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1365 lines
34 KiB
1365 lines
34 KiB
//----------------------------------------------------------------------------
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//
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// Remoting support.
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//
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// Copyright (C) Microsoft Corporation, 1999-2001.
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//
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//----------------------------------------------------------------------------
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#include "pch.hpp"
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#include <lmcons.h>
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#define DBGRPC_SIGNATURE 'CPRD'
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#define DBGRPC_PROTOCOL_VERSION 2
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enum
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{
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SEQ_HANDSHAKE = 0xffff0000,
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SEQ_IDENTITY,
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SEQ_PASSWORD,
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SEQ_CALL_HEADER,
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};
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#define DBGRPC_SHAKE_FULL_REMOTE_UNKNOWN 0x00000001
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struct DbgRpcHandshake
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{
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ULONG Signature;
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ULONG ProtocolVersion;
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GUID DesiredObject;
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DbgRpcObjectId RemoteObject;
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ULONG IdentityLength;
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ULONG PasswordLength;
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ULONG Flags;
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ULONG Reserved1;
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ULONG64 Reserved2[10];
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};
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ULONG g_DbgRpcCallSequence;
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CRITICAL_SECTION g_DbgRpcLock;
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#define CreateUserThread(Start, Param, Tid) \
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CreateThread(NULL, 0, Start, Param, 0, Tid)
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#ifdef NT_NATIVE
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#define ExitUserThread(Code) RtlExitUserThread(Code)
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#else
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#define ExitUserThread(Code) return Code
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#endif
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//----------------------------------------------------------------------------
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//
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// DbgRpcReceiveCalls.
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//
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//----------------------------------------------------------------------------
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HRESULT
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DbgRpcReceiveCalls(DbgRpcConnection* Conn, DbgRpcCall* Call, PUCHAR* InOutData)
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{
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HRESULT Status;
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ULONG RetSeq = Call->Sequence;
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DBG_ASSERT((Call->Flags & DBGRPC_RETURN) == 0 &&
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*InOutData == NULL);
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// If this thread isn't the owner of the connection we
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// cannot read the socket as that could create a
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// race condition with the owner thread reading
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// the socket.
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// If this is a locked call, where a higher-level lock
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// prevents socket contention, we can allow it.
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if ((Call->Flags & DBGRPC_LOCKED) == 0 &&
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Conn->m_ThreadId != GetCurrentThreadId())
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{
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return RPC_E_WRONG_THREAD;
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}
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for (;;)
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{
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DbgRpcCall ReadCall;
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if (Conn->m_Trans->Read(SEQ_CALL_HEADER, &ReadCall,
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sizeof(ReadCall)) != sizeof(ReadCall))
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{
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DRPC_ERR(("%X: Unable to receive call header\n",
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GetCurrentThreadId()));
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return RPC_E_CLIENT_DIED;
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}
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ULONG Size;
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PUCHAR Data;
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if (ReadCall.Flags & DBGRPC_RETURN)
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{
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Size = ReadCall.OutSize;
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}
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else
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{
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Size = ReadCall.InSize;
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ReadCall.Status = S_OK;
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}
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if (Size > 0)
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{
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Data = (PUCHAR)Conn->Alloc(Size);
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if (Data == NULL)
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{
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DRPC_ERR(("%X: Unable to allocate call body\n",
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GetCurrentThreadId()));
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return E_OUTOFMEMORY;
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}
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if (Conn->m_Trans->Read(ReadCall.Sequence, Data, Size) != Size)
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{
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DRPC_ERR(("%X: Unable to receive call body\n",
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GetCurrentThreadId()));
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Conn->Free(Data);
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return RPC_E_CLIENT_DIED;
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}
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}
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else
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{
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Data = NULL;
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}
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#ifdef DBG_RPC
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if (ReadCall.Flags & DBGRPC_RETURN)
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{
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DRPC(("%X: %X: Return %s (%X), ret 0x%X, out %d\n",
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GetCurrentThreadId(), ReadCall.Sequence,
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DbgRpcGetStubName(ReadCall.StubIndex),
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ReadCall.StubIndex, ReadCall.Status, ReadCall.OutSize));
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}
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else
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{
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DRPC(("%X: %X: Request %s (%X), fl %X, in %d\n",
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GetCurrentThreadId(), ReadCall.Sequence,
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DbgRpcGetStubName(ReadCall.StubIndex),
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ReadCall.StubIndex, ReadCall.Flags, ReadCall.InSize));
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}
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#endif
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if (ReadCall.Flags & DBGRPC_RETURN)
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{
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if (ReadCall.Sequence != RetSeq)
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{
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#if DBG
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DRPC_ERR(("%X: %X: Non-seq ret 0x%X for %s (%X)\n",
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GetCurrentThreadId(), ReadCall.Sequence,
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ReadCall.Status,
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DbgRpcGetStubName(ReadCall.StubIndex),
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ReadCall.StubIndex));
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#else
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DRPC_ERR(("%X: %X: Non-seq ret 0x%X for (%X)\n",
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GetCurrentThreadId(), ReadCall.Sequence,
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ReadCall.Status, ReadCall.StubIndex));
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#endif
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// This return is for some call other than the current
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// call, which means that RPC is messed up.
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// Discard the return and hope for the best.
