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239 lines
6.4 KiB
239 lines
6.4 KiB
//=--------------------------------------------------------------------------=
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// StdEnum.Cpp
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//=--------------------------------------------------------------------------=
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// Copyright 1995-1996 Microsoft Corporation. All Rights Reserved.
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//=--------------------------------------------------------------------------=
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//
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// implementation of a generic enumerator object.
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//
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#include "IPServer.H"
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#include "StdEnum.H"
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#include "Globals.H"
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SZTHISFILE
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//=--------------------------------------------------------------------------=
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// CStandardEnum::CStandardEnum
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//=--------------------------------------------------------------------------=
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// create the object and initialize the refcount
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//
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// Parameters:
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// REFCLSID - [in] type of enumerator that we are
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// int - [in] number of elements in the enumeration
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// int - [in] size of each element
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// void * - [in] pointer to element data
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// void (WINAPI *pfnCopyElement)(void *, const void *, DWORD)
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// - [in] copying function
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//
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// Notes:
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//
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#pragma warning(disable:4355) // using 'this' in constructor
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CStandardEnum::CStandardEnum
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(
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REFCLSID rclsid,
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int cElements,
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int cbElementSize,
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void *rgElements,
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void (WINAPI *pfnCopyElement)(void *, const void *, DWORD)
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)
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: CUnknownObject(NULL, (IEnumGeneric *)this),
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m_iid(rclsid),
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m_cElements(cElements),
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m_cbElementSize(cbElementSize),
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m_iCurrent(0),
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m_rgElements(rgElements),
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m_pfnCopyElement(pfnCopyElement)
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{
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m_pEnumClonedFrom = NULL;
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}
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#pragma warning(default:4355) // using 'this' in constructor
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//=--------------------------------------------------------------------------=
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// CStandardEnum::CStandardEnum
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//=--------------------------------------------------------------------------=
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// "it is not death, but dying, which is terrible."
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// - Henry Fielding (1707-54)
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//
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// Notes:
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//
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CStandardEnum::~CStandardEnum ()
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{
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// if we're a cloned object, then just release our parent object and
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// we're done. otherwise, free up the allocated memory we were given
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//
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if (m_pEnumClonedFrom)
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m_pEnumClonedFrom->Release();
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else {
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if (m_rgElements) HeapFree(g_hHeap, 0, m_rgElements);
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}
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}
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//=--------------------------------------------------------------------------=
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// CStandardEnum::InternalQueryInterface
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//=--------------------------------------------------------------------------=
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// we support our internal iid, and that's all
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//
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// Parameters:
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// REFIID - [in] interface they want
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// void ** - [out] where they want to put the resulting object ptr.
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//
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// Output:
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// HRESULT - S_OK, E_NOINTERFACE
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//
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// Notes:
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//
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HRESULT CStandardEnum::InternalQueryInterface
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(
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REFIID riid,
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void **ppvObjOut
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)
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{
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if (DO_GUIDS_MATCH(riid, m_iid)) {
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ExternalAddRef();
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*ppvObjOut = (IEnumGeneric *)this;
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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//=--------------------------------------------------------------------------=
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// CStandardEnum::Next
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//=--------------------------------------------------------------------------=
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// returns the next dude in our iteration
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//
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// Parameters:
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// unsigned long - [in] count of elements requested
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// void * - [out] array of slots to put values in.
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// unsigned long * - [out] actual number fetched
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//
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// Output:
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// HRESULT - S_OK, E_INVALIDARG, S_FALSE
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//
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// Notes:
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//
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STDMETHODIMP CStandardEnum::Next
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(
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unsigned long cElm,
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void *rgDest,
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unsigned long *pcElmOut
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)
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{
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unsigned long cElementsFetched = 0;
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void *pElementDest = rgDest;
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const void *pElementSrc = (const BYTE *)m_rgElements + (m_cbElementSize * m_iCurrent);
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while (cElementsFetched < cElm) {
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// if we hit EOF, break out
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//
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if (m_iCurrent >= m_cElements)
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break;
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// copy the element out for them
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//
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m_pfnCopyElement(pElementDest, pElementSrc, m_cbElementSize);
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// increase the counters
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//
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pElementDest = (LPBYTE)pElementDest + m_cbElementSize;
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pElementSrc = (const BYTE *)pElementSrc + m_cbElementSize;
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m_iCurrent++;
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cElementsFetched++;
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}
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if (pcElmOut)
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*pcElmOut = cElementsFetched;
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return (cElementsFetched < cElm)? S_FALSE : S_OK;
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}
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//=--------------------------------------------------------------------------=
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// CStandardEnum::Skip
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//=--------------------------------------------------------------------------=
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// skips the requested number of rows.
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//
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// Parameters:
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// unsigned long - [in] number to skip
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//
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// Output:
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// HRESULT - S_OK, S_FALSE
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//
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// Notes:
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//
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STDMETHODIMP CStandardEnum::Skip
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(
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unsigned long cSkip
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)
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{
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// handle running off the end
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//
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if (m_iCurrent + (int)cSkip > m_cElements) {
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m_iCurrent = m_cElements;
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return S_FALSE;
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}
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m_iCurrent += cSkip;
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return S_OK;
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}
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//=--------------------------------------------------------------------------=
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// CStandardEnum::Reset
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//=--------------------------------------------------------------------------=
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// reset the counter.
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//
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// Output:
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// HRESULT - S_OK
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//
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// Notes:
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//
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STDMETHODIMP CStandardEnum::Reset
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(
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void
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)
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{
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m_iCurrent = 0;
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return S_OK;
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}
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//=--------------------------------------------------------------------------=
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// CStandardEnum::Clone
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//=--------------------------------------------------------------------------=
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// clones the object and gives the new one the same position
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//
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// Parameters:
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// IEnumVARIANT ** - [out] where to put the new object.
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//
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// Output;
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// HRESULT - S_OK, E_OUTOFMEMORY
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//
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// Notes:
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//
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STDMETHODIMP CStandardEnum::Clone
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(
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IEnumGeneric **ppEnumClone
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)
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{
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CStandardEnum *pNewEnum;
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pNewEnum = new CStandardEnum(m_iid, m_cElements, m_cbElementSize, m_rgElements, m_pfnCopyElement);
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RETURN_ON_NULLALLOC(pNewEnum);
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// hold on to who we were cloned from so m_rgElements stays alive, and we don't
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// have to copy it.
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//
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pNewEnum->m_pEnumClonedFrom = this;
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// AddRef() ourselves on their behalf.
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//
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AddRef();
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*ppEnumClone = (IEnumGeneric *)pNewEnum;
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return S_OK;
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}
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