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720 lines
18 KiB
720 lines
18 KiB
// StresDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "CpuStres.h"
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#include "StresDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CAboutDlg dialog used for App About
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class CAboutDlg : public CDialog
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{
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public:
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CAboutDlg();
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// Dialog Data
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//{{AFX_DATA(CAboutDlg)
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enum { IDD = IDD_ABOUTBOX };
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//}}AFX_DATA
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CAboutDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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//{{AFX_MSG(CAboutDlg)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
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{
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//{{AFX_DATA_INIT(CAboutDlg)
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//}}AFX_DATA_INIT
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}
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void CAboutDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CAboutDlg)
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
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//{{AFX_MSG_MAP(CAboutDlg)
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// No message handlers
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CStressDlg dialog
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CStressDlg::CStressDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CStressDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CStressDlg)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
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m_dwProcessPriority = NORMAL_PRIORITY_CLASS;
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m_ActivityValue[0] = SLOW_ACTIVITY;
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m_ActivityValue[1] = SLOW_ACTIVITY;
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m_ActivityValue[2] = SLOW_ACTIVITY;
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m_ActivityValue[3] = SLOW_ACTIVITY;
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m_PriorityValue[0] = THREAD_PRIORITY_NORMAL;
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m_PriorityValue[1] = THREAD_PRIORITY_NORMAL;
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m_PriorityValue[2] = THREAD_PRIORITY_NORMAL;
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m_PriorityValue[3] = THREAD_PRIORITY_NORMAL;
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m_Active[0] = TRUE;
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m_Active[1] = FALSE;
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m_Active[2] = FALSE;
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m_Active[3] = FALSE;
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m_ThreadHandle[0] = NULL;
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m_ThreadHandle[1] = NULL;
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m_ThreadHandle[2] = NULL;
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m_ThreadHandle[3] = NULL;
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m_dwLoopValue = 0x00010000;
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m_pMemory = NULL;
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m_dwVASize = 0;
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m_dwRandomScale = 1;
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}
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void CStressDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CStressDlg)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CStressDlg, CDialog)
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//{{AFX_MSG_MAP(CStressDlg)
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ON_WM_SYSCOMMAND()
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ON_WM_PAINT()
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ON_WM_QUERYDRAGICON()
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ON_BN_CLICKED(IDC_1_ACTIVE, On1Active)
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ON_CBN_SELCHANGE(IDC_1_ACTIVITY, OnSelchange1Activity)
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ON_CBN_SELCHANGE(IDC_1_PRIORITY, OnSelchange1Priority)
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ON_BN_CLICKED(IDC_2_ACTIVE, On2Active)
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ON_CBN_SELCHANGE(IDC_2_ACTIVITY, OnSelchange2Activity)
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ON_CBN_SELCHANGE(IDC_2_PRIORITY, OnSelchange2Priority)
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ON_BN_CLICKED(IDC_3_ACTIVE, On3Active)
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ON_CBN_SELCHANGE(IDC_3_ACTIVITY, OnSelchange3Activity)
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ON_CBN_SELCHANGE(IDC_3_PRIORITY, OnSelchange3Priority)
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ON_BN_CLICKED(IDC_4_ACTIVE, On4Active)
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ON_CBN_SELCHANGE(IDC_4_ACTIVITY, OnSelchange4Activity)
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ON_CBN_SELCHANGE(IDC_4_PRIORITY, OnSelchange4Priority)
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ON_CBN_SELCHANGE(IDC_PROCESS_PRIORITY, OnSelchangeProcessPriority)
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ON_EN_KILLFOCUS(IDC_SHARED_MEM_SIZE, OnKillfocusSharedMemSize)
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ON_EN_CHANGE(IDC_SHARED_MEM_SIZE, OnChangeSharedMemSize)
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ON_BN_CLICKED(IDC_USE_MEMORY, OnUseMemory)
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ON_WM_CLOSE()
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ON_WM_DESTROY()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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// disable optimization since it will remove the "do-nothing" loops
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#pragma optimize ("", off)
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DWORD CStressDlg::OnePercentCalibration(DWORD dwLoopValue)
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{
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// find how many loops consume 10% of this processor
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LARGE_INTEGER liPerfFreq;
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LONGLONG llOnePercent;
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LARGE_INTEGER liStartTime;