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Conn->FreeData(Data);
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continue;
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}
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*Call = ReadCall;
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*InOutData = Data;
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return Call->Status;
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}
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PUCHAR OutData;
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if (ReadCall.OutSize > 0)
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{
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DBG_ASSERT((ReadCall.Flags & DBGRPC_NO_RETURN) == 0);
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OutData = (PUCHAR)Conn->Alloc(ReadCall.OutSize);
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if (OutData == NULL)
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{
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if (Data)
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{
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Conn->Free(Data);
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}
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return E_OUTOFMEMORY;
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}
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}
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else
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{
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OutData = NULL;
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}
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if (ReadCall.Flags & DBGRPC_NO_RETURN)
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{
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Conn->m_Flags |= DBGRPC_IN_ASYNC_CALL;
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}
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DbgRpcStubFunction StubFn = DbgRpcGetStub(ReadCall.StubIndex);
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if (StubFn != NULL)
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{
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ReadCall.Status = StubFn((IUnknown*)ReadCall.ObjectId,
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Conn, &ReadCall, Data, OutData);
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}
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else
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{
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ReadCall.Status = RPC_E_INVALIDMETHOD;
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}
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Conn->m_Flags &= ~DBGRPC_IN_ASYNC_CALL;
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DRPC(("%X: %X: Called %s (%X), ret 0x%X, out %d\n",
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GetCurrentThreadId(), ReadCall.Sequence,
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DbgRpcGetStubName(ReadCall.StubIndex),
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ReadCall.StubIndex, ReadCall.Status, ReadCall.OutSize));
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Status = S_OK;
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if ((ReadCall.Flags & DBGRPC_NO_RETURN) == 0)
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{
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ReadCall.Flags |= DBGRPC_RETURN;
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// Take a lock here to make sure that the header
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// and body are sequential in the stream.
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EnterCriticalSection(&g_DbgRpcLock);
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if (Conn->m_Trans->Write(ReadCall.Sequence,
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&ReadCall, sizeof(ReadCall)) !=
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sizeof(ReadCall) ||
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(ReadCall.OutSize > 0 &&
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Conn->m_Trans->Write(ReadCall.Sequence,
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OutData, ReadCall.OutSize) !=
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ReadCall.OutSize))
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{
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Status = RPC_E_CANTTRANSMIT_CALL;
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}
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LeaveCriticalSection(&g_DbgRpcLock);
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}
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if (OutData)
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{
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Conn->FreeData(OutData);
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}
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if (Data)
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{
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Conn->FreeData(Data);
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}
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if (Status != S_OK)
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{
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return Status;
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}
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}
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}
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//----------------------------------------------------------------------------
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//
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// DbgRpcConnection.
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//
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//----------------------------------------------------------------------------
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DbgRpcConnection* g_DbgRpcConns;
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DbgRpcConnection::DbgRpcConnection(DbgRpcTransport* Trans)
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{
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m_Trans = Trans;
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m_Next = NULL;
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m_ThreadId = GetCurrentThreadId();
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m_Buffer = PTR_ALIGN2(PUCHAR, m_UnalignedBuffer,
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DBGRPC_CONN_BUFFER_ALIGN);
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m_BufferUsed = 0;
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m_Flags = 0;
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m_Objects = 0;
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}
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DbgRpcConnection::~DbgRpcConnection(void)
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{
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Disconnect();
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}
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PUCHAR
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DbgRpcConnection::StartCall(DbgRpcCall* Call, DbgRpcObjectId ObjectId,
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ULONG StubIndex, ULONG InSize, ULONG OutSize)
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{
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PUCHAR Data;
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if (InSize > 0)
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{
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Data = (PUCHAR)Alloc(InSize);
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if (Data == NULL)
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{
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return NULL;
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}
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}
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else
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{
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// Have to return a non-zero pointer but
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// it doesn't need to be valid since it should
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// never be used.
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Data = DBGRPC_NO_DATA;
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}
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Call->ObjectId = ObjectId;
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DBG_ASSERT(StubIndex < 0x10000);
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Call->StubIndex = (USHORT)StubIndex;
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Call->Flags = 0;
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Call->InSize = InSize;
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Call->OutSize = OutSize;
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Call->Status = S_OK;
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Call->Sequence = InterlockedIncrement((PLONG)&g_DbgRpcCallSequence);
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Call->Reserved1 = 0;
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return Data;
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}
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HRESULT
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DbgRpcConnection::SendReceive(DbgRpcCall* Call, PUCHAR* InOutData)
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{
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//
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// Send call and in-parameter data.
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//
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DRPC(("%X: %X: Calling %s (%X), in %d, out %d\n",
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GetCurrentThreadId(), Call->Sequence,
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DbgRpcGetStubName(Call->StubIndex),
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Call->StubIndex, Call->InSize, Call->OutSize));
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if (m_Flags & DBGRPC_IN_ASYNC_CALL)
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{
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return RPC_E_CANTCALLOUT_INASYNCCALL;
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}
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// Take a lock here to make sure that the header
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// and body are sequential in the stream.
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EnterCriticalSection(&g_DbgRpcLock);
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if (m_Trans->Write(SEQ_CALL_HEADER, Call, sizeof(*Call)) != sizeof(*Call))
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{
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LeaveCriticalSection(&g_DbgRpcLock);
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return RPC_E_CANTTRANSMIT_CALL;
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}
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if (Call->InSize > 0)
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{
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if (m_Trans->Write(Call->Sequence, *InOutData, Call->InSize) !=
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Call->InSize)
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{
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LeaveCriticalSection(&g_DbgRpcLock);
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return RPC_E_CANTTRANSMIT_CALL;
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}
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// In data is no longer necessary.
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Free(*InOutData);
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}
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LeaveCriticalSection(&g_DbgRpcLock);
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// Clear out data pointer in case of later failures.
