Source code of Windows XP (NT5)
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115 lines
3.6 KiB

#
# The MAJORCOMP and MINORCOMP variables are defined
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
# cross compiling to provide unique filenames in a flat namespace.
#
# MAJORCOMP=
# MINORCOMP=
#
# The developer defines the TARGETNAME variable. It is the name of
# the target (component) that is being built by this makefile.
# It should not include any path or filename extension.
#
TARGETNAME=McsADsClassProp
#
# The developer defines the TARGETPATH and TARGETTYPE variables.
# The first variable specifies where the target will be built. The second specifies
# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
# BOOTPGM). Use UMAPPL_NOLIB when you are only building user-mode
# programs and do not need to build a library.
#
TARGETPATH=obj
# Select one of the following, and delete the others:
# TARGETTYPE=PROGRAM
TARGETTYPE=DYNLINK
# TARGETTYPE=LIBRARY
# TARGETTYPE=UMAPPL_NOLIB
# TARGETTYPE=BOOTPGM
#
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
#
DLLDEF=ADsProp.def
DLLENTRY=_DllMainCRTStartup
ATL_VER=30
USE_STATIC_ATL=1
USE_IOSTREAM=1
USE_VCCOM=1
TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\netapi32.lib \
$(BASEDIR)\public\sdk\lib\*\activeds.lib \
$(BASEDIR)\public\sdk\lib\*\adsiid.lib \
$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
$(BASEDIR)\public\sdk\lib\*\user32.lib \
$(BASEDIR)\public\sdk\lib\*\advapi32.lib \
$(BASEDIR)\public\sdk\lib\*\ole32.lib \
$(BASEDIR)\public\sdk\lib\*\oleaut32.lib \
$(BASEDIR)\public\sdk\lib\*\uuid.lib \
$(BASEDIR)\public\sdk\lib\*\gdi32.lib \
$(BASEDIR)\public\sdk\lib\*\winspool.lib \
$(BASEDIR)\public\sdk\lib\*\comdlg32.lib \
$(BASEDIR)\public\sdk\lib\*\shell32.lib \
#
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
#
# INCLUDES=
#
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
#
SOURCES=\
ADsProp.cpp \
ADsProp.idl \
ADsProp.rc \
Common.cpp \
McsDbgU.cpp \
McsDebug.cpp \
ObjProp.cpp \
StdAfx.cpp \
TSync.cpp \
# i386_SOURCES=i386\source1.asm
# ALPHA_SOURCES=alpha\source1.s
# MIPS_SOURCES=mips\source1.s
# PPC_SOURCES=ppc\source1.s
#
# Next, specify options for the compiler using C_DEFINES.
#
C_DEFINES=/D WIN32 /D _WINDOWS /D _USRDLL /D _UNICODE /D UNICODE
#
# Next, specify one or more user-mode test programs and their type.
# Use UMTEST for optional test programs. Use UMAPPL for
# programs that are always built when the directory is built. See also
# UMTYPE, UMBASE, and UMLIBS.
#
# UMTYPE=nt
# UMTEST=bunny*baz
# UMAPPL=bunny*baz
# UMBASE=0x1000000
# UMLIBS=obj\*\bunny.lib
#
# Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES
# causes makefile.def to include .\makefile.inc immediately after it
# specifies the top level targets (all, clean and loc) and their dependencies.
# The makefile.def file expands NTTARGETFILE0 as the first dependent for the
# "all" target and NTTARGETFILES as the last dependent for the "all" target.
# This is useful for specifying additional targets and dependencies that do not fit the
# general case covered by makefile.def.
#
# NTTARGETFILE0=
# NTTARGETFILES=
# For more information about the macros in this file, see Macro Definitions.