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LARGE_INTEGER liEndTime;
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LONGLONG llDiff;
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LONGLONG llMinDiff;
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DWORD dwPriorityClass;
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DWORD dwThreadPriority;
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HANDLE hProcess;
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HANDLE hThread;
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DWORD dwLoopCounter;
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DWORD dwReturn;
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LONGLONG llResult;
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BOOL bGoodSample = FALSE;
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DWORD dwAttemptCount = 5;
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dwReturn = dwLoopValue;
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QueryPerformanceFrequency (&liPerfFreq);
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llOnePercent = liPerfFreq.QuadPart / 100;
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// the calibration run must take at least 50 ms
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llMinDiff = liPerfFreq.QuadPart / 20;
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hProcess = GetCurrentProcess();
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hThread = GetCurrentThread();
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dwPriorityClass = GetPriorityClass (hProcess);
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dwThreadPriority = GetThreadPriority (hThread);
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SetPriorityClass (hProcess, HIGH_PRIORITY_CLASS);
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SetThreadPriority (hThread, THREAD_PRIORITY_HIGHEST);
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while (!bGoodSample && dwAttemptCount) {
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// start timing
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QueryPerformanceCounter (&liStartTime);
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// do a trial loop
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for (dwLoopCounter = dwLoopValue; dwLoopCounter; dwLoopCounter--);
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// end timing
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QueryPerformanceCounter (&liEndTime);
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llDiff = liEndTime.QuadPart - liStartTime.QuadPart;
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if (llDiff > llMinDiff) {
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bGoodSample = TRUE;
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} else {
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// increase the loop counter value by a factor of 10
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dwLoopValue *= 10;
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dwAttemptCount--;
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}
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}
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// restore the priority since we're done with the critical part
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SetPriorityClass (hProcess, dwPriorityClass);
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SetThreadPriority (hThread, dwThreadPriority);
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if (!bGoodSample) {
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MessageBox("Unable to calibrate delay loop");
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} else {
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// findout what the 1% count is
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if (llDiff != llOnePercent) {
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// then adjust the initial loop value was too big so reduce
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llResult = llOnePercent * dwLoopValue / llDiff;
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if (llResult & 0xFFFFFFFF00000000) {
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// this processor is TOO FAST! so don't change.
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} else {
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dwReturn = (DWORD)(llResult & 0x00000000FFFFFFFF);
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}
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}
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}
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return dwReturn;
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}
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DWORD WorkerProc (LPDWORD dwArg)
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{
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DWORD dwLoopCounter;
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LPTHREAD_INFO_BLOCK pInfo;
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DWORD dwStartingValue;
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DWORD dwLocalValue;
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DWORD dwLocalIndex;
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pInfo = (LPTHREAD_INFO_BLOCK)dwArg;
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dwStartingValue = pInfo->Dlg->m_dwLoopValue;
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srand( (unsigned)time( NULL ) );
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while (pInfo->Dlg->m_Active[pInfo->dwId]) {
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for (dwLoopCounter = dwStartingValue; dwLoopCounter; dwLoopCounter--) {
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if (pInfo->Dlg->m_pMemory != NULL) {
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do {
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dwLocalIndex = rand();
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dwLocalIndex *= pInfo->Dlg->m_dwRandomScale;
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} while (dwLocalIndex >= pInfo->Dlg->m_dwVASize);
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pInfo->Dlg->m_pMemory[dwLocalIndex] = dwLocalIndex;
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dwLocalValue = pInfo->Dlg->m_pMemory[dwLocalIndex];
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// reduce loop iterations to account for
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// accessing memory
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if (pInfo->Dlg->m_Active[pInfo->dwId]) {
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if (dwLoopCounter > 20) {
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dwLoopCounter -= 20;
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} else {
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dwLoopCounter = 1;
