Source code of Windows XP (NT5)
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//
// Copyright (c) 1996-2000 Microsoft Corporation. All rights reserved.
// CControlLogic.cpp
//
#define STR_MODULENAME "DDKSynth.sys:Control: "
#include "common.h"
#pragma code_seg()
/*****************************************************************************
* CControlLogic::CControlLogic()
*****************************************************************************
* Constructor for CControlLogic object.
*/
CControlLogic::CControlLogic()
{
m_fCSInitialized = FALSE;
InitializeCriticalSection(&m_CriticalSection);
m_fCSInitialized = TRUE;
m_pSynth = NULL;
m_pInstruments = NULL;
DWORD nIndex;
GMReset();
m_fGSActive = FALSE;
m_fXGActive = FALSE;
for (nIndex = 0;nIndex < 16;nIndex++)
{
m_fSustain[nIndex] = FALSE;
m_dwProgram[nIndex] = 0;
}
m_fEmpty = TRUE;
}
/*****************************************************************************
* CControlLogic::~CControlLogic()
*****************************************************************************
* Destructor for CControlLogic object.
*/
CControlLogic::~CControlLogic()
{
if (m_fCSInitialized)
{
DeleteCriticalSection(&m_CriticalSection);
}
}
/*****************************************************************************
* CControlLogic::GMReset()
*****************************************************************************
* Performs a General MIDI reset, including resetting all the voice priorities,
* GS, XG, master volume, etc.
*/
void CControlLogic::GMReset()
{
static const int nPartToChannel[16] = {
9,0,1,2,3,4,5,6,7,8,10,11,12,13,14,15
};
int nX;
for (nX = 0; nX < 16; nX++)
{
int nY;
m_nData[nX] = 0;
m_prFineTune[nX] = 0;
m_bDrums[nX] = 0;
for (nY = 0; nY < 12; nY++)
{
m_prScaleTune[nX][nY] = 0;
}
m_nCurrentRPN[nX] = (short) 0x3FFF;
m_prCoarseTune[nX] = 0;
m_bPartToChannel[nX] = (BYTE)nPartToChannel[nX];
m_fMono[nX] = FALSE;
m_dwPriority[nX] = DAUD_STANDARD_VOICE_PRIORITY +
((16 - nX) * DAUD_CHAN15_VOICE_PRIORITY_OFFSET);
m_bBankH[nX] = 0;
m_bBankL[nX] = 0;
}
m_bDrums[0] = 1;
m_vrMasterVolume = 0;
m_fGSActive = FALSE;
m_fXGActive = FALSE;
}
/*****************************************************************************
* CControlLogic::Init()
*****************************************************************************
* Initialize the CControlLogic object, and initialize all the child objects --
* Note recorders, ModWheels, Volumes, Pan, Expression, PitchBend.
*/
HRESULT CControlLogic::Init(CInstManager *pInstruments, CSynth *pSynth)
{
m_pSynth = pSynth;
m_pInstruments = pInstruments;
m_vrGainAdjust = 0;
m_Notes.Init();
int iRecIdx;
for (iRecIdx = 0; iRecIdx < sizeof(m_ModWheel) / sizeof(*m_ModWheel); iRecIdx++)
{
m_ModWheel[iRecIdx].Init();
}
for (iRecIdx = 0; iRecIdx < sizeof(m_PitchBend) / sizeof(*m_PitchBend); iRecIdx++)
{
m_PitchBend[iRecIdx].Init();
}
for (iRecIdx = 0; iRecIdx < sizeof(m_Volume) / sizeof(*m_Volume); iRecIdx++)
{
m_Volume[iRecIdx].Init();
}
for (iRecIdx = 0; iRecIdx < sizeof(m_Expression) / sizeof(*m_Expression); iRecIdx++)
{
m_Expression[iRecIdx].Init();
}
for (iRecIdx = 0; iRecIdx < sizeof(m_Pan) / sizeof(*m_Pan); iRecIdx++)
{
m_Pan[iRecIdx].Init();
}
return S_OK;
}
/*****************************************************************************
* CControlLogic::ClearMIDI()
*****************************************************************************
* Clears MIDI up to a certain time, and updates m_fEmpty.
