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1455 lines
31 KiB
1455 lines
31 KiB
/*++
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Copyright (c) 2000, Microsoft Corporation
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Module Name:
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Abstract:
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Author:
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Savas Guven (savasg) 27-Nov-2000
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Revision History:
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--*/
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#include "stdafx.h"
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//
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// STATIC MEMBER Initialization
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//
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const PCHAR _ICQ_CLIENT::ObjectNamep = "ICQ_CLIENT";
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const PCHAR _ICQ_PEER::ObjectNamep = "ICQ_PEER";
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_ICQ_PEER::_ICQ_PEER()
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:ToClientSocketp(NULL),
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ToPeerSocketp(NULL),
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PeerUIN(0),
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PeerVer(0),
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PeerIp(0),
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PeerPort(0),
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bActivated(FALSE),
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bShadowMappingExists(FALSE),
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MappingDirection(IcqFlagNeutral),
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ShadowRedirectp(NULL),
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OutgoingPeerControlRedirectp(NULL),
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IncomingDataRedirectp(NULL)
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{
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}
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_ICQ_PEER::~_ICQ_PEER()
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/*++
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Routine Description:
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Arguments:
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none.
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Return Value:
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--*/
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{
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if(this->bCleanupCalled is FALSE)
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{
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_ICQ_PEER::ComponentCleanUpRoutine();
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}
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this->bCleanupCalled = FALSE;
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}
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void
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_ICQ_PEER::ComponentCleanUpRoutine()
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/*++
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Routine Description:
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Arguments:
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none.
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Return Value:
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--*/
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{
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DispatchRequest DReq;
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PROFILER(TM_IO, TL_INFO, ("PEER COMPONENT_CLEANING %u", this->PeerUIN));
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// Cancel the Shadow Mapping if there is any
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if(this->ShadowRedirectp)
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{
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this->ShadowRedirectp->Cancel();
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this->ShadowRedirectp->Release();
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this->ShadowRedirectp = NULL;
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this->MappingDirection = IcqFlagNeutral;
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}
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if(this->IncomingDataRedirectp != NULL)
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{
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this->IncomingDataRedirectp->Cancel();
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this->IncomingDataRedirectp->Release();
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this->IncomingDataRedirectp = NULL;
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}
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if(this->OutgoingPeerControlRedirectp)
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{
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this->OutgoingPeerControlRedirectp->Cancel();
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this->OutgoingPeerControlRedirectp->Release();
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this->OutgoingPeerControlRedirectp = NULL;
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}
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//
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// NOTE: Delete the Dispatcher entries
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//
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DReq.dstIp = this->PeerIp;
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DReq.dstPort= this->PeerPort;
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DReq.srcIp = 0;
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DReq.srcPort= 0;
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// g_IcqPeerDispatcherp->DeleteDispatchRequest(
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//
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// Close and Dereference the local sockets if there is any.
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//
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if ( ToPeerSocketp != NULL )
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{
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STOP_COMPONENT( ToPeerSocketp );
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DEREF_COMPONENT( ToPeerSocketp, eRefInitialization );
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ToPeerSocketp = NULL;
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}
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if ( ToClientSocketp != NULL )
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{
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STOP_COMPONENT( ToClientSocketp );
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DEREF_COMPONENT( ToClientSocketp, eRefInitialization );
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ToClientSocketp = NULL;
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}
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this->bCleanupCalled = TRUE;
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}
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void
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_ICQ_PEER::StopSync(void)
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/*++
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Routine Description:
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Stop the sockets if there are any...
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Arguments:
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none.
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Return Value:
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--*/
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{
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if(this->ToClientSocketp != NULL)
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{
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STOP_COMPONENT(this->ToClientSocketp);
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}
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if(this->ToPeerSocketp != NULL)
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{
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STOP_COMPONENT(this->ToPeerSocketp);
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}
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this->Deleted = TRUE;
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}
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ULONG
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_ICQ_PEER::EndPeerSessionForClient(PCNhSock ClosedSocketp)
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{
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PROFILER(TM_MSG, TL_INFO, ("> EndPeerSessionForClient"));
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//
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// Find the proper Socket and Dereference it.
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//
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if ( ClosedSocketp is this->ToClientSocketp )
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{
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DEREF_COMPONENT( this->ToClientSocketp, eRefInitialization );
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this->ToClientSocketp = NULL;
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if ( this->ToPeerSocketp != NULL )
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{
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STOP_COMPONENT( this->ToPeerSocketp );
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}
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}
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else if ( ClosedSocketp is this->ToPeerSocketp )
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{
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DEREF_COMPONENT( this->ToPeerSocketp, eRefInitialization );
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this->ToPeerSocketp = NULL;
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if( this->ToPeerSocketp != NULL )
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{
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STOP_COMPONENT( this->ToPeerSocketp );
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}
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}
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else
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{
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ASSERT(FALSE);
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}
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//
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// The Data Redirects Should be cleaned here.
