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237 lines
4.9 KiB
237 lines
4.9 KiB
/*++
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Copyright (c) 1990 Microsoft Corporation
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Module Name:
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rpcbind.c
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Abstract:
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Contains the RPC bind and un-bind routines for the Eventlog
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client-side APIs.
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Author:
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Rajen Shah (rajens) 30-Jul-1991
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Revision History:
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30-Jul-1991 RajenS
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created
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--*/
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//
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// INCLUDES
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//
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#include <elfclntp.h>
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#include <lmsvc.h>
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#include <svcsp.h> // SVCS_LRPC_*
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#define SERVICE_EVENTLOG L"EVENTLOG"
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/****************************************************************************/
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handle_t
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EVENTLOG_HANDLE_W_bind (
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EVENTLOG_HANDLE_W ServerName)
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/*++
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Routine Description:
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This routine calls a common bind routine that is shared by all services.
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This routine is called from the ElfOpenEventLog API client stub when
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it is necessary to bind to a server.
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The binding is done to allow impersonation by the server since that is
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necessary for the API calls.
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Arguments:
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ServerName - A pointer to a string containing the name of the server
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to bind with.
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Return Value:
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The binding handle is returned to the stub routine. If the
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binding is unsuccessful, a NULL will be returned.
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--*/
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{
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handle_t bindingHandle;
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RPC_STATUS status;
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// If we're connecting to the local services use LRPC to avoid bugs
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// with cached tokens in named pipes. (Talk to AlbertT/MarioGo)
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// SVCS_LRPC_* defines come from svcsp.h
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if (ServerName == NULL ||
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wcscmp(ServerName, L"\\\\.") == 0 ) {
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PWSTR sb;
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status = RpcStringBindingComposeW(0,
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SVCS_LRPC_PROTOCOL,
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0,
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SVCS_LRPC_PORT,
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0,
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&sb);
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if (status == RPC_S_OK) {
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status = RpcBindingFromStringBindingW(sb, &bindingHandle);
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RpcStringFreeW(&sb);
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if (status == RPC_S_OK) {
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return bindingHandle;
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}
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}
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return NULL;
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}
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status = RpcpBindRpc (
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ServerName,
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SERVICE_EVENTLOG,
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NULL,
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&bindingHandle);
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// DbgPrint("EVENTLOG_bind: handle=%d\n",bindingHandle);
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return( bindingHandle);
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}
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/****************************************************************************/
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void
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EVENTLOG_HANDLE_W_unbind (
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EVENTLOG_HANDLE_W ServerName,
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handle_t BindingHandle)
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/*++
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Routine Description:
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This routine calls a common unbind routine that is shared by
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all services.
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Arguments:
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ServerName - This is the name of the server from which to unbind.
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BindingHandle - This is the binding handle that is to be closed.
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Return Value:
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none.
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--*/
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{
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RPC_STATUS status;
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// DbgPrint("EVENTLOG_HANDLE_unbind: handle=%d\n",BindingHandle);
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status = RpcpUnbindRpc ( BindingHandle);
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return;
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UNREFERENCED_PARAMETER(ServerName);
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}
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handle_t
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EVENTLOG_HANDLE_A_bind (
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EVENTLOG_HANDLE_A ServerName)
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/*++
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Routine Description:
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This routine calls EVENTLOG_HANDLE_W_bind to do the work.
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Arguments:
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ServerName - A pointer to a UNICODE string containing the name of
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the server to bind with.
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Return Value:
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The binding handle is returned to the stub routine. If the
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binding is unsuccessful, a NULL will be returned.
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--*/
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{
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UNICODE_STRING ServerNameU;
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ANSI_STRING ServerNameA;
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handle_t bindingHandle;
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//
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// Convert the ANSI string to a UNICODE string before calling the
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// UNICODE routine.
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//
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RtlInitAnsiString (&ServerNameA, (PSTR)ServerName);
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ServerNameU.Buffer = NULL;
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RtlAnsiStringToUnicodeString (
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&ServerNameU,
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&ServerNameA,
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TRUE
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);
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bindingHandle = EVENTLOG_HANDLE_W_bind(
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(EVENTLOG_HANDLE_W)ServerNameU.Buffer
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);
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RtlFreeUnicodeString (&ServerNameU);
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return( bindingHandle);
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}
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/****************************************************************************/
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void
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EVENTLOG_HANDLE_A_unbind (
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EVENTLOG_HANDLE_A ServerName,
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handle_t BindingHandle)
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/*++
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Routine Description:
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This routine calls EVENTLOG_HANDLE_W_unbind.
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Arguments:
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ServerName - This is the ANSI name of the server from which to unbind.
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BindingHandle - This is the binding handle that is to be closed.
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Return Value:
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none.
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--*/
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{
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UNICODE_STRING ServerNameU;
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ANSI_STRING ServerNameA;
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//
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// Convert the ANSI string to a UNICODE string before calling the
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// UNICODE routine.
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//
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RtlInitAnsiString (&ServerNameA, (PSTR)ServerName);
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ServerNameU.Buffer = NULL;
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RtlAnsiStringToUnicodeString (
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&ServerNameU,
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&ServerNameA,
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TRUE
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);
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EVENTLOG_HANDLE_W_unbind( (EVENTLOG_HANDLE_W)ServerNameU.Buffer,
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BindingHandle );
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RtlFreeUnicodeString (&ServerNameU);
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return;
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}
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