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}
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} else {
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break; // out of loop
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}
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}
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}
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if (pInfo->Dlg->m_ActivityValue[pInfo->dwId] > 0) {
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Sleep (pInfo->Dlg->m_ActivityValue[pInfo->dwId]);
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}
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}
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pInfo->Dlg->m_ThreadHandle[pInfo->dwId] = NULL;
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delete pInfo;
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return 0;
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}
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#pragma optimize ("", on)
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void CStressDlg::CreateWorkerThread (DWORD dwId)
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{
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DWORD dwThreadId;
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LPTHREAD_INFO_BLOCK pInfo;
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// then start a new thread
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pInfo = new THREAD_INFO_BLOCK;
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if (!pInfo) {
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return;
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}
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pInfo->Dlg = this;
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pInfo->dwId = dwId;
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m_Active[dwId] = TRUE;
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m_ThreadHandle[dwId] = CreateThread (
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NULL, 0,
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(LPTHREAD_START_ROUTINE)WorkerProc,
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(LPVOID)pInfo, 0, &dwThreadId);
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if (m_ThreadHandle[dwId] == NULL) {
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m_Active[dwId] = FALSE;
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delete pInfo;
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} else {
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// establish thread priority
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SetThreadPriority (
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m_ThreadHandle[dwId],
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m_PriorityValue[dwId]);
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}
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}
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void CStressDlg::SetThreadActivity (CComboBox * cActivityCombo, DWORD dwId)
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{
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switch (cActivityCombo->GetCurSel()) {
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case 0:
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m_ActivityValue[dwId] = SLOW_ACTIVITY;
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break;
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case 1:
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m_ActivityValue[dwId] = MEDIUM_ACTIVITY;
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break;
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case 2:
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m_ActivityValue[dwId] = HIGH_ACTIVITY;
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break;
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case 3:
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m_ActivityValue[dwId] = HOG_ACTIVITY;
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break;
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}
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}
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void CStressDlg::SetThreadPriorityLevel (CComboBox * cPriorityCombo, DWORD dwId)
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{
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LONG lLastError = ERROR_SUCCESS;
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switch (cPriorityCombo->GetCurSel()) {
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case 0:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_IDLE;
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break;
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case 1:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_LOWEST;
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break;
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case 2:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_BELOW_NORMAL;
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break;
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case 3:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_NORMAL;
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break;
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case 4:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_ABOVE_NORMAL;
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break;
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case 5:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_HIGHEST;
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break;
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case 6:
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m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_TIME_CRITICAL;
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break;
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}
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if (m_ThreadHandle[dwId] != NULL) {
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if (!SetThreadPriority (m_ThreadHandle[dwId], m_PriorityValue[dwId])) {
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lLastError = GetLastError ();
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}
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} // else no thread open
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}
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/////////////////////////////////////////////////////////////////////////////
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// CStressDlg message handlers
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BOOL CStressDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// Add "About..." menu item to system menu.
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// IDM_ABOUTBOX must be in the system command range.
