Source code of Windows XP (NT5)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

925 lines
28 KiB

/******************************Module*Header*******************************\
* Module Name: ddraw32M.c
*
* Implements all the DirectDraw components for the MACH 32 I/O driver.
*
* Copyright (c) 1995-1996 Microsoft Corporation
\**************************************************************************/
#include "precomp.h"
// NT is kind enough to pre-calculate the 2-d surface offset as a 'hint' so
// that we don't have to do the following, which would be 6 DIVs per blt:
//
// y += (offset / pitch)
// x += (offset % pitch) / bytes_per_pixel
#define convertToGlobalCord(x, y, surf) \
{ \
y += (WORD)surf->yHint; \
x += (WORD)surf->xHint; \
}
#define M32_CURRENT_VLINE(pjMmBase) ((M32_IW(pjMmBase,VERT_LINE_CNTR) & 0x7ff))
//#define IN_VSYNC ((M32_IW(pjMmBase,DISP_STATUS) & V_SYNC_TOGGLE_BIT) ^ syncToggleSide)
#define M32_WAIT_FOR_IDLE() \
{ \
while ( M32_FIFO_SPACE_AVAIL(ppdev, pjMmBase, 16) \
|| (M32_IW(pjMmBase,GE_STAT) & GE_BUSY) \
|| (M32_IW(pjMmBase,EXT_GE_STATUS) & GE_ACTIVE) \
)\
;\
}
#define SET_BLT_OFFSET(load,offset,pitch)\
{ \
offset >>= 2;\
M32_OB( pjMmBase,SHADOW_SET+1,load); \
M32_OW( pjMmBase,GE_OFFSET_HI,(WORD)((offset >> 16) & 0x000f));\
M32_OW( pjMmBase,GE_OFFSET_LO,(WORD)(offset & 0xffff));\
M32_OW( pjMmBase,GE_PITCH,(WORD)((pitch / pitchAdjuster) >> 3));\
}
#define SET_BLT_SOURCE_OFFSET(offset,pitch) SET_BLT_OFFSET(LOAD_SOURCE,offset,pitch)
#define SET_BLT_DEST_OFFSET(offset,pitch) SET_BLT_OFFSET(LOAD_DEST,offset,pitch)
#define RESET_BLT_OFFSET()\
{ \
M32_WAIT_FOR_IDLE(); \
M32_OB( pjMmBase,SHADOW_SET+1, LOAD_SOURCE_AND_DEST);\
M32_OW( pjMmBase,GE_OFFSET_HI, 0);\
M32_OW( pjMmBase,GE_OFFSET_LO,0);\
M32_OW( pjMmBase,GE_PITCH,(WORD)((sysPitch / pitchAdjuster) >> 3));\
}
#define SET_SOURCE_BLT(startX,startY,endX)\
{\
M32_OW( pjMmBase, M32_SRC_X, startX);\
M32_OW( pjMmBase, M32_SRC_Y, startY);\
\
M32_OW( pjMmBase, M32_SRC_X_START,startX);\
M32_OW( pjMmBase, M32_SRC_X_END, endX);\
}
#define SET_DEST_BLT(startX,startY,endX,endY)\
{ \
M32_OW( pjMmBase, CUR_X,startX); \
M32_OW( pjMmBase, CUR_Y,startY); \
\
M32_OW( pjMmBase, DEST_X_START,startX);\
M32_OW( pjMmBase, DEST_X_END,endX);\
M32_OW( pjMmBase, DEST_Y_END,endY);\
}
// NT is kind enough to pre-calculate the 2-d surface offset as a 'hint' so
// that we don't have to do the following, which would be 6 DIVs per blt:
//
// y += (offset / pitch)
// x += (offset % pitch) / bytes_per_pixel
#define CONVERT_DEST_TO_ZERO_BASE_REFERENCE(surf)\
{\
convertToGlobalCord(destX, destY, surf);\
convertToGlobalCord(destXEnd, destYEnd, surf);\
}
#define CONVERT_SOURCE_TO_ZERO_BASE_REFERENCE(surf)\
{\
convertToGlobalCord(srcX, srcY, surf);\
convertToGlobalCord(srcXEnd, srcYEnd, surf);\
}
#define M32_DRAW_ENGINE_BUSY(ppdev, pjMmBase) ( \
M32_FIFO_SPACE_AVAIL(ppdev, pjMmBase, 16 ) \
|| (M32_IW(pjMmBase,GE_STAT) & GE_BUSY ) \
|| (M32_IW(pjMmBase,EXT_GE_STATUS) & GE_ACTIVE) \
)
/*
* currentScanLine
* safe get current scan line
*/
static __inline int currentScanLine(BYTE* pjMmBase)
{
WORD lastValue = M32_CURRENT_VLINE(pjMmBase);
WORD currentValue = M32_CURRENT_VLINE(pjMmBase);
