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854 lines
20 KiB
854 lines
20 KiB
/*******************************************************************************
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* SPDDKHLP.h *
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*------------*
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* Description:
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* This is the header file for core helper functions implementation.
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*
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* Copyright (c) Microsoft Corporation. All rights reserved.
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*
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*******************************************************************************/
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#ifndef SPDDKHLP_h
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#define SPDDKHLP_h
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#ifndef SPHelper_h
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#include <sphelper.h>
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#endif
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#include <sapiddk.h>
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#ifndef SPError_h
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#include <SPError.h>
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#endif
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#ifndef SPDebug_h
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#include <SPDebug.h>
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#endif
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#ifndef _INC_LIMITS
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#include <limits.h>
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#endif
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#ifndef _INC_CRTDBG
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#include <crtdbg.h>
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#endif
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#ifndef _INC_MALLOC
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#include <malloc.h>
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#endif
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#ifndef _INC_MMSYSTEM
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#include <mmsystem.h>
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#endif
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#ifndef __comcat_h__
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#include <comcat.h>
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#endif
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//=== Constants ==============================================================
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#define sp_countof(x) ((sizeof(x) / sizeof(*(x))))
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#define SP_IS_BAD_WRITE_PTR(p) ( SPIsBadWritePtr( p, sizeof(*(p)) ))
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#define SP_IS_BAD_READ_PTR(p) ( SPIsBadReadPtr( p, sizeof(*(p)) ))
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#define SP_IS_BAD_CODE_PTR(p) ( ::IsBadCodePtr((FARPROC)(p) )
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#define SP_IS_BAD_INTERFACE_PTR(p) ( SPIsBadInterfacePtr( (p) ) )
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#define SP_IS_BAD_VARIANT_PTR(p) ( SPIsBadVARIANTPtr( (p) ) )
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#define SP_IS_BAD_STRING_PTR(p) ( SPIsBadStringPtr( (p) ) )
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#define SP_IS_BAD_OPTIONAL_WRITE_PTR(p) ((p) && SPIsBadWritePtr( p, sizeof(*(p)) ))
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#define SP_IS_BAD_OPTIONAL_READ_PTR(p) ((p) && SPIsBadReadPtr( p, sizeof(*(p)) ))
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#define SP_IS_BAD_OPTIONAL_INTERFACE_PTR(p) ((p) && SPIsBadInterfacePtr(p))
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#define SP_IS_BAD_OPTIONAL_STRING_PTR(p) ((p) && SPIsBadStringPtr(p))
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//=== Class, Enum, Struct, Template, and Union Declarations ==================
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//=== Inlines ================================================================
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/*** Pointer validation functions
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*/
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// TODO: Add decent debug output for bad parameters
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inline BOOL SPIsBadStringPtr( const WCHAR * psz, ULONG cMaxChars = 0xFFFF )
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{
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BOOL IsBad = false;
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__try
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{
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do
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{
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if( *psz++ == 0 ) return IsBad;
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}
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while( --cMaxChars );
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}
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__except( GetExceptionCode() == EXCEPTION_ACCESS_VIOLATION )
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{
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IsBad = true;
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}
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return IsBad;
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}
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inline BOOL SPIsBadReadPtr( const void* pMem, UINT Size )
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{
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#ifdef _DEBUG
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BOOL bIsBad = ::IsBadReadPtr( pMem, Size );
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SPDBG_ASSERT(!bIsBad);
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return bIsBad;
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#else
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return ::IsBadReadPtr( pMem, Size );
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#endif
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}
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inline BOOL SPIsBadWritePtr( void* pMem, UINT Size )
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{
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#ifdef _DEBUG
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BOOL bIsBad = ::IsBadWritePtr( pMem, Size );
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SPDBG_ASSERT(!bIsBad);
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return bIsBad;
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#else
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return ::IsBadWritePtr( pMem, Size );
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#endif
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}
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inline BOOL SPIsBadInterfacePtr( const IUnknown* pUnknown )
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{
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#ifdef _DEBUG
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BOOL bIsBad = ( ::IsBadReadPtr( pUnknown, sizeof( *pUnknown ) ) ||
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::IsBadCodePtr( (FARPROC)((void**)pUnknown)[0] ))?
