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128 lines
3.6 KiB
128 lines
3.6 KiB
//+--------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1994 - 1998.
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//
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// File: stdafx.h
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//
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// Contents: include file for standard system include files, or project
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// specific include files that are used frequently, but are
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// changed infrequently
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//
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// History: 03-14-1998 stevebl Commented
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//
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//---------------------------------------------------------------------------
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#include <afxwin.h>
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#include <afxdisp.h>
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#ifdef DBG
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//
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// ATL's implementation of Release always returns 0 unless _DEBUG is
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// defined. The debug version of OLE.DLL asserts Release() != 0 in certain
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// circumstances. I don't want to define _DEBUG because it brings in a
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// whole lot of baggage from MMC that I don't want to deal with, but I do
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// want to avoid this assertion in OLE, so on debug builds, I'll go ahead
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// and define _DEBUG for the appropriate ATL header file but I'll undefine
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// it again right afterward. This is a little flakey but it is relatively
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// safe and it achieves the desired goal.
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//
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// - SteveBl
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//
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#define _DEBUG
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#endif
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#include <atlcom.h>
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#ifdef DBG
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#undef _DEBUG
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#endif
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#pragma comment(lib, "mmc")
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#include <mmc.h>
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#include "afxtempl.h"
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const long UNINITIALIZED = -1;
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// Sample folder types
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enum FOLDER_TYPES
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{
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STATIC = 0x8000,
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};
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/////////////////////////////////////////////////////////////////////////////
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// Helper functions
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template<class TYPE>
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inline void SAFE_RELEASE(TYPE*& pObj)
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{
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if (pObj != NULL)
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{
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pObj->Release();
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pObj = NULL;
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}
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else
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{
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TRACE(_T("Release called on NULL interface ptr\n"));
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}
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}
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extern const CLSID CLSID_Snapin; // In-Proc server GUID
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extern const GUID cNodeType; // Main NodeType GUID on numeric format
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extern const wchar_t* cszNodeType; // Main NodeType GUID on string format
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// New Clipboard format that has the Type and Cookie
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extern const wchar_t* SNAPIN_INTERNAL;
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struct INTERNAL
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{
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INTERNAL() { m_type = CCT_UNINITIALIZED; m_cookie = -1;};
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~INTERNAL() {}
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DATA_OBJECT_TYPES m_type; // What context is the data object.
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MMC_COOKIE m_cookie; // What object the cookie represents
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CString m_string;
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INTERNAL & operator=(const INTERNAL& rhs)
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{
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if (&rhs == this)
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return *this;
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m_type = rhs.m_type;
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m_cookie = rhs.m_cookie;
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m_string = rhs.m_string;
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return *this;
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}
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BOOL operator==(const INTERNAL& rhs)
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{
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return rhs.m_string == m_string;
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}
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};
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// Debug instance counter
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#ifdef _DEBUG
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inline void DbgInstanceRemaining(char * pszClassName, int cInstRem)
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{
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char buf[100];
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wsprintfA(buf, "%s has %d instances left over.", pszClassName, cInstRem);
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::MessageBoxA(NULL, buf, "Memory Leak!!!", MB_OK);
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}
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#define DEBUG_DECLARE_INSTANCE_COUNTER(cls) extern int s_cInst_##cls = 0;
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#define DEBUG_INCREMENT_INSTANCE_COUNTER(cls) ++(s_cInst_##cls);
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#define DEBUG_DECREMENT_INSTANCE_COUNTER(cls) --(s_cInst_##cls);
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#define DEBUG_VERIFY_INSTANCE_COUNT(cls) \
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extern int s_cInst_##cls; \
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if (s_cInst_##cls) DbgInstanceRemaining(#cls, s_cInst_##cls);
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#else
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#define DEBUG_DECLARE_INSTANCE_COUNTER(cls)
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#define DEBUG_INCREMENT_INSTANCE_COUNTER(cls)
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#define DEBUG_DECREMENT_INSTANCE_COUNTER(cls)
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#define DEBUG_VERIFY_INSTANCE_COUNT(cls)
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#endif
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