*/
void CControlLogic::ClearMIDI(STIME stEndTime)
{
DWORD dwIndex;
::EnterCriticalSection(&m_CriticalSection);
if (!m_fEmpty)
{
m_fEmpty = TRUE;
for (dwIndex = 0;dwIndex < 16; dwIndex++)
{
m_fEmpty = m_ModWheel[dwIndex].ClearMIDI(stEndTime)
&& m_PitchBend[dwIndex].ClearMIDI(stEndTime)
&& m_Volume[dwIndex].ClearMIDI(stEndTime)
&& m_Expression[dwIndex].ClearMIDI(stEndTime)
&& m_Pan[dwIndex].ClearMIDI(stEndTime);
}
}
::LeaveCriticalSection(&m_CriticalSection);
}
/*****************************************************************************
* CControlLogic::SetGainAdjust()
*****************************************************************************
* Sets the overall gain for this CControlLogic.
*/
void CControlLogic::SetGainAdjust(VREL vrGainAdjust)
{
m_vrGainAdjust = vrGainAdjust;
}
/*****************************************************************************
* CControlLogic::QueueNotes()
*****************************************************************************
* Retrieves notes from the note recorders, and dispatches them appropriately.
* Called during the Mix.
*/
void CControlLogic::QueueNotes(STIME stEndTime)
{
CNote note;
while (m_Notes.GetNote(stEndTime,&note))
{
if (note.m_bKey > 0x7F) // Special command events.
{
long lTemp;
DWORD dwPart = note.m_bPart;
DWORD dwCommand = note.m_bKey;
BYTE bData = note.m_bVelocity;
switch (dwCommand)
{
case NOTE_PROGRAMCHANGE:
m_dwProgram[dwPart] = bData |
(m_bBankH[dwPart] << 16) |
(m_bBankL[dwPart] << 8);
break;
case NOTE_CC_BANKSELECTH:
m_bBankH[dwPart] = bData;
break;
case NOTE_CC_BANKSELECTL:
m_bBankL[dwPart] = bData;
break;
case NOTE_CC_POLYMODE:
m_fMono[dwPart] = FALSE;
break;
case NOTE_CC_MONOMODE:
m_fMono[dwPart] = TRUE;
break;
case NOTE_CC_RPN_MSB:
m_nCurrentRPN[dwPart] = (m_nCurrentRPN[dwPart] & 0x7f) + (bData << 7);
break;
case NOTE_CC_RPN_LSB:
m_nCurrentRPN[dwPart] = (m_nCurrentRPN[dwPart] & 0x3f80) + bData;
break;
case NOTE_CC_NRPN:
m_nCurrentRPN[dwPart] = 0x3FFF;
break;
case NOTE_CC_DATAENTRYLSB:
m_nData[dwPart] &= ~0x7F;
m_nData[dwPart] |= bData;
switch (m_nCurrentRPN[dwPart])
{
case RPN_PITCHBEND: // Don't do anything, Roland ignores lsb
break;
case RPN_FINETUNE:
lTemp = m_nData[dwPart];
lTemp -= 8192;
lTemp *= 100;
lTemp /= 8192;
m_prFineTune[dwPart] = lTemp;
break;
case RPN_COARSETUNE: // Ignore lsb
break;
}
break;
case NOTE_CC_DATAENTRYMSB:
m_nData[dwPart] &= ~(0x7F << 7);
m_nData[dwPart] |= bData << 7;
switch (m_nCurrentRPN[dwPart])
{
case RPN_PITCHBEND:
m_PitchBend[dwPart].m_prRange = bData * 100;
break;
case RPN_FINETUNE:
lTemp = m_nData[dwPart];
lTemp -= 8192;
lTemp *= 100;
lTemp /= 8192;
m_prFineTune[dwPart] = lTemp;
break;
case RPN_COARSETUNE:
m_prCoarseTune[dwPart] = 100 * (bData - 64);
break;
}
break;
case NOTE_SUSTAIN: // special sustain marker
