD DibNumColors(VOID FAR * pv)
|
|
{
|
|
WORD bits;
|
|
BITMAPINFOHEADER UNALIGNED *lpbi;
|
|
BITMAPCOREHEADER UNALIGNED *lpbc;
|
|
|
|
lpbi = ((LPBITMAPINFOHEADER)pv);
|
|
lpbc = ((LPBITMAPCOREHEADER)pv);
|
|
|
|
/* With the BITMAPINFO format headers, the size of the palette
|
|
* is in biClrUsed, whereas in the BITMAPCORE - style headers, it
|
|
* is dependent on the bits per pixel ( = 2 raised to the power of
|
|
* bits/pixel).
|
|
*
|
|
* Because of the way we use this call, BITMAPINFOHEADER may be out
|
|
* of alignment if it follows a BITMAPFILEHEADER. So use the macro
|
|
* to safely access DWORD fields.
|
|
*/
|
|
if (READDWORD(&lpbi->biSize) != sizeof(BITMAPCOREHEADER)){
|
|
if (READDWORD(&lpbi->biClrUsed) != 0)
|
|
{
|
|
return (WORD) READDWORD(&lpbi->biClrUsed);
|
|
}
|
|
bits = lpbi->biBitCount;
|
|
}
|
|
else
|
|
bits = lpbc->bcBitCount;
|
|
|
|
switch (bits){
|
|
case 1:
|
|
return 2;
|
|
case 4:
|
|
return 16;
|
|
case 8:
|
|
return 256;
|
|
default:
|
|
/* A 24 bitcount DIB has no color table */
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static PBYTE PackTexImage( BITMAPINFOHEADER *pbmih, PBYTE pjSrc )
|
|
{
|
|
// Note the malloc used here, for consistency with tk (app may use free() on it)
|
|
//mf: can change to overwrite pjSrc, instead of allocating new memomory, once
|
|
// no longer using TEX_BMP resource or old way of reading .bmp files
|
|
PBYTE pjTKBits = (PBYTE) malloc(pbmih->biSizeImage);
|
|
if( !pjTKBits )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
PBYTE pjDst = pjTKBits;
|
|
|
|
// src lines end on LONG boundary - so need to skip over any padding bytes
|
|
|
|
int padBytes = pbmih->biWidth % sizeof(LONG);
|
|
|
|
int rowSize = pbmih->biWidth * sizeof(RGB8);
|
|
if( !padBytes ) {
|
|
RtlCopyMemory( pjDst, pjSrc, pbmih->biHeight * rowSize );
|
|
} else {
|
|
for (int i = 0; i < pbmih->biHeight; i++ )
|
|
{
|
|
RtlCopyMemory( pjDst, pjSrc, rowSize );
|
|
pjDst += rowSize;
|
|
pjSrc += (rowSize + padBytes );
|
|
}
|
|
}
|
|
return pjTKBits; // to be free'd by the caller
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* ss_DIBImageLoad
|
|
*
|
|
* Hacked form of tk_DIBImageLoad(), for reading a .bmp file from a resource
|
|
*
|
|
* Loads a DIB file (specified as either an ANSI or Unicode filename,
|
|
* depending on the bUnicode flag) and converts it into a TK image format.
|
|
*
|
|
* The technique used is based on CreateDIBSection and SetDIBits.
|
|
* CreateDIBSection is used to create a DIB with a format easily converted
|
|
* into the TK image format (packed 24BPP RGB). The only conversion
|
|
* required is swapping R and B in each RGB triplet (see history below)
|
|
* The resulting bitmap is selected into a memory DC.
|
|
*
|
|
* The DIB file is mapped into memory and SetDIBits called to initialize
|
|
* the memory DC bitmap. It is during this step that GDI converts the
|
|
* arbitrary DIB file format to RGB format.
|
|
*
|
|
* Finally, the RGB data in the DIB section is read out and repacked
|
|
* as 24BPP 'BGR'.
|
|
*
|
|
* Returns:
|
|
* BOOL.
