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104 lines
3.0 KiB
104 lines
3.0 KiB
divert(-1)dnl
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#
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# File: d3dxerr.w
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# Purpose: Generates d3dxerr.h and d3dxerrswitch.h
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# Includes: d3dxerrdef.w
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#
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# Description: d3dxerr.h is an external D3DX header containing D3DXERR_*
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# definitions. d3dxerrswitch.h contains the guts of a C switch
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# statement that assigns strings to an LPSTR based on a given
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# D3DXERR_. The switch statement which #includes d3dxerrswitch.h
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# is in the implementation of D3DXGetErrorString in d3dx.cpp.
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#
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# Usage: m4 d3dxerr.w > d3dxerr.h
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# m4 -Dswitch d3dxerr.w > d3dxerrswitch.h
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#
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#
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define(`begindoc',`divert(-1)dnl')
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define(`enddoc',`divert(0)dnl')
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# Severity codes
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define(`Success',`0x0')
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define(`Informational',`0x4')
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define(`Warning',`0x8')
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define(`Error',`0xC')
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# Customer code flag
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define(`CustomerCodeFlag',`0x0')
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# Reserved bit
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define(`ReservedBit',`0x0')
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# Facility Names
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# Do not use just D3DX, because anywhere the text D3DX appears,
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# 0x877 will be replaced, which is undesirable.
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define(`FACILITY_D3DX',`0x877')
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define(`MessageId',`0')
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divert(0)dnl
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ifdef( `switch',dnl
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`begindoc'
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# ErrorBlock(MessageId,Severity,Facility,Language,SymbolicName,ErrorString)
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`enddoc'
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define(`ErrorBlock',
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` CASE_ERROR( $5 );')dnl
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include(d3dxerrdef.w),
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//----------------------------------------------------------------------
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//
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// d3dxerr.h -- Error code definitions for the D3DX API
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//
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// Copyright (c) Microsoft Corp. All rights reserved.
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//
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//----------------------------------------------------------------------
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#ifndef __D3DXERR_H__
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#define __D3DXERR_H__
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//
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//
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// Values are 32 bit values layed out as follows:
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//
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// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
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// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
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// +---+-+-+-----------------------+-------------------------------+
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// |Sev|C|R| Facility | Code |
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// +---+-+-+-----------------------+-------------------------------+
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//
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// where
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//
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// Sev - is the severity code
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//
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// 00 - ``Success''
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// 01 - ``Informational''
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// 10 - ``Warning''
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// 11 - ``Error''
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//
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// C - is the Customer code flag
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//
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// R - is a reserved bit
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//
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// Facility - is the facility code
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//
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// Code - is the facility's status code
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//
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//
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// Define the facility codes
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//
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`#'define `FACILITY_D3DX' FACILITY_D3DX
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`begindoc'
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# ErrorBlock(MessageId,Severity,Facility,Language,SymbolicName,ErrorString)
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`enddoc'
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define(`ErrorBlock',`
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//
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// ``MessageId'': $5
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//
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// MessageText:
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//
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// $6
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//
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ifelse(`$1',`',`define(`MessageId',incr(MessageId))',`define(`MessageId',$1)')dnl
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`#'define $5 `((HRESULT)0x'eval(CustomerCodeFlag+ReservedBit+`$2',16,1)`'eval($3,16,3)eval(MessageId,16,4)`L)'
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')
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include(d3dxerrdef.w)
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#endif //__D3DXERR_H__
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)
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