m_fSustain[dwPart] = (BOOL) bData;
if (bData == FALSE)
{
CVoice * pVoice = m_pSynth->m_VoicesInUse.GetHead();
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if (pVoice->m_fSustainOn &&
(pVoice->m_nPart == dwPart) &&
(pVoice->m_pControl == this))
{
pVoice->StopVoice(note.m_stTime);
}
}
}
break;
case NOTE_ALLOFF:
{
CVoice *pVoice = m_pSynth->m_VoicesInUse.GetHead();
for (;pVoice != NULL; pVoice = pVoice->GetNext())
{
if (pVoice->m_fNoteOn && !pVoice->m_fSustainOn &&
(pVoice->m_nPart == dwPart) &&
(pVoice->m_pControl == this))
{
if (m_fSustain[dwPart])
{
pVoice->m_fSustainOn = TRUE;
}
else
{
pVoice->StopVoice(note.m_stTime);
}
}
}
}
break;
case NOTE_SOUNDSOFF:
{
CVoice *pVoice = m_pSynth->m_VoicesInUse.GetHead();
for (;pVoice != NULL; pVoice = pVoice->GetNext())
{
if (pVoice->m_fNoteOn &&
(pVoice->m_nPart == dwPart) &&
(pVoice->m_pControl == this))
{
pVoice->StopVoice(note.m_stTime);
}
}
}
break;
case NOTE_ASSIGNRECEIVE:
m_bPartToChannel[dwPart] = (BYTE) bData;
break;
case NOTE_MASTERVOLUME:
m_vrMasterVolume = CMIDIRecorder::VelocityToVolume(bData);
break;
}
}
else if (note.m_bVelocity == 0) // Note Off.
{
CVoice * pVoice = m_pSynth->m_VoicesInUse.GetHead();
WORD nPart = note.m_bPart;
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if (pVoice->m_fNoteOn && !pVoice->m_fSustainOn &&
(pVoice->m_nKey == (WORD) note.m_bKey) &&
(pVoice->m_nPart == nPart) &&
(pVoice->m_pControl == this))
{
if (m_fSustain[nPart])
{
pVoice->m_fSustainOn = TRUE;
}
else
{
pVoice->StopVoice(note.m_stTime);
}
break;
}
}
}
else // Note On.
{
DWORD dwProgram = m_dwProgram[note.m_bPart];
if (m_bDrums[note.m_bPart])
{
dwProgram |= F_INSTRUMENT_DRUMS;
}
if (m_fMono[note.m_bPart])
{
CVoice * pVoice = m_pSynth->m_VoicesInUse.GetHead();
WORD nPart = note.m_bPart;
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if (pVoice->m_fNoteOn && (pVoice->m_nPart == nPart) &&
(pVoice->m_pControl == this))
{
pVoice->StopVoice(note.m_stTime);
}
}
}
// While we are working with the instrument, including copying
// the data over from the region, we have to make sure it
// can not be removed from the instrument list.
EnterCriticalSection(&m_pInstruments->m_CriticalSection);
CInstrument * pInstrument =
m_pInstruments->GetInstrument(dwProgram,note.m_bKey);
if (!pInstrument)
{
if (dwProgram & F_INSTRUMENT_DRUMS)
{
dwProgram = F_INSTRUMENT_DRUMS;
pInstrument =
m_pInstruments->GetInstrument(dwProgram,note.m_bKey);
}
else if (m_fXGActive)
{
if ((dwProgram & 0x7F0000) == 0x7F0000) // Drum?
{
dwProgram &= 0x7F007F; // Enforce 0 LSB
pInstrument =
m_pInstruments->GetInstrument(dwProgram,note.m_bKey);
if (!pInstrument)
{
dwProgram = 0x7F0000;
pInstrument =
m_pInstruments->GetInstrument(dwProgram,note.m_bKey);
}
}
else
{
dwProgram &= 0x7F; // Fall back to GM set.
