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364 lines
8.4 KiB
364 lines
8.4 KiB
#include "bldr.h"
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#include "sal.h"
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#include "ssc.h"
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#include "ntimage.h"
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#define SECTOR_SIZE 512
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SalDiskReadWrite(
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ULONG ReadWrite,
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ULONG SectorsToRead,
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ULONG Cylinder,
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ULONG CylinderPerSector,
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ULONG Head,
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ULONG Drive,
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PUCHAR Buffer
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)
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{
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IA32_BIOS_REGISTER_STATE IA32RegisterState;
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BIT32_AND_BIT16 IA32Register;
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if (ReadWrite == 0) {
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IA32Register.HighPart16 = 0x02;
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} else {
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IA32Register.HighPart16 = 0x03;
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}
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IA32Register.LowPart16 = SectorsToRead;
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IA32RegisterState.eax = IA32Register.Part32;
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IA32Register.HighPart16 = Cylinder;
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IA32Register.LowPart16 = CylinderPerSector;
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IA32RegisterState.ecx = IA32Register.Part32;
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IA32Register.HighPart16 = Head;
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IA32Register.LowPart16 = Drive;
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IA32RegisterState.edx = IA32Register.Part32;
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IA32RegisterState.es = 0;
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IA32Register.HighPart16 = 0;
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IA32Register.LowPart16 = Buffer;
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IA32RegisterState.ebx = IA32Register.Part32;
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// SAL_PROC(0x100,&IA32RegisterState,0,0,0,0,0,0,);
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}
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ReadSectors(
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ULONG SectorBase,
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USHORT SectorCount,
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PUCHAR Buffer)
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{
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static char *VolumeName = "\\\\.\\D:";
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SSC_HANDLE VolumeHandle;
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SSC_DISK_REQUEST Request[1];
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SSC_DISK_COMPLETION DiskCompletion;
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LARGE_INTEGER VolumeNamePtr;
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LARGE_INTEGER RequestPtr;
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LARGE_INTEGER VolumeOffset;
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LARGE_INTEGER DiskCompletionPtr;
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VolumeNamePtr.LowPart = VolumeName;
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VolumeNamePtr.HighPart = 0;
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VolumeHandle = SscDiskOpenVolume (VolumeNamePtr, SSC_ACCESS_READ);
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Request[0].DiskBufferAddress.LowPart = Buffer;
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Request[0].DiskBufferAddress.HighPart = 0;
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Request[0].DiskByteCount = SectorCount * SECTOR_SIZE;
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RequestPtr.LowPart = Request;
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RequestPtr.HighPart = 0;
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VolumeOffset.LowPart = SectorBase * SECTOR_SIZE;
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VolumeOffset.HighPart = 0;
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SscDiskReadVolume(VolumeHandle, 1, RequestPtr, VolumeOffset);
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DiskCompletion.VolumeHandle = VolumeHandle;
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DiskCompletionPtr.LowPart = &DiskCompletion;
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DiskCompletionPtr.HighPart = 0;
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while (1) {
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if (SscDiskWaitIoCompletion(DiskCompletionPtr) == 0) break;
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}
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}
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SalPrint(
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PUCHAR Buffer
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)
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{
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IA32_BIOS_REGISTER_STATE IA32RegisterState;
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BIT32_AND_BIT16 IA32Register;
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ULONG i;
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for (i = 0; Buffer[i] != 0 && i < 256; i++) {
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IA32Register.HighPart16 = 14;
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IA32Register.LowPart16 = Buffer[i];
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IA32RegisterState.eax = IA32Register.Part32;
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IA32RegisterState.ebx = 7;
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// SAL_PROC(0x100,&IA32RegisterState,0,0,0,0,0,0,);
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}
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}
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Multiply(
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ULONG Multiplicant,
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ULONG Multiplier)
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{
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return(Multiplicant * Multiplier);
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}
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Divide(
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ULONG Numerator,
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ULONG Denominator,
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PULONG Result,
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PULONG Remainder
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)
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{
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float f1, f2;
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f1 = (float) Numerator;
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f2 = (float) Denominator;
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*Result = (ULONG) (f1 / f2);
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*Remainder = Numerator % Denominator;
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}
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memcpy(
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PUCHAR Source,
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PUCHAR Destination,
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ULONG Length
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)
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{
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while (Length--) {
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*Destination++ = *Source++;
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}
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}
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memmove(
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PUCHAR Source,
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PUCHAR Destination,
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ULONG Length
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)
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{
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while (Length--) {
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*Destination++ = *Source++;
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}
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}
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memset(
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PUCHAR Destination,
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ULONG Length,
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ULONG Value
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)
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{
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while (Length--) {
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*Destination++ = Value;
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}
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}
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strncmp(
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PUCHAR String1,
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PUCHAR String2,
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ULONG Length
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)
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{
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while (Length--) {
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if (*String1++ != *String2++)
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return(String1);
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}
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return(0);
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}
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PrintName(
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PUCHAR String
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)
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{
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LARGE_INTEGER StringPtr;
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StringPtr.LowPart = String;
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StringPtr.HighPart = 0;
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SscDbgPrintf(StringPtr);
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}
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BootErr$Print(
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PUCHAR String
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)
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{
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LARGE_INTEGER StringPtr;
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StringPtr.LowPart = String;
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StringPtr.HighPart = 0;
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SscDbgPrintf(StringPtr);
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}
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LoadNtldrSymbols()
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{
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static char *NtfsBoot = "\\ntfsboot.exe";
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static char *Ntldr = "\\NTLDR";
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LARGE_INTEGER PhysicalPtr;
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PhysicalPtr.LowPart = NtfsBoot;
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PhysicalPtr.HighPart = 0;
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SscUnloadImage(PhysicalPtr,
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0x0,
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(ULONG)-1,
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(ULONG)0);
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PhysicalPtr.LowPart = Ntldr;
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PhysicalPtr.HighPart = 0;
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SscLoadImage(PhysicalPtr,
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0xE00000,
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0x118A00,
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0x7cc,
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0, // process ID
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1); // load count
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}
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ULONG
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RelocateLoaderSections(
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ULONG NtldrBuffer
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)
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/*++
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Routine Description:
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The SU module is prepended to the OS loader file. The OS loader file
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is a coff++ file. This routine computes the beginning of the OS loader
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file, then relocates the OS loader's sections as if it were just
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loading the file from disk file.
