Source code of Windows XP (NT5)
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///////////////////////////////////////////////////////////////////////////////
// Autoplay Handler
///////////////////////////////////////////////////////////////////////////////
#ifndef _SETTINGS_H
#define _SETTINGS_H
#include "unk.h"
#include "misc.h"
#include <shpriv.h>
class CAutoplayHandlerImpl : public CCOMBase, public IAutoplayHandler
{
public:
// Interface IAutoplayHandler
STDMETHODIMP Init(LPCWSTR pszDeviceID, LPCWSTR pszEventType);
STDMETHODIMP InitWithContent(LPCWSTR pszDeviceID, LPCWSTR pszEventType,
LPCWSTR pszContentTypeHandler);
STDMETHODIMP EnumHandlers(IEnumAutoplayHandler** ppenum);
STDMETHODIMP GetDefaultHandler(LPWSTR* ppszHandler);
STDMETHODIMP SetDefaultHandler(LPCWSTR pszHandler);
public:
CAutoplayHandlerImpl();
private:
HRESULT _Init(LPCWSTR pszDeviceID, LPCWSTR pszEventType);
private:
WCHAR _szEventHandler[MAX_EVENTHANDLER];
WCHAR _szDeviceIDReal[MAX_DEVICEID];
BOOL _fInited;
};
typedef CUnkTmpl<CAutoplayHandlerImpl> CAutoplayHandler;
class CAutoplayHandlerPropertiesImpl : public CCOMBase,
public IAutoplayHandlerProperties
{
public:
// Interface IAutoplayHandlerProperties
STDMETHODIMP Init(LPCWSTR pszHandler);
STDMETHODIMP GetInvokeProgIDAndVerb(LPWSTR* ppszInvokeProgID,
LPWSTR* ppszInvokeVerb);
public:
CAutoplayHandlerPropertiesImpl();
private:
WCHAR _szHandler[MAX_HANDLER];
BOOL _fInited;
};
typedef CUnkTmpl<CAutoplayHandlerPropertiesImpl> CAutoplayHandlerProperties;
#endif // _SETTINGS_H