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798 lines
22 KiB
798 lines
22 KiB
/******************************Module*Header*******************************\
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* Module Name: dllinit.c
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*
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* (Brief description)
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*
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* Created: 18-Oct-1993 14:13:21
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* Author: Gilman Wong [gilmanw]
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*
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* Copyright (c) 1993 Microsoft Corporation
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*
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\**************************************************************************/
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#include "precomp.h"
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#pragma hdrstop
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#include "batchinf.h"
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#include "glteb.h"
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#include "glapi.h"
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#include "glsbcltu.h"
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#ifdef _CLIENTSIDE_
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#include "glscreen.h"
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#include "glgenwin.h"
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#endif //_CLIENTSIDE_
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#include "context.h"
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#include "global.h"
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#include "parray.h"
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#include "gencx.h"
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#include "cpu.h"
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#include "fixed.h"
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#ifdef _CLIENTSIDE_
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// Global screen access info. This is NULL if screen access is not available.
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SCREENINFO *gpScreenInfo = NULL;
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extern GLubyte *dBufFill;
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extern GLubyte *dBufTopLeft;
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//
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// This global multiply-lookup table helps with pixel-related functions.
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//
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BYTE gbMulTable[256*256+4];
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BYTE gbSatTable[256+256];
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//
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// This global inverse-lookup table helps with rasterization setup
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//
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#define INV_TABLE_SIZE (1 << __GL_VERTEX_FRAC_BITS) * (__GL_MAX_INV_TABLE + 1)
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__GLfloat invTable[INV_TABLE_SIZE];
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// Global thread local storage index. Allocated at process attach.
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// This is the slot reserved in thread local storage for per-thread
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// GLTLSINFO structures.
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static DWORD dwTlsIndex = 0xFFFFFFFF;
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static BOOL bProcessInitialized = FALSE;
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// Offset into the TEB where dwTlsIndex is
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// This enables us to directly access our TLS data in the TEB
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#if defined(_WIN64)
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#define NT_TLS_OFFSET 5248
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#else
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#define NT_TLS_OFFSET 3600
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#endif
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#define WIN95_TLS_OFFSET 136
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DWORD dwTlsOffset;
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// Platform indicator for conditional code
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DWORD dwPlatformId;
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// Thread count
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LONG lThreadsAttached = 0;
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// Global header node for the linked list of GLGENwindow structures.
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// The semaphore in the header node is used as the list access semaphore.
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GLGENwindow gwndHeader;
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// Synchronization object for pixel formats
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CRITICAL_SECTION gcsPixelFormat;
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// Protection for palette watcher
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CRITICAL_SECTION gcsPaletteWatcher;
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#ifdef GL_METAFILE
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BOOL (APIENTRY *pfnGdiAddGlsRecord)(HDC hdc, DWORD cb, BYTE *pb,
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LPRECTL prclBounds);
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BOOL (APIENTRY *pfnGdiAddGlsBounds)(HDC hdc, LPRECTL prclBounds);
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BOOL (APIENTRY *pfnGdiIsMetaPrintDC)(HDC hdc);
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#endif
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#endif //_CLIENTSIDE_
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// OpenGL client debug flag
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#if DBG
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long glDebugLevel;
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ULONG glDebugFlags;
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#endif
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BOOL bDirectScreen = FALSE;
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PFN_GETSURFACEFROMDC pfnGetSurfaceFromDC = NULL;
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/******************************Public*Routine******************************\
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*
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* DdbdToCount
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*
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* Converts a DDBD constant to its equivalent number
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*
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* History:
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* Mon Aug 26 14:11:34 1996 -by- Drew Bliss [drewb]
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* Created
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*
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\**************************************************************************/
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DWORD APIENTRY DdbdToCount(DWORD ddbd)
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{
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switch(ddbd)
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{
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case DDBD_1:
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return 1;
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case DDBD_2:
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return 2;
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case DDBD_4:
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return 4;
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case DDBD_8:
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return 8;
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case DDBD_16:
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return 16;
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case DDBD_24:
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return 24;
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case DDBD_32:
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return 32;
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}
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ASSERTOPENGL(FALSE, "DdbdToCount: Invalid ddbd\n");
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return 0;
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}
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/******************************Public*Routine******************************\
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* GLInitializeProcess
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*
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* Called from OPENGL32.DLL entry point for PROCESS_ATTACH.