while (lastValue != currentValue)
{
lastValue = currentValue;
currentValue = M32_CURRENT_VLINE(pjMmBase);
}
return currentValue;
}
static __inline inVBlank(PDEV* ppdev, BYTE* pjMmBase)
{
int temp;
temp = currentScanLine(pjMmBase);
return ((temp >= ppdev->flipRecord.wstartOfVBlank- 15) || temp < 15);
}
/******************************Public*Routine******************************\
* VOID vGetDisplayDuration32I
*
* Get the length, in EngQueryPerformanceCounter() ticks, of a refresh cycle.
*
* If we could trust the miniport to return back and accurate value for
* the refresh rate, we could use that. Unfortunately, our miniport doesn't
* ensure that it's an accurate value.
*
\**************************************************************************/
#define NUM_VBLANKS_TO_MEASURE 1
#define NUM_MEASUREMENTS_TO_TAKE 8
VOID vGetDisplayDuration32M(PDEV* ppdev)
{
BYTE* pjMmBase;
LONG i;
LONG j;
LONGLONG li;
LONGLONG liMin;
LONGLONG aliMeasurement[NUM_MEASUREMENTS_TO_TAKE + 1];
pjMmBase = ppdev->pjMmBase;
ppdev->flipRecord.wstartOfVBlank = M32_IW(pjMmBase, R_V_DISP);
// Warm up EngQUeryPerformanceCounter to make sure it's in the working
// set:
EngQueryPerformanceCounter(&li);
// Unfortunately, since NT is a proper multitasking system, we can't
// just disable interrupts to take an accurate reading. We also can't
// do anything so goofy as dynamically change our thread's priority to
// real-time.
//
// So we just do a bunch of short measurements and take the minimum.
//
// It would be 'okay' if we got a result that's longer than the actual
// VBlank cycle time -- nothing bad would happen except that the app
// would run a little slower. We don't want to get a result that's
// shorter than the actual VBlank cycle time -- that could cause us
// to start drawing over a frame before the Flip has occured.
while (inVBlank( ppdev, pjMmBase))
;
while (!(inVBlank( ppdev, pjMmBase)))
;
for (i = 0; i < NUM_MEASUREMENTS_TO_TAKE; i++)
{
// We're at the start of the VBlank active cycle!
EngQueryPerformanceCounter(&aliMeasurement[i]);
// Okay, so life in a multi-tasking environment isn't all that
// simple. What if we had taken a context switch just before
// the above EngQueryPerformanceCounter call, and now were half
// way through the VBlank inactive cycle? Then we would measure
// only half a VBlank cycle, which is obviously bad. The worst
// thing we can do is get a time shorter than the actual VBlank
// cycle time.
//
// So we solve this by making sure we're in the VBlank active
// time before and after we query the time. If it's not, we'll
// sync up to the next VBlank (it's okay to measure this period --
// it will be guaranteed to be longer than the VBlank cycle and
// will likely be thrown out when we select the minimum sample).
// There's a chance that we'll take a context switch and return
// just before the end of the active VBlank time -- meaning that
// the actual measured time would be less than the true amount --
// but since the VBlank is active less than 1% of the time, this
// means that we would have a maximum of 1% error approximately
// 1% of the times we take a context switch. An acceptable risk.
