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655 lines
14 KiB
655 lines
14 KiB
/*++
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Copyright (c) 1997 - 98, Microsoft Corporation
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Module Name:
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rtmmain.c
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Abstract:
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Contains routines that are invoked when
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the RTMv2 DLL is loaded or unloaded.
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Author:
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Chaitanya Kodeboyina (chaitk) 17-Aug-1998
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Revision History:
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--*/
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#include "pchrtm.h"
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#pragma hdrstop
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// All Global variables
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RTMP_GLOBAL_INFO RtmGlobals;
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BOOL
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WINAPI
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DllMain(
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IN HINSTANCE Instance,
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IN DWORD Reason,
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IN PVOID Unused
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)
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/*++
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Routine Description:
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This is the DLL's main entrypoint handler which
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initializes RTMv1, RTMv2 and MGM components.
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Arguments:
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None
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Return Value:
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TRUE if successful, FALSE if not
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--*/
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{
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static BOOL Rtmv1Initialized = FALSE;
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static BOOL RtmInitialized = FALSE;
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static BOOL MgmInitialized = FALSE;
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BOOL Success;
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UNREFERENCED_PARAMETER(Unused);
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Success = FALSE;
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switch(Reason)
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{
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(Instance);
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//
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// Initialize the RTMv1, RTMv2 and MGM APIs
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//
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Rtmv1Initialized = Rtmv1DllStartup(Instance);
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if (Rtmv1Initialized)
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{
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RtmInitialized = RtmDllStartup();
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if (RtmInitialized)
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{
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MgmInitialized = MgmDllStartup();
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}
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}
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return MgmInitialized;
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case DLL_PROCESS_DETACH:
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//
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// Cleanup the MGM, RTMv2 and RTMv1 APIs
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//
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if (MgmInitialized)
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{
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MgmDllCleanup();
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}
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if (RtmInitialized)
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{
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Success = RtmDllCleanup();
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}
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if (Rtmv1Initialized)
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{
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Rtmv1DllCleanup();
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}
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break;
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default:
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Success = TRUE;
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break;
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}
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return Success;
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}
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BOOL
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RtmDllStartup(
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VOID
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)
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/*++
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Routine Description:
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Called by DLL Main when the process is attached.
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We do minimal initialization here like creating
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a lock that protects all globals (including the
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'ApiInitialized' -- see RtmRegisterEntity func).
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Arguments:
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None
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Return Value:
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TRUE if successful, FALSE if not
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--*/
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{
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//
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// One can safely assume that globals have been set to 0
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//
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// ZeroMemory(&RtmGlobals, sizeof(RTMP_GLOBAL_INFO));
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//
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// Initialize lock to guard the global table of instances
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//
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try
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{
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CREATE_READ_WRITE_LOCK(&RtmGlobals.InstancesLock);
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}
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except(EXCEPTION_EXECUTE_HANDLER)
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{
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return FALSE;
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}
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return TRUE;
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}
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DWORD
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RtmApiStartup(
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VOID
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)
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/*++
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Routine Description:
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Initializes most global data structures in RTMv2.
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We initialize most variables here instead of in
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RtmDllStartup as it might not be safe to perform
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some operations in the context of DLL's DLLMain.
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For example, if we find no config information, we
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set up default config information in the registry.
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This function is called when the first RTMv2 API
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call, which is typically an entity registration,
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is made. See the invocation in RtmRegisterEntity.
