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69 lines
1.6 KiB
69 lines
1.6 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1994 - 1999
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//
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// File: sccomn.h
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//
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//--------------------------------------------------------------------------
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/////////////////////////////////////////////////////////////////////////
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//
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// Filename: sccomn.h
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//
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// Description: This file contains routines for Socket I/O
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// for use with IPC raw network performance tests.
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//
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// Authors: Scott Holden (Translator from NT API to win32 API)
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// Mahesh Keni (Mahesh wrote this application using mostly
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// NT native API calls)
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//
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/////////////////////////////////////////////////////////////////////////
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typedef int INTEGER;
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typedef struct reqbuf * PREQBUF;
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#define ClearSocket(PSOCK) {RtlZeroMemory(PSOCK ,sizeof (SOCKADDR));}
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INTEGER
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Socket_Listen(
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IN USHORT CliIndx
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);
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INTEGER
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Socket_Accept(
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IN USHORT CliIndx
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);
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INTEGER
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Socket_Recv(
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IN USHORT CliIndx,
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IN OUT PVOID PReadBuf,
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IN OUT PULONG rpdatalen
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);
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INTEGER
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Socket_Send(
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IN USHORT CliIndx,
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IN OUT PVOID PWriteBuf,
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IN OUT PULONG spdatalen
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);
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INTEGER
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Socket_Close(
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IN USHORT CliIndx
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);
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/************************************************************************/
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/************************************************************************/
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// External variables
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/************************************************************************/
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extern PCHAR HostName;
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extern PCHAR ServerName;
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extern int AddrFly;
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extern struct client Clients[MAXCLIENTS]; // all the client data
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extern USHORT NClients;
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