//
// This next line will cause us wait if we're no longer in the
// VBlank active cycle as we should be at this point:
while (!(inVBlank( ppdev, pjMmBase)))
;
for (j = 0; j < NUM_VBLANKS_TO_MEASURE; j++)
{
while (inVBlank( ppdev, pjMmBase))
;
while (!(inVBlank( ppdev, pjMmBase)))
;
}
}
EngQueryPerformanceCounter(&aliMeasurement[NUM_MEASUREMENTS_TO_TAKE]);
// Use the minimum:
liMin = aliMeasurement[1] - aliMeasurement[0];
DISPDBG((10, "Refresh count: %li - %li", 1, (ULONG) liMin));
for (i = 2; i <= NUM_MEASUREMENTS_TO_TAKE; i++)
{
li = aliMeasurement[i] - aliMeasurement[i - 1];
DISPDBG((10, " %li - %li", i, (ULONG) li));
if (li < liMin)
liMin = li;
}
// Round the result:
ppdev->flipRecord.liFlipDuration
= (DWORD) (liMin + (NUM_VBLANKS_TO_MEASURE / 2)) / NUM_VBLANKS_TO_MEASURE;
DISPDBG((10, "Frequency %li.%03li Hz",
(ULONG) (EngQueryPerformanceFrequency(&li),
li / ppdev->flipRecord.liFlipDuration),
(ULONG) (EngQueryPerformanceFrequency(&li),
((li * 1000) / ppdev->flipRecord.liFlipDuration) % 1000)));
ppdev->flipRecord.liFlipTime = aliMeasurement[NUM_MEASUREMENTS_TO_TAKE];
ppdev->flipRecord.bFlipFlag = FALSE;
ppdev->flipRecord.fpFlipFrom = 0;
}
/******************************Public*Routine******************************\
* HRESULT vUpdateFlipStatus32M
*
* Checks and sees if the most recent flip has occurred.
*
\**************************************************************************/
HRESULT vUpdateFlipStatus32M(
PDEV* ppdev,
FLATPTR fpVidMem)
{
BYTE* pjMmBase;
LONGLONG liTime;
pjMmBase = ppdev->pjMmBase;
if ((ppdev->flipRecord.bFlipFlag) &&
((fpVidMem == 0) || (fpVidMem == ppdev->flipRecord.fpFlipFrom)))
{
if (inVBlank( ppdev, pjMmBase))
{
if (ppdev->flipRecord.bWasEverInDisplay)
{
ppdev->flipRecord.bHaveEverCrossedVBlank = TRUE;
}
}
else //In display
{
if( ppdev->flipRecord.bHaveEverCrossedVBlank )
{
ppdev->flipRecord.bFlipFlag = FALSE;
return(DD_OK);
}
ppdev->flipRecord.bWasEverInDisplay = TRUE;
}
EngQueryPerformanceCounter(&liTime);
if (liTime - ppdev->flipRecord.liFlipTime
<= ppdev->flipRecord.liFlipDuration)
{
return(DDERR_WASSTILLDRAWING);
}
ppdev->flipRecord.bFlipFlag = FALSE;
}
return(DD_OK);
}
/******************************Public*Routine******************************\
* DWORD DdBlt32M
*
\**************************************************************************/
DWORD DdBlt32M(
PDD_BLTDATA lpBlt)
{
HRESULT ddrval;
DWORD destOffset;
WORD destPitch;
WORD destX;
WORD destXEnd;
WORD destY;
WORD destYEnd;
WORD direction;
WORD remainder;
DWORD dwFlags;
WORD height;
RECTL rDest;
RECTL rSrc;
BYTE rop;
DWORD sourceOffset;
WORD srcPitch;
WORD srcX;
WORD srcXEnd;
WORD srcY;
WORD srcYEnd;
WORD pitchAdjuster;
WORD sysPitch;
PDD_SURFACE_LOCAL srcSurfx;
PDD_SURFACE_GLOBAL srcSurf;
PDD_SURFACE_LOCAL destSurfx;
PDD_SURFACE_GLOBAL destSurf;
PDEV* ppdev;
BYTE* pjMmBase;
ppdev = (PDEV*) lpBlt->lpDD->dhpdev;
pjMmBase = ppdev->pjMmBase;
destSurfx = lpBlt->lpDDDestSurface;
destSurf = destSurfx->lpGbl;
sysPitch = (WORD)ppdev->lDelta;
pitchAdjuster = (WORD)(ppdev->cBitsPerPel) /8;
/*
* is a flip in progress?