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*
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* History:
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* 01-Nov-1994 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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BOOL GLInitializeProcess()
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{
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PVOID pv;
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#ifdef _CLIENTSIDE_
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OSVERSIONINFO osvi;
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#endif
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// Attempt to locate GDI exports for metafiling support
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{
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HMODULE hdll;
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hdll = GetModuleHandleA("gdi32");
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ASSERTOPENGL(hdll != NULL, "Unable to get gdi32 handle\n");
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*(PROC *)&pfnGdiAddGlsRecord = GetProcAddress(hdll, "GdiAddGlsRecord");
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*(PROC *)&pfnGdiAddGlsBounds = GetProcAddress(hdll, "GdiAddGlsBounds");
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*(PROC *)&pfnGdiIsMetaPrintDC = GetProcAddress(hdll,
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"GdiIsMetaPrintDC");
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#ifdef ALLOW_DDRAW_SURFACES
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hdll = GetModuleHandleA("ddraw");
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ASSERTOPENGL(hdll != NULL, "Unable to get ddraw handle\n");
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pfnGetSurfaceFromDC = (PFN_GETSURFACEFROMDC)
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GetProcAddress(hdll, "GetSurfaceFromDC");
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#endif
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}
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#if DBG
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#define STR_OPENGL_DEBUG (PCSTR)"Software\\Microsoft\\Windows\\CurrentVersion\\DebugOpenGL"
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{
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HKEY hkDebug;
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// Initialize debugging level and flags.
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glDebugLevel = LEVEL_ERROR;
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glDebugFlags = 0;
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if ( RegOpenKeyExA(HKEY_LOCAL_MACHINE,
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STR_OPENGL_DEBUG,
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0,
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KEY_QUERY_VALUE,
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&hkDebug) == ERROR_SUCCESS )
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{
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DWORD dwDataType;
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DWORD cjSize;
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long lTmp;
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cjSize = sizeof(long);
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if ( (RegQueryValueExA(hkDebug,
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(LPSTR) "glDebugLevel",
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(LPDWORD) NULL,
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&dwDataType,
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(LPBYTE) &lTmp,
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&cjSize) == ERROR_SUCCESS) )
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{
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glDebugLevel = lTmp;
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}
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cjSize = sizeof(long);
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if ( (RegQueryValueExA(hkDebug,
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(LPSTR) "glDebugFlags",
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(LPDWORD) NULL,
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&dwDataType,
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(LPBYTE) &lTmp,
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&cjSize) == ERROR_SUCCESS) )
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{
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glDebugFlags = (ULONG) lTmp;
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}
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RegCloseKey(hkDebug);
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}
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}
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#endif
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#ifdef _CLIENTSIDE_
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// Determine which platform we're running on and remember it
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osvi.dwOSVersionInfoSize = sizeof(osvi);
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if (!GetVersionEx(&osvi))
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{
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WARNING1("GetVersionEx failed with %d\n", GetLastError());
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goto EH_Fail;
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}
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dwPlatformId = osvi.dwPlatformId;
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if (!(
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(dwPlatformId == VER_PLATFORM_WIN32_WINDOWS) ||
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(dwPlatformId == VER_PLATFORM_WIN32_NT
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&& !(osvi.dwMajorVersion == 3 && osvi.dwMinorVersion <= 51)
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)
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)
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)
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{
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WARNING("DLL must be run on NT 4.0 or Win95");
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goto EH_Fail;
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}
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// Allocate a thread local storage slot.
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if ( (dwTlsIndex = TlsAlloc()) == 0xFFFFFFFF )
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{
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WARNING("DllInitialize: TlsAlloc failed\n");
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goto EH_Fail;
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}
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// Set up the offset to the TLS slot, OS-specific
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if (dwPlatformId == VER_PLATFORM_WIN32_NT)
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{
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ASSERTOPENGL(FIELD_OFFSET(TEB, TlsSlots) == NT_TLS_OFFSET,
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"NT TLS offset not at expected location");
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dwTlsOffset = dwTlsIndex*sizeof(DWORD_PTR)+NT_TLS_OFFSET;
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}
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#if !defined(_WIN64)
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else
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{
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// We don't have Win95's TIB type available so the assert is
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// slightly different
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ASSERTOPENGL(((ULONG_PTR)(NtCurrentTeb()->ThreadLocalStoragePointer)-
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(ULONG_PTR)NtCurrentTeb()) == WIN95_TLS_OFFSET,
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"Win95 TLS offset not at expected location");
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dwTlsOffset = dwTlsIndex*sizeof(DWORD)+WIN95_TLS_OFFSET;
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}
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#endif
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#endif
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// Reserve memory for the local handle table.
