Source code of Windows XP (NT5)
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// locale0 -- class locale basic member functions
#include <climits>
#include <locale>
#include <xdebug>
struct _Fac_node
{ // node for lazy facet recording
_Fac_node(_Fac_node *_Nextarg, std::locale::facet *_Facptrarg)
: _Next(_Nextarg), _Facptr(_Facptrarg)
{ // construct a node with value
}
~_Fac_node()
{ // destroy a facet
_DELETE_CRT(_Facptr->_Decref());
}
_Fac_node *_Next;
std::locale::facet *_Facptr;
};
static _Fac_node *_Fac_head = 0;
_C_STD_BEGIN
_EXTERN_C
void __cdecl _Fac_tidy()
{ // destroy lazy facets
std::_Lockit lock(_LOCK_LOCALE); // prevent double delete
for (; _Fac_head != 0; )
{ // destroy a lazy facet node
_Fac_node *nodeptr = _Fac_head;
_Fac_head = nodeptr->_Next;
_DELETE_CRT(nodeptr);
}
}
void __cdecl _Deletegloballocale(void *ptr)
{ // delete a global locale reference
std::locale::_Locimp *locptr = *(std::locale::_Locimp **)ptr;
if (locptr != 0)
_DELETE_CRT(locptr->_Decref());
}
static std::locale::_Locimp *global_locale = 0; // pointer to current locale
static void __cdecl tidy_global()
{ // delete static global locale reference
std::_Lockit lock(_LOCK_LOCALE); // prevent double delete
_Deletegloballocale(&global_locale);
}
std::locale::_Locimp *__cdecl _Getgloballocale()
{ // return pointer to current locale
return (global_locale);
}
void __cdecl _Setgloballocale(void *ptr)
{ // alter pointer to current locale
static bool registered = false;
if (!registered)
{ // register cleanup first time
registered = true;
::_Atexit(&tidy_global);
}
global_locale = (std::locale::_Locimp *)ptr;
}
_END_EXTERN_C
_C_STD_END
_STD_BEGIN
#pragma warning(disable: 4786)
static locale classic_locale(_Noinit); // "C" locale object, uninitialized
locale::_Locimp *locale::_Locimp::_Clocptr = 0; // pointer to classic_locale
int locale::id::_Id_cnt = 0; // unique id counter for facets
_TEMPLATE_STAT const size_t ctype<char>::table_size =
1 << CHAR_BIT; // size of ctype mapping table, typically 256
locale::locale() _THROW0()
: _Ptr(_Init())
{ // construct from current locale
::_Getgloballocale()->_Incref();
}
const locale& __cdecl locale::classic()
{ // get reference to "C" locale
_Init();
return (classic_locale);
}
locale __cdecl locale::empty()
{ // make empty transparent locale
_Init();
return (locale(_NEW_CRT _Locimp(true)));
}
const locale::facet *locale::_Getfacet(size_t id) const
{ // look up a facet in locale object
const facet *facptr = id < _Ptr->_Facetcount
? _Ptr->_Facetvec[id] : 0; // null if id off end
if (facptr != 0 || !_Ptr->_Xparent)
return (facptr); // found facet or not transparent, return pointer
else
{ // look in current locale
locale::_Locimp *_Ptr = ::_Getgloballocale();
return (id < _Ptr->_Facetcount
? _Ptr->_Facetvec[id] // get from current locale
: 0); // no entry in current locale
}
}
bool locale::operator==(const locale& loc) const
{ // compare locales for equality
return (_Ptr == loc._Ptr
|| name().compare("*") != 0 && name().compare(loc.name()) == 0);
}
locale::_Locimp *__cdecl locale::_Init()
{ // setup global and "C" locales
locale::_Locimp *_Ptr = ::_Getgloballocale();
if (_Ptr == 0)
{ // lock and test again
_Lockit lock(_LOCK_LOCALE); // prevent double initialization
_Ptr = ::_Getgloballocale();
if (_Ptr == 0)
{ // create new locales
::_Setgloballocale(_Ptr = _NEW_CRT _Locimp);
_Ptr->_Catmask = all; // set current locale to "C"
_Ptr->_Name = "C";
_Locimp::_Clocptr = _Ptr; // set classic to match
_Locimp::_Clocptr->_Incref();
new (&classic_locale) locale(_Locimp::_Clocptr);
}
}
return (_Ptr);
}
void locale::facet::_Register()
{ // queue up lazy facet for destruction
if (_Fac_head == 0)
::_Atexit(&_Fac_tidy);
_Fac_head = _NEW_CRT _Fac_node(_Fac_head, this);
}
locale::_Locimp::_Locimp(bool transparent)
: locale::facet(1), _Facetvec(0), _Facetcount(0),
_Catmask(none), _Xparent(transparent), _Name("*")
{ // construct an empty _Locimp
}
locale::_Locimp::~_Locimp()
{ // destruct a _Locimp
_Lockit lock(_LOCK_LOCALE); // prevent double delete
for (size_t count = _Facetcount; 0 < count; )
if (_Facetvec[--count] != 0)
_DELETE_CRT(_Facetvec[count]->_Decref());
free(_Facetvec);
}
_Locinfo::_Locinfo(const char *locname)
: _Lock(_LOCK_LOCALE)
{ // switch to a named locale
_Oldlocname = setlocale(LC_ALL, 0);
_Newlocname = locname == 0
|| (locname = setlocale(LC_ALL, locname)) == 0
? "*" : locname;
}
_Locinfo::~_Locinfo()
{ // destroy a _Locinfo object, revert locale
if (0 < _Oldlocname.size())
setlocale(LC_ALL, _Oldlocname.c_str());
}
_STD_END
/*
* Copyright (c) 1992-2001 by P.J. Plauger. ALL RIGHTS RESERVED.
* Consult your license regarding permissions and restrictions.
V3.10:0009 */