*/
ddrval = vUpdateFlipStatus32M(ppdev, destSurf->fpVidMem );
if( ddrval != DD_OK )
{
lpBlt->ddRVal = ddrval;
return DDHAL_DRIVER_HANDLED;
}
/*
* If async, then only work if bltter isn't busy
* This should probably be a little more specific to each call, but
* waiting for 16 is pretty close
*/
dwFlags = lpBlt->dwFlags;
if( dwFlags & DDBLT_ASYNC )
{
if( M32_FIFO_SPACE_AVAIL(ppdev, pjMmBase, 16 ))
{
lpBlt->ddRVal = DDERR_WASSTILLDRAWING;
return DDHAL_DRIVER_HANDLED;
}
}
/*
* copy src/dest rects
*/
rDest = lpBlt->rDest;
destX = (WORD)rDest.left;
destXEnd = (WORD)rDest.right;
destY = (WORD)rDest.top;
destYEnd = (WORD)rDest.bottom;
destPitch = (WORD)destSurf->lPitch;
destOffset = (DWORD)(destSurf->fpVidMem) ;
if (!(dwFlags & DDBLT_ROP))
{
if( dwFlags & DDBLT_COLORFILL )
{
{
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase, 9);
CONVERT_DEST_TO_ZERO_BASE_REFERENCE(destSurf);
M32_OW( pjMmBase,DP_CONFIG,COLOR_FIL_BLT);
M32_OW( pjMmBase,ALU_FG_FN,MIX_FN_S);
M32_OW( pjMmBase, FRGD_COLOR,(WORD)lpBlt->bltFX.dwFillColor);
SET_DEST_BLT(destX,destY,destXEnd,destYEnd);
}
lpBlt->ddRVal = DD_OK;
return DDHAL_DRIVER_HANDLED;
}
else
{
return DDHAL_DRIVER_NOTHANDLED;
}
}
//
// Must be a SRCCOPY ROP if ew get here....
//
srcSurfx = lpBlt->lpDDSrcSurface;
if (lpBlt->lpDDSrcSurface)
{
srcSurf = srcSurfx->lpGbl;
rSrc = lpBlt->rSrc;
srcX = (WORD)rSrc.left;
srcXEnd = (WORD)rSrc.right;
srcY = (WORD)rSrc.top;
srcYEnd = (WORD)rSrc.bottom;
srcPitch = (WORD)srcSurf->lPitch;
sourceOffset = (DWORD)(srcSurf->fpVidMem) ;
direction = TOP_TO_BOTTOM;
if ( (destSurf == srcSurf)
&& (srcXEnd > destX)
&& (srcYEnd > destY)
&& (destXEnd > srcX)
&& (destYEnd > srcY)
&& (
((srcY == destY) && (destX > srcX) )
|| ((srcY != destY) && (destY > srcY) )
)
)
{
direction = BOTTOM_TO_TOP;
srcX = (WORD)rSrc.right;
srcXEnd = (WORD)rSrc.left;
srcY = (WORD)rSrc.bottom-1;
destX = (WORD)rDest.right;
destXEnd = (WORD)rDest.left;
destY = (WORD)rDest.bottom-1;
destYEnd = (WORD)rDest.top-1;
}
}
/*
* get offset, width, and height for source
*/
rop = (BYTE) (lpBlt->bltFX.dwROP >> 16);
if( dwFlags & DDBLT_ROP )
{
if (rop == (SRCCOPY >> 16))
{ // Transparent BLT
if ( dwFlags & DDBLT_KEYDESTOVERRIDE )
{
CONVERT_SOURCE_TO_ZERO_BASE_REFERENCE(srcSurf);
CONVERT_DEST_TO_ZERO_BASE_REFERENCE(destSurf);
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase,10);
M32_OW( pjMmBase, DP_CONFIG, VID_MEM_BLT);
M32_OW( pjMmBase, ALU_FG_FN, MIX_FN_S);
M32_OW( pjMmBase, SRC_Y_DIR, direction);
M32_OW( pjMmBase, MULTIFUNC_CNTL, PIXEL_CTRL | DEST_NOT_EQ_COLOR_CMP );
M32_OW( pjMmBase, CMP_COLOR, lpBlt->bltFX.ddckDestColorkey.dwColorSpaceLowValue );
SET_SOURCE_BLT(srcX,srcY,srcXEnd);
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase,10);
SET_DEST_BLT(destX,destY,destXEnd,destYEnd);
//new
RESET_BLT_OFFSET();
M32_OW(pjMmBase, MULTIFUNC_CNTL,PIXEL_CTRL | DEST_ALWAY_OVERWRITE);
