Source code of Windows XP (NT5)
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/*++ BUILD Version: 0000 // Increment this if a change has global effects
Copyright (c) 1998 Microsoft Corporation
Module Name:
handle.h
Abstract:
Public definitions for handle table library
Author:
Dan Knudson (DanKn) 15-Sep-1998
Revision History:
--*/
typedef VOID (CALLBACK * FREECONTEXTCALLBACK)(LPVOID, LPVOID);
typedef struct _MYCONTEXT
{
LPVOID C;
LPVOID C2;
} MYCONTEXT, *PMYCONTEXT;
typedef struct _HANDLETABLEENTRY
{
// NOTE: ListEntry must be 1st field in structure so that we don't
// have to use CONTAINING_RECORD macro
union
{
LIST_ENTRY ListEntry;
MYCONTEXT Context;
};
DWORD Handle;
union
{
DWORD ReferenceCount;
DWORD Instance;
};
} HANDLETABLEENTRY, *PHANDLETABLEENTRY;
typedef struct _HANDLETABLEHEADER
{
HANDLE Heap;
PHANDLETABLEENTRY Table;
DWORD NumEntries;
DWORD HandleBase;
LIST_ENTRY FreeList;
FREECONTEXTCALLBACK FreeContextCallback;
CRITICAL_SECTION Lock;
} HANDLETABLEHEADER, *PHANDLETABLEHEADER;
HANDLE
CreateHandleTable(
HANDLE Heap,
FREECONTEXTCALLBACK FreeContextCallback,
DWORD MinHandleValue,
DWORD MaxHandleValue
);
VOID
DeleteHandleTable(
HANDLE HandleTable
);
DWORD
NewObject(
HANDLE HandleTable,
LPVOID Context,
LPVOID Context2
);
DWORD
NewObjectEx(
HANDLE HandleTable,
LPVOID Context,
LPVOID Context2,
DWORD ModBase,
DWORD Remainder
);
LPVOID
ReferenceObject(
HANDLE HandleTable,
DWORD Handle,
DWORD Key
);
LPVOID
ReferenceObjectEx(
HANDLE HandleTable,
DWORD Handle,
DWORD Key,
LPVOID *Context2
);
VOID
DereferenceObject(
HANDLE HandleTable,
DWORD Handle,
DWORD DereferenceCount
);
void
ReleaseAllHandles(
HANDLE HandleTable,
PVOID Context2
);