Source code of Windows XP (NT5)
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//<SCRIPT language=javascript>
// The line above and the </SCRIPT> at the botttom of the file are so the
// localization tools work properly for this file.
// NOTE: because comments are taken out by the preprocessor,
// it's really included by findinc.sed
#include "dialogs.dh"
//+--------------------------------------------------
//
// Find dialog header file. This file contains functions
// common to the find.dlg and bidifind.dlg.
//
//---------------------------------------------------
//Find Text dialog box
#define IDH_FIND_WHOLE 50022 // was 0x3063
#define IDH_FIND_CASE 50023 // was 0x3064
#define IDH_FIND_UP 50025 // was 0x3065
#define IDH_FIND_DOWN 50024 // was 0x3066
#define IDH_FIND_NEXT 50026 // was 0x3067
#define IDH_FIND_WHAT 50027 // was 0x3068
#define IDH_FIND_DIACRITIC 50401
#define IDH_FIND_KASHIDA 50402
#define IDH_FIND_ALEF_HAMZA 50403
setState(Find, btnFind, txtFindText)
//
// global variables
//
var g_docLastFound; // the document we last searched through
var g_fFrameset = false; // Are we in a frameset?
var g_arrFrames = new Array(); // Array of path through framesets
var g_fSearchTopFrame = false; // Should we search the doc of
// the top frame?
var g_fFollowIframes = true; // Should we walk down iframes?
var g_fError = false; // Has a handled error occured?
var g_docSearch ;
var g_rngWorking; // The range we're going to search
var g_rngFoundText; // The found text
var g_fFoundText = false; // If the text has already been found
var g_intDirection; // What direction to search
//+-------------------------------------------------------------------
//
// Synopsis: Turns off error messages in dialogs
//
// Arguments: none
//
// returns: true (tells browser not to handle message)
//
//--------------------------------------------------------------------
function FindHandleError(message, url, line)
{
// NOTE TO LOCALIZERS! (krisma) The next two strings must exactly match
// the error text that appears if you comment out the
// "window.onerror = FindHandleError;" line in loadBdy() and
// launch the find dialog.
var L_Find_DIALOG_NoAction_ErrorMessage = "Object doesn't support this action";
var L_Find_DIALOG_NoProperty_ErrorMessage = "Object doesn't support this property or method";
if (message != L_Find_DIALOG_NoProperty_ErrorMessage)
{
if (message != L_Find_DIALOG_NoAction_ErrorMessage)
{
var str = L_Dialog_ErrorMessage + "\n\n"
+ L_ErrorNumber_Text + line + "\n"
+ message;
alert (str);
window.close();
}
else // We've got an iframe without trident.
{
g_fError = true;
g_fFrameset = false;
}
}
return true;
}
//
// Frameset navigation functions
//
//+---------------------------------------------------------------------
//
// Synopsis: Follows the path in g_arrFrames
//
// Arguments: none
//
// Returns: window object at end of frameset path
//
//----------------------------------------------------------------------
function CrawlPath()
{
var win = window.dialogArguments.unsecuredWindowOfDocument;
var i = 0;
//
// Special case if top doc has iframe
//
if (g_fSearchTopFrame)
{
return win;
}
while (g_arrFrames[i] >= 0)
{
win = win.frames[g_arrFrames[i]];
i++;
}
return win;
} // CrawlPath
//+---------------------------------------------------------------------
//
// Synopsis: Whether or not the end of the current path is
// at another frameset
//
// Arguments: none
//
// Returns: 0 if false, non-zero if true
//
//----------------------------------------------------------------------
function AtFrameset()
{
var win = CrawlPath();
return win.frames.length;
} // AtFrameset
//+---------------------------------------------------------------------
//
// Synopsis: Whether or not the end of the current path is
// at a document with iframes
//
// Arguments: none
//
// Returns: 0 if false, non-zero if true
//
//----------------------------------------------------------------------
function AtIframe()
{
var win = CrawlPath();
return win.document.all.tags("IFRAME").length;
} // AtIFrame
//+---------------------------------------------------------------------
//
// Synopsis: checks the extension of the current file against
// a list of file types we should search into
//
// Arguments: the window that contains the file we're checkin
//
// Returns: true if we can search it, false if we can't.
