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229 lines
6.6 KiB
229 lines
6.6 KiB
/*
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* TEMPLATE.CPP
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*
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* Copyright (c)1992 Microsoft Corporation, All Right Reserved
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*
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*
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* CUSTOMIZATION INSTRUCTIONS:
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*
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* 1. Replace <FILE> with the uppercased filename for this file.
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* Lowercase the <FILE>.h entry
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*
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* 2. Replace <NAME> with the mixed case dialog name in one word,
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* such as InsertObject
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*
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* 3. Replace <FULLNAME> with the mixed case dialog name in multiple
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* words, such as Insert Object
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*
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* 4. Replace <ABBREV> with the suffix for pointer variables, such
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* as the IO in InsertObject's pIO or the CI in ChangeIcon's pCI.
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* Check the alignment of the first variable declaration in the
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* Dialog Proc after this. I will probably be misaligned with the
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* rest of the variables.
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*
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* 5. Replace <STRUCT> with the uppercase structure name for this
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* dialog sans OLEUI, such as INSERTOBJECT. Changes OLEUI<STRUCT>
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* in most cases, but we also use this for IDD_<STRUCT> as the
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* standard template resource ID.
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*
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* 6. Find <UFILL> fields and fill them out with whatever is appropriate.
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*
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* 7. Delete this header up to the start of the next comment.
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*/
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/*
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* <FILE>.CPP
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*
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* Implements the OleUI<NAME> function which invokes the complete
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* <FULLNAME> dialog.
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*
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* Copyright (c)1992 Microsoft Corporation, All Right Reserved
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*/
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#include "precomp.h"
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#include "common.h"
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#include "template.h"
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/*
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* OleUI<NAME>
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*
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* Purpose:
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* Invokes the standard OLE <FULLNAME> dialog box allowing the user
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* to <UFILL>
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*
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* Parameters:
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* lp<ABBREV> LPOLEUI<NAME> pointing to the in-out structure
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* for this dialog.
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*
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* Return Value:
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* UINT One of the following codes, indicating success or error:
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* OLEUI_SUCCESS Success
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* OLEUI_ERR_STRUCTSIZE The dwStructSize value is wrong
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*/
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STDAPI_(UINT) OleUI<NAME>(LPOLEUI<STRUCT> lp<ABBREV>)
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{
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UINT uRet;
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HGLOBAL hMemDlg=NULL;
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uRet = UStandardValidation((LPOLEUISTANDARD)lp<ABBREV>,
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sizeof(OLEUI<STRUCT>), &hMemDlg);
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if (OLEUI_SUCCESS!=uRet)
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return uRet;
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/*
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* PERFORM ANY STRUCTURE-SPECIFIC VALIDATION HERE!
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* ON FAILURE:
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* {
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* return OLEUI_<ABBREV>ERR_<ERROR>
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* }
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*/
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//Now that we've validated everything, we can invoke the dialog.
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uRet = UStandardInvocation(<NAME>DialogProc, (LPOLEUISTANDARD)lp<ABBREV>
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, hMemDlg, MAKEINTRESOURCE(IDD_<STRUCT>));
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/*
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* IF YOU ARE CREATING ANYTHING BASED ON THE RESULTS, DO IT HERE.
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*/
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<UFILL>
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return uRet;
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}
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/*
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* <NAME>DialogProc
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*
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* Purpose:
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* Implements the OLE <FULLNAME> dialog as invoked through the
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* OleUI<NAME> function.
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*
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* Parameters:
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* Standard
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*
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* Return Value:
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* Standard
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*/
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BOOL CALLBACK <NAME>DialogProc(HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam)
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{
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P<STRUCT> p<ABBREV>;
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BOOL fHook=FALSE;
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//Declare Win16/Win32 compatible WM_COMMAND parameters.
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COMMANDPARAMS(wID, wCode, hWndMsg);
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//This will fail under WM_INITDIALOG, where we allocate it.