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*InOutData = NULL;
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HRESULT Status;
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if (Call->Flags & DBGRPC_NO_RETURN)
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{
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Status = S_OK;
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}
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else
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{
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USHORT StubIndex = Call->StubIndex;
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Status = DbgRpcReceiveCalls(this, Call, InOutData);
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if (Call->StubIndex != StubIndex)
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{
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#if DBG
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DRPC_ERR(("%X: %X: Call to %s (%X) returned from %s (%d)\n",
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GetCurrentThreadId(), Call->Sequence,
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DbgRpcGetStubName(StubIndex), StubIndex,
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DbgRpcGetStubName(Call->StubIndex),
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Call->StubIndex));
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#else
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DRPC_ERR(("%X: %X: Mismatched call return\n",
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GetCurrentThreadId(), Call->Sequence));
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#endif
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Status = RPC_E_INVALID_DATAPACKET;
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}
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}
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return Status;
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}
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PVOID
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DbgRpcConnection::MallocAligned(ULONG Size)
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{
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PVOID Data, Align;
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// Not enough buffer space left so allocate. malloc
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// only gives out 8-byte-aligned memory so tweak things
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// to get it aligned.
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Data = malloc(Size + DBGRPC_CONN_BUFFER_ALIGN);
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if (Data != NULL)
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{
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if ((ULONG_PTR)Data & (DBGRPC_CONN_BUFFER_ALIGN - 1))
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{
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Align = PTR_ALIGN2(PVOID, Data, DBGRPC_CONN_BUFFER_ALIGN);
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}
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else
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{
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Align = (PVOID)((PUCHAR)Data + DBGRPC_CONN_BUFFER_ALIGN);
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}
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*((PVOID*)Align - 1) = Data;
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}
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else
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{
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Align = NULL;
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}
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return Align;
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}
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void
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DbgRpcConnection::FreeAligned(PVOID Ptr)
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{
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free(*((PVOID*)Ptr - 1));
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}
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PVOID
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DbgRpcConnection::Alloc(ULONG Size)
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{
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PVOID Data = NULL;
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// Keep every allocated chunk aligned.
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Size = INT_ALIGN2(Size, DBGRPC_CONN_BUFFER_ALIGN);
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// Don't burn up large parts of the buffer on big chunks
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// as that may force many smaller chunks into dynamic
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// allocations because the buffer is full.
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if (Size <= DBGRPC_CONN_BUFFER_DYNAMIC_LIMIT)
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{
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EnterCriticalSection(&g_DbgRpcLock);
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if (m_BufferUsed + Size <= DBGRPC_CONN_BUFFER_SIZE)
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{
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// Data is allocated in strict LIFO order so
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// we just need to mark the end of the buffer as used.
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Data = &m_Buffer[m_BufferUsed];
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m_BufferUsed += Size;
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}
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LeaveCriticalSection(&g_DbgRpcLock);
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}
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if (Data == NULL)
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{
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Data = MallocAligned(Size);
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}
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return Data;
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}
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void
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DbgRpcConnection::Free(PVOID Ptr)
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{
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if (Ptr >= m_Buffer && Ptr < m_Buffer + DBGRPC_CONN_BUFFER_SIZE)
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{
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EnterCriticalSection(&g_DbgRpcLock);
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// Data was allocated in the connection buffer.
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// Data is allocated in strict LIFO order so
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// we just need to back up prior to the data.
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m_BufferUsed = (ULONG)((PUCHAR)Ptr - m_Buffer);
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LeaveCriticalSection(&g_DbgRpcLock);
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}
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else
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{
|
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// Data was dynamically allocated.
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FreeAligned(Ptr);
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}
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}
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|
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void
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DbgRpcConnection::Disconnect(void)
|
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{
|
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delete m_Trans;
|
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m_Trans = NULL;
|
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}
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|
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DbgRpcConnection*
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DbgRpcGetConnection(ULONG Tid)
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{
|
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DbgRpcConnection* Conn;
|
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|
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EnterCriticalSection(&g_DbgRpcLock);
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|
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for (Conn = g_DbgRpcConns; Conn != NULL; Conn = Conn->m_Next)
|
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{
|
|
if (Conn->m_ThreadId == Tid)
|
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{
|
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break;
|
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}
|
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}
|
|
|
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LeaveCriticalSection(&g_DbgRpcLock);
|
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return Conn;
|
|
}
|
|
|
|
void
|
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DbgRpcAddConnection(DbgRpcConnection* Conn)
|
|
{
|
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EnterCriticalSection(&g_DbgRpcLock);
|
|
|
|
Conn->m_Next = g_DbgRpcConns;
|
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g_DbgRpcConns = Conn;
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|
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LeaveCriticalSection(&g_DbgRpcLock);
|
|
}
|
|
|
|
void
|
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DbgRpcRemoveConnection(DbgRpcConnection* Conn)
|
|
{
|
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EnterCriticalSection(&g_DbgRpcLock);
|
|
|
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DbgRpcConnection* Prev = NULL;
|
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DbgRpcConnection* Cur;
|
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for (Cur = g_DbgRpcConns; Cur != NULL; Cur = Cur->m_Next)
|
|
{
|
|
if (Cur == Conn)
|
|
{
|
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break;
|
|
}
|
|
|
|
Prev = Cur;
|
|
}
|
|
|
|
DBG_ASSERT(Cur != NULL);
|
|
|
|
if (Prev == NULL)
|
|
{
|
|
g_DbgRpcConns = Conn->m_Next;
|
|
}
|
|
else
|
|
{
|
|
Prev->m_Next = Conn->m_Next;
|
|
}
|
|
|
|
LeaveCriticalSection(&g_DbgRpcLock);
|
|
}
|
|
|
|
void
|
|
DbgRpcDeleteConnection(DbgRpcConnection* Conn)
|
|
{
|
|
DbgRpcRemoveConnection(Conn);
|
|
|
|
// It's possible that another thread is in the middle
|
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// of using the connection for an async send. Disconnect
|
|
// the connection to force any pending calls to fail.
|
|
// The connection is already removed from the list
|
|
// so there shouldn't be any further usage.
|
|
Conn->Disconnect();
|
|
|
|
// Give up some time to let things fail. This
|
|
// could be made more deterministic by tracking
|
|
// connection usage but it doesn't seem necessary.
|
|
Sleep(1000);
|
|
|
|
delete Conn;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//
|
|
// DbgRpcProxy.