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ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
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ASSERT(IDM_ABOUTBOX < 0xF000);
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CMenu* pSysMenu = GetSystemMenu(FALSE);
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CString strAboutMenu;
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strAboutMenu.LoadString(IDS_ABOUTBOX);
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if (!strAboutMenu.IsEmpty())
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{
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pSysMenu->AppendMenu(MF_SEPARATOR);
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pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
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}
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// calibrate loop counter
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m_dwLoopValue = OnePercentCalibration (m_dwLoopValue) * 10;
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// Set the icon for this dialog. The framework does this automatically
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// when the application's main window is not a dialog
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SetIcon(m_hIcon, TRUE); // Set big icon
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SetIcon(m_hIcon, FALSE); // Set small icon
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// set the priority of this thread to "highest" so the UI will be
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// responsive
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SetThreadPriority (GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
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// enable thread 1 & disable all others
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((CComboBox *)GetDlgItem(IDC_PROCESS_PRIORITY))->SetCurSel(1);
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CheckDlgButton (IDC_1_ACTIVE, 1);
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((CComboBox *)GetDlgItem(IDC_1_PRIORITY))->SetCurSel(3);
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((CComboBox *)GetDlgItem(IDC_1_ACTIVITY))->SetCurSel(0);
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CheckDlgButton (IDC_2_ACTIVE, 0);
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((CComboBox *)GetDlgItem(IDC_2_PRIORITY))->SetCurSel(3);
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((CComboBox *)GetDlgItem(IDC_2_ACTIVITY))->SetCurSel(0);
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CheckDlgButton (IDC_3_ACTIVE, 0);
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((CComboBox *)GetDlgItem(IDC_3_PRIORITY))->SetCurSel(3);
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((CComboBox *)GetDlgItem(IDC_3_ACTIVITY))->SetCurSel(0);
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CheckDlgButton (IDC_4_ACTIVE, 0);
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((CComboBox *)GetDlgItem(IDC_4_PRIORITY))->SetCurSel(3);
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((CComboBox *)GetDlgItem(IDC_4_ACTIVITY))->SetCurSel(0);
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// set the process priority
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OnSelchangeProcessPriority();
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// start the first thread
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On1Active();
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// don't access memory by default
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CheckDlgButton (IDC_USE_MEMORY, 0);
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(GetDlgItem (IDC_SHARED_MEM_SIZE))->EnableWindow (FALSE);
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return TRUE; // return TRUE unless you set the focus to a control
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}
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void CStressDlg::OnSysCommand(UINT nID, LPARAM lParam)
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{
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if ((nID & 0xFFF0) == IDM_ABOUTBOX)
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{
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CAboutDlg dlgAbout;
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dlgAbout.DoModal();
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}
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else
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{
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CDialog::OnSysCommand(nID, lParam);
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}
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}
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// If you add a minimize button to your dialog, you will need the code below
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// to draw the icon. For MFC applications using the document/view model,
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// this is automatically done for you by the framework.
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void CStressDlg::OnPaint()
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{
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if (IsIconic())
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{
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CPaintDC dc(this); // device context for painting
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SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
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// Center icon in client rectangle
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int cxIcon = GetSystemMetrics(SM_CXICON);
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int cyIcon = GetSystemMetrics(SM_CYICON);
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CRect rect;
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GetClientRect(&rect);
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int x = (rect.Width() - cxIcon + 1) / 2;
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int y = (rect.Height() - cyIcon + 1) / 2;
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// Draw the icon
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dc.DrawIcon(x, y, m_hIcon);
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}
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else
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{
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CDialog::OnPaint();
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}
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}
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// The system calls this to obtain the cursor to display while the user drags
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// the minimized window.
