Source code of Windows XP (NT5)
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148 lines
4.3 KiB

// slbCsp.cpp : Defines the initialization routines for the
// Schlumberger CSP DLL.
//
// (c) Copyright Schlumberger Technology Corp., unpublished work, created
// 1999. This computer program includes Confidential, Proprietary
// Information and is a Trade Secret of Schlumberger Technology Corp. All
// use, disclosure, and/or reproduction is prohibited unless authorized
// in writing. All Rights Reserved.
#include "stdafx.h"
#include <scuOsExc.h>
#include "MasterLock.h"
#include "CspProfile.h"
#include "slbCsp.h"
// #include "initsvr.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
using namespace ProviderProfile;
/////////////////////////////////////////////////////////////////////////////
// CSLBDllApp
BEGIN_MESSAGE_MAP(CSLBDllApp, CWinApp)
//{{AFX_MSG_MAP(CSLBDllApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// To ensure the value set by SetLastError isn't reset when the DLL is
// unloaded, the DLL must be "locked" into memory until the calling
// application exits. This is accomplished by bumping the reference
// count of this DLL using LoadLibrary without a corresponding
// FreeLibrary call. When the application exits, the system will
// unload the DLL even though the reference count hasn't gone to zero.
namespace
{
static void
LockDLLIntoMemory()
{
static bool bLocked = false;
if (!bLocked)
{
HINSTANCE hThisDll = AfxGetInstanceHandle();
if (NULL == hThisDll)
throw scu::OsException(GetLastError());
TCHAR szModulePath[MAX_PATH];
DWORD cLength = GetModuleFileName(hThisDll, szModulePath,
(sizeof szModulePath /
sizeof *szModulePath));
if (0 == cLength)
throw scu::OsException(GetLastError());
szModulePath[cLength] = '\0';
if (!LoadLibrary(szModulePath))
throw scu::OsException(GetLastError());
bLocked = true;
}
}
} // namespace
/////////////////////////////////////////////////////////////////////////////
// CSLBDllApp construction
CSLBDllApp::CSLBDllApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSLBDllApp object
CSLBDllApp theApp;
BOOL CSLBDllApp::InitInstance()
{
BOOL fSuccess = TRUE;
try
{
// Initialize OLE module for regular DLL
AfxOleInitModule();
// Each public CSP interface defined in CSP_API.cpp (by
// definition of the Microsoft CryptoAPI) uses SetLastError
// upon returning for the calling application to determine the
// specifics on any failure. Unfortunately, the CSP uses MFC
// which also calls SetLastError as part of its run-down
// procedures when the CSP DLL is being unloaded (at least on
// NT 4/Windows 95, didn't observe this on NT 5). Normally,
// one might want the CSP DLL to be unloaded when there aren't
// any CSP resources being used by the application, (e.g. no
// cards in the readers or no contexts acquired, etc.)
// However, if the CSP DLL is unloaded after returning to the
// application, then these MFC run-down procedures will stomp
// on the result of the SetLastError call made by CSP before
// returning to the calling application from advapi32.dll.
// When the calling application finally gets control, the
// result of the CSPs call to SetLastError is long gone. To
// avoid this, the CSP DLL is "locked" into memory during DLL
// initialization until the application exits at which point
// the system forces the DLL to unload.
LockDLLIntoMemory();
CWinApp::InitInstance();
SetupMasterLock();
// Initialize the CSP's world
CspProfile::Instance();
}
catch (...)
{
fSuccess = FALSE;
}
return fSuccess;
}
int CSLBDllApp::ExitInstance()
{
OnIdle(1);
CspProfile::Release();
DestroyMasterLock();
// UnloadServer();
return CWinApp::ExitInstance();
}