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534 lines
15 KiB
534 lines
15 KiB
/*******************************************************************************
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* virtual.c
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*
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* Published Terminal Server Virtual Channel APIs
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*
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* Copyright 1998, Citrix Systems Inc.
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* Copyright (C) 1997-1999 Microsoft Corp.
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******************************************************************************/
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#include <nt.h>
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#include <ntrtl.h>
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#include <nturtl.h>
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#include <ntddkbd.h>
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#include <ntddmou.h>
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#include <windows.h>
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#include <winbase.h>
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#include <winerror.h>
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#if(WINVER >= 0x0500)
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#include <ntstatus.h>
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#include <winsta.h>
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#include <icadd.h>
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#else
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#include <citrix\cxstatus.h>
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#include <citrix\winsta.h>
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#include <citrix\icadd.h>
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#endif
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#include <utildll.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <wtsapi32.h>
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/*
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* Virtual Channel Name
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*/
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#define VIRTUALNAME_LENGTH 7
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typedef CHAR VIRTUALNAME[ VIRTUALNAME_LENGTH + 1 ]; // includes null
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typedef CHAR * PVIRTUALNAME;
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// Handle structure used internally
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typedef struct _VCHANDLE {
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ULONG Signature;
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HANDLE hServer;
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DWORD SessionId;
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HANDLE hChannel;
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VIRTUALNAME VirtualName;
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} VCHANDLE, *PVCHANDLE;
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#define VCHANDLE_SIGNATURE ('V' | ('C' << 8) | ('H' << 16) | ('D' << 24))
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#define ValidVCHandle(hVC) ((hVC) && ((hVC)->Signature == VCHANDLE_SIGNATURE))
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/****************************************************************************
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*
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* WTSVirtualChannelOpen
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*
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* Open the specified virtual channel
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*
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* ENTRY:
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* hServer (input)
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* Terminal Server handle (or WTS_CURRENT_SERVER)
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* SessionId (input)
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* Server Session Id (or WTS_CURRENT_SESSION)
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* pVirtualName (input)
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* Pointer to virtual channel name
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*
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* EXIT:
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*
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* Handle to specified virtual channel (NULL on error)
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*
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****************************************************************************/
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HANDLE
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WINAPI
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WTSVirtualChannelOpen(
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IN HANDLE hServer,
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IN DWORD SessionId,
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IN LPSTR pVirtualName /* ascii name */
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)
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{
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PVCHANDLE pChannelHandle;
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HANDLE hChannel;
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if (hChannel = WinStationVirtualOpen( hServer, SessionId, pVirtualName)) {
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// Allocate the Handle
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if (!(pChannelHandle = (PVCHANDLE) LocalAlloc(LPTR,
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sizeof(VCHANDLE)))) {
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CloseHandle(hChannel);
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return(NULL);
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}
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pChannelHandle->Signature = VCHANDLE_SIGNATURE;
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pChannelHandle->hServer = hServer;
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pChannelHandle->SessionId = SessionId;
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pChannelHandle->hChannel = hChannel;
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memcpy(pChannelHandle->VirtualName, pVirtualName, sizeof(VIRTUALNAME));
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return((HANDLE)pChannelHandle);
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}
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return(NULL);
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}
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/****************************************************************************
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*
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* WTSVirtualChannelClose
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*
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* Close the specified virtual channel
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*
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* ENTRY:
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* hChannel (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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* EXIT:
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*
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* Returns TRUE if successful otherwise FALSE.
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*
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****************************************************************************/
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BOOL
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WINAPI
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WTSVirtualChannelClose(HANDLE hChannel)
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{
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PVCHANDLE VCHandle = (PVCHANDLE) hChannel;
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BOOL RetVal = FALSE;
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if(!hChannel || IsBadReadPtr(hChannel,sizeof(HANDLE)))
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return (FALSE);
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}
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if (!ValidVCHandle(VCHandle)) {
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SetLastError(ERROR_INVALID_PARAMETER);
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goto BadParam;
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}
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if (CloseHandle(VCHandle->hChannel))
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RetVal = TRUE;
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VCHandle->Signature = 0;
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LocalFree(VCHandle);
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BadParam:
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return(RetVal);
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}
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/****************************************************************************
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*
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* WTSVirtualChannelWrite
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*
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* Write data to a virtual channel
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*
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* ENTRY:
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* ChannelHandle (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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* Buffer (input)
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* Buffer containing data to write.
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* Length (input)
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* Length of data to write (bytes)
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* pBytesWritten (output)
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* Returns the amount of data written.
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* EXIT:
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*
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* Returns TRUE if successful otherwise FALSE.