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if ( (pLocalTable = (PLHE) VirtualAlloc (
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(LPVOID) NULL, // let base locate it
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MAX_HANDLES*sizeof(LHE),
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MEM_RESERVE | MEM_TOP_DOWN,
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PAGE_READWRITE
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)) == (PLHE) NULL )
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{
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WARNING("DllInitialize: VirtualAlloc failed\n");
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goto EH_TlsIndex;
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}
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// Initialize the local handle manager semaphore.
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__try
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{
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INITIALIZECRITICALSECTION(&semLocal);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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goto EH_LocalTable;
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}
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#ifdef _CLIENTSIDE_
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// Initialize the GLGENwindow list semaphore.
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__try
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{
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INITIALIZECRITICALSECTION(&gwndHeader.sem);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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goto EH_semLocal;
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}
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gwndHeader.pNext = &gwndHeader;
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// Initialize the pixel format critical section
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__try
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{
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INITIALIZECRITICALSECTION(&gcsPixelFormat);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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goto EH_gwndHeader;
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}
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// Initialize the palette watcher critical section.
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__try
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{
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INITIALIZECRITICALSECTION(&gcsPaletteWatcher);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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goto EH_PixelFormat;
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}
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// Initialize direct screen access.
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if (GetSystemMetrics(SM_CMONITORS) > 1)
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{
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gpScreenInfo = NULL;
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}
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else
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{
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#if _WIN32_WINNT >= 0x0501
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BOOL wow64Process;
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if (IsWow64Process(GetCurrentProcess(), &wow64Process) && wow64Process)
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gpScreenInfo = NULL;
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else
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#endif
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gpScreenInfo = (SCREENINFO *)ALLOCZ(sizeof(SCREENINFO));
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}
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if ( gpScreenInfo )
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{
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UINT uiOldErrorMode;
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HRESULT hr;
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// We want to ensure that DDraw doesn't pop up any message
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// boxes on failure when we call DirectDrawCreate. DDraw
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// does errors on a different thread which it creates just
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// for the error. It waits for the error to complete before
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// returning. This function is running inside the loader
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// DllInitialize critical section, though, so other threads
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// do not get to run, causing a deadlock.
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// Force the error mode to get around this.
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uiOldErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS);
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hr = DirectDrawCreate(NULL, &gpScreenInfo->pdd, NULL);
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SetErrorMode(uiOldErrorMode);
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if (hr == DD_OK)
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{
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hr = gpScreenInfo->pdd->lpVtbl->
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SetCooperativeLevel(gpScreenInfo->pdd, NULL, DDSCL_NORMAL);
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if (hr == DD_OK)
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{
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gpScreenInfo->gdds.ddsd.dwSize = sizeof(DDSURFACEDESC);
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gpScreenInfo->gdds.ddsd.dwFlags = DDSD_CAPS;
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gpScreenInfo->gdds.ddsd.ddsCaps.dwCaps =
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DDSCAPS_PRIMARYSURFACE;
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hr = gpScreenInfo->pdd->lpVtbl->
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CreateSurface(gpScreenInfo->pdd, &gpScreenInfo->gdds.ddsd,
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&gpScreenInfo->gdds.pdds, NULL);
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}
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if (hr == DD_OK)
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{
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#if DBG
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#define LEVEL_SCREEN LEVEL_INFO
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gpScreenInfo->gdds.pdds->lpVtbl->
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GetSurfaceDesc(gpScreenInfo->gdds.pdds,
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&gpScreenInfo->gdds.ddsd);
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DBGLEVEL (LEVEL_SCREEN, "=============================\n");
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DBGLEVEL (LEVEL_SCREEN, "Direct screen access enabled for OpenGL\n\n");
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DBGLEVEL (LEVEL_SCREEN, "Surface info:\n");
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DBGLEVEL1(LEVEL_SCREEN, "\tdwSize = 0x%lx\n",
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gpScreenInfo->gdds.ddsd.dwSize);
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DBGLEVEL1(LEVEL_SCREEN, "\tdwWidth = %ld\n",
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gpScreenInfo->gdds.ddsd.dwWidth);
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DBGLEVEL1(LEVEL_SCREEN, "\tdwHeight = %ld\n",
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gpScreenInfo->gdds.ddsd.dwHeight);
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DBGLEVEL1(LEVEL_SCREEN, "\tlStride = 0x%lx\n",
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gpScreenInfo->gdds.ddsd.lPitch);
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DBGLEVEL1(LEVEL_SCREEN, "\tdwBitCount = %ld\n",
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gpScreenInfo->gdds.ddsd.ddpfPixelFormat.dwRGBBitCount);
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gpScreenInfo->gdds.pdds->lpVtbl->
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Lock(gpScreenInfo->gdds.pdds,
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NULL, &gpScreenInfo->gdds.ddsd,