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//
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if(this->IncomingDataRedirectp != NULL)
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{
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this->IncomingDataRedirectp->Cancel();
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this->IncomingDataRedirectp->Release();
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this->IncomingDataRedirectp = NULL;
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}
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if(this->ShadowRedirectp)
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{
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this->ShadowRedirectp->Cancel();
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this->ShadowRedirectp->Release();
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this->ShadowRedirectp = NULL;
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this->bActivated = FALSE;
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this->MappingDirection = IcqFlagNeutral;
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}
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return NO_ERROR;
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}
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// ************************************************
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// ICQ_CLIENT MEMBER FUNCTION
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// ************************************************
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//
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//
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//
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_ICQ_CLIENT::_ICQ_CLIENT()
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:ServerSocketp(NULL),
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ShadowRedirectp(NULL),
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IncomingPeerControlRedirectionp(NULL),
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ClientSocketp(NULL),
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ClientIp(0),
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ClientToServerPort(0),
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ClientToPeerPort(0),
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ImitatedPeerPort(0),
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UIN(0),
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ClientVer(0),
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ServerIp(0),
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ServerPort(0),
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TimerContextp(NULL)
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{
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}
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_ICQ_CLIENT::~_ICQ_CLIENT()
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/*++
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Routine Description:
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Arguments:
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none.
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Return Value:
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--*/
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{
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if(this->bCleanupCalled is FALSE)
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{
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_ICQ_CLIENT::ComponentCleanUpRoutine();
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}
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this->bCleanupCalled = FALSE;
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}
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void
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_ICQ_CLIENT::ComponentCleanUpRoutine(void)
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/*++
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Routine Description:
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Arguments:
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none.
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Return Value:
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--*/
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{
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ULONG Error = NO_ERROR;
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DispatchRequest DReq;
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PICQ_PEER IcqPeerp = NULL;
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PROFILER(TM_MSG, TL_INFO, ("CLIENT COMPONENT_CLEANING %u", this->UIN));
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//
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// We need to DELETE the Dispatcher Requests made for the
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// Peer, tracerse the List of the Peers and Request the Removal
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// of these (OUTGOING PEER SESSION - REDIRECT) deletion.
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//
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for(IcqPeerp = dynamic_cast<PICQ_PEER> (this->IcqPeerList.SearchNodeKeys(0, 0));
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IcqPeerp != NULL;
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IcqPeerp = dynamic_cast<PICQ_PEER>(IcqPeerp->Nextp))
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{
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DReq.dstIp = IcqPeerp->PeerIp;
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DReq.dstPort = IcqPeerp->PeerPort;
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DReq.srcIp = this->ClientIp;
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DReq.srcPort = 0;
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//
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// A Remove operation STOPs and DEREFs a Node.
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//
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this->IcqPeerList.RemoveNodeFromList(IcqPeerp);
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Error = g_IcqPeerDispatcherp->DeleteDispatchRequest(&DReq);
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if(Error)
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{
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ICQ_TRC(TM_MSG, TL_ERROR,
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("** !!Can't delete Peer Redirection Dispatch Req !! **"));
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}
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}
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//
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// Delete the Dispatcher Requests for the Incoming
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// Peer Sessions Redirect Request
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//
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DReq.dstIp = g_MyPublicIp;
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DReq.dstPort = this->ImitatedPeerPort;
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DReq.srcIp = 0;
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DReq.srcPort = 0;
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Error = g_IcqPeerDispatcherp->DeleteDispatchRequest(&DReq);
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if(Error)
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{
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ICQ_TRC(TM_MSG, TL_ERROR,
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("** !! Can't delete CLIENT Incoming Dispatch Req !! **"));
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}
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if ( FAILED( g_IcqPeerDispatcherp->RemoveDispatchee(this) ) )
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{
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ICQ_TRC(TM_MSG, TL_ERROR, ("** !! Can't remove Dispatchee "));
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ASSERT( FALSE);
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}
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//
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// Dereference the the Shared ClientSocketp
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if(ClientSocketp != NULL)
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{
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DEREF_COMPONENT( this->ClientSocketp, eRefInitialization );
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this->ClientSocketp = NULL;
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}
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//
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// delete and/or Dereference the ServerSocketp
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if(ServerSocketp != NULL)
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{
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STOP_COMPONENT(ServerSocketp);
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DEREF_COMPONENT( this->ServerSocketp, eRefInitialization );
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this->ServerSocketp;
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}
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//
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// Clear the Shadow Mappings if therer are any.