}
else
{ // Not transparent
CONVERT_DEST_TO_ZERO_BASE_REFERENCE(destSurf);
CONVERT_SOURCE_TO_ZERO_BASE_REFERENCE(srcSurf);
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase,12);
M32_OW( pjMmBase, DP_CONFIG,VID_MEM_BLT);
M32_OW( pjMmBase, ALU_FG_FN,MIX_FN_S);
M32_OW( pjMmBase, SRC_Y_DIR,direction);
SET_SOURCE_BLT(srcX,srcY,srcXEnd);
SET_DEST_BLT(destX,destY,destXEnd,destYEnd);
}
}
}
else
return DDHAL_DRIVER_NOTHANDLED;
lpBlt->ddRVal = DD_OK;
return DDHAL_DRIVER_HANDLED;
}
/******************************Public*Routine******************************\
* DWORD DdFlip32
*
\**************************************************************************/
DWORD DdFlip32M(
PDD_FLIPDATA lpFlip)
{
PDEV* ppdev;
BYTE* pjMmBase;
HRESULT ddrval;
WORD highVidMem;
WORD lowVidMem;
ULONG ulMemoryOffset;
ppdev = (PDEV*) lpFlip->lpDD->dhpdev;
pjMmBase = ppdev->pjMmBase;
// Is the current flip still in progress?
//
// Don't want a flip to work until after the last flip is done,
// so we ask for the general flip status and ignore the vmem.
ddrval = vUpdateFlipStatus32M(ppdev, 0);
if ((ddrval != DD_OK) || (M32_DRAW_ENGINE_BUSY( ppdev,pjMmBase)))
{
lpFlip->ddRVal = DDERR_WASSTILLDRAWING;
return(DDHAL_DRIVER_HANDLED);
}
ulMemoryOffset = (ULONG)(lpFlip->lpSurfTarg->lpGbl->fpVidMem >> 2);
// Make sure that the border/blanking period isn't active; wait if
// it is. We could return DDERR_WASSTILLDRAWING in this case, but
// that will increase the odds that we can't flip the next time:
while (inVBlank(ppdev, pjMmBase))
;
// Do the flip
highVidMem = M32_IW(pjMmBase,CRT_OFFSET_HI) & 0xfffc | (WORD)(ulMemoryOffset >>16);
lowVidMem = (WORD)(ulMemoryOffset & 0xffff);
if (inVBlank( ppdev, pjMmBase))
{
lpFlip->ddRVal = DDERR_WASSTILLDRAWING;
return DDHAL_DRIVER_HANDLED;
}
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase,2);
M32_OW_DIRECT( pjMmBase,CRT_OFFSET_HI, highVidMem);
M32_OW_DIRECT( pjMmBase,CRT_OFFSET_LO, lowVidMem);
// Remember where and when we were when we did the flip:
EngQueryPerformanceCounter(&ppdev->flipRecord.liFlipTime);
ppdev->flipRecord.bFlipFlag = TRUE;
ppdev->flipRecord.bHaveEverCrossedVBlank = FALSE;
ppdev->flipRecord.bWasEverInDisplay = FALSE;
ppdev->flipRecord.fpFlipFrom = lpFlip->lpSurfCurr->lpGbl->fpVidMem;
if( inVBlank( ppdev, pjMmBase) )
{
ppdev->flipRecord.wFlipScanLine = 0;
}
else
{
ppdev->flipRecord.wFlipScanLine = currentScanLine(pjMmBase);
}
lpFlip->ddRVal = DD_OK;
return(DDHAL_DRIVER_HANDLED);
}
/******************************Public*Routine******************************\
* DWORD DdLock32M
*
\**************************************************************************/
DWORD DdLock32M(
PDD_LOCKDATA lpLock)
{
PDEV* ppdev;
HRESULT ddrval;
ppdev = (PDEV*) lpLock->lpDD->dhpdev;
// Check to see if any pending physical flip has occurred.
