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695 lines
17 KiB
695 lines
17 KiB
/*++
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Copyright (c) 1992-2001 Microsoft Corporation
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Module Name:
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arrange.cpp
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Abstract:
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This module contains the default MDI tiling (arrange) code for
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windowing arrangement.
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--*/
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#include "precomp.hxx"
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#pragma hdrstop
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#define AUTO_ARRANGE_WARNING_LIMIT 3
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// Multiple events closely together don't each get their own
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// count in order to prevent warnings on full-drag message
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// series. This delay should be relatively large to
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// avoid problems with people pausing during a full-drag move.
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#define AUTO_ARRANGE_WARNING_DELAY 2500
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// DeferWindowPos flags to restrict change to position only.
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#define POS_ONLY (SWP_NOACTIVATE | SWP_NOZORDER)
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ULONG g_AutoArrangeWarningCount;
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ULONG g_AutoArrangeWarningTime;
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BOOL
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IsAutoArranged(WIN_TYPES Type)
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{
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if (g_WinOptions & WOPT_AUTO_ARRANGE)
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{
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if (g_WinOptions & WOPT_ARRANGE_ALL)
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{
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return TRUE;
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}
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return Type != DOC_WINDOW && Type != DISASM_WINDOW;
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}
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return FALSE;
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}
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void
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DisplayAutoArrangeWarning(PCOMMONWIN_DATA CmnWin)
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{
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//
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// If this window is under automatic arrangement
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// control and has been rearranged a few times,
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// let the user know that auto-arrange may override
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// what the user has done.
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//
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// In order to prevent false positives we avoid
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// giving any warnings if the window is being
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// moved automatically or if we're getting a series
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// of changes in a short period of time, such as
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// if the user has full-drag enabled so that many
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// move or size events can occur rapidly.
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//
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// Display the warning only once per execution.
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//
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if (g_AutoArrangeWarningCount == 0xffffffff ||
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CmnWin == NULL ||
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CmnWin->m_InAutoOp > 0 ||
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!IsAutoArranged(CmnWin->m_enumType) ||
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g_AutoArrangeWarningTime >
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GetTickCount() - AUTO_ARRANGE_WARNING_DELAY)
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{
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return;
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}
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if (++g_AutoArrangeWarningCount >= AUTO_ARRANGE_WARNING_LIMIT)
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{
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InformationBox(STR_Auto_Arrange_Is_Enabled);
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g_AutoArrangeWarningCount = 0xffffffff;
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}
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else
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{
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g_AutoArrangeWarningTime = GetTickCount();
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}
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}
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void
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ArrangeInRect(HDWP Defer, int X, int Y, int Width, int Height,
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BOOL Vertical, ULONG Types, int Count, BOOL Overlay)
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{
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PLIST_ENTRY Entry;
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PCOMMONWIN_DATA Data;
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int PerWin, Remain, Extra;
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if (Overlay)
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{
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Remain = 0;
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}
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else if (Vertical)
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{
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PerWin = Height / Count;
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Remain = Height - PerWin * Count;
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Height = PerWin + (Remain ? 1 : 0);
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}
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else
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{
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PerWin = Width / Count;
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Remain = Width - PerWin * Count;
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Width = PerWin + (Remain ? 1 : 0);
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}
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for (Entry = g_ActiveWin.Flink;
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Entry != &g_ActiveWin;
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Entry = Entry->Flink)
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{
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Data = ACTIVE_WIN_ENTRY(Entry);
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if ((Types & (1 << Data->m_enumType)) == 0 ||
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IsIconic(Data->m_Win))
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{
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continue;
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}
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DeferWindowPos(Defer, Data->m_Win, NULL, X, Y,
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Width, Height, POS_ONLY);
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if (Overlay)
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{
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// All windows are stacked on top of each other.
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}
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else if (Vertical)
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{
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Y += Height;
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if (--Remain == 0)
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{
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Height--;
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}
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}
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else
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{
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X += Width;
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if (--Remain == 0)
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{
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Width--;
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}
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}
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}
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}
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void
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Arrange(void)
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{
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PLIST_ENTRY Entry;
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PCOMMONWIN_DATA pWinData;
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int NumDoc, NumMem, NumWatchLocals, NumWin;
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int NumLeft, NumRight;
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BOOL AnyIcon = FALSE;
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HWND hwndChild;
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HWND hwndCpu;
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HWND hwndWatch;
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HWND hwndLocals;
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HWND hwndCalls;
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HWND hwndCmd;
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HWND hwndDisasm;
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HWND hwndScratch;
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HWND hwndProcThread;
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// initialize to non-existent
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NumLeft = NumRight = 0;
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NumDoc = NumMem = NumWatchLocals = NumWin = 0;
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hwndWatch = hwndLocals = hwndCpu = hwndCalls = NULL;
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hwndCmd = hwndDisasm = hwndScratch = hwndProcThread = NULL;
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hwndChild = MDIGetActive(g_hwndMDIClient, NULL);
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if (hwndChild && IsZoomed(hwndChild))
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{
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// If there's a maximized window it covers the MDI
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// client area and arranging will have no visual effect.