//
//----------------------------------------------------------------------
function IsLegalPage(win)
{
var arrBadFileTypes = new Array(".doc", ".xls", ".pdf");
var strHref = win.location.href;
for (i=0; i < arrBadFileTypes.length; i++)
{
if (strHref.lastIndexOf(arrBadFileTypes[i]) == (strHref.length - 4))
{
return false;
}
}
return true;
}
//+---------------------------------------------------------------------
//
// Synopsis: gets the position in the current frameset
//
// Arguments: none
//
// Returns: 0-based integer representing position
//
//----------------------------------------------------------------------
function GetCurrentPos()
{
var i = GetCurrentDepth();
return g_arrFrames[i];
} // GetCurrentPos
//+---------------------------------------------------------------------
//
// Synopsis: Tells how many frames deep we're currently at
//
// Arguments: none
//
// Returns: 0-based integer representing depth
//
//----------------------------------------------------------------------
function GetCurrentDepth()
{
var i = 0;
while (g_arrFrames[i] >= 0)
{
i++;
}
return i-1;
} // GetCurrentDepth
//+---------------------------------------------------------------------
//
// Synopsis: Can we move forward in the current frameset?
//
// Arguments: fForward Whether we're trying to move forwards or
// backwards
//
// Returns: 0 if false, non-zero if true
//
//----------------------------------------------------------------------
function MovePossible(fForward)
{
var intCurPos = GetCurrentPos();
var win = CrawlPath();
var winParent = win.parent;
if (fForward)
{
if ((winParent.frames.length - intCurPos - 1)
&& (IsLegalPage(winParent.frames[intCurPos + 1])))
{
return true;
}
else
{
return false;
}
}
else
{
return (intCurPos != 0);
}
} // MovePossible
//+---------------------------------------------------------------------
//
// Synopsis: Moves up in the frameset
//
// Arguments: none
//
// Returns: nothing
//
//----------------------------------------------------------------------
function MoveUpFrameset()
{
var i = GetCurrentDepth();
g_arrFrames[i] = -1;
} // MoveUpFrameset
//+---------------------------------------------------------------------
//
// Synopsis: Moves down in the frameset
//
// Arguments: fForward Whether we're trying to move forwards or
// backwards
//
// Returns: nothing
//
//----------------------------------------------------------------------
function MoveDownFrameset(fForward)
{
var i = GetCurrentDepth();
var win = CrawlPath();
g_arrFrames[i+1] = fForward ? 0 : win.frames.length - 1;
g_arrFrames[i+2] = -1;
} // MoveDownFrameset
//+---------------------------------------------------------------------
//
// Synopsis: moves one window in the current frameset
//
// Arguments: fForward Whether we're trying to move forwards or
// backwards
//
// Returns: nothing
//
//----------------------------------------------------------------------
function MoveWin(fForward)
{
var intDepth = GetCurrentDepth();
var intPos = GetCurrentPos();
g_arrFrames[intDepth] = fForward ? ++intPos : --intPos;
} // MoveWin
//+---------------------------------------------------------------------
//
// Synopsis: Moves to the next document
//
// Arguments: fForward Whether we're trying to move forwards or
// backwards
//
// Returns: true if sucessful or false if fails
//
//----------------------------------------------------------------------
function MoveDoc(fForward)
{
//
// Special case of top document contains an iframe.
//
if (g_fSearchTopFrame) // special case forward
{
if (fForward)
{
g_fSearchTopFrame = false;
return true;
}
else
{
return false;
}
}
// special case backwards
if (!fForward && (g_arrFrames[0] == 0) && (g_arrFrames[1] < 0)
&& window.dialogArguments.document.all.tags("IFRAME").length)
{
g_fSearchTopFrame = true;
return true;
}
if (g_fFollowIframes && AtIframe())
{
MoveDownFrameset(fForward);
while (!AtIframe() && AtFrameset())
{
MoveDownFrameset(fForward);
return true;
}
return false;
}
if (MovePossible(fForward))
{
MoveWin(fForward);
g_fFollowIframes = true;
while (!AtIframe() && AtFrameset())
{
MoveDownFrameset(fForward);
}
return true;
}
else
{
if (GetCurrentDepth() > 0)
{
MoveUpFrameset();
while (AtIframe() && !MovePossible(fForward)
&& (GetCurrentDepth() >= 0))
{
MoveUpFrameset();
}
if (AtIframe() && MovePossible(fForward))
{
g_fFollowIframes = false;
}
return MoveDoc(fForward);
}
}
return false;
} // MoveDoc
//+---------------------------------------------------------------------
//
// Synopsis: walks to first document
//
// Arguments: none
//
// Returns: document object
//
//----------------------------------------------------------------------
function GetFirstDoc()
{
var win;
var doc = window.dialogArguments.document;
//
// If the main document conttains an iframe, we need to special
// case it.
//
if (doc.all.tags("IFRAME").length)
{
g_fSearchTopFrame = true;
return doc;
}
while (!AtIframe() && AtFrameset())
{
MoveDownFrameset(true);
}
win = CrawlPath();
return win.document;
} // GetFirstDoc
//+---------------------------------------------------------------------
//
// Set the initial range to the enitire document or the selection
//
// Arguments: none
//
// Returns: nothing
//
//-----------------------------------------------------------------------
function setInitSearchRng()
{
//
// Determine starting location
//
findStartPoint();
//
// Are we in a frameset?