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//
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if(this->ShadowRedirectp != NULL)
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{
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this->ShadowRedirectp->Cancel();
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this->ShadowRedirectp->Release();
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this->ShadowRedirectp = NULL;
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}
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if ( IncomingPeerControlRedirectionp != NULL)
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{
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IncomingPeerControlRedirectionp->Cancel();
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IncomingPeerControlRedirectionp->Release();
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IncomingPeerControlRedirectionp = NULL;
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this->IncomingRedirectForPeerToClientp = NULL;
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}
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this->bCleanupCalled = TRUE;
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} // _ICQ_CLIENT::ComponentCleanUpRoutine
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void
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_ICQ_CLIENT::StopSync(void)
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/*++
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Routine Description:
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We have to delete the ASYNC elements in the Peers or within the
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current Sockets. The Reads that are issued will have references to
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this components which needs to be removed for a complete Garbage
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collection. This component has to be declared deleted so that no body
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tries to reference it anymore.
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It also needs to travers the Peer structures and call the related StopSyncs
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approptiately.
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Then set this component as deleted.
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Arguments:
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none.
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Return Value:
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--*/
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{
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PICQ_PEER IcqPeerp = NULL;
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ICQ_TRC(TM_MSG, TL_TRACE,
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("%s> Stopping the COMPONENT", this->GetObjectName()));
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//
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// Stop the ServerSocketp
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STOP_COMPONENT(this->ServerSocketp);
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//
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// for each peer Element Call the STOP_COMPONENT.
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// It is important that the Peer Elements are not deleted here.
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//
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for(IcqPeerp = dynamic_cast<PICQ_PEER>(this->IcqPeerList.SearchNodeKeys(0,0));
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IcqPeerp != NULL;
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IcqPeerp = dynamic_cast<PICQ_PEER>(this->IcqPeerList.SearchNodeKeys(0,0))
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)
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{
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STOP_COMPONENT(IcqPeerp);
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}
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this->Deleted = TRUE;
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} // _ICQ_CLIENT::StopSync
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ULONG
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_ICQ_CLIENT::DispatchCompletionRoutine(PDispatchReply DispatchReplyp)
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/*++
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Routine Description:
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Arguments:
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none.
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Return Value:
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--*/
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{
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PICQ_PEER IcqPeerp = NULL;
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PCNhSock * cupHolder = NULL;
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ULONG Error = NO_ERROR;
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// if(DispatchReplyp is NULL) return 0; ASSERT on it?
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ICQ_TRC(TM_MSG, TL_TRACE, (" Dispatch Completion Routine of ICQcl "));
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//
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// Find the Appropriate Peer entry which has caused this completion routine
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// Note that all the peer entries have the UIN as the search Key.
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// thus if this Reply has the IcqFlagOutgoing as the flag we should just
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// Look at this list to see which or where we're sending..
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// Otherwise we should look at the src addresses and either way we have to
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// scan the whole List to find the appropriate entry.
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//
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for(IcqPeerp = dynamic_cast<PICQ_PEER> (this->IcqPeerList.SearchNodeKeys(0, 0));
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IcqPeerp != NULL;
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IcqPeerp = dynamic_cast<PICQ_PEER>(IcqPeerp->Nextp))
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{
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if(DispatchReplyp->dispatch.DirectionContext is IcqFlagOutgoing)
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{
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if(IcqPeerp->PeerIp is DispatchReplyp->dispatch.dstIp &&
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IcqPeerp->PeerPort is DispatchReplyp->dispatch.dstPort)
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{
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ICQ_TRC(TM_MSG, TL_TRACE,
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("connection from inside to UIN %lu", IcqPeerp->PeerUIN));
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IcqPeerp->ToClientSocketp = DispatchReplyp->Socketp;
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cupHolder = &IcqPeerp->ToClientSocketp ;
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IcqPeerp->MappingDirection = IcqFlagOutgoing;
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break;
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}
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}
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else // Incoming. BUG BUG: add feature #14 from -The- TEXT
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{
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//DispatchReplyp->dispatch.srcPort;
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if(IcqPeerp->PeerIp is DispatchReplyp->dispatch.srcIp)
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{
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ICQ_TRC(TM_MSG, TL_TRACE,
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("connection -from- UIN %lu", IcqPeerp->PeerUIN));
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IcqPeerp->ToPeerSocketp = DispatchReplyp->Socketp;
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cupHolder = &IcqPeerp->ToPeerSocketp ;
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DispatchReplyp->dispatch.dstIp = this->ClientIp;
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DispatchReplyp->dispatch.dstPort = this->ClientToPeerPort;
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IcqPeerp->MappingDirection = IcqFlagIncoming;
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break;
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}
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} // if-else
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} // for
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if(IcqPeerp is NULL)
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{
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ICQ_TRC(TM_MSG, TL_ERROR,
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("NO IcqPeer has been found DELETING THE ACCEPTED SOCKET"));
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ReportExistingPeers();
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DEREF_COMPONENT( DispatchReplyp->Socketp, eRefInitialization );
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delete DispatchReplyp;
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return 0;
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}
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|
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if(Error = IcqPeerp->InitiatePeerConnection(DispatchReplyp))
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{
|
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ICQ_TRC(TM_MSG, TL_ERROR, ("Error - Initiation Peer connection has failed "));
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STOP_COMPONENT(DispatchReplyp->Socketp);
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DEREF_COMPONENT( DispatchReplyp->Socketp, eRefInitialization );
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*cupHolder = NULL;
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}
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delete DispatchReplyp;
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return Error;
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}
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ULONG
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_ICQ_CLIENT::Initialize(
|
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PNH_BUFFER Bufferp,
|
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ULONG clientIp,
|
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USHORT clientPort,
|
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ULONG serverIp,
|
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USHORT serverPort,
|
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PCNhSock localClientSocketp
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)
|
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/*++
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|
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Routine Description:
|
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|
|
If there are existing set of informations then it should be noted that,
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We need to make a consistency check or pass on them.