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p<ABBREV>=(<STRUCT>)PvStandardEntry(hDlg, iMsg, wParam, lParam, &uHook);
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//If the hook processed the message, we're done.
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if (0!=uHook)
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return (BOOL)uHook;
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//Process the temination message
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if (iMsg==uMsgEndDialog)
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{
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EndDialog(hDlg, wParam);
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return TRUE;
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}
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switch (iMsg)
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{
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case WM_DESTROY:
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if (p<ABBREV>)
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{
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//Free any specific allocations before calling StandardCleanup
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StandardCleanup((PVOID)p<ABBREV>, hDlg);
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}
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break;
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case WM_INITDIALOG:
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F<NAME>Init(hDlg, wParam, lParam);
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return TRUE;
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case WM_COMMAND:
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switch (wID)
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{
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case IDOK:
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/*
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* PERFORM WHATEVER FUNCTIONS ARE DEFAULT HERE.
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*/
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SendMessage(hDlg, uMsgEndDialog, OLEUI_OK, 0L);
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break;
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case IDCANCEL:
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/*
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* PERFORM ANY UNDOs HERE, BUT NOT CLEANUP THAT WILL
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* ALWAYS HAPPEN WHICH SHOULD BE IN uMsgEndDialog.
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*/
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SendMessage(hDlg, uMsgEndDialog, OLEUI_CANCEL, 0L);
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break;
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case ID_OLEUIHELP:
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PostMessage(p<ABBREV>->lpO<ABBREV>->hWndOwner, uMsgHelp
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, (WPARAM)hDlg, MAKELPARAM(IDD_<STRUCT>, 0));
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break;
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}
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break;
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}
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return FALSE;
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}
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/*
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* F<NAME>Init
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*
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* Purpose:
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* WM_INITIDIALOG handler for the <FULLNAME> dialog box.
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*
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* Parameters:
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* hDlg HWND of the dialog
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* wParam WPARAM of the message
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* lParam LPARAM of the message
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*
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* Return Value:
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* BOOL Value to return for WM_INITDIALOG.
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*/
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BOOL F<NAME>Init(HWND hDlg, WPARAM wParam, LPARAM lParam)
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{
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P<STRUCT> p<ABBREV>;
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LPOLEUI<STRUCT> lpO<ABBREV>;
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HFONT hFont;
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//1. Copy the structure at lParam into our instance memory.
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p<ABBREV>=(PSTRUCT)PvStandardInit(hDlg, sizeof(<STRUCT>), TRUE, &hFont);
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//PvStandardInit send a termination to us already.
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if (NULL==p<ABBREV>)
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return FALSE;
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lpO<ABBREV>=(LPOLEUI<STRUCT>)lParam);
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p<ABBREV>->lpO<ABBREV>=lpO<ABBREV>;
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//Copy other information from lpO<ABBREV> that we might modify.
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<UFILL>
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//2. If we got a font, send it to the necessary controls.
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if (NULL!=hFont)
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{
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//Do this for as many controls as you need it for.
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SendDlgItemMessage(hDlg, ID_<UFILL>, WM_SETFONT, (WPARAM)hFont, 0L);
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}
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//3. Show or hide the help button
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if (!(p<ABBREV>->lpO<ABBREV>->dwFlags & <ABBREV>F_SHOWHELP))
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StandardShowDlgItem(hDlg, ID_OLEUIHELP, SW_HIDE);
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/*
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* PERFORM OTHER INITIALIZATION HERE. ON ANY LoadString
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* FAILURE POST OLEUI_MSG_ENDDIALOG WITH OLEUI_ERR_LOADSTRING.
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*/
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//n. Call the hook with lCustData in lParam
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UStandardHook((PVOID)p<ABBREV>, hDlg, WM_INITDIALOG, wParam, lpO<ABBREV>->lCustData);
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return TRUE;
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}
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