pInstrument =
m_pInstruments->GetInstrument(dwProgram,note.m_bKey);
}
}
}
if (pInstrument != NULL)
{
CSourceRegion * pRegion =
pInstrument->ScanForRegion(note.m_bKey);
if (pRegion != NULL)
{
WORD nPart = note.m_bPart;
CVoice * pVoice = m_pSynth->m_VoicesInUse.GetHead();
if (!pRegion->m_bAllowOverlap)
{
for (;pVoice != NULL; pVoice = pVoice->GetNext())
{
if ((pVoice->m_nPart == nPart) &&
(pVoice->m_nKey == note.m_bKey) &&
(pVoice->m_pControl == this))
{
pVoice->QuickStopVoice(note.m_stTime);
}
}
}
if (pRegion->m_bGroup != 0)
{
pVoice = m_pSynth->m_VoicesInUse.GetHead();
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if ((pVoice->m_dwGroup == pRegion->m_bGroup) &&
(pVoice->m_nPart == nPart) &&
(pVoice->m_dwProgram == dwProgram) &&
(pVoice->m_pControl == this))
{
pVoice->QuickStopVoice(note.m_stTime);
}
}
}
pVoice = m_pSynth->m_VoicesFree.RemoveHead();
if (pVoice == NULL)
{
pVoice = m_pSynth->m_VoicesExtra.RemoveHead();
}
if (pVoice == NULL)
{
pVoice = m_pSynth->StealVoice(m_dwPriority[nPart]);
}
if (pVoice != NULL)
{
PREL prPitch = m_prFineTune[nPart] + m_prScaleTune[nPart][note.m_bKey % 12];
if (!m_bDrums[nPart])
{
if (m_fXGActive)
{
if ((dwProgram & 0x7F0000) != 0x7F0000)
{
prPitch += m_prCoarseTune[nPart];
}
}
else
{
prPitch += m_prCoarseTune[nPart];
}
}
pVoice->m_nKey = note.m_bKey;
pVoice->m_nPart = nPart;
pVoice->m_dwProgram = dwProgram;
pVoice->m_dwPriority = m_dwPriority[nPart];
pVoice->m_pControl = this;
if (pVoice->StartVoice( m_pSynth,
pRegion, note.m_stTime,
&m_ModWheel[nPart],
&m_PitchBend[nPart],
&m_Expression[nPart],
&m_Volume[nPart],
&m_Pan[nPart],
(WORD)note.m_bKey,
(WORD)note.m_bVelocity,
m_vrMasterVolume,
prPitch))
{
pVoice->m_fInUse = TRUE;
m_pSynth->QueueVoice(pVoice);
}
else
{
m_pSynth->m_VoicesFree.AddHead(pVoice);
}
}
else
{
m_pSynth->m_BuildStats.dwNotesLost++;
}
}
else
{
m_pSynth->m_BuildStats.dwNotesLost++;
}
}
else
{
Trace(1, "No instrument/region was found for patch # %lx, note %ld\n",
dwProgram, (long) note.m_bKey);
}
LeaveCriticalSection(&m_pInstruments->m_CriticalSection);
}
}
}
/*****************************************************************************
* CControlLogic::Flush()
*****************************************************************************
* Clears events and notes up to a given time.
*/
void CControlLogic::Flush(STIME stTime)
{
DWORD dwIndex;
::EnterCriticalSection(&m_CriticalSection);
if (!m_fEmpty)
{
m_fEmpty = TRUE;
for (dwIndex = 0;dwIndex < 16; dwIndex++)
{
m_fEmpty = m_ModWheel[dwIndex].FlushMIDI(stTime)
&& m_PitchBend[dwIndex].FlushMIDI(stTime)
&& m_Volume[dwIndex].FlushMIDI(stTime)
&& m_Expression[dwIndex].FlushMIDI(stTime)
&& m_Pan[dwIndex].FlushMIDI(stTime);
}
m_Notes.FlushMIDI(stTime);
}
::LeaveCriticalSection(&m_CriticalSection);
}
/*****************************************************************************
* CControlLogic::RecordMIDI()
*****************************************************************************
* Record a MIDI short message into this channel group.
* This dispatches the different MIDI
* messages to the different receptor objects.