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
DbgRpcProxy::DbgRpcProxy(ULONG InterfaceIndex)
|
|
{
|
|
m_InterfaceIndex = InterfaceIndex;
|
|
m_OwningThread = ::GetCurrentThreadId();
|
|
m_LocalRefs = 0;
|
|
m_RemoteRefs = 1;
|
|
m_ObjectId = 0;
|
|
}
|
|
|
|
DbgRpcProxy::~DbgRpcProxy(void)
|
|
{
|
|
// If this proxy was attached to a connection detach it.
|
|
if (m_ObjectId)
|
|
{
|
|
DbgRpcConnection* Conn = DbgRpcGetConnection(m_OwningThread);
|
|
if (Conn != NULL)
|
|
{
|
|
DRPC_REF(("Conn %p obj %2d proxy %p\n",
|
|
Conn, Conn->m_Objects - 1, this));
|
|
if (InterlockedDecrement((PLONG)&Conn->m_Objects) == 0)
|
|
{
|
|
DbgRpcDeleteConnection(Conn);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
IUnknown*
|
|
DbgRpcProxy::InitializeProxy(DbgRpcObjectId ObjectId,
|
|
IUnknown* ExistingProxy)
|
|
{
|
|
//
|
|
// The current debugger remoting does not preserve
|
|
// object identity as this simplifies proxy
|
|
// management. Nobody currently needs it, so
|
|
// we're not bothering with it. If object identity
|
|
// becomes important this routine is the place
|
|
// to implement proxy lookup and sharing.
|
|
//
|
|
|
|
// Handle NULL object case where proxy is unnecessary.
|
|
if (ObjectId == 0)
|
|
{
|
|
// Proxies all have the same basic layout so this
|
|
// cast works for any interface-specific proxy.
|
|
DbgRpcDeleteProxy(this);
|
|
return NULL;
|
|
}
|
|
|
|
DbgRpcConnection* Conn = DbgRpcGetConnection(m_OwningThread);
|
|
if (Conn != NULL)
|
|
{
|
|
InterlockedIncrement((PLONG)&Conn->m_Objects);
|
|
DRPC_REF(("Conn %p obj %2d proxy %p\n",
|
|
Conn, Conn->m_Objects, this));
|
|
}
|
|
|
|
m_ObjectId = ObjectId;
|
|
return ExistingProxy;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//
|
|
// DbgRpcClientObject.
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
void
|
|
DbgRpcClientObject::Finalize(void)
|
|
{
|
|
// Do-nothing convenience implementation.
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//
|
|
// Registration functions.
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
#define DBGRPC_MAX_REG_SERVERS 16
|
|
|
|
ULONG g_DbgRpcRegServers[DBGRPC_MAX_REG_SERVERS][2];
|
|
|
|
void
|
|
DbgRpcRegisterServer(DbgRpcTransport* Trans,
|
|
DbgRpcClientObjectFactory* Factory)
|
|
{
|
|
#ifndef NT_NATIVE
|
|
char Desc[2 * MAX_PARAM_VALUE];
|
|
PSTR Tail;
|
|
|
|
Factory->GetServerTypeName(Desc);
|
|
Tail = Desc + strlen(Desc);
|
|
DBG_ASSERT(Tail < Desc + 32);
|
|
|
|
*Tail++ = ' ';
|
|
*Tail++ = '-';
|
|
*Tail++ = ' ';
|
|
Trans->GetParameters(Tail, sizeof(Desc) - (ULONG)(Tail - Desc));
|
|
|
|
HKEY Key;
|
|
LONG Status;
|
|
char ValName[32];
|
|
ULONG Index;
|
|
|
|
// No servers will survive a reboot so create a volatile
|
|
// key to ensure that even if the key isn't cleaned up
|
|
// at process exit it'll go away at the next reboot.
|
|
if ((Status = RegCreateKeyEx(HKEY_LOCAL_MACHINE, DEBUG_SERVER_KEY,
|
|
0, NULL, REG_OPTION_VOLATILE, KEY_ALL_ACCESS,
|
|
NULL, &Key, NULL)) != ERROR_SUCCESS)
|
|
{
|
|
DRPC_ERR(("%X: Unable to register server '%s'\n",
|
|
GetCurrentThreadId(), Desc));
|
|
return;
|
|
}
|
|
|
|
// Prefix the value name with the thread ID to ensure that
|
|
// every thread currently running has its own namespace. This
|
|
// makes it impossible for two threads to attempt to write
|
|
// the same value at the same time.
|
|
sprintf(ValName, "%08X.", GetCurrentThreadId());
|
|
|
|
// Find an unused value and store the server information.
|
|
Index = 0;
|
|
for (;;)
|
|
{
|
|
DWORD Len;
|
|
|
|
sprintf(ValName + 9, "%08X", Index);
|
|
|
|
if (RegQueryValueEx(Key, ValName, NULL, NULL, NULL,
|
|
&Len) != ERROR_SUCCESS)
|
|
{
|
|
break;
|
|
}
|
|
|
|
Index++;
|
|
}
|
|
|
|
if ((Status = RegSetValueEx(Key, ValName, 0, REG_SZ, (LPBYTE)Desc,
|
|
strlen(Desc) + 1)) != ERROR_SUCCESS)
|
|
{
|
|
DRPC_ERR(("%X: Unable to register server '%s'\n",
|
|
GetCurrentThreadId(), Desc));
|
|
}
|
|
else
|
|
{
|
|
ULONG i;
|
|
|
|
// Remember the value name used so that it can be
|
|
// removed later. This is done with a simple
|
|
// static array since there shouldn't be that many
|
|
// servers in a process and they don't die until
|
|
// the process exits.