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(true):(false);
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SPDBG_ASSERT(!bIsBad);
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return bIsBad;
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#else
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return ( ::IsBadReadPtr( pUnknown, sizeof( *pUnknown ) ) ||
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::IsBadCodePtr( (FARPROC)((void**)pUnknown)[0] ))?
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(true):(false);
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#endif
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}
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inline BOOL SPIsBadVARIANTPtr( const VARIANT* pVar )
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{
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#ifdef _DEBUG
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BOOL bIsBad = ::IsBadReadPtr( pVar, sizeof( *pVar ) );
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SPDBG_ASSERT(!bIsBad);
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return bIsBad;
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#else
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return ::IsBadReadPtr( pVar, sizeof( *pVar ) );
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#endif
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}
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#ifdef __ATLCOM_H__ //--- Only enable these if ATL is being used
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//
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// Helper functions can be used to implement GetObjectToken/SetObjectToken for objects that
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// support ISpObjectWithToken
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//
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inline HRESULT SpGenericSetObjectToken(ISpObjectToken * pCallersToken, CComPtr<ISpObjectToken> & cpObjToken)
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{
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HRESULT hr = S_OK;
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if (SP_IS_BAD_INTERFACE_PTR(pCallersToken))
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{
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hr = E_INVALIDARG;
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}
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else
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{
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if (cpObjToken)
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{
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hr = SPERR_ALREADY_INITIALIZED;
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}
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else
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{
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cpObjToken = pCallersToken;
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}
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}
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return hr;
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}
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inline HRESULT SpGenericGetObjectToken(ISpObjectToken ** ppCallersToken, CComPtr<ISpObjectToken> & cpObjToken)
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{
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HRESULT hr = S_OK;
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if (SP_IS_BAD_WRITE_PTR(ppCallersToken))
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{
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hr = E_POINTER;
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}
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else
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{
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*ppCallersToken = cpObjToken;
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if (*ppCallersToken)
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{
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(*ppCallersToken)->AddRef();
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}
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else
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{
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hr = S_FALSE;
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}
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}
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return hr;
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}
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#endif // __ATLCOM_H__
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//
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// Helper class for SPSTATEINFO sturcture automatically initializes and cleans up
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// the structure + provides a few helper functions.
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//
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class CSpStateInfo : public SPSTATEINFO
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{
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public:
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CSpStateInfo()
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{
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cAllocatedEntries = NULL;
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pTransitions = NULL;
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}
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~CSpStateInfo()
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{
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::CoTaskMemFree(pTransitions);
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}
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SPTRANSITIONENTRY * FirstEpsilon()
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{
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return pTransitions;
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}
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SPTRANSITIONENTRY * FirstRule()
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{
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return pTransitions + cEpsilons;
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}
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SPTRANSITIONENTRY * FirstWord()
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{
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return pTransitions + cEpsilons + cRules;
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}
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SPTRANSITIONENTRY * FirstSpecialTransition()
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{
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return pTransitions + cEpsilons + cRules + cWords;
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}
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};
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//
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// This basic queue implementation can be used to maintin linked lists of classes. The class T
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// must contain the member m_pNext which is used by this template to point to the next element.
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// If the bPurgeWhenDeleted is TRUE then all of the elements in the queue will be deleted
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// when the queue is deleted, otherwise they will not.
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// If bMaintainCount is TRUE then a running count will be maintained, and GetCount() will be
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// efficent. If it is FALSE then a running count will not be maintained, and GetCount() will
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// be an order N operation. If you do not require a count, then
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//
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template <class T, BOOL bPurgeWhenDeleted> class CSpBasicList;
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template <class T, BOOL bPurgeWhenDeleted = TRUE, BOOL bMaintainCount = FALSE>
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class CSpBasicQueue
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{
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public:
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T * m_pHead;
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T * m_pTail;
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ULONG m_cElements; // Warning! Use GetCount() -- Not maintained if bMaintainCount is FALSE.