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|
A new client ~ server session may effect the ongoing TCP streams.. Thus
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the decisions should be made wisely as it would mean of scavenging a lot
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of resources and cycles.
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|
- Initialy we don't have any data so, we store them.
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|
- Here we get the local TCP port information and need to create mappings
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for them. (defered)
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|
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|
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Arguments:
|
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|
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none.
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|
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Return Value:
|
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|
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|
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--*/
|
|
{
|
|
ULONG hr = S_OK;
|
|
|
|
|
|
ASSERT(Bufferp != NULL);
|
|
ASSERT(localClientSocketp != NULL);
|
|
|
|
|
|
do
|
|
{
|
|
if(this->ClientIp != 0)
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("** !! ERROR - RE-INITING of client %s",
|
|
INET_NTOA(ClientIp)));
|
|
|
|
ASSERT( FALSE );
|
|
}
|
|
else // first time init
|
|
{
|
|
ULONG InterfaceIp;
|
|
|
|
this->ClientIp = clientIp;
|
|
this->ClientToServerPort = clientPort;
|
|
|
|
this->ServerIp = serverIp;
|
|
this->ServerPort = serverPort;
|
|
|
|
//
|
|
// Since we're sharing the socket back to the client
|
|
// it should be properly referenced so that it is not deleted randomly
|
|
//
|
|
ClientSocketp = localClientSocketp;
|
|
|
|
REF_COMPONENT( localClientSocketp, eRefIoSharing );
|
|
|
|
//
|
|
// Create a new UDP socket;
|
|
//
|
|
NEW_OBJECT( ServerSocketp, CNhSock );
|
|
|
|
if( ServerSocketp is NULL )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR, ("** !! Socket Creation hr"));
|
|
|
|
hr = E_OUTOFMEMORY;
|
|
|
|
break;
|
|
}
|
|
|
|
InterfaceIp = InterfaceForDestination(ServerIp);
|
|
|
|
ICQ_TRC(TM_MSG, TL_TRACE,
|
|
("The InterfaceIP for the PRoxy ~ Server is %s",
|
|
INET_NTOA(InterfaceIp)));
|
|
|
|
hr = ServerSocketp->NhCreateDatagramSocket(InterfaceIp,
|
|
0,
|
|
NULL);
|
|
|
|
if ( hr )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR, ("CLI !!> Socket Creation hr"));
|
|
|
|
hr = HRESULT_FROM_WIN32( hr );
|
|
|
|
break;
|
|
}
|
|
|
|
PICQ_CLIENT tempClientp = this;
|
|
|
|
REF_COMPONENT( tempClientp, eRefIoRead );
|
|
|
|
// issue a Read operation on the Server Socket here.
|
|
hr = ServerSocketp->NhReadDatagramSocket(g_IcqComponentReferencep,
|
|
NULL,
|
|
ReadServerCompletionRoutine,
|
|
this,
|
|
NULL);
|
|
if ( hr )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR, ("Read hr "));
|
|
|
|
DEREF_COMPONENT( tempClientp, eRefIoRead );
|
|
|
|
hr = HRESULT_FROM_WIN32( hr );
|
|
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Initialize Once.
|
|
//
|
|
hr = g_IcqPeerDispatcherp->InitDispatchee(this);
|
|
|
|
if ( hr )
|
|
{
|
|
ASSERT( FALSE ); // handle this case later
|
|
}
|
|
|
|
|
|
//
|
|
// Now we can pass the Buffer and the destination address to
|
|
// the generic ServerRead
|
|
//
|
|
hr = this->ClientRead(Bufferp, serverIp, serverPort);
|
|
|
|
if(hr)
|
|
{
|
|
ASSERT(FALSE);
|
|
}
|
|
}
|
|
|
|
} while ( FALSE );
|
|
|
|
if ( FAILED(hr) )
|
|
{
|
|
|
|
}
|
|
|
|
//
|
|
// The Search Key for this
|
|
//
|
|
this->iKey1 = clientIp;
|
|
|
|
this->iKey2 = 0;
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
//
|
|
//
|
|
//
|
|
ULONG
|
|
_ICQ_CLIENT::ServerRead(
|
|
PNH_BUFFER Bufferp,
|
|
ULONG serverIp,
|
|
USHORT serverPort
|
|
)
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
|
|
|
|
Arguments:
|
|
|
|
none.
