Source code of Windows XP (NT5)
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992.
//
// File: cballs.cxx
//
// Contents: implementations for CBall
//
// Functions:
// CBall::CBall
// CBall::~CBall
// CBall::QueryInterface
// CBall::CreateBall
// CBall::MoveBall
// CBall::GetBallPos
// CBall::IsOverLapped
// CBall::IsContainedIn
// CBall::Clone
// CBall::Echo
//
// CBallCtrlUnk::CBallCtrlUnk
// CBallCtrlUnk::~CBallCtrlUnk
// CBallCtrlUnk::QueryInterface
// CBallCtrlUnk::AddRef
// CBallCtrlUnk::Release
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
#include <pch.cxx>
#pragma hdrstop
#include <cballs.hxx> // class definition
#include <icube.h> // ICube definition
#define CUBE_WIDTH 20
//+-------------------------------------------------------------------------
//
// Method: CBall::CBall
//
// Synopsis: Creates the application window
//
// Arguments: [pisb] - ISysBind instance
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
CBall::CBall(IUnknown *punkOuter)
: _xPos(BALL_UNDEF),
_yPos(BALL_UNDEF),
_punkOuter(punkOuter)
{
CreateBall(0,0);
GlobalRefs(TRUE);
}
//+-------------------------------------------------------------------------
//
// Method: CBall::~CBall
//
// Synopsis: Cleans up object
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
CBall::~CBall(void)
{
GlobalRefs(FALSE);
// automatic actions are enough
}
//+-------------------------------------------------------------------------
//
// Method: CBall::QueryInterface
//
// Synopsis: Gets called when a WM_COMMAND message received.
//
// Arguments: [ifid] - interface instance requested
// [ppunk] - where to put pointer to interface instance
//
// Returns: S_OK or ERROR_BAD_COMMAND
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::QueryInterface(REFIID riid, void **ppunk)
{
return _punkOuter->QueryInterface(riid, ppunk);
}
//+-------------------------------------------------------------------------
//
// Method: CBall::AddRef
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP_(ULONG) CBall::AddRef(void)
{
return _punkOuter->AddRef();
}
//+-------------------------------------------------------------------------
//
// Method: CBall::Release
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP_(ULONG) CBall::Release(void)
{
return _punkOuter->Release();
}
//+-------------------------------------------------------------------------
//
// Method: CBall::QueryInternalIface
//
// Synopsis: Gets called when a WM_COMMAND message received.
//
// Arguments: [ifid] - interface instance requested
// [ppunk] - where to put pointer to interface instance
//
// Returns: S_OK or ERROR_BAD_COMMAND
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::QueryInternalIface(REFIID riid, void **ppunk)
{
SCODE sc = E_FAIL;
if (IsEqualIID(riid,IID_IUnknown) ||
IsEqualIID(riid,IID_IBalls))
{
// Increase the reference count
*ppunk = (void *)(IBalls *) this;
AddRef();
// Set to success
sc = S_OK;
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Method: CBall::CreateBall
//
// Synopsis: Creates a ball on the screen
//
// Arguments: [xPos] - x position for new ball
// [yPos] - y position for new ball
//
// Returns: S_OK or ERROR_BAD_COMMAND
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::CreateBall(ULONG xPos, ULONG yPos)
{
SCODE sc = E_FAIL;
if (xPos != (ULONG) -1)
{
// Update data
_xPos = xPos;
_yPos = yPos;
sc = S_OK;
// Format message for the screen
Display(TEXT("Create Ball xPos = %ld yPos = %ld\n"), xPos, yPos);
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Function: CBall::MoveBall
//
// Synopsis: Move the ball from one position to another
//
// Arguments: [xPos] - new x position for the ball
// [yPos] - new y position for the ball
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::MoveBall(ULONG xPos, ULONG yPos)
{
// Set the position
_xPos = xPos;
_yPos = yPos;
// Format message for the screen
Display(TEXT("Move Ball xPos = %ld yPos = %ld\n"), xPos, yPos);
return S_OK;
}
//+-------------------------------------------------------------------------
//
// Function: CBall::GetBallPos
//
// Synopsis: Get the current position of the ball
//
// Arguments: [hWindow] - handle for the window
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::GetBallPos(ULONG *pxPos, ULONG *pyPos)
{
*pxPos = _xPos;
*pyPos = _yPos;
// Format message for the screen
Display(TEXT("Get Ball Pos xPos = %ld yPos = %ld\n"), _xPos, _yPos);
return S_OK;
}
//+-------------------------------------------------------------------------
//
// Function: CBall::IsOverLapped
//
// Synopsis: Check if this ball overlaps the given ball.