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HCURSOR CStressDlg::OnQueryDragIcon()
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{
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return (HCURSOR) m_hIcon;
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}
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void CStressDlg::On1Active()
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{
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DWORD dwId = 0;
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if (IsDlgButtonChecked(IDC_1_ACTIVE)) {
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if (m_ThreadHandle[dwId] == NULL) {
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CreateWorkerThread (dwId);
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} else {
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// thread is already running
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}
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} else {
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m_Active[dwId] = FALSE;
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m_ThreadHandle[dwId] = NULL;
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}
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}
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void CStressDlg::OnSelchange1Activity()
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{
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CComboBox * cActivityCombo;
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DWORD dwId = 0;
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cActivityCombo = (CComboBox *)GetDlgItem (IDC_1_ACTIVITY);
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SetThreadActivity (cActivityCombo, dwId);
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}
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void CStressDlg::OnSelchange1Priority()
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{
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CComboBox * cPriorityCombo;
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DWORD dwId = 0;
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cPriorityCombo = (CComboBox *)GetDlgItem (IDC_1_PRIORITY);
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SetThreadPriorityLevel (cPriorityCombo, dwId);
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}
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void CStressDlg::On2Active()
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{
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DWORD dwId = 1;
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if (IsDlgButtonChecked(IDC_2_ACTIVE)) {
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if (m_ThreadHandle[dwId] == NULL) {
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CreateWorkerThread (dwId);
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} else {
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// thread is already running
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}
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} else {
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m_Active[dwId] = FALSE;
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m_ThreadHandle[dwId] = NULL;
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}
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}
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void CStressDlg::OnSelchange2Activity()
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{
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CComboBox * cActivityCombo;
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DWORD dwId = 1;
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cActivityCombo = (CComboBox *)GetDlgItem (IDC_2_ACTIVITY);
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SetThreadActivity (cActivityCombo, dwId);
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}
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void CStressDlg::OnSelchange2Priority()
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{
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CComboBox * cPriorityCombo;
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DWORD dwId = 1;
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cPriorityCombo = (CComboBox *)GetDlgItem (IDC_2_PRIORITY);
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SetThreadPriorityLevel (cPriorityCombo, dwId);
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}
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void CStressDlg::On3Active()
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{
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DWORD dwId = 2;
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if (IsDlgButtonChecked(IDC_3_ACTIVE)) {
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if (m_ThreadHandle[dwId] == NULL) {
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CreateWorkerThread (dwId);
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} else {
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// thread is already running
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}
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} else {
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m_Active[dwId] = FALSE;
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m_ThreadHandle[dwId] = NULL;
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}
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}
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void CStressDlg::OnSelchange3Activity()
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{
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CComboBox * cActivityCombo;
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DWORD dwId = 2;
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cActivityCombo = (CComboBox *)GetDlgItem (IDC_3_ACTIVITY);
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SetThreadActivity (cActivityCombo, dwId);
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}
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void CStressDlg::OnSelchange3Priority()
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{
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CComboBox * cPriorityCombo;
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DWORD dwId = 2;
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cPriorityCombo = (CComboBox *)GetDlgItem (IDC_3_PRIORITY);
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SetThreadPriorityLevel (cPriorityCombo, dwId);
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}
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void CStressDlg::On4Active()
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{
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DWORD dwId = 3;
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if (IsDlgButtonChecked(IDC_4_ACTIVE)) {
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if (m_ThreadHandle[dwId] == NULL) {
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CreateWorkerThread (dwId);
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} else {
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// thread is already running
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}
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} else {
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m_Active[dwId] = FALSE;
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CloseHandle (m_ThreadHandle[dwId]);
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m_ThreadHandle[dwId] = NULL;
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}
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}
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void CStressDlg::OnSelchange4Activity()
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{
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CComboBox * cActivityCombo;
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DWORD dwId = 3;
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cActivityCombo = (CComboBox *)GetDlgItem (IDC_4_ACTIVITY);
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SetThreadActivity (cActivityCombo, dwId);
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}
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void CStressDlg::OnSelchange4Priority()
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{
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CComboBox * cPriorityCombo;
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DWORD dwId = 3;
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cPriorityCombo = (CComboBox *)GetDlgItem (IDC_4_PRIORITY);
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SetThreadPriorityLevel (cPriorityCombo, dwId);
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}
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void CStressDlg::OnOK()
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{
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CDialog::OnOK();
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}
