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704 lines
15 KiB
704 lines
15 KiB
/*++
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Copyright (c) 1998 Microsoft Corporation
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Module Name:
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tpswait.cpp
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Abstract:
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Contains Win32 thread pool services wait functions
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Contents:
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TerminateWaiters
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SHRegisterWaitForSingleObject
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SHUnregisterWait
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(InitializeWaitThreadPool)
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(FindWaitThreadInfo)
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(AddWait)
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(RemoveWait)
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(WaitThread)
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Author:
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Richard L Firth (rfirth) 10-Feb-1998
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Environment:
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Win32 user-mode
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Notes:
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Taken from NT-specific code written by Gurdeep Singh Pall (gurdeep)
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Revision History:
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10-Feb-1998 rfirth
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Created
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--*/
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#include "priv.h"
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#include "threads.h"
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#include "tpsclass.h"
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#include "tpswait.h"
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//
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// private prototypes
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//
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PRIVATE
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DWORD
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InitializeWaitThreadPool(
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VOID
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);
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PRIVATE
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DWORD
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FindWaitThreadInfo(
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OUT CWaitThreadInfo * * pInfo
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);
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PRIVATE
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VOID
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AddWait(
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IN OUT CWaitAddRequest * pRequest
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);
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PRIVATE
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VOID
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RemoveWait(
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IN CWaitRemoveRequest * pRequest
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);
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PRIVATE
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VOID
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WaitThread(
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IN HANDLE hEvent
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);
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//
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// global data
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//
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CDoubleLinkedList g_WaitThreads;
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CCriticalSection_NoCtor g_WaitCriticalSection;
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BOOL g_StartedWaitInitialization = FALSE;
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BOOL g_CompletedWaitInitialization = FALSE;
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BOOL g_bDeferredWaiterTermination = FALSE;
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//
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// functions
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//
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VOID
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TerminateWaiters(
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VOID
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)
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/*++
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Routine Description:
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Terminate waiter threads and global variables
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Arguments:
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None.
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Return Value:
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None.
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--*/
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{
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if (g_CompletedWaitInitialization) {
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g_WaitCriticalSection.Acquire();
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while (!g_WaitThreads.IsEmpty()) {
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CWaitThreadInfo * pInfo;
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pInfo = (CWaitThreadInfo *)g_WaitThreads.RemoveHead();
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HANDLE hThread = pInfo->GetHandle();
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pInfo->SetHandle(NULL);
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QueueNullFunc(hThread);
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SleepEx(0, FALSE);
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}
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g_WaitCriticalSection.Release();
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g_WaitCriticalSection.Terminate();
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g_StartedWaitInitialization = FALSE;
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g_CompletedWaitInitialization = FALSE;
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}
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if (TlsGetValue(g_TpsTls) == (LPVOID)TPS_WAITER_SIGNATURE) {
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g_bDeferredWaiterTermination = TRUE;
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}
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}
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LWSTDAPI_(HANDLE)
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SHRegisterWaitForSingleObject(
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IN HANDLE hObject,
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IN WAITORTIMERCALLBACKFUNC pfnCallback,
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IN LPVOID pContext,
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IN DWORD dwWaitTime,
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IN LPCSTR lpszLibrary OPTIONAL,
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IN DWORD dwFlags
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)
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/*++
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Routine Description:
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This routine adds a new wait request to the pool of objects being waited on.
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Arguments:
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hObject - handle to the object to be waited on
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pfnCallback - routine called when the wait completes or a timeout occurs
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pContext - opaque pointer passed in as an argument to pfnCallback
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dwWaitTime - Timeout for the wait in milliseconds. 0 means dont timeout.