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DDLOCK_SURFACEMEMORYPTR, NULL);
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DBGLEVEL1(LEVEL_SCREEN, "\tdwOffSurface = 0x%lx\n",
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gpScreenInfo->gdds.ddsd.lpSurface);
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gpScreenInfo->gdds.pdds->lpVtbl->
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Unlock(gpScreenInfo->gdds.pdds, gpScreenInfo->gdds.ddsd.lpSurface);
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DBGLEVEL (LEVEL_SCREEN, "=============================\n");
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#endif
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// Verify screen access
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if (gpScreenInfo->gdds.pdds->lpVtbl->
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GetSurfaceDesc(gpScreenInfo->gdds.pdds,
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&gpScreenInfo->gdds.ddsd) != DD_OK ||
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gpScreenInfo->gdds.pdds->lpVtbl->
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Lock(gpScreenInfo->gdds.pdds,
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NULL, &gpScreenInfo->gdds.ddsd,
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DDLOCK_SURFACEMEMORYPTR, NULL) != DD_OK)
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{
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DBGLEVEL(LEVEL_SCREEN,
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"Direct screen access failure : disabling\n");
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}
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else
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{
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gpScreenInfo->gdds.dwBitDepth =
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DdPixDepthToCount(gpScreenInfo->gdds.ddsd.
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ddpfPixelFormat.dwRGBBitCount);
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gpScreenInfo->gdds.pdds->lpVtbl->
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Unlock(gpScreenInfo->gdds.pdds,
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gpScreenInfo->gdds.ddsd.lpSurface);
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bDirectScreen = TRUE;
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}
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}
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#if DBG
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else
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{
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DBGLEVEL (LEVEL_SCREEN, "=============================\n");
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DBGLEVEL2(LEVEL_SCREEN,
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"Screen access failed code 0x%08lX (%s)\n",
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hr, (hr == DDERR_NOTFOUND) ? "DDERR_NOTFOUND" :
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"unknown");
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DBGLEVEL (LEVEL_SCREEN, "=============================\n");
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}
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#endif
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}
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else
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{
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DBGLEVEL(LEVEL_SCREEN, "DirectDrawCreate failed\n");
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}
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}
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if (!bDirectScreen)
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{
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if (gpScreenInfo)
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{
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if (gpScreenInfo->gdds.pdds)
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{
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gpScreenInfo->gdds.pdds->lpVtbl->
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Release(gpScreenInfo->gdds.pdds);
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}
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if (gpScreenInfo->pdd)
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{
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gpScreenInfo->pdd->lpVtbl->Release(gpScreenInfo->pdd);
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}
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FREE(gpScreenInfo);
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gpScreenInfo = NULL;
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}
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}
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#endif
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// Set up our multiplication table:
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{
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BYTE *pMulTable = gbMulTable;
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ULONG i, j;
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for (i = 0; i < 256; i++) {
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ULONG tmp = 0;
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for (j = 0; j < 256; j++, tmp += i) {
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*pMulTable++ = (BYTE)(tmp >> 8);
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}
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}
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}
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// Set up our saturation table:
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{
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ULONG i;
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for (i = 0; i < 256; i++)
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gbSatTable[i] = (BYTE)i;
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for (; i < (256+256); i++)
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gbSatTable[i] = 255;
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}
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// Set up inverse-lookup table:
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{
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__GLfloat accum = (__GLfloat)(1.0 / (__GLfloat)__GL_VERTEX_FRAC_ONE);
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GLint i;
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invTable[0] = (__GLfloat)0.0;
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for (i = 1; i < INV_TABLE_SIZE; i++) {
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invTable[i] = __glOne / accum;
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accum += (__GLfloat)(1.0 / (__GLfloat)__GL_VERTEX_FRAC_ONE);
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}
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}
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bProcessInitialized = TRUE;
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return TRUE;
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EH_PixelFormat:
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DELETECRITICALSECTION(&gcsPixelFormat);
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EH_gwndHeader:
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DELETECRITICALSECTION(&gwndHeader.sem);
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EH_semLocal:
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DELETECRITICALSECTION(&semLocal);
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EH_LocalTable:
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VirtualFree(pLocalTable, 0, MEM_RELEASE);
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EH_TlsIndex:
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TlsFree(dwTlsIndex);
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dwTlsIndex = 0xFFFFFFFF;
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EH_Fail:
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return FALSE;
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}
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/******************************Public*Routine******************************\
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* GLUnInitializeProcess
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*
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* Called from OPENGL32.DLL entry point for PROCESS_DETACH.