|
|
|
|
Return Value:
|
|
|
|
|
|
|
|
--*/
|
|
{
|
|
|
|
ULONG Error = NO_ERROR;
|
|
|
|
if(Bufferp is NULL)
|
|
{
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
ICQ_TRC(TM_MSG, TL_DUMP,
|
|
("UDP - Server is Sending TO Client %s", INET_NTOA(ClientIp)));
|
|
|
|
|
|
|
|
Error = IcqServerToClientUdp(Bufferp->Buffer,
|
|
Bufferp->BytesTransferred);
|
|
|
|
|
|
//
|
|
// Write to Destination of the Processed packet
|
|
//
|
|
Error = ClientSocketp->NhWriteDatagramSocket(g_IcqComponentReferencep,
|
|
this->ClientIp,
|
|
this->ClientToServerPort,
|
|
Bufferp,
|
|
Bufferp->BytesTransferred,
|
|
IcqWriteCompletionRoutine,
|
|
NULL,
|
|
NULL);
|
|
|
|
if(Error)
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("** !! SRead> problem at writing to client %s",
|
|
INET_NTOA(this->ClientIp)));
|
|
|
|
NhReleaseBuffer(Bufferp);
|
|
|
|
ErrorOut();
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
|
|
//
|
|
//
|
|
//
|
|
ULONG
|
|
_ICQ_CLIENT::ClientRead(
|
|
PNH_BUFFER Bufferp,
|
|
ULONG serverIp,
|
|
USHORT serverPort
|
|
)
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Reads the data coming from a client, going to the server
|
|
We're checking this UDP packet so that:
|
|
* the client Address, and port numbers so that they are valid and up-to-date
|
|
* the server address/port is also checked for verification
|
|
* the packets are sent to processing function
|
|
* and then UDP packets are forwarded to Server
|
|
|
|
|
|
Arguments:
|
|
|
|
none.
|
|
|
|
Return Value:
|
|
|
|
|
|
|
|
--*/
|
|
{
|
|
|
|
ULONG srcIp, dstIp = this->ServerIp, Error;
|
|
USHORT srcPort, dstPort = this->ServerPort;
|
|
|
|
ULONG LocalIp = 0;
|
|
USHORT LocalPort = 0;
|
|
|
|
|
|
//
|
|
// Decide = Where is the data coming from or ASSERT(Bufferp);
|
|
//
|
|
ASSERT(Bufferp != NULL);
|
|
|
|
|
|
//
|
|
// Outgoing packet reset the Timeout for this.
|
|
//
|
|
this->ResetTimer();
|
|
|
|
|
|
srcIp = Bufferp->ReadAddress.sin_addr.S_un.S_addr;
|
|
|
|
srcPort = Bufferp->ReadAddress.sin_port;
|
|
|
|
ICQ_TRC(TM_MSG, TL_DUMP, ("ICQ_CL->ClientRead> Sending TO Server %s",
|
|
INET_NTOA(serverIp)));
|
|
|
|
ASSERT(srcIp is ClientIp);
|
|
|
|
//
|
|
// ClientPort has changed.
|
|
//
|
|
if(srcPort != ClientToServerPort)
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_INFO,
|
|
("CLIENT PORT HAS CHANGED !!!!!! new %hu: old %hu ",
|
|
htons(srcPort), htons(ClientToServerPort)));
|
|
|
|
ClientToServerPort = srcPort;
|
|
}
|
|
|
|
|
|
//
|
|
// Decide wether shadow mapping is necessary or not.
|
|
// if the destination is changed than we need another shadow mapping - delete the old one.
|
|
//
|
|
|
|
|
|
//
|
|
// decide the Destination Address
|
|
// if we have an existing mapping and the address has changed than
|
|
// delete the OLD SHADOW mapping.. and re-init a new one.
|
|
//
|
|
if( (this->ServerIp != serverIp) ||
|
|
(this->ServerPort != serverPort) )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("!! A NEW SERVER IS SELECTED !! %s ", INET_NTOA(serverIp)));
|
|
|
|
//
|
|
// DELETE the existing shadow mapping if there is one.
|
|
//
|
|
if(this->ShadowRedirectp != NULL)
|
|
{
|
|
|
|
ICQ_TRC(TM_MSG, TL_TRACE,
|
|
("Cancelling the Shadow Redirect i.e. CreateProxyConnect"));
|
|
|
|
Error = ShadowRedirectp->Cancel();
|
|
|
|
if( FAILED(Error) )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("** !! - Problemo with Cancelling ShadowRedirect- !! **"));
|
|
}
|
|
|
|
ShadowRedirectp->Release();
|
|
|
|
this->ShadowRedirectp = NULL;
|
|
}
|
|
|
|
//
|
|
// store the new informaiton
|
|
//
|
|
this->ServerIp = serverIp;
|
|
|
|
this->ServerPort = serverPort;
|
|
}
|
|
|
|
dstIp = this->ServerIp;
|
|
|
|
dstPort = this->ServerPort;
|
|
|
|
|
|
|
|
//
|
|
// NOTE: Check for the Error value here..