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// Don't even bother to rearrange underlying windows
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// as this causes problems when switching between child
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// windows while a child is maximized.
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return;
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}
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//
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// Windows are either left-side windows or right-side windows.
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// Left-side windows are wider and can be relatively short,
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// while right-side windows are narrow but want height.
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// Left-side windows want to be 80 columns wide while
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// right side windows have both a minimum width and a desired
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// width.
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//
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// Right-side windows fill whatever space is left over to
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// the right of the left-side windows. If that space is
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// less than the minimum the left-side windows have to give up space.
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//
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// Vertically each side is split up according to the specific
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// windows present. On the right side the windows are
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// space equally top-to-bottom.
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// On the left side watch and locals windows are packed together
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// in one vertical area, as are memory windows. Calls,
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// disassembly, document and command windows each get their own band.
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//
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for (Entry = g_ActiveWin.Flink;
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Entry != &g_ActiveWin;
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Entry = Entry->Flink)
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{
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pWinData = ACTIVE_WIN_ENTRY(Entry);
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// This window is participating in an operation
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// which may cause window messages.
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pWinData->m_InAutoOp++;
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hwndChild = pWinData->m_Win;
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if (hwndChild == NULL)
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{
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continue;
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}
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if (IsIconic(hwndChild))
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{
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AnyIcon = TRUE;
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continue;
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}
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NumWin++;
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switch (pWinData->m_enumType)
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{
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default:
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Assert(!_T("Unknown window type"));
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break;
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case WATCH_WINDOW:
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hwndWatch = hwndChild;
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if (++NumWatchLocals == 1)
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{
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NumLeft++;
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}
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break;
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case LOCALS_WINDOW:
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hwndLocals = hwndChild;
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if (++NumWatchLocals == 1)
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{
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NumLeft++;
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}
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break;
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case CPU_WINDOW:
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hwndCpu = hwndChild;
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NumRight++;
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break;
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case CALLS_WINDOW:
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hwndCalls = hwndChild;
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NumLeft++;
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break;
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case DOC_WINDOW:
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if ((g_WinOptions & WOPT_ARRANGE_ALL) == 0)
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{
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break;
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}
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if (++NumDoc == 1)
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{
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NumLeft++;
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}
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break;
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case DISASM_WINDOW:
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if ((g_WinOptions & WOPT_ARRANGE_ALL) == 0)
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{
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break;
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}
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hwndDisasm = hwndChild;
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NumLeft++;
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break;
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case CMD_WINDOW:
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hwndCmd = hwndChild;
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NumLeft++;
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break;
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case SCRATCH_PAD_WINDOW:
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hwndScratch = hwndChild;
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NumRight++;
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break;
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case MEM_WINDOW:
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if (++NumMem == 1)
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{
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NumLeft++;
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}
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break;
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case PROCESS_THREAD_WINDOW:
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hwndProcThread = hwndChild;
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NumLeft++;
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break;
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}
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}
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HDWP Defer = BeginDeferWindowPos(NumWin);
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if (Defer == NULL)
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{
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goto EndAutoOp;
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}
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// Now we have a count of all multiple wins and existence of special cases
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int AvailWidth = (int)g_MdiWidth;
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int AvailHeight = (int)g_MdiHeight;
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int X, Y, Width, MaxWidth, Height, RemainY;
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//
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// If icons present, don't cover them
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//
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if (AnyIcon)
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{
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AvailHeight -= GetSystemMetrics(SM_CYCAPTION) +
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GetSystemMetrics(SM_CYFRAME);
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}
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int LeftWidth = NumLeft > 0 ? LEFT_SIDE_WIDTH : 0;
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if (NumRight > 0)
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{
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switch(g_ActualProcType)
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{
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default:
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Width = RIGHT_SIDE_MIN_WIDTH_32;
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MaxWidth = RIGHT_SIDE_DESIRED_WIDTH_32;
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break;
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case IMAGE_FILE_MACHINE_IA64:
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case IMAGE_FILE_MACHINE_AXP64:
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case IMAGE_FILE_MACHINE_AMD64:
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Width = RIGHT_SIDE_MIN_WIDTH_64;
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MaxWidth = RIGHT_SIDE_DESIRED_WIDTH_64;
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break;
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}
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if (AvailWidth < LeftWidth + Width)
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{
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// Not enough space for left side to be at
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// its desired width.