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*
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* History:
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* 01-Nov-1994 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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void GLUnInitializeProcess()
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{
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// If we never finished process initialization, quit now.
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if (!bProcessInitialized)
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return;
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// Cleanup stray HGLRCs that the app may have forgotten to delete.
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{
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static GLTEBINFO gltebInfoTmp;
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// Need a temporary GLTEBINFO for this thread in order to do the
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// cleanup processing.
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ASSERTOPENGL(!CURRENT_GLTEBINFO(),
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"GLUnInitializeProcess: GLTEBINFO not NULL!\n");
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// made static and no longer need memset
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// memset(&gltebInfoTmp, 0, sizeof(gltebInfoTmp));
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SET_CURRENT_GLTEBINFO(&gltebInfoTmp);
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vCleanupAllLRC();
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SET_CURRENT_GLTEBINFO((PGLTEBINFO) NULL);
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}
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// Cleanup window tracking structures (GLGENwindow structs).
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vCleanupWnd();
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// Cleanup evaluator arrays
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if (dBufFill)
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FREE(dBufFill);
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if (dBufTopLeft)
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FREE(dBufTopLeft);
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// Screen access shutdown.
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if (gpScreenInfo)
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{
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if (gpScreenInfo->gdds.pdds)
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{
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gpScreenInfo->gdds.pdds->lpVtbl->Release(gpScreenInfo->gdds.pdds);
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}
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if (gpScreenInfo->pdd)
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{
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gpScreenInfo->pdd->lpVtbl->Release(gpScreenInfo->pdd);
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}
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FREE(gpScreenInfo);
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}
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// Free the TLS slot.
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if (dwTlsIndex != 0xFFFFFFFF)
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if (!TlsFree(dwTlsIndex))
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RIP("DllInitialize: TlsFree failed\n");
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// Free the global semaphores.
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DELETECRITICALSECTION(&gcsPaletteWatcher);
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DELETECRITICALSECTION(&gcsPixelFormat);
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DELETECRITICALSECTION(&gwndHeader.sem);
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DELETECRITICALSECTION(&semLocal);
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// Free the local handle table.
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if ( pLocalTable )
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VirtualFree(pLocalTable, 0, MEM_RELEASE);
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}
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/******************************Public*Routine******************************\
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* GLInitializeThread
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*
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* Called from OPENGL32.DLL entry point for THREAD_ATTACH. May assume that
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* GLInitializeProcess has succeeded.
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*
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\**************************************************************************/
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VOID GLInitializeThread(ULONG ulReason)
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{
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GLTEBINFO *pglti;
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GLMSGBATCHINFO *pMsgBatchInfo;
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POLYARRAY *pa;
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#if !defined(_WIN95_) && defined(_X86_)
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{
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TEB *pteb;
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pteb = NtCurrentTeb();
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// Set up linear pointers to TEB regions in the TEB
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// this saves an addition when referencing these values
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// This must occur early so that these pointers are available
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// for the rest of thread initialization
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((POLYARRAY *)pteb->glReserved1)->paTeb =
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(POLYARRAY *)pteb->glReserved1;
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pteb->glTable = pteb->glDispatchTable;
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}
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#endif
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pglti = (GLTEBINFO *)ALLOCZ(sizeof(GLTEBINFO));
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SET_CURRENT_GLTEBINFO(pglti);
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if (pglti)
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{
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pa = GLTEB_CLTPOLYARRAY();
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pa->flags = 0; // not in begin mode
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// Save shared section pointer in POLYARRAY for fast pointer access
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pa->pMsgBatchInfo = (PVOID) pglti->glMsgBatchInfo;
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pMsgBatchInfo = (GLMSGBATCHINFO *) pa->pMsgBatchInfo;
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pMsgBatchInfo->MaximumOffset
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= SHARED_SECTION_SIZE - GLMSG_ALIGN(sizeof(ULONG));
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pMsgBatchInfo->FirstOffset
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= GLMSG_ALIGN(sizeof(GLMSGBATCHINFO));
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pMsgBatchInfo->NextOffset
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= GLMSG_ALIGN(sizeof(GLMSGBATCHINFO));
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SetCltProcTable(&glNullCltProcTable, &glNullExtProcTable, TRUE);
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GLTEB_SET_CLTCURRENTRC(NULL);
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GLTEB_SET_CLTPOLYMATERIAL(NULL);
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GLTEB_SET_CLTDRIVERSLOT(NULL);
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#if !defined(_WIN95_)
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ASSERTOPENGL((ULONG_PTR) pMsgBatchInfo == GLMSG_ALIGNPTR(pMsgBatchInfo),
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"bad shared memory alignment!\n");
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#endif
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|
}
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else
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{
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|
// This can be made into a WARNING (debug builds only) later on.