// Don't allow a lock if a blt is in progress:
ddrval = vUpdateFlipStatus32M(ppdev, lpLock->lpDDSurface->lpGbl->fpVidMem);
if (ddrval != DD_OK)
{
lpLock->ddRVal = DDERR_WASSTILLDRAWING;
return(DDHAL_DRIVER_HANDLED);
}
// Here's one of the places where the Windows 95 and Windows NT DirectDraw
// implementations differ: on Windows NT, you should watch for
// DDLOCK_WAIT and loop in the driver while the accelerator is busy.
// On Windows 95, it doesn't really matter.
//
// (The reason is that Windows NT allows applications to draw directly
// to the frame buffer even while the accelerator is running, and does
// not synchronize everything on the Win16Lock. Note that on Windows NT,
// it is even possible for multiple threads to be holding different
// DirectDraw surface locks at the same time.)
if (lpLock->dwFlags & DDLOCK_WAIT)
{
do {} while (M32_DRAW_ENGINE_BUSY(ppdev, ppdev->pjMmBase));
}
else if (M32_DRAW_ENGINE_BUSY(ppdev, ppdev->pjMmBase))
{
lpLock->ddRVal = DDERR_WASSTILLDRAWING;
return(DDHAL_DRIVER_HANDLED);
}
return(DDHAL_DRIVER_NOTHANDLED);
}
/******************************Public*Routine******************************\
* DWORD DdGetBltStatus32M
*
* Doesn't currently really care what surface is specified, just checks
* and goes.
*
\**************************************************************************/
DWORD DdGetBltStatus32M(
PDD_GETBLTSTATUSDATA lpGetBltStatus)
{
PDEV* ppdev;
HRESULT ddRVal;
ppdev = (PDEV*) lpGetBltStatus->lpDD->dhpdev;
ddRVal = DD_OK;
if (lpGetBltStatus->dwFlags == DDGBS_CANBLT)
{
// DDGBS_CANBLT case: can we add a blt?
ddRVal = vUpdateFlipStatus32M(ppdev,
lpGetBltStatus->lpDDSurface->lpGbl->fpVidMem);
if (ddRVal == DD_OK)
{
// There was no flip going on, so is there room in the FIFO
// to add a blt?
if (M32_FIFO_SPACE_AVAIL(ppdev,ppdev->pjMmBase,15)) // Should match DdBlt//XXX
{
ddRVal = DDERR_WASSTILLDRAWING;
}
}
}
else
{
// DDGBS_ISBLTDONE case: is a blt in progress?
if (M32_DRAW_ENGINE_BUSY( ppdev,ppdev->pjMmBase))
{
ddRVal = DDERR_WASSTILLDRAWING;
}
}
lpGetBltStatus->ddRVal = ddRVal;
return(DDHAL_DRIVER_HANDLED);
}
/******************************Public*Routine******************************\
* DWORD DdGetFlipStatus32M
*
* If the display has gone through one refresh cycle since the flip
* occurred, we return DD_OK. If it has not gone through one refresh
* cycle we return DDERR_WASSTILLDRAWING to indicate that this surface
* is still busy "drawing" the flipped page. We also return
* DDERR_WASSTILLDRAWING if the bltter is busy and the caller wanted
* to know if they could flip yet.