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CSpBasicQueue()
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{
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m_pHead = NULL;
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if (bMaintainCount)
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{
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m_cElements = 0;
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}
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}
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~CSpBasicQueue()
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{
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if (bPurgeWhenDeleted)
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{
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Purge();
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}
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}
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HRESULT CreateNode(T ** ppNode)
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{
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*ppNode = new T;
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if (*ppNode)
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{
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return S_OK;
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}
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else
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{
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return E_OUTOFMEMORY;
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}
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}
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T * GetNext(const T * pNode)
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{
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return pNode->m_pNext;
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}
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T * Item(ULONG i)
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{
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T * pNode = m_pHead;
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while (pNode && i)
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{
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i--;
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pNode = pNode->m_pNext;
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}
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return pNode;
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}
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void InsertAfter(T * pPrev, T * pNewNode)
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{
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if (pPrev)
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{
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pNewNode->m_pNext = pPrev->m_pNext;
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pPrev->m_pNext = pNewNode;
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if (pNewNode->m_pNext == NULL)
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{
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m_pTail = pNewNode;
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}
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if (bMaintainCount) ++m_cElements;
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}
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else
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{
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InsertHead(pNewNode);
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}
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}
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void InsertTail(T * pNode)
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{
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pNode->m_pNext = NULL;
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if (m_pHead)
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{
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m_pTail->m_pNext = pNode;
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}
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else
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{
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m_pHead = pNode;
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}
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m_pTail = pNode;
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if (bMaintainCount) ++m_cElements;
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}
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void InsertHead(T * pNode)
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{
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pNode->m_pNext = m_pHead;
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if (m_pHead == NULL)
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{
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m_pTail = pNode;
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}
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m_pHead = pNode;
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if (bMaintainCount) ++m_cElements;
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}
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T * RemoveHead()
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{
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T * pNode = m_pHead;
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if (pNode)
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{
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m_pHead = pNode->m_pNext;
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if (bMaintainCount) --m_cElements;
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}
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return pNode;
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}
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T * RemoveTail()
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{
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T * pNode = m_pHead;
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if (pNode)
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{
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if (pNode == m_pTail)
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{
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m_pHead = NULL;
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}
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else
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{
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T * pPrev;
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do
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{
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pPrev = pNode;
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pNode = pNode->m_pNext;
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} while ( pNode != m_pTail );
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pPrev->m_pNext = NULL;
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m_pTail = pPrev;
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}
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if (bMaintainCount) --m_cElements;
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}
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return pNode;
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}
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void Purge()
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{
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while (m_pHead)
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{
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T * pDie = m_pHead;
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m_pHead = pDie->m_pNext;
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delete pDie;
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}
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if (bMaintainCount) m_cElements = 0;
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}
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void ExplicitPurge()
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{
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T * pDie;
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BYTE * pb;
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while (m_pHead)
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{
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pDie = m_pHead;
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m_pHead = pDie->m_pNext;
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pDie->~T();
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pb = reinterpret_cast<BYTE *>(pDie);
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delete [] pb;
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}
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if (bMaintainCount) m_cElements = 0;
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}
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T * GetTail() const
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{
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if (m_pHead)
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{
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return m_pTail;
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}
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return NULL;
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}
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T * GetHead() const
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{
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return m_pHead;
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}
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BOOL IsEmpty() const
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{
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return m_pHead == NULL;
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}
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BOOL Remove(T * pNode)
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{
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if (m_pHead == pNode)
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{
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m_pHead = pNode->m_pNext;
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if (bMaintainCount) --m_cElements;
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return TRUE;
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}
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else