|
|
for (i = 0; i < DBGRPC_MAX_REG_SERVERS; i++)
|
|
{
|
|
if (g_DbgRpcRegServers[i][0] == 0)
|
|
{
|
|
g_DbgRpcRegServers[i][0] = GetCurrentThreadId();
|
|
g_DbgRpcRegServers[i][1] = Index;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
RegCloseKey(Key);
|
|
#endif // #ifndef NT_NATIVE
|
|
}
|
|
|
|
void
|
|
DbgRpcDeregisterServers(void)
|
|
{
|
|
#ifndef NT_NATIVE
|
|
HKEY Key;
|
|
LONG Status;
|
|
|
|
if ((Status = RegCreateKeyEx(HKEY_LOCAL_MACHINE, DEBUG_SERVER_KEY,
|
|
0, NULL, REG_OPTION_VOLATILE, KEY_ALL_ACCESS,
|
|
NULL, &Key, NULL)) != ERROR_SUCCESS)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ULONG i;
|
|
|
|
for (i = 0; i < DBGRPC_MAX_REG_SERVERS; i++)
|
|
{
|
|
if (g_DbgRpcRegServers[i][0] == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
char ValName[32];
|
|
|
|
sprintf(ValName, "%08X.%08X", g_DbgRpcRegServers[i][0],
|
|
g_DbgRpcRegServers[i][1]);
|
|
RegDeleteValue(Key, ValName);
|
|
g_DbgRpcRegServers[i][0] = 0;
|
|
g_DbgRpcRegServers[i][1] = 0;
|
|
}
|
|
|
|
RegCloseKey(Key);
|
|
#endif // #ifndef NT_NATIVE
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//
|
|
// Initialization functions.
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
BOOL
|
|
DbgRpcOneTimeInitialization(void)
|
|
{
|
|
static BOOL s_Initialized = FALSE;
|
|
|
|
if (s_Initialized)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
#ifndef NT_NATIVE
|
|
WSADATA WsData;
|
|
|
|
if (WSAStartup(MAKEWORD(2, 0), &WsData) != 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
#endif
|
|
|
|
if (InitializeAllAccessSecObj() != S_OK)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
__try
|
|
{
|
|
InitializeCriticalSection(&g_DbgRpcLock);
|
|
}
|
|
__except(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
DbgRpcInitializeClient();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
DbgRpcConnection*
|
|
DbgRpcCreateClientObject(DbgRpcTransport* Trans,
|
|
DbgRpcClientObjectFactory* Factory,
|
|
PSTR TransIdentity,
|
|
DbgRpcClientObject** ClientObject)
|
|
{
|
|
if (strlen(TransIdentity) >= DBGRPC_MAX_IDENTITY - 16)
|
|
{
|
|
// This check is really just to placate PREfix,
|
|
// as transport identities are always much shorter
|
|
// than this.
|
|
DRPC_ERR(("%X: Invalid transport identity\n",
|
|
GetCurrentThreadId()));
|
|
delete Trans;
|
|
return NULL;
|
|
}
|
|
|
|
DbgRpcConnection* Conn = new DbgRpcConnection(Trans);
|
|
if (Conn == NULL)
|
|
{
|
|
DRPC_ERR(("%X: Unable to allocate client connection\n",
|
|
GetCurrentThreadId()));
|
|
delete Trans;
|
|
return NULL;
|
|
}
|
|
|
|
DRPC(("%X: Read handshake\n",
|
|
GetCurrentThreadId()));
|
|
|
|
DbgRpcHandshake Shake;
|
|
|
|
if (Trans->Read(SEQ_HANDSHAKE, &Shake, sizeof(Shake)) != sizeof(Shake))
|
|
{
|
|
DRPC_ERR(("%X: Unable to read handshake from remote client\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
|
|
DRPC(("%X: Read handshake, sig %X, ver %X, obj %I64X, id %d, pwd %d\n",
|
|
GetCurrentThreadId(), Shake.Signature, Shake.ProtocolVersion,
|
|
Shake.RemoteObject, Shake.IdentityLength, Shake.PasswordLength));
|
|
|
|
if (Shake.Signature != DBGRPC_SIGNATURE ||
|
|
Shake.ProtocolVersion != DBGRPC_PROTOCOL_VERSION ||
|
|
Shake.RemoteObject != 0 ||
|
|
Shake.IdentityLength > DBGRPC_MAX_IDENTITY ||
|
|
(Shake.PasswordLength != 0 &&
|
|
Shake.PasswordLength != MAX_PASSWORD_BUFFER))
|
|
{
|
|
DRPC_ERR(("%X: Invalid handshake from remote client\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
|
|
char Identity[DBGRPC_MAX_IDENTITY];
|
|
|
|
if (Shake.IdentityLength > 0)
|
|
{
|
|
if (Trans->Read(SEQ_IDENTITY, Identity, Shake.IdentityLength) !=
|
|
Shake.IdentityLength)
|
|
{
|
|
DRPC_ERR(("%X: Unable to read identity from remote client\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
|
|
Identity[Shake.IdentityLength - 1] = 0;
|
|
}
|
|
else
|
|
{
|
|
strcpy(Identity, "OldRpc\\NoIdentity");
|
|
}
|
|
|
|
//
|
|
// Format the raw transport identity into something
|
|
// that'll look better appended to the reported identity.
