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101 lines
2.1 KiB
101 lines
2.1 KiB
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template <class Type> class CLinkedList;
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template <class Type> struct CLinkedNode
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{
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public:
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CLinkedNode <Type> *pNext;
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Type that;
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};
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template <class Type> class CLinkedWalk
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{
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public:
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CLinkedWalk(CLinkedList<Type> *plist) : _plist(plist), _pCurr(NULL), _pLast(NULL) {}
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CLinkedWalk() : _plist(NULL), _pCurr(NULL), _pLast(NULL) {}
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void Init(CLinkedList<Type> *plist) {_plist = plist; _pCurr = _pLast = NULL;}
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inline BOOL IsFirst(void) { return _pLast == NULL;}
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inline Type *That(void) {return _pCurr ? &_pCurr->that : NULL;}
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inline CLinkedNode<Type> *Node(void) {return _pCurr;}
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inline BOOL Step(void)
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{
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_pLast = _pCurr;
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if (_pCurr)
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_pCurr = _pCurr->pNext;
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else if (_plist)
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_pCurr = _plist->_pFirst;
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return (_pCurr != NULL);
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}
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inline CLinkedNode<Type> *Remove(void)
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{
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CLinkedNode<Type> *pRet = _pCurr;
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if (pRet)
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{
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_pCurr = _pCurr->pNext;
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// update the list
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if (_pLast)
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_pLast->pNext = _pCurr;
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else
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_plist->_pFirst = _pCurr;
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}
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return pRet;
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}
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inline void Delete(void)
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{
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CLinkedNode<Type> *p = Remove();
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if (p)
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delete p;
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}
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protected:
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CLinkedList<Type> *_plist;
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CLinkedNode<Type> *_pCurr;
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CLinkedNode<Type> *_pLast;
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};
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template <class Type> class CLinkedList
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{
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public: //methods
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CLinkedList() :_pFirst(NULL) {}
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~CLinkedList()
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{
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CLinkedWalk<Type> lw(this);
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while (lw.Step())
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{
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lw.Delete();
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}
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}
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inline BOOL IsEmpty(void) {return _pFirst == NULL;}
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inline BOOL Insert(CLinkedNode<Type> *p)
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{
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p->pNext = _pFirst;
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_pFirst = p;
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return TRUE;
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}
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inline void Remove(CLinkedNode<Type> *pRemove)
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{
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CLinkedWalk<Type> lw(this);
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while (lw.Step())
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{
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if (lw.Node() == pRemove)
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{
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lw.Remove();
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break;
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}
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}
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}
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protected:
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CLinkedNode <Type> *_pFirst;
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friend class CLinkedWalk<Type>;
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};
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