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148 lines
4.3 KiB
148 lines
4.3 KiB
// slbCsp.cpp : Defines the initialization routines for the
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// Schlumberger CSP DLL.
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//
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// (c) Copyright Schlumberger Technology Corp., unpublished work, created
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// 1999. This computer program includes Confidential, Proprietary
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// Information and is a Trade Secret of Schlumberger Technology Corp. All
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// use, disclosure, and/or reproduction is prohibited unless authorized
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// in writing. All Rights Reserved.
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#include "stdafx.h"
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#include <scuOsExc.h>
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#include "MasterLock.h"
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#include "CspProfile.h"
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#include "slbCsp.h"
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// #include "initsvr.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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using namespace ProviderProfile;
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/////////////////////////////////////////////////////////////////////////////
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// CSLBDllApp
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BEGIN_MESSAGE_MAP(CSLBDllApp, CWinApp)
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//{{AFX_MSG_MAP(CSLBDllApp)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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// To ensure the value set by SetLastError isn't reset when the DLL is
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// unloaded, the DLL must be "locked" into memory until the calling
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// application exits. This is accomplished by bumping the reference
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// count of this DLL using LoadLibrary without a corresponding
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// FreeLibrary call. When the application exits, the system will
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// unload the DLL even though the reference count hasn't gone to zero.
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namespace
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{
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static void
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LockDLLIntoMemory()
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{
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static bool bLocked = false;
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if (!bLocked)
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{
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HINSTANCE hThisDll = AfxGetInstanceHandle();
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if (NULL == hThisDll)
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throw scu::OsException(GetLastError());
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TCHAR szModulePath[MAX_PATH];
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DWORD cLength = GetModuleFileName(hThisDll, szModulePath,
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(sizeof szModulePath /
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sizeof *szModulePath));
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if (0 == cLength)
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throw scu::OsException(GetLastError());
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szModulePath[cLength] = '\0';
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if (!LoadLibrary(szModulePath))
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throw scu::OsException(GetLastError());
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bLocked = true;
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}
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}
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} // namespace
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/////////////////////////////////////////////////////////////////////////////
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// CSLBDllApp construction
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CSLBDllApp::CSLBDllApp()
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{
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// TODO: add construction code here,
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// Place all significant initialization in InitInstance
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}
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/////////////////////////////////////////////////////////////////////////////
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// The one and only CSLBDllApp object
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CSLBDllApp theApp;
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BOOL CSLBDllApp::InitInstance()
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{
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BOOL fSuccess = TRUE;
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try
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{
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// Initialize OLE module for regular DLL
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AfxOleInitModule();
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// Each public CSP interface defined in CSP_API.cpp (by
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// definition of the Microsoft CryptoAPI) uses SetLastError
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// upon returning for the calling application to determine the
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// specifics on any failure. Unfortunately, the CSP uses MFC
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// which also calls SetLastError as part of its run-down
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// procedures when the CSP DLL is being unloaded (at least on
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// NT 4/Windows 95, didn't observe this on NT 5). Normally,
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// one might want the CSP DLL to be unloaded when there aren't
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// any CSP resources being used by the application, (e.g. no
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// cards in the readers or no contexts acquired, etc.)
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// However, if the CSP DLL is unloaded after returning to the
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// application, then these MFC run-down procedures will stomp
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// on the result of the SetLastError call made by CSP before
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// returning to the calling application from advapi32.dll.
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// When the calling application finally gets control, the
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// result of the CSPs call to SetLastError is long gone. To
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// avoid this, the CSP DLL is "locked" into memory during DLL
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// initialization until the application exits at which point
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// the system forces the DLL to unload.
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LockDLLIntoMemory();
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CWinApp::InitInstance();
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SetupMasterLock();
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// Initialize the CSP's world
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CspProfile::Instance();
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}
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catch (...)
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{
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fSuccess = FALSE;
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}
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return fSuccess;
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}
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int CSLBDllApp::ExitInstance()
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{
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OnIdle(1);
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CspProfile::Release();
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DestroyMasterLock();
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// UnloadServer();
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return CWinApp::ExitInstance();
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}
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