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{
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T * pCur = m_pHead;
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while (pCur)
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{
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T * pNext = pCur->m_pNext;
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if (pNext == pNode)
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{
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if ((pCur->m_pNext = pNode->m_pNext) == NULL)
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{
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m_pTail = pCur;
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}
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if (bMaintainCount) --m_cElements;
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return TRUE;
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}
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pCur = pNext;
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}
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}
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return FALSE;
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}
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void MoveAllToHeadOf(CSpBasicQueue & DestQueue)
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{
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if (m_pHead)
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{
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m_pTail->m_pNext = DestQueue.m_pHead;
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if (DestQueue.m_pHead == NULL)
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{
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DestQueue.m_pTail = m_pTail;
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}
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DestQueue.m_pHead = m_pHead;
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m_pHead = NULL;
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if (bMaintainCount)
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{
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DestQueue.m_cElements += m_cElements;
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m_cElements = 0;
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}
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}
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}
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void MoveAllToList(CSpBasicList<T, bPurgeWhenDeleted> & List)
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{
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if (m_pHead)
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{
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m_pTail->m_pNext = List.m_pFirst;
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List.m_pFirst = m_pHead;
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m_pHead = NULL;
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}
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if (bMaintainCount)
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{
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m_cElements = 0;
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}
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}
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BOOL MoveToList(T * pNode, CSpBasicList<T, bPurgeWhenDeleted> & List)
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{
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BOOL bFound = Remove(pNode);
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if (bFound)
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{
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List.AddNode(pNode);
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}
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return bFound;
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}
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ULONG GetCount() const
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{
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if (bMaintainCount)
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{
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return m_cElements;
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}
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else
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{
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ULONG c = 0;
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for (T * pNode = m_pHead;
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pNode;
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pNode = pNode->m_pNext, c++) {}
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return c;
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}
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}
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//
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// The following functions require the class T to implement a static function:
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//
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// LONG Compare(const T * pElem1, const T * pElem2)
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//
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// which returns < 0 if pElem1 is less than pElem2, 0 if they are equal, and > 0 if
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// pElem1 is greater than pElem2.
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//
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void InsertSorted(T * pNode)
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{
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if (m_pHead)
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{
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if (T::Compare(pNode, m_pTail) >= 0)
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{
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pNode->m_pNext = NULL;
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m_pTail->m_pNext = pNode;
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m_pTail = pNode;
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}
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else
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{
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//
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// We don't have to worry about walking off of the end of the list here since
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// we have already checked the tail.
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//
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T ** ppNext = &m_pHead;
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while (T::Compare(pNode, *ppNext) >= 0)
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{
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ppNext = &((*ppNext)->m_pNext);
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}
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pNode->m_pNext = *ppNext;
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*ppNext = pNode;
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}
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}
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else
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{
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pNode->m_pNext = NULL;
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m_pHead = m_pTail = pNode;
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}
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if (bMaintainCount) ++m_cElements;
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}
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HRESULT InsertSortedUnique(T * pNode)
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{
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HRESULT hr = S_OK;
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if (m_pHead)
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{
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if (T::Compare(pNode, m_pTail) > 0)
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{
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pNode->m_pNext = NULL;
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m_pTail->m_pNext = pNode;
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m_pTail = pNode;
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}
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else
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{
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//
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// We don't have to worry about walking off of the end of the list here since
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// we have already checked the tail.
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//
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T ** ppNext = &m_pHead;
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while (T::Compare(pNode, *ppNext) > 0)
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{
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ppNext = &((*ppNext)->m_pNext);
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}
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if (T::Compare(pNode, *ppNext) != 0)
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{
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pNode->m_pNext = *ppNext;
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*ppNext = pNode;
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}
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else
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{
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delete pNode;
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hr = S_FALSE;
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}
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}
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}
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else
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{
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pNode->m_pNext = NULL;
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m_pHead = m_pTail = pNode;
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}
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if (bMaintainCount) ++m_cElements;
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return hr;
|
|
}
|
|
|
|
//
|
|
// These functions must support the "==" operator for the TFIND type.