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lpszLibrary - if specified, name of library (DLL) to reference
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dwFlags - flags modifying request:
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SRWSO_NOREMOVE
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- once the handle becomes signalled, do not remove it
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from the handle array. Intended to be used with
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auto-reset events which become unsignalled again as
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soon as the waiting thread is made runnable
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Return Value:
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HANDLE
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Success - Non-NULL handle of created wait object
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Failure - NULL. Call GetLastError() for error code
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--*/
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{
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InterlockedIncrement((LPLONG)&g_ActiveRequests);
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HANDLE hWait = NULL;
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DWORD error = ERROR_SUCCESS;
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if (g_bTpsTerminating) {
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error = ERROR_SHUTDOWN_IN_PROGRESS; // error code? looks valid - justmann
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goto exit;
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}
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if (dwFlags & SRWSO_INVALID_FLAGS) {
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error = ERROR_INVALID_PARAMETER;
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goto exit;
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}
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//DWORD dwHandleFlags;
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//
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//if (!GetHandleInformation(hObject, &dwHandleFlags)) {
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//
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// //
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// // error == ERROR_SUCCESS returns GetHandleInformation() last error
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// //
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//
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// ASSERT(error == ERROR_SUCCESS);
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//
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// goto exit;
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//}
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//
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// GetHandleInformation() doesn't work on Win95
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//
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if (WaitForSingleObject(hObject, 0) == WAIT_FAILED) {
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//
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// error == ERROR_SUCCESS returns WaitForSingleObject() last error
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//
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ASSERT(error == ERROR_SUCCESS);
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goto exit;
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}
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if (IsBadCodePtr((FARPROC)pfnCallback)) {
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error = ERROR_INVALID_PARAMETER;
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goto exit;
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}
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//
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// initialize wait thread pool if it isn't already done
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//
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if (!g_CompletedWaitInitialization) {
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error = InitializeWaitThreadPool();
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if (error != ERROR_SUCCESS) {
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goto exit;
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}
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}
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//
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// find or create a wait thread that can accomodate another wait request
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//
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CWaitThreadInfo * pInfo;
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error = FindWaitThreadInfo(&pInfo);
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if (error == ERROR_SUCCESS) {
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CWaitAddRequest request(hObject,
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pfnCallback,
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pContext,
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dwWaitTime,
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dwFlags,
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pInfo
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);
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//
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// queue an APC to the wait thread
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//
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BOOL bSuccess = QueueUserAPC((PAPCFUNC)AddWait,
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pInfo->GetHandle(),
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(ULONG_PTR)&request
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);
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ASSERT(bSuccess);
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if (bSuccess) {
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//
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// relinquish the timeslice until the other thread has initialized
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//
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request.WaitForCompletion();
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//
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// the returned handle is the address of the wait object copied to
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// the wait thread's stack
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//
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hWait = request.GetWaitPointer();
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}
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pInfo->Release();
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}
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exit:
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if (error != ERROR_SUCCESS) {
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SetLastError(error);
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}
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InterlockedDecrement((LPLONG)&g_ActiveRequests);
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return hWait;
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}
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LWSTDAPI_(BOOL)
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SHUnregisterWait(
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IN HANDLE hWait
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)
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/*++
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Routine Description:
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This routine removes the specified wait from the pool of objects being waited
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on. This routine will block until all callbacks invoked as a result of this
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wait have been executed. This function MUST NOT be invoked inside the
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callback routines.
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Arguments:
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hWait - 'handle' indentifying the wait request
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Return Value:
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BOOL
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Success - TRUE
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Failure - FALSE. Call GetLastError() for error code
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--*/
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{
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InterlockedIncrement((LPLONG)&g_ActiveRequests);
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BOOL bSuccess = FALSE;
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DWORD error = ERROR_SUCCESS;
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if (hWait) {
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if (!g_bTpsTerminating) {
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CWaitThreadInfo * pInfo = ((CWait *)hWait)->GetThreadInfo();
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CWaitRemoveRequest request(hWait);
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//
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// lock the thread control block
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//
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pInfo->Acquire();
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//
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// queue an APC to the wait thread
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//
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if (QueueUserAPC((PAPCFUNC)RemoveWait,
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pInfo->GetHandle(),
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(ULONG_PTR)&request
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)) {
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//
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// relinquish the timeslice until the other thread has initialized
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//
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request.WaitForCompletion();
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if (!(bSuccess = (request.GetWaitPointer() != NULL))) {
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error = ERROR_OBJECT_NOT_FOUND; // error code? looks valid -justmann
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}
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}
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//
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// release lock to the thread control block
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//
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pInfo->Release();
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} else {
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error = ERROR_SHUTDOWN_IN_PROGRESS; // error code? looks valid -justmann
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}
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} else {
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error = ERROR_INVALID_PARAMETER;
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}
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if (error != ERROR_SUCCESS) {
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SetLastError(error);
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}
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InterlockedDecrement((LPLONG)&g_ActiveRequests);
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return bSuccess;
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}
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//
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// private functions
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//
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PRIVATE
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DWORD
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InitializeWaitThreadPool(
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VOID
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)
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/*++
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Routine Description:
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This routine initializes all aspects of the thread pool.
