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66 lines
3.6 KiB
66 lines
3.6 KiB
#define NOSHELLDEBUG // don't take shell versions of this
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// NOTE: You can #define your own DM_* values using bits in the HI BYTE
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#define DM_TRACE 0x0001 // Trace messages
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#define DM_WARNING 0x0002 // Warning
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#define DM_ERROR 0x0004 // Error
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#define DM_ASSERT 0x0008 // Assertions
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// NOTE: Default debug mask is 0x00ff (show everything)
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//
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// Inside debugger, you can modify wDebugMask variable.
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//
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// Set debug mask; returning previous.
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//
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UINT SetDebugMask(UINT mask);
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// Get debug mask.
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//
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UINT GetDebugMask();
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// Use this macro to declare message text that will be placed
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// in the CODE segment (useful if DS is getting full)
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//
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// Ex: DBGTEXT(szMsg, "Invalid whatever: %d");
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//
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#define DBGTEXT(sz, msg) static const char sz[] = msg;
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#ifdef _DEBUG
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// Assert(f) -- Generate "assertion failed in line x of file.c"
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// message if f is NOT true.
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//
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// AssertMsg(f, msg, args...) -- Generate wsprintf-formatted msg w/params
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// if f is NOT true.
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//
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// DebugMsg(mask, msg, args...) -
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// Generate wsprintf-formatted msg using
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// specified debug mask. System debug mask
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// governs whether message is output.
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//
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void AssertFailed(LPCSTR szFile, int line);
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#define Assert(f) \
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{ \
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DBGTEXT(szFile, __FILE__); \
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if (!(f)) \
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AssertFailed(szFile, __LINE__); \
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}
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#define AssertE(f) Assert(f)
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void __cdecl _AssertMsg(BOOL f, LPCSTR pszMsg, ...);
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#define AssertMsg _AssertMsg
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void __cdecl _DebugMsg(UINT mask, LPCSTR psz, ...);
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#define DebugMsg _DebugMsg
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#else
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// retail versions to produce no code, no data
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#define Assert(f)
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#define AssertE(f) (f)
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#define AssertMsg 1 ? (void)0 : (void)
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#define DebugMsg 1 ? (void)0 : (void)
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#endif
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