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681 lines
16 KiB
681 lines
16 KiB
//+--------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1994 - 2001.
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//
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// File: msibase.cpp
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//
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// Contents: msi database abstractions
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//
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// History: 4-14-2000 adamed Created
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//
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//---------------------------------------------------------------------------
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#include "precomp.hxx"
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CMsiState::CMsiState() :
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_MsiHandle( NULL )
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{
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//
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// The MSIHANDLE encapsulates the state for
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// all msi operations / data -- clearing this
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// member is akin to clearing the state.
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//
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}
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CMsiState::~CMsiState()
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{
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//
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// The lifetime of the object is the lifetime
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// of the underlying state -- be sure to release it
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//
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MsiCloseHandle( _MsiHandle );
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}
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void
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CMsiState::SetState( MSIHANDLE MsiHandle )
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{
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//
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// Set the state of this object based on
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// a handle retrieved from an MSI operation --
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// note that this should only be done if this
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// object has an empty state
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//
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ASSERT( ! _MsiHandle );
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_MsiHandle = MsiHandle;
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}
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MSIHANDLE
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CMsiState::GetState()
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{
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//
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// Allow callers that need to perform explicit MSI
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// operations to retrieve state compatible with MSI
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//
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return _MsiHandle;
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}
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CMsiValue::CMsiValue() :
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_dwDiscriminant( TYPE_NOT_SET ),
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_wszValue( NULL ),
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_cchSize( sizeof( _wszDefaultBuf ) / sizeof( *_wszDefaultBuf ) )
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{
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//
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// The goal of this initialization is to set this object to
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// an "empty" state -- consumers must explicitly invoke methods
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// on this object to alter this condition so that Get methods
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// will succeed.
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//
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}
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CMsiValue::~CMsiValue()
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{
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//
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// Setting the type to "none" implicitly clears our state
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// (e.g. allocated memory, any other resources)
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//
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SetType( TYPE_NOT_SET );
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}
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DWORD
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CMsiValue::GetDWORDValue()
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{
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ASSERT( TYPE_DWORD == _dwDiscriminant );
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//
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// Retrieve this value as a DWORD -- note that this
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// does not coerce non-DWORD values to DWORD -- the
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// value must already be a DWORD for this to have meaning
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//
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return _dwValue;
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}
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WCHAR*
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CMsiValue::GetStringValue()
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{
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ASSERT( TYPE_STRING == _dwDiscriminant );
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//
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// Retrieve this value as a string -- note that this
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// does not coerce non-string values to string -- the
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// value must already be a string for this to have meaning.
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// Note that the value is returned as a reference to the address
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// at which this value actually stores the string -- thus, this
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// may also be used to retrieve the value's buffer so that its
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// contents may be edited outside the strictures of this class.
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//
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return _wszValue;
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}
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WCHAR*
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CMsiValue::DuplicateString()
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{
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WCHAR* wszResult;
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ASSERT( TYPE_STRING == _dwDiscriminant );
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//
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// The caller requires ownership of a duplicate
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// of this string's data.
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//
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//
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// First, allocate memory for this
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//
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wszResult = (WCHAR*) LocalAlloc(
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0,
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sizeof(WCHAR*) * (lstrlen ( _wszValue ) + 1 ) );
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//
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// If we successfully obtained room for the string,
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// copy it
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//
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if ( wszResult )
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{
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lstrcpy( wszResult, _wszValue);
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}
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return wszResult;
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}
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void
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CMsiValue::SetDWORDValue( DWORD dwValue )
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{
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//
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// This operation will implicitly set the type
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// of this value to DWORD
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//
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SetType( TYPE_DWORD );
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//
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// Now we can safely set the value
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//
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_dwValue = dwValue;
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}
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LONG
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CMsiValue::SetStringValue( WCHAR* wszValue )
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{
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DWORD cchSize;
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LONG Status;
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Status = ERROR_SUCCESS;
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//
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// This operation will implicitly set the
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// type of this value to string
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//
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SetType( TYPE_STRING );
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//
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// We need to determine the size of this string,
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// in chars, without the null terminator, in order to
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// allow this value to represent it
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//
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cchSize = lstrlen( wszValue );
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if ( cchSize > _cchSize )
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{
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//
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// Attempt to get space for this string
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// by setting its size -- if this fails,
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// our type will be implicitly set to none
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//
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Status = SetStringSize( cchSize );
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if ( ERROR_SUCCESS != Status )
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{
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return Status;
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}
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//
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// We have room for the string, so copy it
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// into its newly allocated space
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//
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lstrcpy( _wszValue, wszValue );
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}
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return Status;
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}
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DWORD
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CMsiValue::GetStringSize()
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{
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ASSERT( TYPE_STRING == _dwDiscriminant );
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//
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// Retrieve the size of this string in chars,
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// WITHOUT the null terminator
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//
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return _cchSize;
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}
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LONG
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CMsiValue::SetStringSize( DWORD cchSize )
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{
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ASSERT( TYPE_STRING == _dwDiscriminant );
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//
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// This method only makes sense if the
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// type of this object is already string
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//
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//
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// If the requested size is less than or
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// equal to our current size, we already have
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// enough space -- we can exit now. We do
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// not "shrink" space, only expand as necessary
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//
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if ( cchSize <= _cchSize )
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{
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return ERROR_SUCCESS;
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}
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//
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// At this point, we know we don't have enough
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// space, so we'll have to allocate it. Before we
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// do so, reset our type to none so that if we fail
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// to get space, we can indicate the indeterminate
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// state.