*
\**************************************************************************/
DWORD DdGetFlipStatus32M(
PDD_GETFLIPSTATUSDATA lpGetFlipStatus)
{
PDEV* ppdev;
ppdev = (PDEV*) lpGetFlipStatus->lpDD->dhpdev;
// We don't want a flip to work until after the last flip is done,
// so we ask for the general flip status and ignore the vmem:
lpGetFlipStatus->ddRVal = vUpdateFlipStatus32M(ppdev, 0);
// Check if the bltter is busy if someone wants to know if they can
// flip:
if (lpGetFlipStatus->dwFlags == DDGFS_CANFLIP)
{
if ((lpGetFlipStatus->ddRVal == DD_OK) && (M32_DRAW_ENGINE_BUSY( ppdev,ppdev->pjMmBase)))
{
lpGetFlipStatus->ddRVal = DDERR_WASSTILLDRAWING;
}
}
return(DDHAL_DRIVER_HANDLED);
}
/******************************Public*Routine******************************\
* DWORD DdWaitForVerticalBlank32M
*
\**************************************************************************/
DWORD DdWaitForVerticalBlank32M(
PDD_WAITFORVERTICALBLANKDATA lpWaitForVerticalBlank)
{
PDEV* ppdev;
BYTE* pjMmBase;
ppdev = (PDEV*) lpWaitForVerticalBlank->lpDD->dhpdev;
pjMmBase = ppdev->pjMmBase;
lpWaitForVerticalBlank->ddRVal = DD_OK;
switch (lpWaitForVerticalBlank->dwFlags)
{
case DDWAITVB_I_TESTVB:
// If TESTVB, it's just a request for the current vertical blank
// status:
if (inVBlank( ppdev,pjMmBase))
lpWaitForVerticalBlank->bIsInVB = TRUE;
else
lpWaitForVerticalBlank->bIsInVB = FALSE;
return(DDHAL_DRIVER_HANDLED);
case DDWAITVB_BLOCKBEGIN:
// If BLOCKBEGIN is requested, we wait until the vertical blank
// is over, and then wait for the display period to end:
while (inVBlank( ppdev,pjMmBase))
;
while (!inVBlank( ppdev,pjMmBase))
;
return(DDHAL_DRIVER_HANDLED);
case DDWAITVB_BLOCKEND:
// If BLOCKEND is requested, we wait for the vblank interval to end:
while (!(inVBlank( ppdev,pjMmBase)))
;
while (inVBlank( ppdev,pjMmBase))
;
return(DDHAL_DRIVER_HANDLED);
}
return(DDHAL_DRIVER_NOTHANDLED);
}
/******************************Public*Routine******************************\
* DWORD DdGetScanLine32M
*
\**************************************************************************/
DWORD DdGetScanLine32M(
PDD_GETSCANLINEDATA lpGetScanLine)
{
PDEV* ppdev;
BYTE* pjMmBase;
ppdev = (PDEV*) lpGetScanLine->lpDD->dhpdev;
pjMmBase = ppdev->pjMmBase;
lpGetScanLine->dwScanLine = M32_CURRENT_VLINE(pjMmBase);
lpGetScanLine->ddRVal = DD_OK;
return(DDHAL_DRIVER_HANDLED);
}
/******************************Public*Routine******************************\
* BOOL DrvGetDirectDrawInfo32M
*
* Will be called before DrvEnableDirectDraw is called.