*/
BOOL CControlLogic::RecordMIDI(STIME stTime,BYTE bStatus, BYTE bData1, BYTE bData2)
{
WORD nPreChannel = bStatus & 0xF;
CNote note;
bStatus = bStatus & 0xF0;
BOOL bReturn = TRUE;
WORD nPart;
::EnterCriticalSection(&m_CriticalSection);
for (nPart = 0;nPart < 16; nPart++)
{
if (nPreChannel == m_bPartToChannel[nPart])
{
switch (bStatus)
{
case MIDI_NOTEOFF :
bData2 = 0;
case MIDI_NOTEON :
note.m_bPart = (BYTE) nPart;
note.m_bKey = bData1;
note.m_bVelocity = bData2;
bReturn = m_Notes.RecordNote(stTime,&note);
break;
case MIDI_CCHANGE :
switch (bData1)
{
case CC_BANKSELECTH :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_BANKSELECTH, bData2);
break;
case CC_MODWHEEL :
m_fEmpty = FALSE;
bReturn = m_ModWheel[nPart].RecordMIDI(stTime,(long) bData2);
break;
case CC_VOLUME :
m_fEmpty = FALSE;
bReturn = m_Volume[nPart].RecordMIDI(stTime,(long) bData2);
break;
case CC_PAN :
m_fEmpty = FALSE;
bReturn = m_Pan[nPart].RecordMIDI(stTime,(long) bData2);
break;
case CC_EXPRESSION :
m_fEmpty = FALSE;
bReturn = m_Expression[nPart].RecordMIDI(stTime,(long)bData2);
break;
case CC_BANKSELECTL :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_BANKSELECTL, bData2);
break;
case CC_RESETALL:
m_fEmpty = FALSE;
if (bData2)
{
bReturn = bReturn && m_Volume[nPart].RecordMIDI(stTime, 100);
bReturn = bReturn && m_Pan[nPart].RecordMIDI(stTime, 64);
}
bReturn = bReturn && m_Expression[nPart].RecordMIDI(stTime, 127);
bReturn = bReturn && m_PitchBend[nPart].RecordMIDI(stTime, 0x2000);
bReturn = m_ModWheel[nPart].RecordMIDI(stTime, 0);
bData2 = 0;
// fall through into Sustain Off case....
case CC_SUSTAIN :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_SUSTAIN, bData2);
break;
case CC_ALLSOUNDSOFF:
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_SOUNDSOFF, 0);
break;
case CC_ALLNOTESOFF:
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_ALLOFF, 0);
break;
case CC_DATAENTRYMSB:
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_DATAENTRYMSB, bData2);
break;
case CC_DATAENTRYLSB:
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_DATAENTRYLSB, bData2);
break;
case CC_NRPN_LSB :
case CC_NRPN_MSB :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_NRPN, bData2);
break;
case CC_RPN_LSB:
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_RPN_LSB, bData2);
break;
case CC_RPN_MSB:
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_RPN_MSB, bData2);
break;
case CC_MONOMODE :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_MONOMODE, bData2);
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_SOUNDSOFF, 0);
break;
case CC_POLYMODE :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_CC_POLYMODE, bData2);
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_SOUNDSOFF, 0);
break;
default:
break;
}
break;
case MIDI_PCHANGE :
bReturn = m_Notes.RecordEvent(stTime, nPart, NOTE_PROGRAMCHANGE, bData1);
break;
case MIDI_PBEND :
m_fEmpty = FALSE;
{
WORD nBend;
nBend = bData2 << 7;
nBend |= bData1;
bReturn = m_PitchBend[nPart].RecordMIDI(stTime,(long)nBend);
}
break;
}
}
}
::LeaveCriticalSection(&m_CriticalSection);
return bReturn;
}
/*****************************************************************************
* CControlLogic::RecordSysEx()
*****************************************************************************
* Record a MIDI SysEx message into this channel group.
* This dispatches the different MIDI
* messages to the different receptor objects.
*/
HRESULT CControlLogic::RecordSysEx(DWORD dwSysExLength,BYTE *pSysExData, STIME stTime)
{
HRESULT hSuccess = S_OK;
int nPart;
int nTune;
DWORD dwAddress;
BOOL fClearAll = FALSE;
BOOL fResetPatches = FALSE;
if (dwSysExLength < 6)
{
return E_FAIL;
}
switch (pSysExData[1]) // ID number
{
case 0x7E : // General purpose ID
if (pSysExData[3] == 0x09)
{
GMReset();
fClearAll = TRUE;
fResetPatches = TRUE;
}
break;
case 0x7F : // Real time ID
if (pSysExData[3] == 0x04)
{
if (pSysExData[4] == 1) // Master Volume
{
m_Notes.RecordEvent(stTime, 0, NOTE_MASTERVOLUME, pSysExData[6]);
}
}
break;
case 0x41 : // Roland
if (dwSysExLength < 11)
{
return E_FAIL;
}
if (pSysExData[3] != 0x42) break;
if (pSysExData[4] != 0x12) break;
nPart = pSysExData[6] & 0xF;
dwAddress = (pSysExData[5] << 16) |
((pSysExData[6] & 0xF0) << 8) | pSysExData[7];
switch (dwAddress)
{
case 0x40007F : // GS Reset.