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void CStressDlg::OnSelchangeProcessPriority()
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{
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CComboBox * cPriorityCombo;
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DWORD dwPriorityClass;
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cPriorityCombo = (CComboBox *)GetDlgItem (IDC_PROCESS_PRIORITY);
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switch (cPriorityCombo->GetCurSel()) {
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case 0:
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dwPriorityClass = IDLE_PRIORITY_CLASS;
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break;
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case 1:
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dwPriorityClass = NORMAL_PRIORITY_CLASS;
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break;
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case 2:
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dwPriorityClass = HIGH_PRIORITY_CLASS;
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break;
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}
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SetPriorityClass (GetCurrentProcess(), dwPriorityClass);
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}
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void CStressDlg::OnKillfocusSharedMemSize()
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{
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return;
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}
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void CStressDlg::OnChangeSharedMemSize()
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{
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CString csMemSize;
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TCHAR szOldValue[MAX_PATH];
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DWORD dwMemSize;
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csMemSize.Empty();
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GetDlgItemText (IDC_SHARED_MEM_SIZE, csMemSize);
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dwMemSize = _tcstoul ((LPCTSTR)csMemSize, NULL, 10);
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dwMemSize *= 1024 / sizeof(DWORD);
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if (dwMemSize != m_dwVASize) {
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// threads must be stopped to change memory size
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if (m_Active[0] || m_Active[1] || m_Active[2] || m_Active[3]) {
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MessageBox (
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TEXT("All threads must be stopped before this value can be changed"));
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_stprintf (szOldValue, TEXT("%d"), ((m_dwVASize * sizeof(DWORD))/1024));
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(GetDlgItem(IDC_SHARED_MEM_SIZE))->SetWindowText(szOldValue);
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return;
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} else {
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if (m_pMemory != NULL) {
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delete (m_pMemory);
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m_pMemory = NULL;
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m_dwVASize = 0;
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}
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m_dwVASize = dwMemSize;
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m_pMemory = new DWORD[m_dwVASize];
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if (m_pMemory == NULL) {
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m_dwVASize = 0;
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}
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}
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}
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}
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void CStressDlg::OnUseMemory()
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{
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CString csMemSize;
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DWORD dwMemSize;
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BOOL bState;
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if (m_Active[0] || m_Active[1] || m_Active[2] || m_Active[3]) {
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MessageBox (TEXT("All threads must be stopped before this value can be changed"));
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bState = !IsDlgButtonChecked(IDC_USE_MEMORY); //revert state
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} else {
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if (IsDlgButtonChecked(IDC_USE_MEMORY)) {
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// if no memory is allocated, then allocate it
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if (m_pMemory != NULL) {
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delete (m_pMemory);
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m_pMemory = NULL;
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m_dwVASize = 0;
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}
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//get va size
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csMemSize.Empty();
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GetDlgItemText (IDC_SHARED_MEM_SIZE, csMemSize);
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dwMemSize = _tcstoul ((LPCTSTR)csMemSize, NULL, 10);
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m_dwVASize = dwMemSize * 1024 / sizeof(DWORD);
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m_pMemory = new DWORD[m_dwVASize];
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if (m_pMemory == NULL) {
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m_dwVASize = 0;
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} else {
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m_dwRandomScale = (m_dwVASize / RAND_MAX) + 1;
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}
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bState = TRUE;
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} else {
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// button is unchecked so free memory
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if (m_pMemory != NULL) {
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delete (m_pMemory);
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m_pMemory = NULL;
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m_dwVASize = 0;
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}
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bState = FALSE;
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}
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}
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CheckDlgButton (IDC_USE_MEMORY, bState);
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(GetDlgItem (IDC_SHARED_MEM_SIZE))->EnableWindow (bState);
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}
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void CStressDlg::OnClose()
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{
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// stop threads first
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m_Active[0] = FALSE;
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m_Active[1] = FALSE;
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m_Active[2] = FALSE;
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m_Active[3] = FALSE;
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// wait for the threads to finish
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while (m_ThreadHandle[0] || m_ThreadHandle[1] ||
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m_ThreadHandle[2] || m_ThreadHandle[3]) {
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Sleep(100);
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}
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// free memory block
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if (m_pMemory != NULL) {
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delete (m_pMemory);
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m_pMemory = NULL;
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m_dwVASize = 0;
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}
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CDialog::OnClose();
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}
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void CStressDlg::OnDestroy()
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{
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CDialog::OnDestroy();
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}
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