|
|
//
|
|
|
|
char TransIdentityFmt[DBGRPC_MAX_IDENTITY];
|
|
sprintf(TransIdentityFmt, " (%s)", TransIdentity);
|
|
|
|
strncat(Identity, TransIdentityFmt,
|
|
DBGRPC_MAX_IDENTITY - strlen(Identity) - 1);
|
|
|
|
if (Shake.PasswordLength > 0)
|
|
{
|
|
if (!Trans->m_PasswordGiven)
|
|
{
|
|
DRPC_ERR(("%X: Password not given but client sent one\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
|
|
UCHAR Pwd[MAX_PASSWORD_BUFFER];
|
|
|
|
if (Trans->Read(SEQ_PASSWORD, Pwd, Shake.PasswordLength) !=
|
|
Shake.PasswordLength)
|
|
{
|
|
DRPC_ERR(("%X: Unable to read password from remote client\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
|
|
if (memcmp(Pwd, Trans->m_HashedPassword, MAX_PASSWORD_BUFFER) != 0)
|
|
{
|
|
DRPC_ERR(("%X: Client sent incorrect password\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
}
|
|
else if (Trans->m_PasswordGiven)
|
|
{
|
|
DRPC_ERR(("%X: Password given but client didn't send one\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
|
|
if (Shake.Flags & DBGRPC_SHAKE_FULL_REMOTE_UNKNOWN)
|
|
{
|
|
Conn->m_Flags |= DBGRPC_FULL_REMOTE_UNKNOWN;
|
|
}
|
|
|
|
DbgRpcClientObject* Object;
|
|
PVOID ObjInterface;
|
|
|
|
if (Factory->CreateInstance(&Shake.DesiredObject, &Object) != S_OK)
|
|
{
|
|
DRPC_ERR(("%X: Unable to create client object instance\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Conn;
|
|
}
|
|
if (Object->Initialize(Identity, &ObjInterface) != S_OK)
|
|
{
|
|
DRPC_ERR(("%X: Unable to initialize client object\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Object;
|
|
}
|
|
|
|
ZeroMemory(&Shake, sizeof(Shake));
|
|
Shake.Signature = DBGRPC_SIGNATURE;
|
|
Shake.ProtocolVersion = DBGRPC_PROTOCOL_VERSION;
|
|
Shake.RemoteObject = (DbgRpcObjectId)ObjInterface;
|
|
Shake.Flags = DBGRPC_SHAKE_FULL_REMOTE_UNKNOWN;
|
|
if (Trans->Write(SEQ_HANDSHAKE,
|
|
&Shake, sizeof(Shake)) != sizeof(Shake))
|
|
{
|
|
DRPC_ERR(("%X: Unable to write handshake to remote client\n",
|
|
GetCurrentThreadId()));
|
|
goto EH_Object;
|
|
}
|
|
|
|
DRPC(("%X: Object %p created\n",
|
|
GetCurrentThreadId(), Object));
|
|
|
|
Object->Finalize();
|
|
*ClientObject = Object;
|
|
DbgRpcAddConnection(Conn);
|
|
return Conn;
|
|
|
|
EH_Object:
|
|
Object->Uninitialize();
|
|
EH_Conn:
|
|
delete Conn;
|
|
return NULL;
|
|
}
|
|
|
|
struct ClientThreadData
|
|
{
|
|
DbgRpcTransport* Trans;
|
|
DbgRpcClientObjectFactory* Factory;
|
|
char Identity[DBGRPC_MAX_IDENTITY];
|
|
};
|
|
|
|
DWORD WINAPI
|
|
DbgRpcClientThread(PVOID ThreadParam)
|
|
{
|
|
DbgRpcClientObject* Object;
|
|
ClientThreadData* ThreadData = (ClientThreadData*)ThreadParam;
|
|
DbgRpcTransport* Trans = ThreadData->Trans;
|
|
DbgRpcClientObjectFactory* Factory = ThreadData->Factory;
|
|
|
|
DbgRpcConnection* Conn =
|
|
DbgRpcCreateClientObject(Trans, Factory,
|
|
ThreadData->Identity, &Object);
|
|
|
|
// Don't need this information any more.
|
|
delete ThreadParam;
|
|
|
|
if (Conn == NULL)
|
|
{
|
|
ExitUserThread(0);
|
|
}
|
|
|
|
if (DbgRpcServerThreadInitialize() != S_OK)
|
|
{
|
|
ExitUserThread(0);
|
|
}
|
|
|
|
DRPC(("%X: Created connection %p\n",
|
|
GetCurrentThreadId(), Conn));
|
|
|
|
DbgRpcCall Call;
|
|
PUCHAR Data;
|
|
HRESULT Status;
|
|
|
|
// Take a reference on the connection to ensure that
|
|
// it stays alive as long as this thread does.
