Source code of Windows XP (NT5)
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#ifndef __KEYEDARRAY_CPP
#define __KEYEDARRAY_CPP
/*
* Class:
*
* WmiAllocator
*
* Description:
*
* Provides abstraction above heap allocation functions
*
* Version:
*
* Initial
*
* Last Changed:
*
* See Source Depot for change history
*
*/
#if 0
#include <precomp.h>
#include <windows.h>
#include <stdio.h>
#include <KeyedArray.h>
#endif
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: WmiKeyedArray <WmiKey,WmiElement,GrowSize> (
WmiAllocator &a_Allocator
) : m_Allocator ( a_Allocator ) ,
m_Size ( 0 ) ,
m_AllocatedSize ( 0 ) ,
m_Block ( NULL )
{
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: ~WmiKeyedArray <WmiKey,WmiElement,GrowSize> ()
{
WmiStatusCode t_StatusCode = UnInitialize () ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: Initialize ()
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
return t_StatusCode ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: UnInitialize ()
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
if ( m_Block )
{
for ( ULONG t_Index = 0 ; t_Index < m_Size ; t_Index ++ )
{
WmiArrayNode *t_Node = & m_Block [ t_Index ] ;
t_Node->~WmiArrayNode () ;
}
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) m_Block
) ;
}
return t_StatusCode ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: Insert (
const WmiKey &a_Key ,
const WmiElement &a_Element ,
Iterator &a_Iterator
)
{
ULONG t_LowerIndex = 0 ;
ULONG t_UpperIndex = m_Size ;
while ( t_LowerIndex < t_UpperIndex )
{
ULONG t_Index = ( t_LowerIndex + t_UpperIndex ) >> 1 ;
#if 0
LONG t_Compare = CompareElement ( a_Key , m_Block [ t_Index ].m_Key ) ;
if ( t_Compare == 0 )
#else
if ( a_Key == m_Block [ t_Index ].m_Key )
#endif
{
return e_StatusCode_AlreadyExists ;
}
else
{
#if 0
if ( t_Compare < 0 )
#else
if ( a_Key < m_Block [ t_Index ].m_Key )
#endif
{
t_UpperIndex = t_Index ;
}
else
{
t_LowerIndex = t_Index + 1 ;
}
}
}
WmiStatusCode t_StatusCode ;
WmiArrayNode *t_Block ;
if ( m_Block )
{
if ( m_Size == m_AllocatedSize )
{
t_StatusCode = m_Allocator.ReAlloc (
( void ** ) m_Block ,
( void ** ) &t_Block ,
( m_Size + GrowSize ) * sizeof ( WmiArrayNode )
) ;
if ( t_StatusCode == e_StatusCode_Success )
{
m_Block = t_Block ;
MoveMemory ( & m_Block [ t_LowerIndex + 1 ] , & m_Block [ t_LowerIndex ] , ( m_Size - t_LowerIndex ) * sizeof ( WmiArrayNode ) ) ;
WmiArrayNode *t_Node = & m_Block [ t_LowerIndex ] ;
:: new ( ( void* ) t_Node ) WmiArrayNode () ;
t_Node->m_Element = a_Element ;
t_Node->m_Key = a_Key ;
a_Iterator = Iterator ( this , t_LowerIndex ) ;
m_Size ++ ;
m_AllocatedSize = m_AllocatedSize + GrowSize ;
}
return t_StatusCode ;
}
else
{
MoveMemory ( & m_Block [ t_LowerIndex + 1 ] , & m_Block [ t_LowerIndex ] , ( m_Size - t_LowerIndex ) * sizeof ( WmiArrayNode ) ) ;
WmiArrayNode *t_Node = & m_Block [ t_LowerIndex ] ;
:: new ( ( void* ) t_Node ) WmiArrayNode () ;
t_Node->m_Element = a_Element ;
t_Node->m_Key = a_Key ;
a_Iterator = Iterator ( this , t_LowerIndex ) ;
m_Size ++ ;
return e_StatusCode_Success ;
}
}
else
{
t_StatusCode = m_Allocator.New (
( void ** ) & t_Block ,
GrowSize * sizeof ( WmiArrayNode )
) ;
if ( t_StatusCode == e_StatusCode_Success )
{
m_Block = t_Block ;
WmiArrayNode *t_Node = & m_Block [ 0 ] ;
:: new ( ( void* ) t_Node ) WmiArrayNode () ;
t_Node->m_Element = a_Element ;
t_Node->m_Key = a_Key ;
a_Iterator = Iterator ( this , t_LowerIndex ) ;