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*
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****************************************************************************/
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BOOL
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WINAPI
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WTSVirtualChannelWrite(HANDLE hChannel, PCHAR pBuffer, ULONG Length, PULONG pBytesWritten)
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{
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PVCHANDLE VCHandle = (PVCHANDLE)hChannel;
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OVERLAPPED Overlapped;
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if (!ValidVCHandle(VCHandle)) {
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SetLastError(ERROR_INVALID_PARAMETER);
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return (FALSE);
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}
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Overlapped.hEvent = NULL;
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Overlapped.Offset = 0;
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Overlapped.OffsetHigh = 0;
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if (!WriteFile(VCHandle->hChannel,
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pBuffer,
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Length,
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pBytesWritten,
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&Overlapped)) {
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if (GetLastError() == ERROR_IO_PENDING)
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// check on the results of the asynchronous write
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return (GetOverlappedResult(VCHandle->hChannel,
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&Overlapped,
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pBytesWritten,
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TRUE));
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else
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return(FALSE);
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}
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return(TRUE);
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}
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/****************************************************************************
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*
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* WTSVirtualChannelRead
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*
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* Read data from a virtual channel
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*
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* ENTRY:
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* ChannelHandle (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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* Timeout (input)
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* The amount of time to wait for the read to complete.
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* Buffer (input)
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* Buffer which receive the data read.
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* BufferLength (input)
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* Length of the read buffer.
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* pBytesRead (output)
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* Returns the amount of data read.
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*
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* EXIT:
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*
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* Returns TRUE if successful otherwise FALSE.
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*
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****************************************************************************/
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BOOL
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WINAPI
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WTSVirtualChannelRead(HANDLE hChannel, ULONG Timeout, PCHAR pBuffer, ULONG BufferLength, PULONG pBytesRead)
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{
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PVCHANDLE VCHandle = (PVCHANDLE)hChannel;
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OVERLAPPED Overlapped;
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if (!ValidVCHandle(VCHandle)) {
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SetLastError(ERROR_INVALID_PARAMETER);
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return (FALSE);
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}
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Overlapped.hEvent = NULL;
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Overlapped.Offset = 0;
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Overlapped.OffsetHigh = 0;
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if (!ReadFile(VCHandle->hChannel,
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pBuffer,
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BufferLength,
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pBytesRead,
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&Overlapped)) {
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if (GetLastError() == ERROR_IO_PENDING) {
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if (!Timeout) {
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// Read with no timeout - cancel IO and return success.
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// This matches the behavior in WTS 1.7. This is required for
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// Wyse firmware download software.
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CancelIo(VCHandle->hChannel);
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*pBytesRead = 0;
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return(TRUE);
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}
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if (WaitForSingleObject(VCHandle->hChannel, Timeout) == WAIT_TIMEOUT) {
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CancelIo(VCHandle->hChannel);
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SetLastError(ERROR_IO_INCOMPLETE);
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return(FALSE);
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}
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// check on the results of the asynchronous read
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return(GetOverlappedResult(VCHandle->hChannel,
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&Overlapped,
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pBytesRead,
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FALSE));
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} else {
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return(FALSE);
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}
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}
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return(TRUE);
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}
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/****************************************************************************
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*
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* VirtualChannelIoctl
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*
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* Issues an Ioctl to a virtual channel. This routine was replicated from
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* icaapi so that OEMs don't need to link with icaapi.dll.
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*
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* ENTRY:
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* hChannelHandle (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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* IoctlCode (input)
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* The type of ioctl to do.
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* pInBuf (input)
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* Input data required for the Ioctl.
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* InBufLength (input)
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* Length of input data.
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*
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* pOutBuf (output)
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* Buffer to receive output data.
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* OutBufLength (input)
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* Length of the output buffer.
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* pBytesReturned (output)
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* Number of bytes returned in OutputBuffer.
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* EXIT:
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*
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* Returns TRUE if successful, otherwise FALSE.
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*
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****************************************************************************/
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BOOL
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VirtualChannelIoctl (HANDLE hChannel,
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ULONG IoctlCode,
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PCHAR pInBuf,
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ULONG InBufLength,
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PCHAR pOutBuf,
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ULONG OutBufLength,
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PULONG pBytesReturned)
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{
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IO_STATUS_BLOCK Iosb;
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NTSTATUS Status;
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PVCHANDLE VCHandle = (PVCHANDLE)hChannel;
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if (!ValidVCHandle(VCHandle)) {
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SetLastError(ERROR_INVALID_PARAMETER);
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return (FALSE);
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}
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/*
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* Issue ioctl
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*/
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Status = NtDeviceIoControlFile( VCHandle->hChannel,
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NULL,
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NULL,
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NULL,
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&Iosb,
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IoctlCode,
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pInBuf,
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InBufLength,
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pOutBuf,
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OutBufLength );
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/*
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* Wait for ioctl to complete
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*/
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if ( Status == STATUS_PENDING ) {
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Status = NtWaitForSingleObject( VCHandle->hChannel, FALSE, NULL );
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if ( NT_SUCCESS(Status))
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Status = Iosb.Status;
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}
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/*
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* Convert warning into error
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*/
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if ( Status == STATUS_BUFFER_OVERFLOW )
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Status = STATUS_BUFFER_TOO_SMALL;
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/*
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* Initialize bytes returned
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*/
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if ( pBytesReturned )
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*pBytesReturned = (ULONG)Iosb.Information;
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/* Return success/failure indication */
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if (NT_SUCCESS(Status)) {
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return(TRUE);
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} else {
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SetLastError(RtlNtStatusToDosError(Status));
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return(FALSE);
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}
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}
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/****************************************************************************
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*
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* WTSVirtualChannelPurgeInput
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*
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* Purge all queued input data on a virtual channel.