|
|
Conn->m_Objects++;
|
|
|
|
for (;;)
|
|
{
|
|
Data = NULL;
|
|
ZeroMemory(&Call, sizeof(Call));
|
|
Status = DbgRpcReceiveCalls(Conn, &Call, &Data);
|
|
Conn->FreeData(Data);
|
|
if (Status != S_OK)
|
|
{
|
|
DRPC_ERR(("%X: Client thread call receive failed, 0x%X\n",
|
|
GetCurrentThreadId(), Status));
|
|
if (Status == RPC_E_CLIENT_DIED)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
DRPC(("%X: Removing connection %p\n",
|
|
GetCurrentThreadId(), Conn));
|
|
|
|
DbgRpcDeleteConnection(Conn);
|
|
Object->Uninitialize();
|
|
DbgRpcServerThreadUninitialize();
|
|
ExitUserThread(0);
|
|
}
|
|
|
|
#if _MSC_FULL_VER >= 13008827
|
|
#pragma warning(push)
|
|
#pragma warning(disable:4715) // Not all control paths return (due to infinite loop)
|
|
#endif
|
|
|
|
struct ServerThreadData
|
|
{
|
|
DbgRpcTransport* Trans;
|
|
DbgRpcClientObjectFactory* Factory;
|
|
};
|
|
|
|
DWORD WINAPI
|
|
DbgRpcServerThread(PVOID ThreadParam)
|
|
{
|
|
ServerThreadData* ServerData = (ServerThreadData*)ThreadParam;
|
|
DbgRpcTransport* ServerTrans = ServerData->Trans;
|
|
DbgRpcClientObjectFactory* Factory = ServerData->Factory;
|
|
|
|
// Values are now cached locally so free passed-in data.
|
|
delete ServerData;
|
|
|
|
HRESULT Status;
|
|
ClientThreadData* ClientData = NULL;
|
|
|
|
// Register this server for people browsing for servers.
|
|
DbgRpcRegisterServer(ServerTrans, Factory);
|
|
|
|
for (;;)
|
|
{
|
|
if (ClientData == NULL)
|
|
{
|
|
ClientData = new ClientThreadData;
|
|
if (ClientData == NULL)
|
|
{
|
|
DRPC_ERR(("%X: Unable to allocate ClientThreadData\n",
|
|
GetCurrentThreadId()));
|
|
Sleep(100);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
Status = ServerTrans->AcceptConnection(&ClientData->Trans,
|
|
ClientData->Identity);
|
|
if (Status == S_OK)
|
|
{
|
|
DWORD Tid;
|
|
|
|
ClientData->Factory = Factory;
|
|
HANDLE Thread = CreateUserThread(DbgRpcClientThread,
|
|
ClientData, &Tid);
|
|
if (Thread == NULL)
|
|
{
|
|
DRPC_ERR(("%X: Client thread create failed, %d\n",
|
|
GetCurrentThreadId(), GetLastError()));
|
|
Sleep(100);
|
|
}
|
|
else
|
|
{
|
|
CloseHandle(Thread);
|
|
ClientData = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DRPC_ERR(("%X: Accept failed, %X\n",
|
|
GetCurrentThreadId(), Status));
|
|
Sleep(100);
|
|
}
|
|
}
|
|
|
|
ExitUserThread(0);
|
|
}
|
|
|
|
#if _MSC_FULL_VER >= 13008827
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
HRESULT
|
|
DbgRpcCreateServer(PCSTR Options, DbgRpcClientObjectFactory* Factory)
|
|
{
|
|
DbgRpcTransport* Trans;
|
|
HRESULT Status;
|
|
|
|
if (!DbgRpcOneTimeInitialization())
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
Trans = DbgRpcInitializeTransport(Options);
|
|
if (Trans == NULL)
|
|
{
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
Status = Trans->CreateServer();
|
|
if (Status != S_OK)
|
|
{
|
|
goto EH_Trans;
|
|
}
|
|
|
|
ServerThreadData* ThreadData;
|
|
|
|
ThreadData = new ServerThreadData;
|
|
if (ThreadData == NULL)
|
|
{
|
|
Status = E_OUTOFMEMORY;
|
|
goto EH_Trans;
|
|
}
|
|
|
|
ThreadData->Trans = Trans;
|
|
ThreadData->Factory = Factory;
|
|
|
|
DWORD Tid;
|
|
HANDLE Thread;
|
|
Thread = CreateUserThread(DbgRpcServerThread, ThreadData, &Tid);
|
|
if (Thread == NULL)
|
|
{
|
|
Status = WIN32_LAST_STATUS();
|
|
delete ThreadData;
|
|
goto EH_Trans;
|
|
}
|
|
|
|
CloseHandle(Thread);
|
|
return S_OK;
|
|
|
|
EH_Trans:
|
|
delete Trans;
|
|
return Status;
|
|
}
|
|
|
|
#define MIN_CLIENT_IDENTITY (DBGRPC_MAX_IDENTITY * 3 / 4)
|
|
|
|
void
|
|
GetClientIdentity(PSTR Identity)
|
|
{
|
|
#ifndef NT_NATIVE
|
|
char CompName[MAX_COMPUTERNAME_LENGTH + 1];
|
|
ULONG CompSize;
|
|
char UserName[UNLEN + 1];
|
|
ULONG UserSize;
|
|
|
|
CompSize = sizeof(CompName);
|
|
if (!GetComputerName(CompName, &CompSize))
|
|
{
|
|
sprintf(CompName, "CErr%d", GetLastError());
|
|
CompSize = strlen(CompName);
|
|
}
|
|
else if (CompSize == 0)
|
|
{
|
|
strcpy(CompName, "NoComp");
|
|
CompSize = 6;