//
// Arguments: [hWindow] - handle for the window
// [pIBall] - other ball to compare with
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::IsOverLapped(IBalls *pIBall)
{
ULONG xPos, yPos;
SCODE sc = pIBall->GetBallPos(&xPos, &yPos);
if (SUCCEEDED(sc))
{
if ((abs(xPos - _xPos) < BALL_DIAMETER) &&
(abs(yPos - _yPos) < BALL_DIAMETER))
{
// Format message for the screen
Display(TEXT("Balls OverLap. xpos = %ld yPos = %ld\n"), xPos, yPos);
}
else
{
// Format message for the screen
Display(TEXT("Balls Dont OverlLap. xPos = %ld yPos = %ld\n"), xPos, yPos);
}
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Function: CBall::IsContainedIn
//
// Synopsis: Check if this ball is contained in the given cube.
//
// Arguments: [hWindow] - handle for the window
// [pICube] - cube to compare with
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::IsContainedIn(ICube *pICube)
{
ULONG xPos, yPos;
SCODE sc = pICube->GetCubePos(&xPos, &yPos);
if (SUCCEEDED(sc))
{
if ((abs(xPos - _xPos) < CUBE_WIDTH) &&
(abs(yPos - _yPos) < CUBE_WIDTH))
{
// Format message for the screen
Display(TEXT("Ball Contained in Cube. xPos = %ld yPos = %ld\n"), xPos, yPos);
}
else
{
// Format message for the screen
Display(TEXT("Ball Outside Cube. xPos = %ld yPos = %ld\n"), xPos, yPos);
}
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Function: CBall::Clone
//
// Synopsis: make a copy of this ball
//
// Arguments: [hWindow] - handle for the window
// [ppIBall] - new ball to return
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::Clone(IBalls **ppIBall)
{
Display(TEXT("Clone Ball\n"));
CBallCtrlUnk *pNew = new CBallCtrlUnk(NULL);
SCODE sc = pNew->QueryInterface(IID_IBalls, (void **)ppIBall);
pNew->Release();
return sc;
}
//+-------------------------------------------------------------------------
//
// Function: CBall::Echo
//
// Synopsis: returns the same interface passed in. this is just to test
// marshalling in and out interfaces.
//
// Arguments: [hWindow] - handle for the window
// [punkIn] - IUnknown in
// [ppunkOut] - IUnknown out
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBall::Echo(IUnknown *punkIn, IUnknown **ppunkOut)
{
Display(TEXT("Echo Interface\n"));
punkIn->AddRef(); // keep the in parameter...
*ppunkOut = punkIn; // cause we're gonna return it.
return S_OK;
}
#pragma warning(disable:4355) // 'this' used in base member init list
//+-------------------------------------------------------------------------
//
// Method: CBallCtrlUnk::CBallCtrlUnk
//
// Synopsis:
//
// Arguments:
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
CBallCtrlUnk::CBallCtrlUnk(IUnknown *punkOuter)
: _ball((punkOuter) ? punkOuter : this)
{
ENLIST_TRACKING(CBallCtrlUnk);
}
#pragma warning(default:4355) // 'this' used in base member init list
//+-------------------------------------------------------------------------
//
// Method: CBallCtrlUnk::~CBallCtrlUnk
//
// Synopsis: Cleans up object
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
CBallCtrlUnk::~CBallCtrlUnk(void)
{
// automatic actions are enough
}
//+-------------------------------------------------------------------------
//
// Method: CBallCtrlUnk::QueryInterface
//
// Synopsis: Gets called when a WM_COMMAND message received.
//
// Arguments: [ifid] - interface instance requested
// [ppunk] - where to put pointer to interface instance
//
// Returns: S_OK or ERROR_BAD_COMMAND
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CBallCtrlUnk::QueryInterface(REFIID riid, void **ppunk)
{
SCODE sc = E_FAIL;
if (IsEqualIID(riid,IID_IUnknown))
{
// Increase the reference count
*ppunk = (void *)(IUnknown *) this;
AddRef();
// Set to success
sc = S_OK;
}
else
{
sc = _ball.QueryInternalIface(riid, ppunk);
}
return sc;
}