|
|
*
|
|
* History:
|
|
* - 11/30/95: [marcfo]
|
|
* Modified from tkDIBImageLoad, to work on resource bmp file.
|
|
* At first I tried accessing the bitmap resource as an RT_BITMAP, where
|
|
* the resource compiler strips out file information, and leaves you simple
|
|
* bitmap data. But this only worked on the Alpha architecture, x86
|
|
* produced a resource with corrupted image data (?palette :)). So I ended
|
|
* up just slamming the entire .bmp file in as a resource.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
#if 0
|
|
//mf: this is no longer needed, since bitmaps are always 'BITMAP' resources now.
|
|
BOOL
|
|
TEXTURE::DIBImageLoad(PVOID pv )
|
|
{
|
|
BOOL fSuccess = FALSE;
|
|
WORD wNumColors; // Number of colors in color table
|
|
BITMAPFILEHEADER *pbmf; // Ptr to file header
|
|
BITMAPINFOHEADER UNALIGNED *pbmihFile;
|
|
BITMAPCOREHEADER UNALIGNED *pbmchFile; // Ptr to file's core header (if it exists)
|
|
PVOID pvBits; // Ptr to bitmap bits in file
|
|
PBYTE pjBitsRGB; // Ptr to 24BPP RGB image in DIB section
|
|
PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
|
|
|
|
// These need to be cleaned up when we exit:
|
|
HDC hdcMem = (HDC) NULL; // 24BPP mem DC
|
|
HBITMAP hbmRGB = (HBITMAP) NULL; // 24BPP RGB bitmap
|
|
BITMAPINFO *pbmiSource = (BITMAPINFO *) NULL; // Ptr to source BITMAPINFO
|
|
BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
|
|
int i;
|
|
|
|
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
|
|
// followed immediately with the color table and the bitmap bits.
|
|
|
|
pbmf = (BITMAPFILEHEADER *) pv;
|
|
|
|
if ( pbmf->bfType == BFT_BITMAP )
|
|
{
|
|
pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
|
|
|
|
// BITMAPFILEHEADER is WORD aligned, so use safe macro to read DWORD
|
|
// bfOffBits field.
|
|
|
|
pvBits = (PVOID *) ((PBYTE) pbmf
|
|
+ READDWORD((PBYTE) pbmf + OFFSET_bfOffBits));
|
|
}
|
|
else
|
|
{
|
|
pbmihFile = (BITMAPINFOHEADER *) pv;
|
|
|
|
// Determination of where the bitmaps bits are needs to wait until we
|
|
// know for sure whether we have a BITMAPINFOHEADER or a BITMAPCOREHEADER.
|
|
}
|
|
|
|
// Determine the number of colors in the DIB palette. This is non-zero
|
|
// only for 8BPP or less.
|
|
|
|
wNumColors = DibNumColors(pbmihFile);
|
|
|
|
// Create a BITMAPINFO (with color table) for the DIB file. Because the
|
|
// file may not have one (BITMAPCORE case) and potential alignment problems,
|
|
// we will create a new one in memory we allocate.
|
|
//
|
|
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
|
|
// BITMAPINFOHEADER.biSize.
|
|
|
|
pbmiSource = (BITMAPINFO *)
|
|
LocalAlloc(LMEM_FIXED, sizeof(BITMAPINFO)
|
|
+ wNumColors * sizeof(RGBQUAD));
|
|
if (!pbmiSource)
|
|
{
|
|
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
// Note: need to use safe READDWORD macro because pbmihFile may
|
|
// have only WORD alignment if it follows a BITMAPFILEHEADER.
|
|
|
|
switch (READDWORD(&pbmihFile->biSize))
|
|
{
|
|
case sizeof(BITMAPINFOHEADER):
|
|
|
|
// Convert WORD-aligned BITMAPINFOHEADER to aligned BITMAPINFO.