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Arguments:
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NtldrBuffer - Buffer that contains the NTLDR raw image from disk
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Returns:
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Entry point of loader
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--*/
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{
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ULONG Start, End;
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USHORT Section;
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ULONG Source,Destination;
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ULONG VirtualSize;
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ULONG SizeOfRawData;
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PIMAGE_FILE_HEADER FileHeader;
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PIMAGE_OPTIONAL_HEADER OptionalHeader;
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PIMAGE_SECTION_HEADER SectionHeader;
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//
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// Make a pointer to the beginning of the loader's coff header
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//
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FileHeader = (PIMAGE_FILE_HEADER) NtldrBuffer;
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//
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// Validate the appended loader image by checking signatures.
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// 1st - is it an executable image?
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// 2nd - is the target environment the 386?
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//
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if ((FileHeader->Characteristics & IMAGE_FILE_EXECUTABLE_IMAGE) == 0) {
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SalPrint("SU_NTLDR_CORRUPT");
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return;
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}
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if (FileHeader->Machine != IMAGE_FILE_MACHINE_IA64) {
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SalPrint("SU_NTLDR_CORRUPT");
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return;
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}
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//
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// Make a pointer to the optional header in the header-buffer
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//
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OptionalHeader = (PIMAGE_OPTIONAL_HEADER)((PUCHAR)FileHeader +
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sizeof(IMAGE_FILE_HEADER));
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//
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// Make a pointer to the first section in the header buffer
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//
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SectionHeader = (PIMAGE_SECTION_HEADER)((PUCHAR)OptionalHeader +
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FileHeader->SizeOfOptionalHeader);
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Start = OptionalHeader->ImageBase+SectionHeader->VirtualAddress;
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End = Start + SectionHeader->SizeOfRawData;
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//
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// Loop and relocate each section with a non-zero RawData size
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//
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for (Section=FileHeader->NumberOfSections ; Section-- ; SectionHeader++) {
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//
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// Compute source, destination, and count arguments
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//
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Source = NtldrBuffer + SectionHeader->PointerToRawData;
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Destination = OptionalHeader->ImageBase + SectionHeader->VirtualAddress;
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VirtualSize = SectionHeader->Misc.VirtualSize;
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SizeOfRawData = SectionHeader->SizeOfRawData;
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if (VirtualSize == 0) {
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VirtualSize = SizeOfRawData;
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}
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if (SectionHeader->PointerToRawData == 0) {
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//
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// SizeOfRawData can be non-zero even if PointerToRawData is zero
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//
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SizeOfRawData = 0;
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} else if (SizeOfRawData > VirtualSize) {
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//
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// Don't load more from image than is expected in memory
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//
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SizeOfRawData = VirtualSize;
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}
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if (Destination < Start) {
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Start = Destination;
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}
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if (Destination+VirtualSize > End) {
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End = Destination+VirtualSize;
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}
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if (SizeOfRawData != 0) {
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//
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// This section is either a code (.TEXT) section or an
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// initialized data (.DATA) section.
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// Relocate the section to memory at the virtual/physical
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// addresses specified in the section header.
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//
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memmove(Source,Destination,SizeOfRawData);
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}
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if (SizeOfRawData < VirtualSize) {
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//
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// Zero the portion not loaded from the image
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//
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memset(Destination+SizeOfRawData,0,VirtualSize - SizeOfRawData);
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}
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#if 0
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//
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// Check if this is the resource section. If so, we need
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// to pass its location to the osloader.
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//
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if ((SectionHeader->Name[0] == '.') &&
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(SectionHeader->Name[1] == 'r') &&
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(SectionHeader->Name[2] == 's') &&
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(SectionHeader->Name[3] == 'r') &&
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(SectionHeader->Name[4] == 'c')) {
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ResourceDirectory = Destination;
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ResourceOffset = SectionHeader->VirtualAddress;
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}
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#endif
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}
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return(OptionalHeader->AddressOfEntryPoint + OptionalHeader->ImageBase);
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}
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