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if (NumLeft == 0)
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{
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// No left-side windows to take space from.
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Width = AvailWidth;
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}
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else
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{
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LeftWidth = AvailWidth - Width;
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if (LeftWidth < LEFT_SIDE_MIN_WIDTH)
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{
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// We stole too much space so neither
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// side can meet their minimum widths. Just
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// split the available space up.
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Width = AvailWidth / 2;
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LeftWidth = AvailWidth - Width;
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}
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}
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}
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else
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{
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// Take up space on the right side up to the
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// desired width but no more. This gives
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// any extra space to the left side as the right
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// side doesn't really need any more than its desired
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// width.
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Width = AvailWidth - LeftWidth;
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if (Width > MaxWidth)
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{
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Width = MaxWidth;
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LeftWidth = AvailWidth - Width;
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}
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}
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X = LeftWidth;
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Y = 0;
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Height = AvailHeight / NumRight;
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if (hwndCpu != NULL)
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{
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DeferWindowPos(Defer, hwndCpu, NULL, X, Y,
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Width, Height, POS_ONLY);
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Y += Height;
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Height = AvailHeight - Height;
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}
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if (hwndScratch != NULL)
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{
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DeferWindowPos(Defer, hwndScratch, NULL, X, Y,
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Width, Height, POS_ONLY);
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}
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}
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else
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{
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LeftWidth = AvailWidth;
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}
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if (NumLeft == 0)
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{
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goto EndDefer;
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}
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int CmdHeight;
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int BiasedNumLeft;
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// Compute the size of each vertical band within the left side.
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// When doing so bias things so the command window gets
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// a 2.0 share to account for the fact that it has both
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// output and input areas. Also give it any remainder
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// space left when dividing.
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BiasedNumLeft = NumLeft * 2 + (hwndCmd != NULL ? 2 : 0);
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Height = (AvailHeight * 2) / BiasedNumLeft;
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if (hwndCmd != NULL)
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{
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CmdHeight = AvailHeight - Height * (NumLeft - 1);
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RemainY = 0;
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}
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else
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{
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RemainY = Height * (NumLeft + 1) - AvailHeight;
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}
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Y = 0;
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// Place the watch and locals windows at the top.
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if (NumWatchLocals > 0)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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X = 0;
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Width = LeftWidth / NumWatchLocals;
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if (hwndWatch != NULL)
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{
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DeferWindowPos(Defer, hwndWatch, NULL, X, Y,
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Width, Height, POS_ONLY);
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X += Width;
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Width = LeftWidth - X;
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}
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if (hwndLocals != NULL)
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{
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DeferWindowPos(Defer, hwndLocals, NULL, X, Y,
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Width, Height, POS_ONLY);
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X += Width;
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Width = LeftWidth - X;
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}
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Y += Height;
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}
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// Place all the memory windows next.
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if (NumMem > 0)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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ArrangeInRect(Defer, 0, Y, LeftWidth, Height,
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FALSE, 1 << MEM_WINDOW, NumMem, FALSE);
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Y += Height;
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}
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// Disasm window.
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if (hwndDisasm != NULL)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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DeferWindowPos(Defer, hwndDisasm, NULL, 0, Y,
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LeftWidth, Height, POS_ONLY);
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Y += Height;
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}
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// Doc windows.
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if (NumDoc > 0)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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ArrangeInRect(Defer, 0, Y, LeftWidth, Height,
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FALSE, 1 << DOC_WINDOW, NumDoc,
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(g_WinOptions & WOPT_OVERLAY_SOURCE) != 0);
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Y += Height;
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}
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// Command window.
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if (hwndCmd != NULL)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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DeferWindowPos(Defer, hwndCmd, NULL, 0, Y,
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LeftWidth, CmdHeight, POS_ONLY);
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Y += CmdHeight;
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}
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// Calls window.
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if (hwndCalls != NULL)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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DeferWindowPos(Defer, hwndCalls, NULL, 0, Y,
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LeftWidth, Height, POS_ONLY);
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Y += Height;
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}
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// Processes and threads window.