|
|
|
|
pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
pbmiSource->bmiHeader.biWidth = READDWORD(&pbmihFile->biWidth);
|
|
pbmiSource->bmiHeader.biHeight = READDWORD(&pbmihFile->biHeight);
|
|
pbmiSource->bmiHeader.biPlanes = pbmihFile->biPlanes;
|
|
pbmiSource->bmiHeader.biBitCount = pbmihFile->biBitCount;
|
|
pbmiSource->bmiHeader.biCompression =
|
|
READDWORD(&pbmihFile->biCompression);
|
|
pbmiSource->bmiHeader.biSizeImage =
|
|
READDWORD(&pbmihFile->biSizeImage);
|
|
pbmiSource->bmiHeader.biXPelsPerMeter =
|
|
READDWORD(&pbmihFile->biXPelsPerMeter);
|
|
pbmiSource->bmiHeader.biYPelsPerMeter =
|
|
READDWORD(&pbmihFile->biYPelsPerMeter);
|
|
pbmiSource->bmiHeader.biClrUsed =
|
|
READDWORD(&pbmihFile->biClrUsed);
|
|
pbmiSource->bmiHeader.biClrImportant =
|
|
READDWORD(&pbmihFile->biClrImportant);
|
|
|
|
// Copy color table. It immediately follows the BITMAPINFOHEADER.
|
|
|
|
memcpy((PVOID) &pbmiSource->bmiColors[0], (PVOID) (pbmihFile + 1),
|
|
wNumColors * sizeof(RGBQUAD));
|
|
|
|
// If we haven't already determined the position of the image bits,
|
|
// we may now assume that they immediately follow the color table.
|
|
|
|
if (!pvBits)
|
|
pvBits = (PVOID) ((PBYTE) (pbmihFile + 1)
|
|
+ wNumColors * sizeof(RGBQUAD));
|
|
break;
|
|
|
|
case sizeof(BITMAPCOREHEADER):
|
|
pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
|
|
|
|
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
|
|
|
|
pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
pbmiSource->bmiHeader.biWidth = (DWORD) pbmchFile->bcWidth;
|
|
pbmiSource->bmiHeader.biHeight = (DWORD) pbmchFile->bcHeight;
|
|
pbmiSource->bmiHeader.biPlanes = pbmchFile->bcPlanes;
|
|
pbmiSource->bmiHeader.biBitCount = pbmchFile->bcBitCount;
|
|
pbmiSource->bmiHeader.biCompression = BI_RGB;
|
|
pbmiSource->bmiHeader.biSizeImage = 0;
|
|
pbmiSource->bmiHeader.biXPelsPerMeter = 0;
|
|
pbmiSource->bmiHeader.biYPelsPerMeter = 0;
|
|
pbmiSource->bmiHeader.biClrUsed = wNumColors;
|
|
pbmiSource->bmiHeader.biClrImportant = wNumColors;
|
|
|
|
// Convert RGBTRIPLE color table into RGBQUAD color table.
|
|
|
|
{
|
|
RGBQUAD *rgb4 = pbmiSource->bmiColors;
|
|
RGBTRIPLE *rgb3 = (RGBTRIPLE *) (pbmchFile + 1);
|
|
|
|
for (i = 0; i < wNumColors; i++)
|
|
{
|
|
rgb4->rgbRed = rgb3->rgbtRed ;
|
|
rgb4->rgbGreen = rgb3->rgbtGreen;
|
|
rgb4->rgbBlue = rgb3->rgbtBlue ;
|
|
rgb4->rgbReserved = 0;
|
|
|
|
rgb4++;
|
|
rgb3++;
|
|
}
|
|
}
|
|
|
|
// If we haven't already determined the position of the image bits,
|
|
// we may now assume that they immediately follow the color table.
|
|
|
|
if (!pvBits)
|
|
pvBits = (PVOID) ((PBYTE) (pbmihFile + 1)
|
|
+ wNumColors * sizeof(RGBTRIPLE));
|
|
break;
|
|
|
|
default:
|
|
MESSAGEBOX(GetFocus(), "Unknown DIB file format.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
// Fill in default values (for fields that can have defaults).