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Arguments:
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None
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Return Value:
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DWORD
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Success - ERROR_SUCCESS
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Failure -
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--*/
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{
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DWORD error = ERROR_SUCCESS;
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if (!InterlockedExchange((LPLONG)&g_StartedWaitInitialization, TRUE)) {
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g_WaitCriticalSection.Init();
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g_WaitThreads.Init();
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g_CompletedWaitInitialization = TRUE;
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} else {
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//
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// relinquish the timeslice until the other thread has initialized
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//
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while (!g_CompletedWaitInitialization) {
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SleepEx(0, FALSE); // Sleep(0) without an additional call/return
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}
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}
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return error;
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}
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PRIVATE
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DWORD
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FindWaitThreadInfo(
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OUT CWaitThreadInfo * * ppInfo
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)
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/*++
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Routine Description:
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Walks thru the list of wait threads and finds one which can accomodate
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another wait. If one is not found then a new thread is created.
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This routine returns with the thread's WaitThreadCriticalSecton owned if it
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is successful.
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Arguments:
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ppInfo - pointer to pointer to returned control block
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Return Value:
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DWORD
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Success - ERROR_SUCCESS
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Failure -
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--*/
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{
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HANDLE hThread = NULL;
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//
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// take exclusive lock to the wait threads list
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//
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g_WaitCriticalSection.Acquire();
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do {
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DWORD error;
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//
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// walk thru the list of Wait Threads and find a Wait thread that can
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// accomodate a new wait request
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//
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//
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// *Consider* finding a wait thread with least # of waits to facilitate
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// better load balancing of waits
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//
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for (CWaitThreadInfo * pInfo = (CWaitThreadInfo *)g_WaitThreads.Next();
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!g_WaitThreads.IsHead(pInfo);
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pInfo = (CWaitThreadInfo *)pInfo->Next()) {
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//
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// slight cheese: if hThread is not NULL then its because we just
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// created a new thread. We know we have g_WaitCriticalSection held
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// and no other thread can be accessing the new thread's control
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// block, so we can now write in the handle to be used in future
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// calls to QueueUserAPC. This saves us having to duplicate the
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// thread handle in the new thread
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//
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if (hThread != NULL) {
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pInfo->SetHandle(hThread);
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}
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//
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// take exclusive lock to the wait thread control block
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//
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pInfo->Acquire();
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//
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// wait threads can accomodate up to MAX_WAITS (WaitForMultipleObject
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// limit)
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//
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if (pInfo->IsAvailableEntry()) {
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//
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// found a thread with some wait slots available. Release lock
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// on the wait threads list
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//
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*ppInfo = pInfo;
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g_WaitCriticalSection.Release();
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return ERROR_SUCCESS;
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}
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//
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// release lock to thread control block
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//
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pInfo->Release();
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}
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//
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// if we reach here, we don't have any more wait threads so create more
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//
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error = StartThread((LPTHREAD_START_ROUTINE)WaitThread, &hThread, TRUE);
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//
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// if thread creation fails then return the failure to caller
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//
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if (error != ERROR_SUCCESS) {
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ASSERT(FALSE);
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g_WaitCriticalSection.Release();
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return error;
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}
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//
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// loop back now that we have created another thread and put new wait
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// request in new thread
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//
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} while(TRUE);
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}
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PRIVATE
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VOID
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AddWait(
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IN OUT CWaitAddRequest * pRequest
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)
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/*++
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Routine Description:
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This routine is used for adding waits to the wait thread. It is executed in
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an APC.