GMReset();
m_fXGActive = FALSE;
fClearAll = TRUE;
m_fGSActive = TRUE;
fResetPatches = TRUE;
break;
case 0x401002 : // Set Receive Channel.
if (m_fGSActive)
{
if (pSysExData[8])
{
m_Notes.RecordEvent(stTime, nPart, NOTE_ASSIGNRECEIVE, pSysExData[8] - 1);
}
}
break;
case 0x401015 : // Use for Rhythm.
if (m_fGSActive)
{
m_bDrums[nPart] = pSysExData[8];
fClearAll = TRUE;
}
break;
case 0x401040 : // Scale Tuning.
if (m_fGSActive)
{
for (nTune = 0;nTune < 12; nTune++)
{
if (pSysExData[9 + nTune] & 0x80) break;
m_prScaleTune[nPart][nTune] =
(PREL) pSysExData[8 + nTune] - (PREL) 64;
}
}
break;
}
break;
case 0x43 : // Yamaha
if ((pSysExData[3] == 0x4C) &&
(pSysExData[4] == 0) &&
(pSysExData[5] == 0) &&
(pSysExData[6] == 0x7E) &&
(pSysExData[7] == 0))
{ // XG System On
m_fXGActive = TRUE;
m_fGSActive = FALSE;
GMReset();
m_fXGActive = TRUE;
m_bDrums[0] = 0;
m_bBankH[0] = 127;
fClearAll = TRUE;
fResetPatches = TRUE;
}
break;
}
if (fClearAll)
{
m_pSynth->AllNotesOff();
Flush(0);
for (nPart = 0;nPart < 16;nPart++)
{
m_Notes.RecordEvent(stTime, nPart, NOTE_SUSTAIN, 0);
m_Volume[nPart].RecordMIDI(stTime, 100);
m_Pan[nPart].RecordMIDI(stTime, 64);
m_Expression[nPart].RecordMIDI(stTime, 127);
m_PitchBend[nPart].RecordMIDI(stTime, 0x2000);
m_ModWheel[nPart].RecordMIDI(stTime, 0);
}
}
if (fResetPatches)
{
for (nPart = 0;nPart < 16;nPart++)
{
if ((nPart == 0) && (m_fXGActive))
{
m_Notes.RecordEvent(stTime-1, nPart, NOTE_CC_BANKSELECTH, 127);
}
else
{
m_Notes.RecordEvent(stTime-1, nPart, NOTE_CC_BANKSELECTH, 0);
}
m_Notes.RecordEvent(stTime-1, nPart, NOTE_CC_BANKSELECTL, 0);
m_Notes.RecordEvent(stTime, nPart, NOTE_PROGRAMCHANGE, 0);
}
}
return hSuccess;
}
/*****************************************************************************
* CControlLogic::SetChannelPriority()
*****************************************************************************
* Set the priority for a given channel, within this channel group.
*/
HRESULT CControlLogic::SetChannelPriority(DWORD dwChannel,DWORD dwPriority)
{
DWORD dwPart;
for (dwPart = 0;dwPart < 16; dwPart++)
{
if (m_bPartToChannel[dwPart] == dwChannel)
{
m_dwPriority[dwPart] = dwPriority;
}
}
return S_OK;
}
/*****************************************************************************
* CControlLogic::GetChannelPriority()
*****************************************************************************
* Retrieve the priority for a given channel, within this channel group.
*/
HRESULT CControlLogic::GetChannelPriority(DWORD dwChannel,LPDWORD pdwPriority)
{
DWORD dwPart;
for (dwPart = 0;dwPart < 16; dwPart++)
{
if (m_bPartToChannel[dwPart] == dwChannel)
{
*pdwPriority = m_dwPriority[dwPart];
break;
}
}
return S_OK;
}