|
|
}
|
|
if (CompSize > DBGRPC_MAX_IDENTITY - MIN_CLIENT_IDENTITY - 1)
|
|
{
|
|
CompSize = DBGRPC_MAX_IDENTITY - MIN_CLIENT_IDENTITY - 1;
|
|
}
|
|
CompName[CompSize] = 0;
|
|
|
|
UserSize = sizeof(UserName);
|
|
if (!GetUserName(UserName, &UserSize))
|
|
{
|
|
sprintf(UserName, "UErr%d", GetLastError());
|
|
UserSize = strlen(UserName);
|
|
}
|
|
else if (UserSize == 0)
|
|
{
|
|
strcpy(UserName, "NoUser");
|
|
UserSize = 6;
|
|
}
|
|
if (UserSize > DBGRPC_MAX_IDENTITY - MIN_CLIENT_IDENTITY - 1)
|
|
{
|
|
UserSize = DBGRPC_MAX_IDENTITY - MIN_CLIENT_IDENTITY - 1;
|
|
}
|
|
UserName[UserSize] = 0;
|
|
|
|
memcpy(Identity, CompName, CompSize);
|
|
Identity[CompSize] = '\\';
|
|
Identity[CompSize + 1] = 0;
|
|
strncat(Identity + CompSize + 1, UserName,
|
|
DBGRPC_MAX_IDENTITY - CompSize - 2);
|
|
#else // #ifndef NT_NATIVE
|
|
strcpy(Identity, "NtNative");
|
|
#endif // #ifndef NT_NATIVE
|
|
}
|
|
|
|
HRESULT
|
|
DbgRpcCreateServerConnection(DbgRpcTransport* Trans,
|
|
const GUID* DesiredObject,
|
|
IUnknown** ClientObject)
|
|
{
|
|
HRESULT Status;
|
|
|
|
DbgRpcConnection* Conn = new DbgRpcConnection(Trans);
|
|
if (Conn == NULL)
|
|
{
|
|
delete Trans;
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
IUnknown* Object;
|
|
DbgRpcProxy* Proxy;
|
|
ULONG IfUnique;
|
|
|
|
Status = DbgRpcPreallocProxy(*DesiredObject, (void **)&Object,
|
|
&Proxy, &IfUnique);
|
|
if (Status != S_OK)
|
|
{
|
|
goto EH_Conn;
|
|
}
|
|
|
|
Status = Trans->ConnectServer();
|
|
if (Status != S_OK)
|
|
{
|
|
goto EH_Proxy;
|
|
}
|
|
|
|
char Identity[DBGRPC_MAX_IDENTITY];
|
|
|
|
GetClientIdentity(Identity);
|
|
|
|
DbgRpcHandshake Shake;
|
|
|
|
ZeroMemory(&Shake, sizeof(Shake));
|
|
Shake.Signature = DBGRPC_SIGNATURE;
|
|
Shake.ProtocolVersion = DBGRPC_PROTOCOL_VERSION;
|
|
Shake.DesiredObject = *DesiredObject;
|
|
Shake.IdentityLength = sizeof(Identity);
|
|
Shake.PasswordLength = Trans->m_PasswordGiven ? MAX_PASSWORD_BUFFER : 0;
|
|
Shake.Flags = DBGRPC_SHAKE_FULL_REMOTE_UNKNOWN;
|
|
if (Trans->Write(SEQ_HANDSHAKE, &Shake, sizeof(Shake)) != sizeof(Shake))
|
|
{
|
|
Status = E_FAIL;
|
|
goto EH_Proxy;
|
|
}
|
|
if (Trans->Write(SEQ_IDENTITY, Identity, Shake.IdentityLength) !=
|
|
Shake.IdentityLength)
|
|
{
|
|
Status = E_FAIL;
|
|
goto EH_Proxy;
|
|
}
|
|
if (Trans->m_PasswordGiven &&
|
|
Trans->Write(SEQ_PASSWORD,
|
|
Trans->m_HashedPassword, Shake.PasswordLength) !=
|
|
Shake.PasswordLength)
|
|
{
|
|
Status = E_FAIL;
|
|
goto EH_Proxy;
|
|
}
|
|
|
|
if (Trans->Read(SEQ_HANDSHAKE, &Shake, sizeof(Shake)) != sizeof(Shake))
|
|
{
|
|
Status = E_FAIL;
|
|
goto EH_Proxy;
|
|
}
|
|
|
|
DRPC(("%X: Read handshake, sig %X, ver %X\n",
|
|
GetCurrentThreadId(), Shake.Signature, Shake.ProtocolVersion));
|
|
|
|
if (Shake.Signature != DBGRPC_SIGNATURE ||
|
|
Shake.ProtocolVersion != DBGRPC_PROTOCOL_VERSION ||
|
|
Shake.RemoteObject == 0)
|
|
{
|
|
Status = RPC_E_VERSION_MISMATCH;
|
|
goto EH_Proxy;
|
|
}
|
|
|
|
if (Shake.Flags & DBGRPC_SHAKE_FULL_REMOTE_UNKNOWN)
|
|
{
|
|
Conn->m_Flags |= DBGRPC_FULL_REMOTE_UNKNOWN;
|
|
}
|
|
|
|
// Connection must be added first so it's looked up
|
|
// by InitializeProxy.
|
|
DbgRpcAddConnection(Conn);
|
|
*ClientObject = Proxy->InitializeProxy(Shake.RemoteObject, Object);
|
|
|
|
DRPC(("%X: Object %I64X proxied by %p\n",
|
|
GetCurrentThreadId(), Shake.RemoteObject, *ClientObject));
|
|
|
|
return S_OK;
|
|
|
|
EH_Proxy:
|
|
DbgRpcDeleteProxy(Proxy);
|
|
EH_Conn:
|
|
delete Conn;
|
|
return Status;
|
|
}
|
|
|
|
HRESULT
|
|
DbgRpcConnectServer(PCSTR Options, const GUID* DesiredObject,
|
|
IUnknown** ClientObject)
|
|
{
|
|
DbgRpcTransport* Trans;
|
|
HRESULT Status;
|
|
|
|
if (!DbgRpcOneTimeInitialization())
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
Trans = DbgRpcInitializeTransport(Options);
|
|
if (Trans == NULL)
|
|
{
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
return DbgRpcCreateServerConnection(Trans, DesiredObject, ClientObject);
|
|
}
|