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|
DbgPrint ("Memory alloc failed for TebInfo structure, thread may AV if GL calls are made without MakeCurrent\n");
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|
}
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}
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|
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/******************************Public*Routine******************************\
|
|
* GLUnInitializeThread
|
|
*
|
|
* Called from OPENGL32.DLL entry point for THREAD_DETACH.
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|
*
|
|
* The server generic driver should cleanup on its own. Same for the
|
|
* installable driver.
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|
*
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|
\**************************************************************************/
|
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|
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VOID GLUnInitializeThread(VOID)
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|
{
|
|
// If we never finished process initialization, quit now.
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|
|
|
if (!bProcessInitialized)
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|
return;
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|
|
if (!CURRENT_GLTEBINFO())
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|
{
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|
return;
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|
}
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|
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|
if (GLTEB_CLTCURRENTRC() != NULL)
|
|
{
|
|
PLRC plrc = GLTEB_CLTCURRENTRC();
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|
|
// May be an application error
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|
DBGERROR("GLUnInitializeThread: RC is current when thread exits\n");
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// Release the RC
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plrc->tidCurrent = INVALID_THREAD_ID;
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plrc->gwidCurrent.iType = GLWID_ERROR;
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GLTEB_SET_CLTCURRENTRC(NULL);
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vUnlockHandle((ULONG_PTR)(plrc->hrc));
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}
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// GLTEB_SET_CLTPROCTABLE(&glNullCltProcTable,&glNullExtProcTable);
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|
|
if (GLTEB_CLTPOLYMATERIAL())
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|
FreePolyMaterial();
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|
|
FREE(CURRENT_GLTEBINFO());
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|
SET_CURRENT_GLTEBINFO(NULL);
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|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DllInitialize
|
|
*
|
|
* This is the entry point for OPENGL32.DLL, which is called each time
|
|
* a process or thread that is linked to it is created or terminated.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
BOOL DllInitialize(HMODULE hModule, ULONG Reason, PVOID Reserved)
|
|
{
|
|
// Do the appropriate task for process and thread attach/detach.
|
|
|
|
DBGLEVEL3(LEVEL_INFO, "DllInitialize: %s Pid %d, Tid %d\n",
|
|
Reason == DLL_PROCESS_ATTACH ? "PROCESS_ATTACH" :
|
|
Reason == DLL_PROCESS_DETACH ? "PROCESS_DETACH" :
|
|
Reason == DLL_THREAD_ATTACH ? "THREAD_ATTACH" :
|
|
Reason == DLL_THREAD_DETACH ? "THREAD_DETACH" :
|
|
"Reason UNKNOWN!",
|
|
GetCurrentProcessId(), GetCurrentThreadId());
|
|
|
|
switch (Reason)
|
|
{
|
|
case DLL_THREAD_ATTACH:
|
|
case DLL_PROCESS_ATTACH:
|
|
|
|
if (Reason == DLL_PROCESS_ATTACH)
|
|
{
|
|
if (!GLInitializeProcess())
|
|
return FALSE;
|
|
}
|
|
|
|
InterlockedIncrement(&lThreadsAttached);
|
|
GLInitializeThread(Reason);
|
|
|
|
break;
|
|
|
|
case DLL_THREAD_DETACH:
|
|
case DLL_PROCESS_DETACH:
|
|
|
|
GLUnInitializeThread();
|
|
InterlockedDecrement(&lThreadsAttached);
|
|
|
|
if ( Reason == DLL_PROCESS_DETACH )
|
|
{
|
|
GLUnInitializeProcess();
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
RIP("DllInitialize: unknown reason!\n");
|
|
break;
|
|
}
|
|
|
|
return(TRUE);
|
|
}
|