m_Size ++ ;
m_AllocatedSize = m_AllocatedSize + GrowSize ;
}
return t_StatusCode ;
}
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: Delete (
const WmiKey &a_Key
)
{
if ( m_Block )
{
ULONG t_LowerIndex = 0 ;
ULONG t_UpperIndex = m_Size ;
while ( t_LowerIndex < t_UpperIndex )
{
ULONG t_Index = ( t_LowerIndex + t_UpperIndex ) >> 1 ;
#if 0
LONG t_Compare = CompareElement ( a_Key , m_Block [ t_Index ].m_Key ) ;
if ( t_Compare == 0 )
#else
if ( a_Key == m_Block [ t_Index ].m_Key )
#endif
{
MoveMemory ( & m_Block [ t_Index ] , & m_Block [ t_Index + 1 ] , ( m_Size - 1 - t_Index ) * sizeof ( WmiArrayNode ) ) ;
if ( m_Size == m_AllocatedSize - GrowSize )
{
WmiStatusCode t_StatusCode ;
WmiArrayNode *t_Block ;
t_StatusCode = m_Allocator.ReAlloc (
( void ** ) m_Block ,
( void ** ) &t_Block ,
( m_Size - 1 ) * sizeof ( WmiArrayNode )
) ;
if ( t_StatusCode == e_StatusCode_Success )
{
m_Block = t_Block ;
m_Size -- ;
m_AllocatedSize = m_AllocatedSize - GrowSize ;
return t_StatusCode ;
}
}
else
{
m_Size -- ;
return e_StatusCode_Success ;
}
}
else
{
#if 0
if ( t_Compare < 0 )
#else
if ( a_Key < m_Block [ t_Index ].m_Key )
#endif
{
t_UpperIndex = t_Index ;
}
else
{
t_LowerIndex = t_Index + 1 ;
}
}
}
}
return e_StatusCode_NotFound ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: Find (
const WmiKey &a_Key ,
Iterator &a_Iterator
)
{
ULONG t_LowerIndex = 0 ;
ULONG t_UpperIndex = m_Size ;
while ( t_LowerIndex < t_UpperIndex )
{
ULONG t_Index = ( t_LowerIndex + t_UpperIndex ) >> 1 ;
#if 0
LONG t_Compare = CompareElement ( a_Key , m_Block [ t_Index ].m_Key ) ;
if ( t_Compare == 0 )
#else
if ( a_Key == m_Block [ t_Index ].m_Key )
#endif
{
a_Iterator = Iterator ( this , t_Index ) ;
return e_StatusCode_Success ;
}
else
{
#if 0
if ( t_Compare < 0 )
#else
if ( a_Key < m_Block [ t_Index ].m_Key )
#endif
{
t_UpperIndex = t_Index ;
}
else
{
t_LowerIndex = t_Index + 1 ;
}
}
}
return e_StatusCode_NotFound ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: FindNext (
const WmiKey &a_Key ,
Iterator &a_Iterator
)
{
if ( m_Size )
{
ULONG t_LowerIndex = 0 ;
ULONG t_UpperIndex = m_Size ;
while ( t_LowerIndex < t_UpperIndex )
{
ULONG t_Index = ( t_LowerIndex + t_UpperIndex ) >> 1 ;
#if 0
LONG t_Compare = CompareElement ( a_Key , m_Block [ t_Index ].m_Key ) ;
if ( t_Compare == 0 )
#else
if ( a_Key == m_Block [ t_Index ].m_Key )
#endif
{
a_Iterator = Iterator ( this , t_Index ).Increment () ;
return e_StatusCode_Success ;
}
else
{
#if 0
if ( t_Compare < 0 )
#else
if ( a_Key < m_Block [ t_Index ].m_Key )
#endif
{
t_UpperIndex = t_Index ;
}
else
{
t_LowerIndex = t_Index + 1 ;
}
}
}
a_Iterator = Iterator ( this , t_Lower ).Increment () ;
return e_StatusCode_Success ;
}
else
{
return e_StatusCode_NotFound ;
}
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement,ULONG GrowSize>
WmiStatusCode WmiKeyedArray <WmiKey,WmiElement,GrowSize> :: Merge (
WmiKeyedArray <WmiKey,WmiElement,GrowSize> &a_Tree
)
{
#if 0
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
Iterator t_Iterator = a_Tree.Root ();
while ( ! t_Iterator.Null () )
{
Iterator t_InsertIterator ;
WmiStatusCode t_StatusCode = Insert ( t_Iterator.GetKey () , t_Iterator.GetElement () , t_InsertIterator ) ;
if ( t_StatusCode )
{
t_StatusCode = a_Tree.Delete ( t_Iterator.GetKey () ) ;
}
t_Iterator = a_Tree.Root () ;
}
return t_StatusCode ;
#else
return e_StatusCode_NotFound ;
#endif
}
#endif __KEYEDARRAY_CPP