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Arguments:
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pRequest - pointer to request object
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Return Value:
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None.
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--*/
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{
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if (!g_bTpsTerminating) {
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CWaitThreadInfo * pInfo = pRequest->GetThreadInfo();
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CWait * pWait = pInfo->GetFreeWaiter();
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//
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// copy relevant fields from request object. C++ knows how to pull CWait
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// object out of CWaitAddRequest object. Insert the wait request object in
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// the list of active waits, in increasing expiration time order
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//
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*pWait = *pRequest;
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pInfo->InsertWaiter(pWait);
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|
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//
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// return to the caller the address of the wait object on the wait thread's
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// stack and indicate to the calling thread that this request is complete
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//
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pRequest->SetWaitPointer(pWait);
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}
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pRequest->SetComplete();
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}
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|
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PRIVATE
|
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VOID
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RemoveWait(
|
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IN CWaitRemoveRequest * pRequest
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)
|
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|
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/*++
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|
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Routine Description:
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This routine is used for deleting the specified wait. It is executed in an
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APC.
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Arguments:
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pRequest - pointer to request object
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Return Value:
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None.
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--*/
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{
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if (!g_bTpsTerminating) {
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if (!pRequest->GetWaitPointer()->GetThreadInfo()->RemoveWaiter(pRequest->GetWaitPointer())) {
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pRequest->SetWaitPointer(NULL);
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}
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}
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pRequest->SetComplete();
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}
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|
|
PRIVATE
|
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VOID
|
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WaitThread(
|
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IN HANDLE hEvent
|
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)
|
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|
|
/*++
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|
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Routine Description:
|
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This routine is used for all waits in the wait thread pool
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Arguments:
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hEvent - event handle to signal once initialization is complete
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Return Value:
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None.
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--*/
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|
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{
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HMODULE hDll = LoadLibrary(g_cszShlwapi);
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ASSERT(hDll != NULL);
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ASSERT(g_TpsTls != 0xFFFFFFFF);
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|
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TlsSetValue(g_TpsTls, (LPVOID)TPS_WAITER_SIGNATURE);
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|
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CWaitThreadInfo waitInfo(&g_WaitThreads);
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|
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SetEvent(hEvent);
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|
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while (!g_bTpsTerminating || (g_ActiveRequests != 0)) {
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DWORD dwIndex = waitInfo.Wait(waitInfo.GetWaitTime());
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|
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if (g_bTpsTerminating && (g_ActiveRequests == 0)) {
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break;
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}
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if (dwIndex == WAIT_TIMEOUT) {
|
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waitInfo.ProcessTimeouts();
|
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#pragma warning(push)
|
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#pragma warning(disable:4296)
|
|
} else if ((dwIndex >= WAIT_OBJECT_0)
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#pragma warning(pop)
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&& (dwIndex < (WAIT_OBJECT_0 + waitInfo.GetObjectCount()))) {
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waitInfo.ProcessCompletion(dwIndex);
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|
} else if ((dwIndex == 0xFFFFFFFF) && GetLastError() == ERROR_INVALID_HANDLE) {
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waitInfo.PurgeInvalidHandles();
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|
} else {
|
|
|
|
ASSERT(dwIndex == WAIT_IO_COMPLETION);
|
|
|
|
}
|
|
}
|
|
while (waitInfo.GetHandle() != NULL) {
|
|
SleepEx(0, FALSE);
|
|
}
|
|
if (GetCurrentThreadId() == g_dwTerminationThreadId) {
|
|
g_bTpsTerminating = FALSE;
|
|
g_bDeferredWaiterTermination = FALSE;
|
|
g_dwTerminationThreadId = 0;
|
|
}
|
|
FreeLibraryAndExitThread(hDll, ERROR_SUCCESS);
|
|
}
|