|
|
// Process the Message
|
|
//
|
|
Error = IcqClientToServerUdp(Bufferp->Buffer,
|
|
Bufferp->BytesTransferred);
|
|
|
|
if(Error)
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("Can't Allocate enough resource for Login Packet"));
|
|
|
|
NhReleaseBuffer(Bufferp);
|
|
|
|
return Error;
|
|
}
|
|
|
|
//
|
|
// Check the shadow-mapping to the destination from this port.
|
|
// This should have been created in the Initialization phase.
|
|
//
|
|
if ( this->ShadowRedirectp is NULL )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_TRACE, ("!! CREATING SHADOW redirect - !!"));
|
|
|
|
//
|
|
// Get the local endpoint?! for src address
|
|
//
|
|
ServerSocketp->NhQueryLocalEndpointSocket(&LocalIp,
|
|
&LocalPort);
|
|
|
|
Error = g_IAlgServicesp->GetBestSourceAddressForDestinationAddress(dstIp,
|
|
TRUE,
|
|
&LocalIp);
|
|
if( FAILED(Error) )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("** !! - Best Source Address for Dest Failed !! **"));
|
|
|
|
ASSERT ( FALSE );
|
|
}
|
|
|
|
ICQ_TRC(TM_MSG, TL_TRACE, ("Best Source address is decided as %s", INET_NTOA(LocalIp)));
|
|
|
|
Error = g_IAlgServicesp->PrepareProxyConnection(eALG_UDP,
|
|
LocalIp,
|
|
LocalPort,
|
|
dstIp,
|
|
dstPort,
|
|
TRUE,
|
|
&ShadowRedirectp);
|
|
|
|
//
|
|
// If the Shadow Redirect fails don't go further.
|
|
// Release the Buffer and exit,
|
|
// this may be a transitory behaviour.
|
|
//
|
|
if( FAILED(Error) )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
(" ** !! - ShadowRedirect has Failed - proxy connection !! **"));
|
|
|
|
NhReleaseBuffer(Bufferp);
|
|
|
|
this->ShadowRedirectp = NULL;
|
|
|
|
return E_FAIL;
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Write to Destination of the Processed packet
|
|
//
|
|
Error = ServerSocketp->NhWriteDatagramSocket(g_IcqComponentReferencep,
|
|
dstIp,
|
|
dstPort,
|
|
Bufferp,
|
|
Bufferp->BytesTransferred,
|
|
IcqWriteCompletionRoutine,
|
|
NULL,
|
|
NULL);
|
|
|
|
if(Error)
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR, ("** !! WRITE ERROR !!! **"));
|
|
|
|
NhReleaseBuffer(Bufferp);
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
//
|
|
//
|
|
ISecondaryControlChannel *
|
|
_ICQ_CLIENT::PeerRedirection(
|
|
ULONG dstIp,
|
|
USHORT dstPort,
|
|
ULONG srcIp OPTIONAL,
|
|
USHORT srcPort OPTIONAL,
|
|
ICQ_DIRECTION_FLAGS DirectionContext
|
|
)
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
The Advertised PEER-CONTROL connection port is the dstPort here. This
|
|
function creates the Redirection for this connection as a
|
|
SecondaryControl Channel connection.
|
|
|
|
Then indicates that a incoming TCP connection is going to be dispatched
|
|
by the Dispatcher Class to us. So it request a Dispatch Service.
|
|
|
|
|
|
Arguments:
|
|
|
|
none.
|
|
|
|
Return Value:
|
|
|
|
|
|
|
|
--*/
|
|
{
|
|
ULONG Error = NO_ERROR;
|
|
|
|
ISecondaryControlChannel* SecondaryControlRedirectionp = NULL;
|
|
|
|
PDispatchRequest DRp = NULL;
|
|
|
|
ULONG PrivateAddr = 0, PublicAddr = 0, RemoteAddr = 0, ListenAddr = 0;
|
|
USHORT PrivatePort = 0, PublicPort = 0, RemotePort = 0, ListenPort = 0;
|
|
|
|
|
|
do
|
|
{
|
|
//
|
|
// step 2 - create a redirection for the TCP packets destined to this port
|
|
// NOTE: should we change this to a FULL redirect one?