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//
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SetType( TYPE_NOT_SET );
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//
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// Allocate space, and include the zero terminator
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//
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_wszValue = new WCHAR [ cchSize + 1 ];
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if ( ! _wszValue )
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{
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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//
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// We are successful, remember the current size
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//
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_cchSize = cchSize;
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//
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// Change the type back to string since we can
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// safely represent a string of this size
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//
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SetType( TYPE_STRING );
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return ERROR_SUCCESS;
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}
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void
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CMsiValue::SetType( DWORD dwType )
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{
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//
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// Setting the type to a new type implicitly clears
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// state associated with the new type
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//
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//
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// If the current type and requested type are the same
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// this is a no op and we are done.
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//
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if ( dwType == _dwDiscriminant )
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{
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return;
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}
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//
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// If the requested type is string, we need to
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// set this object to have appropriate state
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//
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if ( TYPE_STRING == dwType )
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{
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//
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// If we have no space for a string
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//
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if ( ! _wszValue )
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{
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//
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// Use the default buffer...
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//
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_wszValue = _wszDefaultBuf;
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//
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// ... and set the size accordingly
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//
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_cchSize = sizeof( _wszDefaultBuf ) / sizeof( *_wszDefaultBuf );
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}
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//
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// We are done -- this object can now represent a string, though
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// at this point it must be a string of size _cchSize -- the size
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// will have to be increased through SetStringSize if there's
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// a need to represent a larger string
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//
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return;
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}
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//
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// If the current type is string, we use the fact that the requested
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// type is not string as a hint to free the state associated with
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// the string. This is a heuristic designed to ensure that we
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// do not continue to hold memory of which we are not actively making
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// use.
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//
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if ( TYPE_STRING == _dwDiscriminant )
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{
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//
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// If the string's current storage is not that of our default
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// buffer (which is part of the object itself), we
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// release that storage as it was allocated on the heap.
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//
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if ( _wszValue != _wszDefaultBuf )
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{
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delete [] _wszValue;
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_wszValue = NULL;
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}
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}
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//
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// We may now set the type to that requested by the caller
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//
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_dwDiscriminant = dwType;
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}
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LONG
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CMsiRecord::GetValue(
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DWORD dwType,
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DWORD dwValue,
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CMsiValue* pMsiValue)
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{
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LONG Status = ERROR_SUCCESS;
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//
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// Values are the properties of the column of an
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// msi record -- we are retrieving members of the
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// record
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//
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//
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// The value is our out parameter -- set it
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// to the type desired by the caller
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//
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pMsiValue->SetType( dwType );
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switch ( dwType )
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{
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case CMsiValue::TYPE_STRING:
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DWORD cchSize;
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//
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// We must determine the maximum size of the
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// string that can be represented by the value
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// so we can pass it to the msi api
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//
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cchSize = pMsiValue->GetStringSize();
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//
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// Attempt to retrieve the string by storing
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// it in the buffer of the value
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//
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Status = MsiRecordGetString(
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GetState(),
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dwValue,
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pMsiValue->GetStringValue(),
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&cchSize);
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//
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// Our attempt to retrieve the string data will
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// fail if the value's string buffer is not sufficiently
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// large.
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//
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if ( ERROR_MORE_DATA == Status )
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{
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//
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// In the case where the value's buffer is not large enough,
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// we explicitly set the size of the value to that of the
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// size returned by the msi api PLUS a zero terminator --
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// this is because the size returned by MSI does NOT
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// include the zero terminator.
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//
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cchSize++;
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Status = pMsiValue->SetStringSize( cchSize );
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//
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// We now retry the string retrieval since we have the
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// correct size now.