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*
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* ENTRY:
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* ChannelHandle (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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*
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* EXIT:
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*
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* Returns TRUE if successful otherwise FALSE.
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*
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****************************************************************************/
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BOOL
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WINAPI
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WTSVirtualChannelPurgeInput(IN HANDLE hChannelHandle)
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{
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PVCHANDLE VCHandle = (PVCHANDLE) hChannelHandle;
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return(VirtualChannelIoctl(VCHandle,
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IOCTL_ICA_VIRTUAL_CANCEL_INPUT,
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(PCHAR) NULL,
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0,
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(PCHAR) NULL,
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0,
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(PULONG) NULL));
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}
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/****************************************************************************
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*
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* WTSVirtualChannelPurgeOutput
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*
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* Purge all queued output data on a virtual channel.
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*
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* ENTRY:
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* ChannelHandle (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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*
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* EXIT:
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*
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* Returns TRUE if successful otherwise FALSE.
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*
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****************************************************************************/
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BOOL
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WINAPI
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WTSVirtualChannelPurgeOutput(IN HANDLE hChannelHandle)
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{
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PVCHANDLE VCHandle = (PVCHANDLE)hChannelHandle;
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return(VirtualChannelIoctl(VCHandle,
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IOCTL_ICA_VIRTUAL_CANCEL_OUTPUT,
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(PCHAR) NULL,
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0,
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(PCHAR) NULL,
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0,
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(PULONG) NULL));
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}
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/****************************************************************************
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*
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* WTSVirtualChannelQuery
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*
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* Query data related to a virtual channel.
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*
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* ENTRY:
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* hChannelHandle (input)
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* Virtual Channel handle previously returned by WTSVirtualChannelOpen.
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* VirtualClass (input)
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* The type of information requested.
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* ppBuffer (output)
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* Pointer to a buffer pointer, which is allocated upon successful
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* return.
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* pBytesReturned (output)
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* Pointer to a DWORD which is updated with the length of the data
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* returned in the allocated buffer upon successful return.
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* EXIT:
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*
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* Returns TRUE if successful otherwise FALSE.
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* If successful, the caller is responsible for deallocating the
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* buffer returned.
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*
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****************************************************************************/
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BOOL
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WINAPI
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WTSVirtualChannelQuery(IN HANDLE hChannelHandle,IN WTS_VIRTUAL_CLASS VirtualClass,
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OUT PVOID *ppBuffer,OUT DWORD *pBytesReturned)
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{
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PVCHANDLE VCHandle = (PVCHANDLE) hChannelHandle;
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PVOID DataBuffer;
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DWORD DataBufferLen;
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if (!hChannelHandle || IsBadReadPtr(hChannelHandle,sizeof(HANDLE)))
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return(FALSE);
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}
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if (!ValidVCHandle(VCHandle)) {
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SetLastError(ERROR_INVALID_PARAMETER);
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return(FALSE);
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}
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if (!ppBuffer || IsBadWritePtr(ppBuffer, sizeof(PVOID)))
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return(FALSE);
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}
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if (!pBytesReturned || IsBadWritePtr(pBytesReturned, sizeof(DWORD)))
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return(FALSE);
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}
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switch (VirtualClass) {
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case WTSVirtualFileHandle:
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DataBuffer = LocalAlloc( LPTR, sizeof(HANDLE) );
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if ( DataBuffer == NULL ) {
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return(FALSE);
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}
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memcpy(DataBuffer, &VCHandle->hChannel, sizeof(HANDLE) );
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*ppBuffer = DataBuffer;
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*pBytesReturned = sizeof(HANDLE);
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return(TRUE);
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break;
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case WTSVirtualClientData:
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DataBufferLen = sizeof(VIRTUALNAME) + 1024;
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for (;;) {
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DataBuffer = LocalAlloc( LPTR, DataBufferLen );
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if ( DataBuffer == NULL ) {
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return(FALSE);
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}
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memcpy( DataBuffer,VCHandle->VirtualName,sizeof(VIRTUALNAME));
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if (WinStationQueryInformationW( VCHandle->hServer,
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VCHandle->SessionId,
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WinStationVirtualData,
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DataBuffer,
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DataBufferLen,
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&DataBufferLen)) {
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*ppBuffer = DataBuffer;
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*pBytesReturned = DataBufferLen;
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return(TRUE);
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}
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if ((GetLastError() != ERROR_INSUFFICIENT_BUFFER) ||
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(DataBufferLen < sizeof(VIRTUALNAME))) {
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LocalFree(DataBuffer);
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return(FALSE);
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}
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LocalFree(DataBuffer);
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}
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break;
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default:
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SetLastError(ERROR_INVALID_PARAMETER);
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return(FALSE);
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}
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}
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