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48 lines
1.3 KiB
48 lines
1.3 KiB
#
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# The following lines allow the tree to be relocated. To use this, put
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# private.mk in the root of the project (nt\admin as of this writing). If
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# nt\admin\private.mk does not exist, then the official build location will
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# be used.
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#
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WIN95UPG_ROOT=$(PROJECT_ROOT)\ntsetup\win95upg
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!IF EXIST($(PROJECT_ROOT)\private.mk)
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!include $(PROJECT_ROOT)\private.mk
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!ENDIF
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#
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# Now we have WIN95UPG_ROOT. On with the normal script.
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#
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WIN95UPG_OBJ=$(WIN95UPG_ROOT)\lib\$(_OBJ_DIR)
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WIN95UPG_BIN=$(WIN95UPG_ROOT)\lib\$(O)
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MAJORCOMP=setup
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TARGETPATH=$(WIN95UPG_OBJ)
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USE_CRTDLL=1
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C_DEFINES=-DASSERTS_ON $(C_DEFINES)
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#
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# The PRERELEASE option
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#
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!include $(PROJECT_ROOT)\ntsetup\sources.inc
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INCLUDES=
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!IFNDEF NO_MSG_INC
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INCLUDES=$(WIN95UPG_ROOT)\msg\$(O)
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!ENDIF
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INCLUDES=$(INCLUDES);\
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$(WIN95UPG_ROOT)\inc; \
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$(PROJECT_ROOT)\ntsetup\inc; \
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$(SHELL_INC_PATH); \
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$(ADMIN_INC_PATH); \
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$(BASE_INC_PATH); \
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$(WINDOWS_INC_PATH); \
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$(NET_INC_PATH); \
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$(DS_INC_PATH); \
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$(MULTIMEDIA_INC_PATH); \
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# empty sources so nothing gets compiled on non-x86
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SOURCES=
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