|
|
|
|
if (pbmiSource->bmiHeader.biSizeImage == 0)
|
|
pbmiSource->bmiHeader.biSizeImage =
|
|
BITS2BYTES( (DWORD) pbmiSource->bmiHeader.biWidth *
|
|
pbmiSource->bmiHeader.biBitCount ) *
|
|
pbmiSource->bmiHeader.biHeight;
|
|
if (pbmiSource->bmiHeader.biClrUsed == 0)
|
|
pbmiSource->bmiHeader.biClrUsed = wNumColors;
|
|
|
|
// Create memory DC.
|
|
|
|
hdcMem = CreateCompatibleDC(NULL);
|
|
if (!hdcMem) {
|
|
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
// Create a 24BPP RGB DIB section and select it into the memory DC.
|
|
|
|
pbmiRGB = (BITMAPINFO *)
|
|
LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) );
|
|
if (!pbmiRGB)
|
|
{
|
|
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
pbmiRGB->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
pbmiRGB->bmiHeader.biWidth = pbmiSource->bmiHeader.biWidth;
|
|
pbmiRGB->bmiHeader.biHeight = pbmiSource->bmiHeader.biHeight;
|
|
pbmiRGB->bmiHeader.biPlanes = 1;
|
|
pbmiRGB->bmiHeader.biBitCount = 24;
|
|
pbmiRGB->bmiHeader.biCompression = BI_RGB;
|
|
pbmiRGB->bmiHeader.biSizeImage = pbmiRGB->bmiHeader.biWidth
|
|
* abs(pbmiRGB->bmiHeader.biHeight) * 3;
|
|
|
|
hbmRGB = CreateDIBSection(hdcMem, pbmiRGB, DIB_RGB_COLORS,
|
|
(PVOID *) &pjBitsRGB, NULL, 0);
|
|
|
|
if (!hbmRGB)
|
|
{
|
|
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
if (!SelectObject(hdcMem, hbmRGB))
|
|
{
|
|
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
// Slam the DIB file image into the memory DC. GDI will do the work of
|
|
// translating whatever format the DIB file has into RGB format.
|
|
|
|
if (!SetDIBits(hdcMem, hbmRGB, 0, pbmiSource->bmiHeader.biHeight,
|
|
pvBits, pbmiSource, DIB_RGB_COLORS))
|
|
{
|
|
MESSAGEBOX(GetFocus(), "Image file conversion error.", "Error", MB_OK);
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
GdiFlush(); // make sure that SetDIBits executes
|
|
|
|
/// *******************************************************************
|
|
|
|
// Convert to TK image format (packed RGB format).
|
|
// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
|
|
// can deallocate with free()).
|
|
|
|
pjTKBits = PackTexImage( &pbmiRGB->bmiHeader, pjBitsRGB );
|
|
if( !pjTKBits ) {
|
|
SS_ERROR( "ConvertToOpenGLTexFormat : memory failure\n" );
|
|
goto tkDIBLoadImage_cleanup;
|
|
}
|
|
|
|
// Initialize the texture structure
|
|
|
|
// If we get to here, we have suceeded!
|
|
width = pbmiSource->bmiHeader.biWidth;
|
|
height = pbmiSource->bmiHeader.biHeight;
|
|
format = GL_RGB;
|
|
components = 3;
|
|
// do we keep the data around , since it's not needed after the texture is
|
|
// downloaded into GL and have texObj's ?
|
|
data = pjTKBits;
|
|
pal_size = 0;
|
|
pal = NULL;
|
|
|
|
fSuccess = TRUE;
|
|
|
|
// Cleanup objects.
|
|
|
|
tkDIBLoadImage_cleanup:
|
|
{
|
|
if (hdcMem)
|
|
DeleteDC(hdcMem);
|
|
|
|
if (hbmRGB)
|
|
DeleteObject(hbmRGB);
|
|
|
|
if (pbmiRGB)
|
|
LocalFree(pbmiRGB);
|
|
|
|
if (pbmiSource)
|
|
LocalFree(pbmiSource);
|
|
}
|
|
|
|
// Check for error.