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if (hwndProcThread != NULL)
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{
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if (RemainY-- == 1)
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{
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Height++;
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}
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DeferWindowPos(Defer, hwndProcThread, NULL, 0, Y,
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LeftWidth, Height, POS_ONLY);
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Y += Height;
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}
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EndDefer:
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EndDeferWindowPos(Defer);
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EndAutoOp:
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// The auto-op is finished.
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for (Entry = g_ActiveWin.Flink;
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Entry != &g_ActiveWin;
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Entry = Entry->Flink)
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{
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pWinData = ACTIVE_WIN_ENTRY(Entry);
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pWinData->m_InAutoOp--;
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}
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}
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void
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UpdateSourceOverlay(void)
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{
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// If we're turning off overlay just leave the windows
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// the way they are.
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if ((g_WinOptions & WOPT_OVERLAY_SOURCE) == 0)
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{
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return;
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}
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|
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// If doc windows are auto-arranged just handle it
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// that way.
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if (IsAutoArranged(DOC_WINDOW))
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{
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Arrange();
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return;
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}
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|
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// Source overlay was just turned on. Pile all source
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// windows on top of the first one.
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PLIST_ENTRY Entry;
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PCOMMONWIN_DATA WinData;
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int X, Y;
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X = -INT_MAX;
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for (Entry = g_ActiveWin.Flink;
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Entry != &g_ActiveWin;
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Entry = Entry->Flink)
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{
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WinData = ACTIVE_WIN_ENTRY(Entry);
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if (WinData->m_enumType == DOC_WINDOW &&
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!IsIconic(WinData->m_Win))
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{
|
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if (X == -INT_MAX)
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{
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RECT Rect;
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|
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// First window, remember its position.
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GetWindowRect(WinData->m_Win, &Rect);
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MapWindowPoints(GetDesktopWindow(), g_hwndMDIClient,
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(LPPOINT)&Rect, 1);
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X = Rect.left;
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Y = Rect.top;
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}
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else
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{
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|
// Line up with the first window.
|
|
SetWindowPos(WinData->m_Win, NULL, X, Y, 0, 0,
|
|
SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
SetAllFonts(ULONG FontIndex)
|
|
{
|
|
PLIST_ENTRY Entry;
|
|
PCOMMONWIN_DATA WinData;
|
|
|
|
for (Entry = g_ActiveWin.Flink;
|
|
Entry != &g_ActiveWin;
|
|
Entry = Entry->Flink)
|
|
{
|
|
WinData = ACTIVE_WIN_ENTRY(Entry);
|
|
if (WinData != NULL)
|
|
{
|
|
WinData->SetFont(FontIndex);
|
|
// Treat this like a resize as the line height
|
|
// may change.
|
|
WinData->OnSize();
|
|
}
|
|
}
|
|
|
|
if (g_WinOptions & WOPT_AUTO_ARRANGE)
|
|
{
|
|
Arrange();
|
|
}
|
|
}
|
|
|
|
void
|
|
CloseAllWindows(void)
|
|
{
|
|
HWND Win, Next;
|
|
|
|
Win = MDIGetActive(g_hwndMDIClient, NULL);
|
|
while (Win != NULL)
|
|
{
|
|
Next = GetNextWindow(Win, GW_HWNDNEXT);
|
|
SendMessage(g_hwndMDIClient, WM_MDIDESTROY, (WPARAM)Win, 0);
|
|
Win = Next;
|
|
}
|
|
}
|
|
|
|
void
|
|
UpdateAllColors(void)
|
|
{
|
|
PLIST_ENTRY Entry;
|
|
PCOMMONWIN_DATA WinData;
|
|
|
|
for (Entry = g_ActiveWin.Flink;
|
|
Entry != &g_ActiveWin;
|
|
Entry = Entry->Flink)
|
|
{
|
|
WinData = ACTIVE_WIN_ENTRY(Entry);
|
|
if (WinData != NULL)
|
|
{
|
|
WinData->UpdateColors();
|
|
}
|
|
}
|
|
}
|
|
|
|
PCOMMONWIN_DATA
|
|
FindNthWindow(ULONG Nth, ULONG Types)
|
|
{
|
|
PLIST_ENTRY Entry;
|
|
PCOMMONWIN_DATA WinData;
|
|
|
|
for (Entry = g_ActiveWin.Flink;
|
|
Entry != &g_ActiveWin;
|
|
Entry = Entry->Flink)
|
|
{
|
|
WinData = ACTIVE_WIN_ENTRY(Entry);
|
|
if (WinData != NULL &&
|
|
((1 << WinData->m_enumType) & Types) &&
|
|
Nth-- == 0)
|
|
{
|
|
return WinData;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|