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Arguments:
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None
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Return Value:
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Status of the operation
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--*/
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{
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RTM_INSTANCE_CONFIG InstanceConfig;
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BOOL ListLockInited;
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DWORD Status;
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UINT i;
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ListLockInited = FALSE;
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Status = NO_ERROR;
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ACQUIRE_INSTANCES_WRITE_LOCK();
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do
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{
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//
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// If API has already been initialized, work is done
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//
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if (RtmGlobals.ApiInitialized)
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{
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break;
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}
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//
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// Enable logging and tracing for debugging purposes
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//
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START_TRACING();
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START_LOGGING();
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#if DBG_TRACE
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RtmGlobals.TracingFlags = RTM_TRACE_ANY;
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#endif
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#if DBG_MEM
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//
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// Init a lock & list to hold mem allocs
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//
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try
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{
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InitializeCriticalSection(&RtmGlobals.AllocsLock);
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ListLockInited = TRUE;
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}
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except(EXCEPTION_EXECUTE_HANDLER)
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{
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Status = GetLastError();
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Trace1(ANY,
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"RTMApiStartup : Failed to init a critical section %x",
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Status);
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LOGERR0(INIT_CRITSEC_FAILED, Status);
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break;
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}
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InitializeListHead(&RtmGlobals.AllocsList);
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#endif
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//
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// Create a private heap for RTM's use
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//
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RtmGlobals.GlobalHeap = HeapCreate(0, 0, 0);
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if (RtmGlobals.GlobalHeap == NULL)
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{
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Status = GetLastError();
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Trace1(ANY,
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"RtmApiStartup: Failed to create a global private heap %x",
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Status);
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LOGERR0(HEAP_CREATE_FAILED, Status);
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break;
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}
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//
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// Initialize the root of RTM's registry information
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//
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RtmGlobals.RegistryPath = AllocNZeroMemory(MAX_CONFIG_KEY_SIZE);
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if (RtmGlobals.RegistryPath == NULL)
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{
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Status = ERROR_NOT_ENOUGH_MEMORY;
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break;
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}
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CopyMemory(RtmGlobals.RegistryPath,
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RTM_CONFIG_ROOT,
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RTM_CONFIG_ROOT_SIZE);
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//
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// Initialize the global hash table of RTM instances
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//
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RtmGlobals.NumInstances = 0;
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for (i = 0; i < INSTANCE_TABLE_SIZE; i++)
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{
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InitializeListHead(&RtmGlobals.InstanceTable[i]);
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}
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//
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// You need to set this value to TRUE to avoid
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// any more recursive calls into this function
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//
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RtmGlobals.ApiInitialized = TRUE;
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//
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// Read config info if present ; else pick default
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//
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Status = RtmReadInstanceConfig(DEFAULT_INSTANCE_ID, &InstanceConfig);
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if (Status != NO_ERROR)
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{
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Status = RtmWriteDefaultConfig(DEFAULT_INSTANCE_ID);
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if (Status != NO_ERROR)
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{
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break;
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}
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}
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}
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while (FALSE);
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if (Status != NO_ERROR)
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{
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//
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// Some error occured - clean up and return the error code
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//
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if (RtmGlobals.RegistryPath != NULL)
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{
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FreeMemory(RtmGlobals.RegistryPath);
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}
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if (RtmGlobals.GlobalHeap != NULL)
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{
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HeapDestroy(RtmGlobals.GlobalHeap);
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}
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#if DBG_MEM
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if (ListLockInited)
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{
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DeleteCriticalSection(&RtmGlobals.AllocsLock);
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}
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#endif
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STOP_LOGGING();
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STOP_TRACING();
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//
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// We had prematurely set the value to TRUE above, reset it
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//
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RtmGlobals.ApiInitialized = FALSE;
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}
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RELEASE_INSTANCES_WRITE_LOCK();
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return Status;
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}
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BOOL
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RtmDllCleanup(
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VOID
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)
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/*++
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Routine Description:
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Cleans up all global data structures at unload time.
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Arguments:
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None
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Return Value:
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TRUE if successful, FALSE if not
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--*/
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{
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PINSTANCE_INFO Instance;
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PLIST_ENTRY Instances, p, r;
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UINT NumInstances;
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PADDRFAM_INFO AddrFamilyInfo;
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PLIST_ENTRY AddrFamilies, q;
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PENTITY_INFO Entity;
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PLIST_ENTRY Entities, s;
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UINT NumEntities;
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UINT i, j, k, l;
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//
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// Do we have any instances and associated ref counts left ?
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//
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if (RtmGlobals.NumInstances != 0)
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{
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//
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// We need to stop all outstanding timers
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// on every address family as the RTM DLL
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// gets unloaded after this call returns.
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// We also forcefully destroy entities &
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// address families to reclaim resources.
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//
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ACQUIRE_INSTANCES_WRITE_LOCK();
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NumInstances = RtmGlobals.NumInstances;
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for (i = j = 0; i < INSTANCE_TABLE_SIZE; i++)
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{
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Instances = &RtmGlobals.InstanceTable[i];
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for (p = Instances->Flink; p != Instances; p = r)
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{
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Instance = CONTAINING_RECORD(p, INSTANCE_INFO, InstTableLE);
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AddrFamilies = &Instance->AddrFamilyTable;
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#if WRN
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r = p->Flink;
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#endif
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for (q = AddrFamilies->Flink; q != AddrFamilies; )
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{
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AddrFamilyInfo =
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CONTAINING_RECORD(q, ADDRFAM_INFO, AFTableLE);
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//
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// Holding the instances lock while deleting
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// timer queues (using blocking calls) can
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// result in a deadlock, so just reference
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// the address family and release the lock.