|
|
|
|
if (!fSuccess)
|
|
{
|
|
if (pjTKBits)
|
|
free(pjTKBits);
|
|
}
|
|
|
|
return fSuccess;
|
|
}
|
|
#endif
|
|
|
|
BOOL
|
|
TEXTURE::DIBImageLoad( HBITMAP hbmRGB )
|
|
{
|
|
BOOL fSuccess = FALSE;
|
|
PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
|
|
BITMAPINFOHEADER *pbmih;
|
|
|
|
// These need to be cleaned up when we exit:
|
|
PVOID pvBits = NULL; // Ptr to bitmap bits in file
|
|
HDC hdcMem = (HDC) NULL; // 24BPP mem DC
|
|
BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
|
|
|
|
// Create memory DC.
|
|
|
|
hdcMem = CreateCompatibleDC(NULL);
|
|
if (!hdcMem) {
|
|
SS_ERROR( "TEXTURE::DIBImageLoad : CreateCompatibleDC failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
// Allocate BITMAPINFO structure
|
|
|
|
pbmiRGB = (BITMAPINFO *)
|
|
LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) );
|
|
if (!pbmiRGB)
|
|
{
|
|
SS_ERROR( "TEXTURE::DIBImageLoad : memory failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
pbmih = (BITMAPINFOHEADER *) &pbmiRGB->bmiHeader;
|
|
pbmih->biSize = sizeof( BITMAPINFOHEADER );
|
|
|
|
// Query bitmap values into pbmih
|
|
|
|
if( ! GetDIBits( hdcMem, hbmRGB, 0, 0, NULL, pbmiRGB,
|
|
DIB_RGB_COLORS ) )
|
|
{
|
|
SS_ERROR( "TEXTURE::DIBImageLoad : GetDIBits failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
// Now pbmiRGB->bmiHeader should've been filled in with stuff
|
|
|
|
pbmih->biPlanes = 1;
|
|
pbmih->biBitCount = 24;
|
|
pbmih->biCompression = BI_RGB;
|
|
//mf:suppsedly this can be set to 0 for BI_RGB
|
|
pbmih->biSizeImage = pbmih->biWidth
|
|
* abs(pbmih->biHeight) * 3;
|
|
|
|
pvBits = (PVOID) LocalAlloc(LMEM_FIXED, pbmih->biSizeImage);
|
|
if (!pvBits)
|
|
{
|
|
SS_ERROR( "TEXTURE::DIBImageLoad : memory failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
// Get the image bits
|
|
|
|
if( ! GetDIBits( hdcMem, hbmRGB, 0, pbmih->biHeight, pvBits,
|
|
pbmiRGB, DIB_RGB_COLORS ) )
|
|
{
|
|
SS_ERROR( "TEXTURE::DIBImageLoad : GetDIBits failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
|
|
// Convert to TK image format (packed RGB format).
|
|
// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
|
|
// can deallocate with free()).
|
|
|
|
pjTKBits = PackTexImage( pbmih, (PBYTE) pvBits );
|
|
if( !pjTKBits ) {
|
|
SS_ERROR( "ConvertToOpenGLTexFormat : memory failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
// Initialize the texture structure
|
|
|
|
// If we get to here, we have suceeded!
|
|
width = pbmih->biWidth;
|
|
height = pbmih->biHeight;
|
|
format = GL_BGR_EXT;
|
|
components = 3;
|
|
data = pjTKBits;
|
|
pal_size = 0;
|
|
pal = NULL;
|
|
|
|
fSuccess = TRUE;
|
|
|
|
// Cleanup objects.
|
|
|
|
tkDIBLoadImage2_cleanup:
|
|
{
|
|
if( pvBits )
|
|
LocalFree(pvBits);
|
|
if (hdcMem)
|
|
DeleteDC(hdcMem);
|
|
if (pbmiRGB)
|
|
LocalFree(pbmiRGB);
|
|
}
|
|
|
|
// Check for error.