|
|
//
|
|
g_IcqPeerDispatcherp->GetDispatchInfo( &ListenAddr, &ListenPort );
|
|
|
|
ICQ_TRC(TM_MSG, TL_DUMP, ("Listen addr of Dispatcher %s(%hu)",
|
|
INET_NTOA(ListenAddr), ListenPort));
|
|
|
|
ASSERT ( ListenAddr != 0 );
|
|
ASSERT ( ListenPort != 0 );
|
|
|
|
if ( DirectionContext is eALG_INBOUND )
|
|
{
|
|
PrivateAddr = 0;
|
|
PrivatePort = 0;
|
|
PublicAddr = dstIp;
|
|
PublicPort = dstPort;
|
|
RemoteAddr = 0;
|
|
RemotePort = 0;
|
|
|
|
ICQ_TRC(TM_MSG, TL_INFO,
|
|
("CLIENT_CONTROL_CHANNEL> Inbound %s:%hu -> Local:%hu",
|
|
INET_NTOA(dstIp), htons(dstPort), htons(ListenPort)));
|
|
}
|
|
else if ( DirectionContext is eALG_OUTBOUND )
|
|
{
|
|
PrivateAddr = srcIp;
|
|
PrivatePort = srcPort;
|
|
PublicAddr = 0;
|
|
PublicPort = 0;
|
|
RemoteAddr = dstIp;
|
|
RemotePort = dstPort;
|
|
|
|
ICQ_TRC(TM_MSG, TL_INFO,
|
|
("CLIENT_CONTROL_CHANNEL> Outbound %s:%hu <- Local:%hu",
|
|
INET_NTOA(dstIp), htons(dstPort), htons(ListenPort)));
|
|
|
|
ICQ_TRC(TM_MSG, TL_INFO,
|
|
("PEER_CONTROL_CHANNEL> Restrict SRC to %s:%u",
|
|
INET_NTOA(PrivateAddr), htons(PrivatePort)));
|
|
|
|
}
|
|
else { ASSERT(FALSE); }
|
|
|
|
Error =
|
|
g_IAlgServicesp->CreateSecondaryControlChannel(eALG_TCP,
|
|
PrivateAddr,
|
|
PrivatePort,
|
|
PublicAddr,
|
|
PublicPort,
|
|
RemoteAddr,
|
|
RemotePort,
|
|
ListenAddr,
|
|
ListenPort,
|
|
(ALG_DIRECTION)DirectionContext,
|
|
FALSE,
|
|
&SecondaryControlRedirectionp);
|
|
|
|
if( FAILED(Error) || (SecondaryControlRedirectionp is NULL) )
|
|
{
|
|
ICQ_TRC(TM_MSG, TL_ERROR, ("Can't create the secondary ctrl redirect"));
|
|
|
|
ASSERT(FALSE);
|
|
|
|
break;
|
|
}
|
|
|
|
//
|
|
// step 3 - Request a Dispatch for this TCP redirection
|
|
//
|
|
|
|
NEW_OBJECT( DRp, DispatchRequest );
|
|
|
|
if ( DRp is NULL )
|
|
{
|
|
Error = E_OUTOFMEMORY;
|
|
|
|
//
|
|
// clear redirect
|
|
//
|
|
SecondaryControlRedirectionp->Cancel();
|
|
|
|
SecondaryControlRedirectionp->Release();
|
|
|
|
SecondaryControlRedirectionp = NULL;
|
|
|
|
ICQ_TRC(TM_MSG, TL_ERROR,
|
|
("Error - Out of memory to create a new DispatchRequest"));
|
|
|
|
break;
|
|
}
|
|
|
|
DRp->dstIp = dstIp; // *
|
|
DRp->dstPort = dstPort; //*
|
|
DRp->srcIp = srcIp;
|
|
DRp->srcPort = srcPort;
|
|
DRp->DirectionContext = DirectionContext;
|
|
|
|
//
|
|
// set the search Keys.
|
|
//
|
|
DRp->iKey1 = dstIp;
|
|
DRp->iKey2 = dstPort;
|
|
|
|
g_IcqPeerDispatcherp->AddDispatchRequest ( this, DRp );
|
|
|
|
//
|
|
// Store the redirect, to be used in Searches.
|
|
//
|
|
if ( DirectionContext is eALG_INBOUND )
|
|
{
|
|
this->IncomingRedirectForPeerToClientp = SecondaryControlRedirectionp;
|
|
}
|
|
|
|
//
|
|
// Relinquish the ownwership of the request
|
|
//
|
|
DEREF_COMPONENT( DRp, eRefInitialization );
|
|
|
|
} while (FALSE);
|
|
|
|
return SecondaryControlRedirectionp;
|
|
} // _ICQ_CLIENT::PeerRedirection
|
|
|
|
|
|
|
|
|
|
// scan the list to get the peers
|
|
//CLIST g_IcqClientList;
|
|
PICQ_CLIENT
|
|
ScanTheListForLocalPeer
|
|
(
|
|
PULONG PeerIp,
|
|
PUSHORT PeerPort,
|
|
ULONG IcqUIN
|
|
)
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
|
|
|
|
Arguments:
|
|
|
|
none.