|
|
//
|
|
template <class TFIND>
|
|
T * Find(TFIND & FindVal) const
|
|
{
|
|
for (T * pNode = m_pHead; pNode && (!(*pNode == FindVal)); pNode = pNode->m_pNext)
|
|
{}
|
|
return pNode;
|
|
}
|
|
|
|
template <class TFIND>
|
|
T * FindNext(const T * pCurNode, TFIND & FindVal) const
|
|
{
|
|
for (T * pNode = pCurNode->m_pNext; pNode && (!(*pNode == FindVal)); pNode = pNode->m_pNext)
|
|
{}
|
|
return pNode;
|
|
}
|
|
|
|
//
|
|
// Searches for and removes a single list element
|
|
//
|
|
template <class TFIND>
|
|
T * FindAndRemove(TFIND & FindVal)
|
|
{
|
|
T * pNode = m_pHead;
|
|
if (pNode)
|
|
{
|
|
if (*pNode == FindVal)
|
|
{
|
|
m_pHead = pNode->m_pNext;
|
|
if (bMaintainCount) --m_cElements;
|
|
}
|
|
else
|
|
{
|
|
T * pPrev = pNode;
|
|
for (pNode = pNode->m_pNext;
|
|
pNode;
|
|
pPrev = pNode, pNode = pNode->m_pNext)
|
|
{
|
|
if (*pNode == FindVal)
|
|
{
|
|
pPrev->m_pNext = pNode->m_pNext;
|
|
if (pNode->m_pNext == NULL)
|
|
{
|
|
m_pTail = pPrev;
|
|
}
|
|
if (bMaintainCount) --m_cElements;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return pNode;
|
|
}
|
|
|
|
//
|
|
// Searches for and deletes all list elements that match
|
|
//
|
|
template <class TFIND>
|
|
void FindAndDeleteAll(TFIND & FindVal)
|
|
{
|
|
T * pNode = m_pHead;
|
|
while (pNode && *pNode == FindVal)
|
|
{
|
|
m_pHead = pNode->m_pNext;
|
|
delete pNode;
|
|
if (bMaintainCount) --m_cElements;
|
|
pNode = m_pHead;
|
|
}
|
|
T * pPrev = pNode;
|
|
while (pNode)
|
|
{
|
|
T * pNext = pNode->m_pNext;
|
|
if (*pNode == FindVal)
|
|
{
|
|
pPrev->m_pNext = pNext;
|
|
delete pNode;
|
|
if (bMaintainCount) --m_cElements;
|
|
}
|
|
else
|
|
{
|
|
pPrev = pNode;
|
|
}
|
|
pNode = pNext;
|
|
}
|
|
m_pTail = pPrev; // Just always set it in case we removed the tail.
|
|
}
|
|
|
|
|
|
};
|
|
|
|
template <class T, BOOL bPurgeWhenDeleted = TRUE>
|
|
class CSpBasicList
|
|
{
|
|
public:
|
|
T * m_pFirst;
|
|
CSpBasicList() : m_pFirst(NULL) {}
|
|
~CSpBasicList()
|
|
{
|
|
if (bPurgeWhenDeleted)
|
|
{
|
|
Purge();
|
|
}
|
|
}
|
|
|
|
void Purge()
|
|
{
|
|
while (m_pFirst)
|
|
{
|
|
T * pNext = m_pFirst->m_pNext;
|
|
delete m_pFirst;
|
|
m_pFirst = pNext;
|
|
}
|
|
}
|
|
|
|
void ExplicitPurge()
|
|
{
|
|
T * pDie;
|
|
BYTE * pb;
|
|
|
|
while (m_pFirst)
|
|
{
|
|
pDie = m_pFirst;
|
|
m_pFirst = pDie->m_pNext;
|
|
|
|
pDie->~T();
|
|
|
|
pb = reinterpret_cast<BYTE *>(pDie);
|
|
delete [] pb;
|
|
}
|
|
}
|
|
|
|
HRESULT RemoveFirstOrAllocateNew(T ** ppNode)
|
|
{
|
|
if (m_pFirst)
|
|
{
|
|
*ppNode = m_pFirst;
|
|
m_pFirst = m_pFirst->m_pNext;
|
|
}
|
|
else
|
|
{
|
|
*ppNode = new T;
|
|
if (*ppNode == NULL)
|
|
{
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
void AddNode(T * pNode)
|
|
{
|
|
pNode->m_pNext = m_pFirst;
|
|
m_pFirst = pNode;
|
|
}
|
|
T * GetFirst()
|
|
{
|
|
return m_pFirst;
