Source code of Windows XP (NT5)
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dsoundobj.cpp
//
//--------------------------------------------------------------------------
// dSoundObj.cpp : Implementation of CDirectApp and DLL registration.
// DHF_DS entire file
#include "stdafx.h"
#include "Direct.h"
#include "dSound.h"
#include "dms.h"
#include "dSoundObj.h"
#include "dSoundBufferObj.h"
#include "dsoundprimarybufferobj.h"
extern BOOL IsAllZeros(void *pStruct,DWORD size);
extern HRESULT AudioBSTRtoGUID(LPGUID,BSTR);
extern HRESULT InternalCreateSoundBufferFromFile(LPDIRECTSOUND8 lpDirectSound,LPDSBUFFERDESC pDesc,WCHAR *file,LPDIRECTSOUNDBUFFER8 *lplpDirectSoundBuffer) ;
extern HRESULT InternalCreateSoundBufferFromResource(LPDIRECTSOUND8 lpDirectSound,LPDSBUFFERDESC pDesc,HANDLE resHandle,WCHAR *resName,LPDIRECTSOUNDBUFFER8 *lplpDirectSoundBuffer);
extern void *g_dxj_DirectSoundPrimaryBuffer;
CONSTRUCTOR(_dxj_DirectSound, {m__dxj_DirectSound=NULL;m_pDriverGuid=NULL;});
DESTRUCTOR(_dxj_DirectSound, {if (m_pDriverGuid) delete m_pDriverGuid;});
GETSET_OBJECT(_dxj_DirectSound);
//
/*** IDirectSound methods ***/
//
PASS_THROUGH_CAST_1_R(_dxj_DirectSound, getSpeakerConfig, GetSpeakerConfig, long*,(DWORD*));
PASS_THROUGH_CAST_1_R(_dxj_DirectSound, setSpeakerConfig, SetSpeakerConfig, long,(DWORD));
STDMETHODIMP C_dxj_DirectSoundObject::getCaps(DSCAPS_CDESC* caps)
{
caps->lSize = sizeof(DSCAPS);
return m__dxj_DirectSound->GetCaps((LPDSCAPS)caps);
}
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#ifdef _WIN64
STDMETHODIMP C_dxj_DirectSoundObject::setCooperativeLevel(HWND h, long d)
#else
STDMETHODIMP C_dxj_DirectSoundObject::setCooperativeLevel(LONG h, long d)
#endif
{
if( m__dxj_DirectSound == NULL )
return E_FAIL;
return m__dxj_DirectSound->SetCooperativeLevel((HWND)h, (DWORD)d);
}
/////////////////////////////////////////////////////////////////////////////
STDMETHODIMP C_dxj_DirectSoundObject::duplicateSoundBuffer(I_dxj_DirectSoundBuffer *src,
I_dxj_DirectSoundBuffer **val)
{
if(! (src && val) )
return E_POINTER;
DO_GETOBJECT_NOTNULL(LPDIRECTSOUNDBUFFER, lpdsb, src);
//Need to create a second one
LPDIRECTSOUNDBUFFER dsb=0;
HRESULT hr=S_OK;
hr=m__dxj_DirectSound->DuplicateSoundBuffer((LPDIRECTSOUNDBUFFER)lpdsb, &dsb);
if SUCCEEDED(hr)
{
INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
}
return hr;
}
/////////////////////////////////////////////////////////////////////////////
STDMETHODIMP C_dxj_DirectSoundObject::CreatePrimarySoundBuffer(DSBUFFERDESC_CDESC *desc,
I_dxj_DirectSoundPrimaryBuffer **val)
{
LPDIRECTSOUNDBUFFER dsb = NULL; // Need to get the buffer first
DSBUFFERDESC lpds;
HRESULT hr;
if ((desc->lFlags & DSBCAPS_PRIMARYBUFFER) == 0)
return E_INVALIDARG;
lpds.dwSize = sizeof(DSBUFFERDESC);
lpds.dwFlags = desc->lFlags;
lpds.dwBufferBytes = desc->lBufferBytes;
lpds.dwReserved = desc->lReserved;
lpds.lpwfxFormat = NULL;
AudioBSTRtoGUID(&lpds.guid3DAlgorithm, desc->guid3DAlgorithm);
if (FAILED(hr = m__dxj_DirectSound->CreateSoundBuffer(&lpds, &dsb, NULL) ) )
return hr;
INTERNAL_CREATE(_dxj_DirectSoundPrimaryBuffer, dsb, val);
return S_OK;
}
STDMETHODIMP C_dxj_DirectSoundObject::createSoundBuffer(DSBUFFERDESC_CDESC *desc,
I_dxj_DirectSoundBuffer **val)
{
LPDIRECTSOUNDBUFFER dsb = NULL; // Need to get the buffer first
DSBUFFERDESC lpds;
LPDIRECTSOUNDBUFFER8 dsbReal = NULL;
HRESULT hr;
WAVEFORMATEX fxWave;
if (desc->lFlags & DSBCAPS_PRIMARYBUFFER)
return E_INVALIDARG;
ZeroMemory(&lpds, sizeof(DSBUFFERDESC));
ZeroMemory(&fxWave, sizeof(WAVEFORMATEX));
lpds.dwSize = sizeof(DSBUFFERDESC);