*
\**************************************************************************/
BOOL DrvGetDirectDrawInfo32M(
DHPDEV dhpdev,
DD_HALINFO* pHalInfo,
DWORD* pdwNumHeaps,
VIDEOMEMORY* pvmList, // Will be NULL on first call
DWORD* pdwNumFourCC,
DWORD* pdwFourCC) // Will be NULL on first call
{
BOOL bCanFlip;
PDEV* ppdev;
LONGLONG li;
OH *poh;
DWORD i;
ppdev = (PDEV*) dhpdev;
DISPDBG((10,"DrvGetDirectDrawInfo M32"));
pHalInfo->dwSize = sizeof(*pHalInfo);
// Current primary surface attributes:
pHalInfo->vmiData.pvPrimary = ppdev->pjScreen;
pHalInfo->vmiData.dwDisplayWidth = ppdev->cxScreen;
pHalInfo->vmiData.dwDisplayHeight = ppdev->cyScreen;
pHalInfo->vmiData.lDisplayPitch = ppdev->lDelta;
pHalInfo->vmiData.ddpfDisplay.dwSize = sizeof(DDPIXELFORMAT);
pHalInfo->vmiData.ddpfDisplay.dwFlags = DDPF_RGB;
pHalInfo->vmiData.ddpfDisplay.dwRGBBitCount = ppdev->cBitsPerPel;
if (ppdev->iBitmapFormat == BMF_8BPP)
{
pHalInfo->vmiData.ddpfDisplay.dwFlags |= DDPF_PALETTEINDEXED8;
}
// These masks will be zero at 8bpp:
pHalInfo->vmiData.ddpfDisplay.dwRBitMask = ppdev->flRed;
pHalInfo->vmiData.ddpfDisplay.dwGBitMask = ppdev->flGreen;
pHalInfo->vmiData.ddpfDisplay.dwBBitMask = ppdev->flBlue;
// We can't do any accelerations on the Mach32 above 16bpp -- the only
// DirectDraw support we can provide is direct frame buffer access.
if (ppdev->iBitmapFormat < BMF_24BPP)
{
// Set up the pointer to the first available video memory after
// the primary surface:
bCanFlip = FALSE;
// Free up as much off-screen memory as possible:
bMoveAllDfbsFromOffscreenToDibs(ppdev);
// Now simply reserve the biggest chunks for use by DirectDraw:
poh = ppdev->pohDirectDraw;
if (poh == NULL)
{
poh = pohAllocate(ppdev,
NULL,
ppdev->heap.cxMax,
ppdev->heap.cyMax,
FLOH_MAKE_PERMANENT);
ppdev->pohDirectDraw = poh;
}
// this will work as is if using the NT common 2-d heap code.
if (poh != NULL)
{
*pdwNumHeaps = 1;
// Check to see if we can allocate memory to the right of the visible
// surface.
// Fill in the list of off-screen rectangles if we've been asked
// to do so:
if (pvmList != NULL)
{
DISPDBG((10, "DirectDraw gets %li x %li surface at (%li, %li)",
poh->cx, poh->cy, poh->x, poh->y));
pvmList->dwFlags = VIDMEM_ISRECTANGULAR;
pvmList->fpStart = (poh->y * ppdev->lDelta)
+ (poh->x * ppdev->cjPelSize);
pvmList->dwWidth = poh->cx * ppdev->cjPelSize;
pvmList->dwHeight = poh->cy;
pvmList->ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
if ((DWORD) ppdev->cyScreen <= pvmList->dwHeight)
{
bCanFlip = TRUE;
}
DISPDBG((10,"CanFlip = %d", bCanFlip));
}
}
pHalInfo->ddCaps.dwCaps = DDCAPS_BLT
| DDCAPS_COLORKEY
| DDCAPS_BLTCOLORFILL
| DDCAPS_READSCANLINE;
pHalInfo->ddCaps.dwCKeyCaps = 0;
pHalInfo->ddCaps.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN
| DDSCAPS_PRIMARYSURFACE;
if (bCanFlip)
{
pHalInfo->ddCaps.ddsCaps.dwCaps |= DDSCAPS_FLIP;
}
}
else
{
pHalInfo->ddCaps.dwCaps = DDCAPS_READSCANLINE;
}
// dword alignment must be guaranteed for off-screen surfaces:
pHalInfo->vmiData.dwOffscreenAlign = 8;
DISPDBG((10,"DrvGetDirectDrawInfo exit"));
return(TRUE);
}