|
|
|
|
if (!fSuccess)
|
|
{
|
|
if (pjTKBits)
|
|
free(pjTKBits);
|
|
}
|
|
|
|
return fSuccess;
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
*
|
|
* bVerifyDIB
|
|
*
|
|
* Stripped down version of tkDIBImageLoadAW that verifies that a bitmap
|
|
* file is valid and, if so, returns the bitmap dimensions.
|
|
*
|
|
* Returns:
|
|
* TRUE if valid bitmap file; otherwise, FALSE.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
BOOL
|
|
bVerifyDIB(LPTSTR pszFileName, ISIZE *pSize )
|
|
{
|
|
BOOL bRet = FALSE;
|
|
BITMAPFILEHEADER *pbmf; // Ptr to file header
|
|
BITMAPINFOHEADER *pbmihFile; // Ptr to file's info header (if it exists)
|
|
BITMAPCOREHEADER *pbmchFile; // Ptr to file's core header (if it exists)
|
|
|
|
// These need to be cleaned up when we exit:
|
|
HANDLE hFile = INVALID_HANDLE_VALUE; // File handle
|
|
HANDLE hMap = (HANDLE) NULL; // Mapping object handle
|
|
PVOID pvFile = (PVOID) NULL; // Ptr to mapped file
|
|
|
|
// Map the DIB file into memory.
|
|
|
|
hFile = CreateFile((LPTSTR) pszFileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, 0);
|
|
if (hFile == INVALID_HANDLE_VALUE)
|
|
goto bVerifyDIB_cleanup;
|
|
|
|
hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL);
|
|
if (!hMap)
|
|
goto bVerifyDIB_cleanup;
|
|
|
|
pvFile = MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0);
|
|
if (!pvFile)
|
|
goto bVerifyDIB_cleanup;
|
|
|
|
// Check the file header. If the BFT_BITMAP magic number is there,
|
|
// then the file format is a BITMAPFILEHEADER followed immediately
|
|
// by either a BITMAPINFOHEADER or a BITMAPCOREHEADER. The bitmap
|
|
// bits, in this case, are located at the offset bfOffBits from the
|
|
// BITMAPFILEHEADER.
|
|
//
|
|
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
|
|
// followed immediately with the color table and the bitmap bits.
|
|
|
|
pbmf = (BITMAPFILEHEADER *) pvFile;
|
|
|
|
if ( pbmf->bfType == BFT_BITMAP )
|
|
pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
|
|
else
|
|
pbmihFile = (BITMAPINFOHEADER *) pvFile;
|
|
|
|
// Get the width and height from whatever header we have.
|
|
//
|
|
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
|
|
// BITMAPINFOHEADER.biSize.
|
|
|
|
// Note: need to use safe READDWORD macro because pbmihFile may
|
|
// have only WORD alignment if it follows a BITMAPFILEHEADER.
|
|
|
|
switch (READDWORD(&pbmihFile->biSize))
|
|
{
|
|
case sizeof(BITMAPINFOHEADER):
|
|
|
|
if( pSize != NULL ) {
|
|
pSize->width = READDWORD(&pbmihFile->biWidth);
|
|
pSize->height = READDWORD(&pbmihFile->biHeight);
|
|
}
|
|
bRet = TRUE;
|
|
|
|
break;
|
|
|
|
case sizeof(BITMAPCOREHEADER):
|
|
pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
|
|
|
|
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
|
|
|
|
if( pSize != NULL ) {
|
|
pSize->width = (DWORD) pbmchFile->bcWidth;
|
|
pSize->height = (DWORD) pbmchFile->bcHeight;
|
|
}
|
|
bRet = TRUE;
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
bVerifyDIB_cleanup:
|
|
|
|
if (pvFile)
|
|
UnmapViewOfFile(pvFile);
|
|
|
|
if (hMap)
|
|
CloseHandle(hMap);
|
|
|
|
if (hFile != INVALID_HANDLE_VALUE)
|
|
CloseHandle(hFile);
|
|
|
|
return bRet;
|
|
}
|