lpds.dwFlags = desc->lFlags;
lpds.dwBufferBytes = desc->lBufferBytes;
lpds.dwReserved = desc->lReserved;
if (!IsAllZeros(&desc->fxFormat, sizeof(WAVEFORMATEX)))
{
memcpy(&fxWave, &desc->fxFormat, sizeof(WAVEFORMATEX));
}
else
{
// Do a default one
fxWave.cbSize = sizeof(WAVEFORMATEX);
fxWave.wFormatTag = WAVE_FORMAT_PCM;
fxWave.nChannels = 2;
fxWave.nSamplesPerSec = 22050;
fxWave.wBitsPerSample = 16;
fxWave.nBlockAlign = fxWave.wBitsPerSample / 8 * fxWave.nChannels;
fxWave.nAvgBytesPerSec = fxWave.nSamplesPerSec * fxWave.nBlockAlign;
#if 0
if ((desc->lFlags & DSBCAPS_MIXIN) == 0)
lpds.dwBufferBytes = fxWave.nSamplesPerSec;
#endif
}
lpds.lpwfxFormat = &fxWave;
AudioBSTRtoGUID(&lpds.guid3DAlgorithm, desc->guid3DAlgorithm);
if (FAILED(hr = m__dxj_DirectSound->CreateSoundBuffer(&lpds, &dsb, NULL) ) )
return hr;
hr = dsb->QueryInterface(IID_IDirectSoundBuffer8, (void**) &dsbReal);
dsb->Release();
if (FAILED(hr)) return hr;
INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsbReal, val);
return S_OK;
}
STDMETHODIMP C_dxj_DirectSoundObject::createSoundBufferFromFile(BSTR fileName, DSBUFFERDESC_CDESC *desc,
I_dxj_DirectSoundBuffer **val)
{
LPDIRECTSOUNDBUFFER8 dsb; // Need to get the buffer first
LPDSBUFFERDESC lpds = NULL;
HRESULT hr=S_OK;
*val=NULL;
lpds = (LPDSBUFFERDESC)malloc(sizeof(DSBUFFERDESC));
if (!lpds)
return E_OUTOFMEMORY;
ZeroMemory(lpds, sizeof(DSBUFFERDESC));
lpds->dwSize = sizeof(DSBUFFERDESC);
lpds->dwFlags = desc->lFlags;
lpds->dwBufferBytes = desc->lBufferBytes;
lpds->dwReserved = desc->lReserved;
lpds->lpwfxFormat = (WAVEFORMATEX*)&desc->fxFormat;
AudioBSTRtoGUID(&lpds->guid3DAlgorithm, desc->guid3DAlgorithm);
if (FAILED( hr=InternalCreateSoundBufferFromFile(m__dxj_DirectSound,(LPDSBUFFERDESC)lpds,
(WCHAR*)fileName,&dsb) ) )
return hr;
// Return our information now
desc->lFlags = lpds->dwFlags;
desc->lBufferBytes = lpds->dwBufferBytes;
INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
DWORD *wsize=0;
hr = dsb->GetFormat((LPWAVEFORMATEX)&desc->fxFormat, (DWORD)sizeof(WAVEFORMATEX_CDESC), wsize);
return S_OK;
}
STDMETHODIMP C_dxj_DirectSoundObject::createSoundBufferFromResource(BSTR resFile, BSTR resName,
DSBUFFERDESC_CDESC *desc,
I_dxj_DirectSoundBuffer **val)
{
LPDIRECTSOUNDBUFFER8 dsb; // Need to get the buffer first
LPDSBUFFERDESC lpds = NULL ;
HRESULT hr=S_OK;
HMODULE hMod=NULL;
USES_CONVERSION;
if ((resFile) &&(resFile[0]!=0)){
// BUG BUG: -
// seems that GetModuleHandleW is
// always returning 0 on w98??
// hMod= GetModuleHandleW(moduleName);
LPCTSTR pszName = W2T(resFile);
hMod= GetModuleHandle(pszName);
}
*val=NULL;
lpds = (LPDSBUFFERDESC)malloc(sizeof(DSBUFFERDESC));
if (!lpds)
return E_OUTOFMEMORY;
ZeroMemory(lpds, sizeof(DSBUFFERDESC));
lpds->dwSize = sizeof(DSBUFFERDESC);
lpds->dwFlags = desc->lFlags;
lpds->dwBufferBytes = desc->lBufferBytes;
lpds->dwReserved = desc->lReserved;
lpds->lpwfxFormat = (WAVEFORMATEX*)&desc->fxFormat;
AudioBSTRtoGUID(&lpds->guid3DAlgorithm, desc->guid3DAlgorithm);
hr=InternalCreateSoundBufferFromResource(m__dxj_DirectSound,(LPDSBUFFERDESC)lpds,
(HANDLE)hMod,(WCHAR*)resName,&dsb);
if SUCCEEDED(hr)
{
INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
}
return hr;
}
#if 0
//DEAD CODE
STDMETHODIMP C_dxj_DirectSoundObject::AllocSink(
long lBusCount, WAVEFORMATEX_CDESC *format,
I_dxj_DirectSoundSink **ret)
{
HRESULT hr;
LPDIRECTSOUNDSINK8 lpdsink = NULL;
hr = m__dxj_DirectSound->AllocSink((DWORD) lBusCount, sizeof(lBusCount), (WAVEFORMATEX*)format, &lpdsink);
if (FAILED(hr))
return hr;
INTERNAL_CREATE(_dxj_DirectSoundSink, lpdsink , ret);
return S_OK;
}
#endif