|
|
|
|
Return Value:
|
|
|
|
|
|
|
|
--*/
|
|
{
|
|
PICQ_CLIENT IcqClientp = NULL;
|
|
|
|
for(IcqClientp = dynamic_cast<PICQ_CLIENT>(g_IcqClientList.SearchNodeKeys(0, 0));
|
|
IcqClientp != NULL;
|
|
IcqClientp = dynamic_cast<PICQ_CLIENT>(IcqClientp->Nextp)
|
|
)
|
|
{
|
|
//
|
|
// IF we have a hit return TRUE otherwise don't change anything
|
|
//
|
|
if(IcqClientp->UIN is IcqUIN)
|
|
{
|
|
if(PeerIp != NULL)
|
|
{
|
|
if(IcqClientp->ClientIp is g_MyPublicIp)
|
|
{
|
|
*PeerIp = g_MyPrivateIp;
|
|
}
|
|
else
|
|
{
|
|
*PeerIp = IcqClientp->ClientIp;
|
|
}
|
|
}
|
|
|
|
if(PeerPort != NULL)
|
|
{
|
|
*PeerPort = IcqClientp->ClientToPeerPort;
|
|
}
|
|
|
|
return IcqClientp;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
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//
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// Debugging utilities.
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//
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VOID
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_ICQ_CLIENT::ReportExistingPeers(VOID)
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/*++
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Routine Description:
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Report Informations about the All the Peers existing for this client.
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Arguments:
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none.
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Return Value:
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none.
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--*/
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{
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PICQ_PEER IcqPeerp = NULL;
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for(IcqPeerp = dynamic_cast<PICQ_PEER> (this->IcqPeerList.SearchNodeKeys(0, 0));
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IcqPeerp != NULL;
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IcqPeerp = dynamic_cast<PICQ_PEER>(IcqPeerp->Nextp))
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{
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ICQ_TRC(TM_MSG, TL_INFO,
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("PeerIP(PORT) is %s(%hu)",
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INET_NTOA(IcqPeerp->PeerIp), htons(IcqPeerp->PeerPort)));
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ICQ_TRC(TM_MSG, TL_TRACE,
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("IncomingDataRedirect %s, OutgoingRedirect %s, MappingDirection %s, "\
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"ShadowRedirect %s, ToClientSocketp %s, ToPeerSocketp %s",
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(IcqPeerp->IncomingDataRedirectp is NULL)?"FALSE":"TRUE",
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(IcqPeerp->OutgoingPeerControlRedirectp is NULL)?"FALSE":"TRUE",
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(IcqPeerp->MappingDirection is eALG_OUTBOUND)?"OUT":"IN",
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(IcqPeerp->ShadowRedirectp is NULL)?"FALSE":"TRUE",
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(IcqPeerp->ToClientSocketp is NULL)?"FALSE":"TRUE",
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(IcqPeerp->ToPeerSocketp is NULL)?"FALSE":"TRUE"));
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}
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}
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ULONG
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_ICQ_CLIENT::DeleteTimer(TIMER_DELETION bHow)
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{
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if(this->TimerContextp != NULL)
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{
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if(bHow is eTIMER_DELETION_SYNC)
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{
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DeleteTimerQueueTimer(g_TimerQueueHandle,
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this->TimerContextp->TimerHandle,
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INVALID_HANDLE_VALUE);
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}
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else if(bHow is eTIMER_DELETION_ASYNC)
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{
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DeleteTimerQueueTimer(g_TimerQueueHandle,
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this->TimerContextp->TimerHandle,
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NULL);
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}
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NH_FREE(this->TimerContextp);
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this->TimerContextp = NULL;
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}
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return NO_ERROR;
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}
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ULONG
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_ICQ_CLIENT::ResetTimer(VOID)
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{
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this->DeleteTimer(eTIMER_DELETION_SYNC);
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this->TimerContextp = AllocateAndSetTimer(this->UIN,
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ICQ_CLIENT_TIMEOUT,
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IcqClientTimeoutHandler);
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if(TimerContextp != NULL)
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{
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return S_OK;
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}
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return E_FAIL;
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}
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// typedef VOID (NTAPI * WAITORTIMERCALLBACKFUNC) (PVOID, BOOLEAN ); // winnt
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VOID NTAPI IcqClientTimeoutHandler(
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PVOID Parameterp,
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BOOLEAN TimerOrWaitFired
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)
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{
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PTIMER_CONTEXT TimerContextp = (PTIMER_CONTEXT)Parameterp;
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PICQ_CLIENT IcqClientp = NULL;
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if(TimerContextp is NULL)
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{
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return;
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}
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PROFILER(TM_TIMER, TL_INFO, ("TIME-OUT for Client (%u)",
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TimerContextp->uContext));
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IcqClientp = ScanTheListForLocalPeer(NULL,
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NULL,
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TimerContextp->uContext);
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//
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// Delete the Client Here
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//
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if(IcqClientp != NULL)
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{
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IcqClientp->DeleteTimer(eTIMER_DELETION_ASYNC);
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g_IcqClientList.RemoveNodeFromList(IcqClientp); // stops and derefs
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}
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else
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{
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ASSERT(FALSE);
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}
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}
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