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//
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if ( ERROR_SUCCESS == Status )
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{
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Status = MsiRecordGetString(
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GetState(),
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dwValue,
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pMsiValue->GetStringValue(),
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&cchSize);
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}
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}
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break;
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case CMsiValue::TYPE_DWORD:
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Status = ERROR_INVALID_PARAMETER;
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int IntegerValue;
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//
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// Retrieve an integer by calling the msi api
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//
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IntegerValue = MsiRecordGetInteger(
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GetState(),
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dwValue);
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if ( MSI_NULL_INTEGER != IntegerValue )
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{
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//
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// We now set the value to that retrieved by the api
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//
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pMsiValue->SetDWORDValue( (DWORD) IntegerValue );
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Status = ERROR_SUCCESS;
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}
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break;
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default:
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ASSERT( FALSE );
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break;
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}
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return Status;
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}
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LONG
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CMsiQuery::GetNextRecord( CMsiRecord* pMsiRecord)
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{
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LONG Status;
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MSIHANDLE MsiHandle;
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//
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// The MsiViewFetch api will retrieve a record from a query --
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// it does this in an enumeration style, so we are retrieving
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// the next record in the query
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//
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Status = MsiViewFetch(
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GetState(),
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&MsiHandle);
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if ( ERROR_SUCCESS == Status )
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{
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//
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// We successfully obtained an MSIHANDLE corresponding to the
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// retrieved record, so we use this to set the state of our
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// abstraction of the record
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//
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pMsiRecord->SetState( MsiHandle );
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}
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return Status;
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}
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LONG
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CMsiQuery::UpdateQueryFromFilter( CMsiRecord* pFilterRecord )
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{
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LONG Status;
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//
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// The MsiViewExecute api causes the results of the query to
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// be computed. The filter record passed in allows us to
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// specify a filter for the query results
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//
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Status = MsiViewExecute(
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GetState(),
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pFilterRecord ? pFilterRecord->GetState() : NULL );
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return Status;
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}
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LONG
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CMsiDatabase::Open(
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WCHAR* wszPath,
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DWORD cTransforms,
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WCHAR** rgwszTransforms)
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{
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MSIHANDLE DatabaseHandle;
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LONG Status;
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//
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// The MsiOpenDatabase api abstracts an .msi package
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//
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Status = MsiOpenDatabase(
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wszPath,
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MSIDBOPEN_READONLY,
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&DatabaseHandle);
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if ( ERROR_SUCCESS == Status )
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{
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DWORD iTransform;
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//
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// The successful open above does not include transforms --
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// we need to add each transform to generate a resultant
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// database that includes the changes of each transform
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//
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//
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// We apply the transforms in the order in which they are
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// stored in the vector -- this order conforms to that
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// specified by the administrator, and since order affects
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// the result, we must honor the administrator's ordering
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//
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for ( iTransform = 0; iTransform < cTransforms; iTransform++ )
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{
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if ( ERROR_SUCCESS == Status )
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{
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//
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// This api adds the effects of the transform to the
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// database.
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//
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Status = MsiDatabaseApplyTransform(
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DatabaseHandle,
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rgwszTransforms[iTransform],
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0);
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}
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if ( ERROR_SUCCESS != Status )
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{
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//
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// If we failed to apply a transform, we bail
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//
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break;
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}
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}
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if ( ERROR_SUCCESS == Status )
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{
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//
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// We have successfully created an database of the
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// package + transforms, so we allow the lifetime of its state
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// to be controlled by this object
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//
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SetState( DatabaseHandle );
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}
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else
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{
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//
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// If we failed to apply a transform, the database
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// resource is useless, so we free it
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//
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MsiCloseHandle( DatabaseHandle );
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}
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}
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return Status;
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}
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|
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LONG
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CMsiDatabase::OpenQuery(
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WCHAR* wszQuery,
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CMsiQuery* pQuery )
|
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{
|
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LONG Status;
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MSIHANDLE MsiHandle;
|
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|
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//
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// This api will initialize a query without comoputing its
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// results. This will allow the caller finer control over result
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// computation later, which distinguishes this method from GetQueryResults
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//
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Status = MsiDatabaseOpenView(
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GetState(),
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wszQuery,
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&MsiHandle);
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|
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if ( ERROR_SUCCESS == Status )
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{
|
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//
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// Give the caller's query object the state for the query
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// so that it can control its lifetime
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//
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pQuery->SetState( MsiHandle );
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}
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return Status;
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}
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|
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LONG
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CMsiDatabase::GetQueryResults(
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WCHAR* wszQuery,
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CMsiQuery* pQuery )
|
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{
|
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LONG Status;
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MSIHANDLE MsiHandle;
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|
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//
|
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// This api will initialize a query without computing the results
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//
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Status = MsiDatabaseOpenView(
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GetState(),
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wszQuery,
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&MsiHandle);
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|
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if ( ERROR_SUCCESS == Status )
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{
|
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//
|
|
// The semantics of this method are that the caller may also
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// enumerate results after calling the method, so we must
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// now computer the results so that the caller may enumerate --
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// the api below will do this
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//
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Status = MsiViewExecute(
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MsiHandle,
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NULL);
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|
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if ( ERROR_SUCCESS == Status )
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{
|
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//
|
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// In the success case, we give the lifetime of the msi
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// state to the query object
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//
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pQuery->SetState( MsiHandle );
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}
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else
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{
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//
|
|
// On failure, we must clear the msi query state
|
|
// since it is useless now.
|
|
//
|
|
MsiCloseHandle( MsiHandle );
|
|
}
|
|
}
|
|
|
|
return Status;
|
|
}
|
|
|
|
LONG
|
|
CMsiDatabase::TableExists(
|
|
WCHAR* wszTableName,
|
|
BOOL* pbTableExists )
|
|
{
|
|
MSICONDITION TableState;
|
|
|
|
TableState = MsiDatabaseIsTablePersistent( GetState(), wszTableName );
|
|
|
|
if ( MSICONDITION_ERROR == TableState )
|
|
{
|
|
return ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
*pbTableExists = MSICONDITION_TRUE == TableState;
|
|
|
|
return ERROR_SUCCESS;
|
|
}
|
|
|
|
|
|
|
|
|
|
|