//
if (g_fFrameset)
{
var win;
//
// Check to see if we're still in a frameset.
// (This could happen if there's a frameset in an
// inline frame.)
//
if (!AtIframe() && AtFrameset())
{
MoveDownFrameset(!radDirection[0].checked);
while (!AtIframe() && AtFrameset())
{
MoveDownFrameset(!radDirection[0].checked);
}
}
win = CrawlPath();
g_docSearch = win.document;
}
else
{
g_docSearch = window.dialogArguments.document;
}
//
// If we're in browse mode and nothing is selected,
// set the range to the entire body.
//
if (g_docSearch .queryCommandState("BrowseMode")
&& g_docSearch .selection.type != "Text")
{
if (g_docSearch .body == null)
return;
g_rngWorking = g_docSearch .body.createTextRange();
}
else
{
g_rngWorking = g_docSearch .selection.createRange();
}
} // setInitSearchRng
//+---------------------------------------------------------------------
//
// Set direction and adjust range
//
// Arguments: none
//
// Returns: nothing
//
//-----------------------------------------------------------------------
function directionAdjust()
{
//
// If there's a current selection, we'll start from the
// selection
//
g_fFoundText = (g_docSearch .selection.type == "Text");
//
// rngWorking starts as the entire body, and is then narrowed
// down by the 'set direction' code.
//
//
// Set direction
//
if (radDirection[0].checked) // Search backwards
{
//
// set range to search
//
if (g_fFoundText)
{
//
// Search from the end of the current selection
// minus 1 so we don't find the text we just found
//
g_rngWorking.moveEnd("character" , -1);
}
//
// Move the beginning of the range to the beginning
// of the document
//
// This use to move one character at a time, but since it
// will move as many characters as possible, it is more
// efficient to move in big jumps.
//
while (0 != g_rngWorking.moveStart("textedit", -10000))
{
}
g_intDirection = -1000000000;
}
else // Search forwards
{
//
// set range to search
//
if (g_fFoundText)
{
//
// Search from the start of the current selection plus
// one so we don't find the text we just found
//
g_rngWorking.moveStart("character", 1);
}
//
// Move the end of the range to the end
// of the document
//
//
// This use to move one character at a time, but since it
// will move as many characters as possible, it is more
// efficient to move in big jumps.
//
while (0 != g_rngWorking.moveEnd("textedit", 10000))
{
}
g_intDirection = 1000000000;
}
}
//+---------------------------------------------------------------------
//
// Synopsis: Three steps:
// 1. Make sure there's something to find.
// 2. Determine the direction and how far to search.
// 3. Find and select the text.
//
// Arguments: none
//
// Returns: nothing
//
//-----------------------------------------------------------------------
function btnFindClick()
{
var fDone = false;
var L_FinishedDocument_Text = "Finished searching the document.";
var index;
//
// Initial range is the entire document or the selection
//
setInitSearchRng();
//
// Set direction and adjust range based on direction
//
directionAdjust();
//
// We have to loop, because findText includes text that may be hidden.
//
g_rngFoundText = g_rngWorking.duplicate();
success = g_rngFoundText.findText(txtFindText.value,
g_intDirection,
findFlags());
while ((!fDone) && success)
{
fDone = true;
//
// Using try catch on select, because selecting invisible text
// results in an exception.
//
try
{
g_rngFoundText.select();
}
catch (exception)
{
if (g_intDirection == 1000000000) // forward
{
g_rngFoundText.moveStart("character" , 1);
while (0 != g_rngFoundText.moveEnd("textedit", 10000))
{
}
}
else
{
g_rngFoundText.moveEnd("character" , -1);
while (0 != g_rngFoundText.moveStart("textedit", -10000))
{
}
}
fDone = false;
success = g_rngFoundText.findText(txtFindText.value,
g_intDirection,
findFlags());
}
}
if (!success) // Text was not found
{
if (g_fFrameset)
{
if (MoveDoc(!radDirection[0].checked))
{
btnFindClick();
return;
}
}
alert(L_FinishedDocument_Text);
txtFindText.focus();
}
else // Text was found
{
//
// If we're in a frameset, we have to unselect
// the previously searched document
//
if (g_fFrameset)
{
g_docLastFound.execCommand("Unselect", false);
g_docLastFound = g_docSearch ;
}
g_rngFoundText.select();
g_rngFoundText.scrollIntoView(true);
}
} // btnFindClick
//----------------------------------------------------------------------
//
// Synopsis: Save the last search, then discard the user's
// changes and dismiss the dialog.
//
// Arguments: none
//
// Returns: nothing
//
//----------------------------------------------------------------------
function btnCancelClick2()
{
window.dialogArguments.findText = txtFindText.value;
window.close();
} // btnCancelClick2
//</SCRIPT>