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//
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// Ref address family so that it does not disappear
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REFERENCE_ADDR_FAMILY(AddrFamilyInfo, TEMP_USE_REF);
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RELEASE_INSTANCES_WRITE_LOCK();
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//
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// Block until timers on address family are cleaned up
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//
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if (AddrFamilyInfo->RouteTimerQueue)
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{
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DeleteTimerQueueEx(AddrFamilyInfo->RouteTimerQueue,
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(HANDLE) -1);
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AddrFamilyInfo->RouteTimerQueue = NULL;
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}
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if (AddrFamilyInfo->NotifTimerQueue)
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{
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DeleteTimerQueueEx(AddrFamilyInfo->NotifTimerQueue,
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(HANDLE) -1);
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AddrFamilyInfo->NotifTimerQueue = NULL;
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}
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//
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// We assume that we have no other code paths that
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// access any data structures on this addr family
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//
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//
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// Force destroy each entity on the address family
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//
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NumEntities = AddrFamilyInfo->NumEntities;
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for (k = l = 0; k < ENTITY_TABLE_SIZE; k++)
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{
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Entities = &AddrFamilyInfo->EntityTable[k];
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for (s = Entities->Flink; s != Entities; )
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{
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Entity =
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CONTAINING_RECORD(s, ENTITY_INFO, EntityTableLE);
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s = s->Flink;
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// To satisfy the asserts in DestroyEntity
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Entity->ObjectHeader.RefCount = 0;
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DestroyEntity(Entity);
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l++;
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}
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if (l == NumEntities)
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{
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break;
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}
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}
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//
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// Also destroy entities that have deregistered
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// but haven't been destroyed due to ref counts
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//
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while (!IsListEmpty(&AddrFamilyInfo->DeregdEntities))
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{
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Entity =
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CONTAINING_RECORD(AddrFamilyInfo->DeregdEntities.Flink,
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ENTITY_INFO,
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EntityTableLE);
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// To satisfy the asserts in DestroyEntity
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Entity->ObjectHeader.RefCount = 0;
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DestroyEntity(Entity);
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}
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ACQUIRE_INSTANCES_WRITE_LOCK();
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// Get next address family before de-ref-ing current
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q = q->Flink;
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// Get next instance also as it might be deleted too
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r = p->Flink;
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// Remove the temporary reference use added earlier
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DEREFERENCE_ADDR_FAMILY(AddrFamilyInfo, TEMP_USE_REF);
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}
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j++;
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}
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if (j == NumInstances)
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{
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break;
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}
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}
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RELEASE_INSTANCES_WRITE_LOCK();
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}
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// We have freed all instances to avoid any leaks
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ASSERT(RtmGlobals.NumInstances == 0);
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//
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// Free resources allocated like locks and memory
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//
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if (RtmGlobals.ApiInitialized)
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{
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FreeMemory(RtmGlobals.RegistryPath);
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//
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// At this point we might have whole lots of dests,
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// routes, nexthops etc. that are have not been
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// freed because of outstanding ref counts; however
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// none of these objects have any locks (except
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// dest locks which are dynamic anyway and can
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// be unlocked and freed after deregistration),
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// so we can just blow the heap to reclaim memory.
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//
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HeapDestroy(RtmGlobals.GlobalHeap);
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#if DBG_MEM
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DeleteCriticalSection(&RtmGlobals.AllocsLock);
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#endif
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//
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// Stop debugging aids like tracing and logging
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//
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STOP_LOGGING();
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STOP_TRACING();
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}
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DELETE_READ_WRITE_LOCK(&RtmGlobals.InstancesLock);
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return TRUE;
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}
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#if DBG_MEM
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VOID
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DumpAllocs (VOID)
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/*++
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Routine Description:
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Debug tool to dump all objects that are
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allocated by RTMv2 at any instant.
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Arguments:
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None
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Return Value:
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None
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--*/
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{
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POBJECT_HEADER Object;
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PLIST_ENTRY p;
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UINT i;
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printf("\n\n----------------Allocs Left Over------------------------\n");
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ACQUIRE_ALLOCS_LIST_LOCK();
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for (p = RtmGlobals.AllocsList.Flink;
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p != &RtmGlobals.AllocsList;
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p = p->Flink)
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{
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Object = CONTAINING_RECORD(p, OBJECT_HEADER, AllocLE);
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printf("Object @ %p: \n", Object);
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#if DBG_HDL
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printf("Object Signature = %c%c%c%c\n",
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Object->Type,
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Object->Signature[0],
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Object->Signature[1],
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Object->Alloc);
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#endif
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#if DBG_REF
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printf("Object RefCounts: \n");
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for (i = 0; i < MAX_REFS; i++)
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{
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printf("%2lu", Object->RefTypes[i]);
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}
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#endif
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printf("\n");
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}
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RELEASE_ALLOCS_LIST_LOCK();
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printf("\n--------------------------------------------------------\n\n");
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}
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#endif
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