|
|
}
|
|
T * RemoveFirst()
|
|
{
|
|
T * pNode = m_pFirst;
|
|
if (pNode)
|
|
{
|
|
m_pFirst = pNode->m_pNext;
|
|
}
|
|
return pNode;
|
|
}
|
|
};
|
|
|
|
#define STACK_ALLOC(TYPE, COUNT) (TYPE *)_alloca(sizeof(TYPE) * (COUNT))
|
|
#define STACK_ALLOC_AND_ZERO(TYPE, COUNT) (TYPE *)memset(_alloca(sizeof(TYPE) * (COUNT)), 0, (sizeof(TYPE) * (COUNT)))
|
|
#define STACK_ALLOC_AND_COPY(TYPE, COUNT, SOURCE) (TYPE *)memcpy(_alloca(sizeof(TYPE) * (COUNT)), (SOURCE), (sizeof(TYPE) * (COUNT)))
|
|
|
|
inline HRESULT SpGetSubTokenFromToken(
|
|
ISpObjectToken * pToken,
|
|
const WCHAR * pszSubKeyName,
|
|
ISpObjectToken ** ppToken,
|
|
BOOL fCreateIfNotExist = FALSE)
|
|
{
|
|
SPDBG_FUNC("SpGetTokenFromDataKey");
|
|
HRESULT hr = S_OK;
|
|
|
|
if (SP_IS_BAD_INTERFACE_PTR(pToken) ||
|
|
SP_IS_BAD_STRING_PTR(pszSubKeyName) ||
|
|
SP_IS_BAD_WRITE_PTR(ppToken))
|
|
{
|
|
hr = E_POINTER;
|
|
}
|
|
|
|
// First, either create or open the datakey for the new token
|
|
CComPtr<ISpDataKey> cpDataKeyForNewToken;
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
if (fCreateIfNotExist)
|
|
{
|
|
hr = pToken->CreateKey(pszSubKeyName, &cpDataKeyForNewToken);
|
|
}
|
|
else
|
|
{
|
|
hr = pToken->OpenKey(pszSubKeyName, &cpDataKeyForNewToken);
|
|
}
|
|
}
|
|
|
|
// The sub token's category will be the token id of it's parent token
|
|
CSpDynamicString dstrCategoryId;
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = pToken->GetId(&dstrCategoryId);
|
|
}
|
|
|
|
// The sub token's token id will be it's category id + "\\" the key name
|
|
CSpDynamicString dstrTokenId;
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
dstrTokenId = dstrCategoryId;
|
|
dstrTokenId.Append2(L"\\", pszSubKeyName);
|
|
}
|
|
|
|
// Now create the token and initalize it
|
|
CComPtr<ISpObjectTokenInit> cpTokenInit;
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = cpTokenInit.CoCreateInstance(CLSID_SpObjectToken);
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = cpTokenInit->InitFromDataKey(dstrCategoryId, dstrTokenId, cpDataKeyForNewToken);
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
*ppToken = cpTokenInit.Detach();
|
|
}
|
|
|
|
SPDBG_REPORT_ON_FAIL(hr);
|
|
return hr;
|
|
}
|
|
|
|
template<class T>
|
|
HRESULT SpCreateObjectFromSubToken(ISpObjectToken * pToken, const WCHAR * pszSubKeyName, T ** ppObject,
|
|
IUnknown * pUnkOuter = NULL, DWORD dwClsCtxt = CLSCTX_ALL)
|
|
{
|
|
SPDBG_FUNC("SpCreateObjectFromSubToken");
|
|
HRESULT hr;
|
|
|
|
CComPtr<ISpObjectToken> cpSubToken;
|
|
hr = SpGetSubTokenFromToken(pToken, pszSubKeyName, &cpSubToken);
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = SpCreateObjectFromToken(cpSubToken, ppObject, pUnkOuter, dwClsCtxt);
|
|
}
|
|
|
|
SPDBG_REPORT_ON_FAIL(hr);
|
|
return hr;
|
|
}
|
|
|
|
#endif /* This must be the last line in the file */
|